Table of Contents
Binetsu kara Mystery | |
---|---|
Difficulty | Advanced |
Unlock Requirement | Always Unlocked |
Map DB Link | Note Map |
Binetsu kara Mystery (Adv)
Song Hints
Damage
At 926 note damage, the song is close to being able to activate CGd You's LSALSA: Short for "Live Show Ability". The second Ability of a Card.. You need at least 8% Gd Strategy Bonus to reach 1000 note damage, so 2 Vo cards, even with full Strategy Penalty Reduction from the Bond Board, will be enough.
Cool Buffs
While the Song Gimmick is only a -20% Appeal debuff for off-attribute cards, all of the note and AC gimmicks give Cool cards some extra buffs, including guaranteed crits in AC1 and +50% Skill Chance in AC2 and AC4. Even 11% Skill Chance cards can be capped at 80% when the buffs stack at the start of AC4.
In total, Cool cards get extra buffs in about 70% of the song. Consider these buffs as well when checking the attribute matching bonus for whether you can replace off-attribute cards.
Story Stage Alternatives
28-10 Normal
AC Reward Voltage: 565 000 (-1 290 000)
Base Note Damage: 346 (-580)
SP Gauge Size: 4 800 (-1 200)
Three 25% SP Fill gimmick notes are added.
Note damage is cut by two thirds. In the Free Live, you would try to run 2 Vo cards and CGd You - but if you don't, this alternative allows you to focus far less on healing. Combined with the smaller SP Gauge, this is definitely the better choice if you run an SP heavy formation. Also, you get 75% free SP Fill.
Useful Cards
Formation Setups
Example Formation
Here is a text describing how this formation works, how it solves the problems described in the Song Hints, and how much you score with this
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