internals:notes
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Table of Contents
Notes
Describes the note objects in the live_notes
array of a server note map response (live/start, live/resume, coopLive/start, coopLive/create)
Note Types
Stored in the note_type
attribute
ID | Mission |
---|---|
1 | normal note |
2 | hold |
3 | release |
4 | AC start* |
5 | AC end* |
* Types 4 and 5 are invisible in-game. They do not count towards combo or voltage. These notes only serve to mark the boundaries of ACs, and are placed up to 2 msec before or after the actual start/finish note of the AC.
Note Actions
Stored in the note_action
attribute
ID | Action |
---|---|
1 | tap |
4 | swipe up |
5 | swipe down |
6 | swipe left |
7 | swipe right |
Gimmick Triggers
Stored in the note_gimmick_type
attribute of the note_gimmicks
item
ID | Trigger |
---|---|
1 | on hit (WONDERFUL, GREAT or NICE) |
2 | on miss (BAD or MISS) |
3 | always (no matter what timing) |
4 | on hit (WONDERFUL, GREAT or NICE) with Vo-type unit as appealing unit |
5 | on hit (WONDERFUL, GREAT or NICE) with Sp-type unit as appealing unit |
7 | on hit (WONDERFUL, GREAT or NICE) with Sk-type unit as appealing unit |
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internals/notes.1603665609.txt.gz · Last modified: 2020/10/25 22:40 by Suyooo