24000
2700
2400
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
24000
2700
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
For every enemy alive, all Light units gain 30% Attack power
Artes
Arte 1: 240% of damage to all enemies (4 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 340% of damage to one enemy (4 hits)
BP: Heal all Light party units for 15%
BP: Heal all Light party units for 15%
Arte 3: 440% of damage to one enemy (8 hits)
BP: Increase attack power of all Light party units by 50% (current turn)
BP: Increase attack power of all Light party units by 50% (current turn)
Mystic Arte
AOE + Quick Charge MA: 350% of damage to all enemies (35 hits)
BP: Deal an additional 70% of damage
OL Charge: 20 (avg. 1.97 turns)
BP: Deal an additional 70% of damage
OL Charge: 20 (avg. 1.97 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 800% of damage to all enemies (80 hits)
BP: Increase attack power of all Light party units by 80% (current turn)
BP: Increase attack power of all Light party units by 80% (current turn)
OL Charge: 68 (20 + 48, avg. 5.5 turns)
Co-op Skill
High Light Attack 7
330% of physical Light damage
Soulmates



22100
2360
2220
Finish MA
Attack Type
Bond Awakenable
Stats
22100
2360
2220
+ 20 Bonus Levels
Co-op Type: Attack
Transformation
While the first OL bar is filled, change arte set and gain 400 Attack power and 400 Defense power
EX Skill
All Earth units gain 400 Attack power
Artes
Arte 1: 150% of damage to one enemy (2 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 140% of damage to one enemy (4 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: 180% of damage to all enemies (3 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
While transformed
Arte 1: 230% of damage to one enemy (2 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 2: 280% of damage to one enemy (7 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 3: Increase attack power of this unit by 50%
BP: Increase Attack power by an additional 10%
BP: Increase Attack power by an additional 10%
Mystic Arte
Finish MA: 550% of damage to one enemy (3 hits)
BP: Deal an additional 50% of damage
OL Charge: 38 (avg. 3.4 turns)
BP: Deal an additional 50% of damage
OL Charge: 38 (avg. 3.4 turns)
EX Mystic Arte
Finish MA: 900% of damage to one enemy (3 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
OL Charge: 66 (38 + 28, avg. 5.81 turns)
Co-op Skill
Earth Attack 4 + Chain Plus
165% of physical Earth damage, and increase the Attack chain by an additional 5 points
Soulmate

21700
2500
2230
Finish MA
Attack Type
Bond Awakenable
Stats
21700
2500
2230
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Light units gain 1000 Attack power
Artes
Arte 1: 200% of damage to one enemy (6 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 2: 280% of damage to one enemy (12 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: Increase attack power of this unit by 100%
BP: Increase attack power of all Light party units by 25% (1 turn)
BP: Increase attack power of all Light party units by 25% (1 turn)
Mystic Arte
Finish MA: 580% of damage to one enemy (9 hits)
BP: Increase attack power of this unit by 20% (3 turns)
OL Charge: 42 (avg. 3.25 turns)
BP: Increase attack power of this unit by 20% (3 turns)
OL Charge: 42 (avg. 3.25 turns)
EX Mystic Arte
Finish MA: 1000% of damage to one enemy (9 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 76 (42 + 34, avg. 5.47 turns)
Co-op Skill
Light Attack 5 + Luck Heal
180% of physical Light damage, plus a 40% chance to heal your party by 30%
Soulmate

21700
2810
2360
Finish MA
Attack Type
Bond Awakenable
Stats
21700
2810
2360
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units in matching frames gain 40% Attack power and 40% Defense power
Artes
Arte 1: 210% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 20% (10 turns)
BP: Increase attack power of this unit by 20% (10 turns)
Arte 2: 300% of damage to one enemy (2 hits)
BP: Increase attack power of all Dark party units by 20% (2 turns)
BP: Increase attack power of all Dark party units by 20% (2 turns)
Arte 3: 420% of damage to one enemy (12 hits)
BP: Cleanse ATK debuffs on all Dark party units
BP: Cleanse ATK debuffs on all Dark party units
Mystic Arte
Finish + Quick Charge MA: 540% of damage to one enemy (1 hits)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 1.99 turns)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 1.99 turns)
EX Mystic Arte
Finish + Quick Charge MA: 900% of damage to one enemy (1 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 40 (20 + 20, avg. 3.47 turns)
Co-op Skill
Fast Dark Attack 7 + Chain Plus
90% of physical Dark damage, and increase the Attack chain by an additional 5 points
Soulmates



23400
2250
2310
Hit MA
Magic Type
Bond Awakenable
Stats
23400
2250
2310
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Light units at full health gain 30% Attack power and 30% Defense power
Artes
Arte 1: 180% of damage to one enemy (5 hits)
BP: Increase defense power of this unit by 15% (2 turns)
BP: Increase defense power of this unit by 15% (2 turns)
Arte 2: Heal all party units for 25%
BP: Heal this unit for 15%
BP: Heal this unit for 15%
Arte 3: 200% of damage to one enemy (10 hits)
BP: Hit count increases by 7
BP: Hit count increases by 7
Mystic Arte
Hit MA: 210% of damage to one enemy (60 hits)
BP: Increase attack power of all Light party units by 25% (1 turn)
OL Charge: 40 (avg. 3.04 turns)
BP: Increase attack power of all Light party units by 25% (1 turn)
OL Charge: 40 (avg. 3.04 turns)
EX Mystic Arte
Hit MA: 210% of damage to one enemy (110 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 70 (40 + 30, avg. 4.94 turns)
Co-op Skill
High Light Shot 4
365% of magical Light damage
Soulmate

23600
2720
2320
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
23600
2720
2320
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 70% and Frame OL bonuses charge an additional 4 points for all Fire units
Artes
Arte 1: 250% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 15% (4 turns)
BP: Increase attack power of this unit by 15% (4 turns)
Arte 2: 270% of damage to all enemies (7 hits)
BP: Increase attack power of all Fire party units by 20% (2 turns)
BP: Increase attack power of all Fire party units by 20% (2 turns)
Arte 3: 430% of damage to one enemy (10 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish + Hit MA: 550% of damage to one enemy (50 hits)
BP: Deal an additional 70% of damage
OL Charge: 41 (avg. 3.16 turns)
BP: Deal an additional 70% of damage
OL Charge: 41 (avg. 3.16 turns)
EX Mystic Arte
Finish + Hit MA: 930% of damage to one enemy (93 hits)
BP: Increase attack power of all Fire party units by 80% (current turn)
BP: Increase attack power of all Fire party units by 80% (current turn)
OL Charge: 77 (41 + 36, avg. 5.5 turns)
Co-op Skill
Fast Fire Shot 7
125% of magical Fire damage
Soulmates



25000
2130
2200
Finish + Hit MA
Defense Type
Bond Awakenable
Stats
25000
2130
2200
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 100% for all Fire units
Artes
Arte 1: 160% of damage to one enemy (3 hits)
BP: Deal an additional 20% of damage
BP: Deal an additional 20% of damage
Arte 2: Heal this unit for 50%
BP: Heal an additional 10%
BP: Heal an additional 10%
Arte 3: 190% of damage to one enemy (7 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Mystic Arte
Mixed MA: 420% of damage to one enemy (22 hits)
BP: Deal an additional 50% of damage
OL Charge: 36 (avg. 3.53 turns)
BP: Deal an additional 50% of damage
OL Charge: 36 (avg. 3.53 turns)
EX Mystic Arte
Finish + Hit MA: 770% of damage to one enemy (40 hits)
BP: Deal an additional 80% of damage
BP: Deal an additional 80% of damage
OL Charge: 72 (36 + 36, avg. 6.55 turns)
Co-op Skill
Fast Guard 3
Reduce damage taken by your party from the boss' next attack by 36%
Soulmate

27000
2240
2260
Hit MA
Attack Type
Bond Awakenable
Stats
27000
2240
2260
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Fire units
Artes
Arte 1: 170% of damage to one enemy (4 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Arte 2: Decrease defense power of one enemy by 10%
BP: Decrease Defense power by an additional 5%
BP: Decrease Defense power by an additional 5%
Arte 3: 210% of damage to all enemies (14 hits)
BP: Decrease defense power of all enemies by 10% (current turn)
BP: Decrease defense power of all enemies by 10% (current turn)
Mystic Arte
Hit MA: 280% of damage to one enemy (70 hits)
BP: Deal an additional 100% of damage
OL Charge: 35 (avg. 2.61 turns)
BP: Deal an additional 100% of damage
OL Charge: 35 (avg. 2.61 turns)
EX Mystic Arte
Hit MA: 280% of damage to one enemy (125 hits)
BP: Decrease defense power of one enemy by 15% (current turn)
BP: Decrease defense power of one enemy by 15% (current turn)
OL Charge: 77 (35 + 42, avg. 5.14 turns)
Co-op Skill
Fire Attack 4 + Chain Plus
165% of physical Fire damage, and increase the Attack chain by an additional 5 points
Soulmates



27300
2110
2400
Hit MA
Defense Type
Bond Awakenable
Stats
27300
2110
2400
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units in matching frames gain 30% Attack power and 30% Defense power
Artes
Arte 1: 140% of damage to one enemy (3 hits)
BP: Increase attack power of all Wind party units by 20% (4 turns)
BP: Increase attack power of all Wind party units by 20% (4 turns)
Arte 2: 240% of damage to one enemy (3 hits)
BP: Increase defense power of all Wind party units by 20% (4 turns)
BP: Increase defense power of all Wind party units by 20% (4 turns)
Arte 3: 140% of damage to one enemy (15 hits)
BP: Increase attack power of all Wind party units by 60% (current turn)
BP: Increase attack power of all Wind party units by 60% (current turn)
Mystic Arte
Hit + Quick Charge MA: 180% of damage to one enemy (45 hits)
BP: Hit count increases by 10
OL Charge: 20 (avg. 2.02 turns)
BP: Hit count increases by 10
OL Charge: 20 (avg. 2.02 turns)
EX Mystic Arte
Hit + Quick Charge MA: 180% of damage to one enemy (95 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 40 (20 + 20, avg. 3.53 turns)
Co-op Skill
Double Guard 5
Reduce damage taken by your party from the boss' next 2 attacks by 65%
Soulmates



26100
2240
2610
Dual Hit MA
Defense Type
Bond Awakenable
Stats
26100
2240
2610
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame Heal bonuses heal an additional 30% and the effect of Frame Defense bonuses increases by 70% for all Earth units
Artes
Arte 1: Increase defense power of this unit by 100%
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: 200% of damage to one enemy (15 hits)
BP: Heal all Earth party units for 15%
BP: Heal all Earth party units for 15%
Arte 3: Increase defense power of all Earth party units by 50%
BP: Increase defense power of all Earth party units by 30% (current turn)
BP: Increase defense power of all Earth party units by 30% (current turn)
Mystic Arte
Hit MA: 200% of damage to one enemy (65 hits)
BP: Hit count increases by 10
OL Charge: 39 (avg. 2.67 turns)
BP: Hit count increases by 10
OL Charge: 39 (avg. 2.67 turns)
EX Mystic Arte
Hit MA: 200% of damage to one enemy (120 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 76 (39 + 37, avg. 4.72 turns)
Partner: Illia
Hit MA: 400% of damage to one enemy (77 hits)
BP: Increase defense power of this unit by 70% (current turn)
OL Charge: 45 (avg. 3 turns)
BP: Increase defense power of this unit by 70% (current turn)
OL Charge: 45 (avg. 3 turns)
Dual EX Mystic Arte
Hit MA: 400% of damage to one enemy (140 hits)
BP: Increase defense power of all Earth party units by 70% (1 turn)
BP: Increase defense power of all Earth party units by 70% (1 turn)
OL Charge: 90 (45 + 45, avg. 5.5 turns)
Co-op Skill
High Appeal Target 7
Increase the boss' aggression towards your party
Soulmates



24000
2810
2420
Dual Finish + Hit MA
Attack Type
Bond Awakenable
Stats
24000
2810
2420
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Light units in matching frames gain 30% Critical chance
Artes
Arte 1: Increase Crit chance by 10% and damage by 30% on all Light party units
BP: Increase OL of this unit by 8
BP: Increase OL of this unit by 8
Arte 2: 300% of damage to all enemies (4 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 400% of damage to one enemy (8 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
AOE MA: 400% of damage to all enemies (10 hits)
BP: Increase Critical damage of this unit by 20% for 1 turn
OL Charge: 30 (avg. 2.81 turns)
BP: Increase Critical damage of this unit by 20% for 1 turn
OL Charge: 30 (avg. 2.81 turns)
EX Mystic Arte
Finish + AOE MA: 850% of damage to all enemies (20 hits)
BP: Increase attack power of all Light party units by 70% (1 turn)
BP: Increase attack power of all Light party units by 70% (1 turn)
OL Charge: 65 (30 + 35, avg. 5.5 turns)
Partner: Illia
Finish MA: 500% of damage to one enemy (25 hits)
BP: Increase Critical damage of this unit by 30% for 1 turn
OL Charge: 36 (avg. 3.27 turns)
BP: Increase Critical damage of this unit by 30% for 1 turn
OL Charge: 36 (avg. 3.27 turns)
Dual EX Mystic Arte
Finish + Hit MA: 1100% of damage to one enemy (55 hits)
BP: Increase Critical damage of all Light party units by 40% for 2 turns
BP: Increase Critical damage of all Light party units by 40% for 2 turns
OL Charge: 72 (36 + 36, avg. 6.04 turns)
Co-op Skill
Light Attack 9 + Chain Plus
245% of physical Light damage, and increase the Attack chain by an additional 10 points
Soulmates



23400
2370
2110
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
23400
2370
2110
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Water units gain 600 Attack power
Artes
Arte 1: 130% of damage to one enemy (3 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 170% of damage to one enemy (6 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 3: 180% of damage to all enemies (4 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Mystic Arte
Mixed + Quick Charge MA: 200% of damage to one enemy (20 hits)
BP: Increase attack power of this unit by 5% (10 turns)
OL Charge: 20 (avg. 1.9 turns)
BP: Increase attack power of this unit by 5% (10 turns)
OL Charge: 20 (avg. 1.9 turns)
EX Mystic Arte
Finish + Hit MA: 540% of damage to one enemy (54 hits)
BP: Increase attack power of this unit by 20% (4 turns)
BP: Increase attack power of this unit by 20% (4 turns)
OL Charge: 55 (20 + 35, avg. 4.35 turns)
Co-op Skill
Water Attack 3 + Chain Plus
150% of physical Water damage, and increase the Attack chain by an additional 4 points
Soulmate

22700
2700
2050
Finish MA
Magic Type
Bond Awakenable
Stats
22700
2700
2050
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Every turn, all Water units gain 7% Attack power
Artes
Arte 1: 180% of damage to all enemies (6 hits)
BP: Increase attack power of all Water party units by 10% (3 turns)
BP: Increase attack power of all Water party units by 10% (3 turns)
Arte 2: 230% of damage to one enemy (6 hits)
BP: Increase attack power of this unit by 20% (2 turns)
BP: Increase attack power of this unit by 20% (2 turns)
Arte 3: 320% of damage to one enemy (6 hits)
BP: Increase attack power of this unit by 80% (current turn)
BP: Increase attack power of this unit by 80% (current turn)
Mystic Arte
Mixed + Quick Charge MA: 300% of damage to one enemy (15 hits)
BP: Increase attack power of this unit by 10% (7 turns)
OL Charge: 10 (avg. 1 turn)
BP: Increase attack power of this unit by 10% (7 turns)
OL Charge: 10 (avg. 1 turn)
EX Mystic Arte
Finish MA: 1000% of damage to one enemy (15 hits)
BP: Increase attack power of all Water party units by 50% (1 turn)
BP: Increase attack power of all Water party units by 50% (1 turn)
OL Charge: 60 (10 + 50, avg. 4.5 turns)
Co-op Skill
Fast Water Shot 6
100% of magical Water damage
Soulmates



26600
2670
2170
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
26600
2670
2170
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units at full health gain 90% Attack power
Artes
Arte 1: 200% of damage to all enemies (7 hits)
BP: Increase attack power of this unit by 20% (4 turns)
BP: Increase attack power of this unit by 20% (4 turns)
Arte 2: Remove MA seals on all Wind party units
BP: Heal all Wind party units for 30%
BP: Heal all Wind party units for 30%
Arte 3: 350% of damage to one enemy (14 hits)
BP: Increase attack power of all Wind party units by 30% (1 turn)
BP: Increase attack power of all Wind party units by 30% (1 turn)
Mystic Arte
Hit + AOE MA: 350% of damage to all enemies (51 hits)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 3.31 turns)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 3.31 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 600% of damage to all enemies (91 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 80 (45 + 35, avg. 5.5 turns)
Co-op Skill
Wind Attack 7
210% of physical Wind damage
Soulmates



22400
2460
2420
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
22400
2460
2420
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Wind units
Artes
Arte 1: 180% of damage to one enemy (3 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 220% of damage to all enemies (4 hits)
BP: Increase attack power of all Wind party units by 15% (2 turns)
BP: Increase attack power of all Wind party units by 15% (2 turns)
Arte 3: 200000 HP of damage to one enemy (10 hits)
BP: Deal an additional 100000HP of damage
BP: Deal an additional 100000HP of damage
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Increase attack power of all Wind party units by 20% (current turn)
OL Charge: 45 (avg. 3.87 turns)
BP: Increase attack power of all Wind party units by 20% (current turn)
OL Charge: 45 (avg. 3.87 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 770% of damage to one enemy (77 hits)
BP: Increase attack power of all Wind party units by 40% (current turn)
BP: Increase attack power of all Wind party units by 40% (current turn)
OL Charge: 65 (45 + 20, avg. 5.37 turns)
Co-op Skill
Fast Wind Attack 5
60% of physical Wind damage
Soulmates



24600
2530
2170
Dual Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
24600
2530
2170
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 40% and Frame OL bonuses charge an additional 3 points for all Light units
Artes
Arte 1: 210% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 10% (10 turns)
BP: Increase attack power of this unit by 10% (10 turns)
Arte 2: 280% of damage to one enemy (10 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 320% of damage to all enemies (4 hits)
BP: Increase attack power of all Light party units by 20% (2 turns)
BP: Increase attack power of all Light party units by 20% (2 turns)
Mystic Arte
Finish + Hit MA: 660% of damage to one enemy (50 hits)
BP: Increase attack power of this unit by 20% (10 turns)
OL Charge: 45 (avg. 3.6 turns)
BP: Increase attack power of this unit by 20% (10 turns)
OL Charge: 45 (avg. 3.6 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 860% of damage to one enemy (65 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 65 (45 + 20, avg. 4.98 turns)
Partner: Ruca
Hit + AOE MA: 420% of damage to all enemies (61 hits)
BP: Increase attack power of all Light party units by 20% (current turn)
OL Charge: 45 (avg. 3.6 turns)
BP: Increase attack power of all Light party units by 20% (current turn)
OL Charge: 45 (avg. 3.6 turns)
Dual EX Mystic Arte
Finish + Hit + AOE MA: 660% of damage to all enemies (100 hits)
BP: Hit count increases by 20
BP: Hit count increases by 20
OL Charge: 75 (45 + 30, avg. 5.67 turns)
Co-op Skill
Fast Light Attack 4 + Chain Plus
60% of physical Light damage, and increase the Attack chain by an additional 5 points
Soulmates



23400
2510
2470
Finish MA
Attack Type
Bond Awakenable
Stats
23400
2510
2470
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 60% and the effect of Frame Defense bonuses by 60% for all Water units
Artes
Arte 1: 200% of damage to one enemy (5 hits)
BP: Increase attack power of this unit by 20% (3 turns)
BP: Increase attack power of this unit by 20% (3 turns)
Arte 2: 250% of damage to all enemies (20 hits)
BP: Increase attack power of all Water party units by 20% (3 turns)
BP: Increase attack power of all Water party units by 20% (3 turns)
Arte 3: 400% of damage to one enemy (5 hits)
BP: Increase defense power of all Water party units by 20% (3 turns)
BP: Increase defense power of all Water party units by 20% (3 turns)
Mystic Arte
Finish MA: 700% of damage to one enemy (15 hits)
BP: Increase defense power of this unit by 50% (current turn)
OL Charge: 45 (avg. 3.15 turns)
BP: Increase defense power of this unit by 50% (current turn)
OL Charge: 45 (avg. 3.15 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (15 hits)
BP: Increase attack power of all Water party units by 100% (1 turn)
BP: Increase attack power of all Water party units by 100% (1 turn)
OL Charge: 85 (45 + 40, avg. 5.5 turns)
Co-op Skill
Water Attack 6 + Chain Plus
195% of physical Water damage, and increase the Attack chain by an additional 5 points
Soulmates



24000
2670
2400
Finish MA
Attack Type
Bond Awakenable
Stats
24000
2670
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
At the end of every turn, all Fire units that were damaged in this turn gain 15% Attack power
Artes
Arte 1: 240% of damage to one enemy (3 hits)
BP: Heal all Fire party units for 15%
BP: Heal all Fire party units for 15%
Arte 2: 270% of damage to all enemies (7 hits)
BP: Increase defense power of all Fire party units by 15% (3 turns)
BP: Increase defense power of all Fire party units by 15% (3 turns)
Arte 3: 500% of damage to one enemy (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Mixed + Quick Charge MA: 400% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 100% (current turn)
OL Charge: 20 (avg. 1.94 turns)
BP: Increase defense power of this unit by 100% (current turn)
OL Charge: 20 (avg. 1.94 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (7 hits)
BP: Increase attack power of all Fire party units by 50% (1 turn)
BP: Increase attack power of all Fire party units by 50% (1 turn)
OL Charge: 70 (20 + 50, avg. 5.54 turns)
Co-op Skill
Fire Attack 7 + Chain Plus
210% of physical Fire damage, and increase the Attack chain by an additional 5 points
Soulmates



23400
2300
2360
Hit MA
Attack Type
Bond Awakenable
Stats
23400
2300
2360
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
At the end of every turn, all Dark units that were damaged in this turn gain 10% Attack power
Artes
Arte 1: 210% of damage to one enemy (4 hits)
BP: Increase defense power of this unit by 40% (1 turn)
BP: Increase defense power of this unit by 40% (1 turn)
Arte 2: 300% of damage to one enemy (12 hits)
BP: Increase attack power of all Dark party units by 20% (2 turns)
BP: Increase attack power of all Dark party units by 20% (2 turns)
Arte 3: Heal all party units for 30%
BP: Increase defense power of all Dark party units by 20% (2 turns)
BP: Increase defense power of all Dark party units by 20% (2 turns)
Mystic Arte
Hit MA: 300% of damage to one enemy (67 hits)
BP: Decrease defense power of one enemy by 10% (current turn)
OL Charge: 40 (avg. 3.2 turns)
BP: Decrease defense power of one enemy by 10% (current turn)
OL Charge: 40 (avg. 3.2 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (120 hits)
BP: Increase attack power of all Dark party units by 40% (1 turn)
BP: Increase attack power of all Dark party units by 40% (1 turn)
OL Charge: 74 (40 + 34, avg. 5.5 turns)
Co-op Skill
Fast Dark Attack 6 + Chain Plus
75% of physical Dark damage, and increase the Attack chain by an additional 5 points
Soulmate

28400
2130
2470
Hit MA
Defense Type
Bond Awakenable
Stats
28400
2130
2470
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units at full health gain 5 OL charge
Artes
Arte 1: Heal all party units for 25%
BP: Increase defense power of all Fire party units by 20% (3 turns)
BP: Increase defense power of all Fire party units by 20% (3 turns)
Arte 2: Heal all party units for 35%
BP: Increase attack power of all Fire party units by 25% (2 turns)
BP: Increase attack power of all Fire party units by 25% (2 turns)
Arte 3: Increase Crit chance by 10% and damage by 30% on all Fire party units
BP: Increase attack power of all Fire party units by 25% (4 turns)
BP: Increase attack power of all Fire party units by 25% (4 turns)
Mystic Arte
Hit + Quick Charge MA: 200% of damage to one enemy (55 hits)
BP: Hit count increases by 7
OL Charge: 20 (avg. 2.72 turns)
BP: Hit count increases by 7
OL Charge: 20 (avg. 2.72 turns)
EX Mystic Arte
Hit MA: 200% of damage to one enemy (120 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 50 (20 + 30, avg. 6.06 turns)
Co-op Skill
High Appeal Target 7 + Luck Heal
Increase the boss' aggression towards your party, plus a 50% chance to heal your party by 40%
Soulmates



21200
2470
2470
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
21200
2470
2470
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Dark units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 160% of damage to one enemy (6 hits)
BP: Increase attack power of this unit by 5% (6 turns)
BP: Increase attack power of this unit by 5% (6 turns)
Arte 2: 200% of damage to all enemies (4 hits)
BP: Increase defense power of this unit by 50% (current turn)
BP: Increase defense power of this unit by 50% (current turn)
Arte 3: Increase attack power of all Dark party units by 50%
BP: Increase attack power of all party units by 30% (current turn)
BP: Increase attack power of all party units by 30% (current turn)
Mystic Arte
Hit + AOE MA: 280% of damage to all enemies (40 hits)
BP: Deal an additional 70% of damage
OL Charge: 35 (avg. 3.19 turns)
BP: Deal an additional 70% of damage
OL Charge: 35 (avg. 3.19 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 600% of damage to all enemies (88 hits)
BP: Hit count increases by 12
BP: Hit count increases by 12
OL Charge: 70 (35 + 35, avg. 5.88 turns)
Co-op Skill
High Hidden Target 5
Decrease the boss' aggression towards your party
Soulmates



27000
2040
2600
Hit + Fixed MA
Defense Type
Bond Awakenable
Stats
27000
2040
2600
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units in matching frames gain 30% Attack power and 30% Defense power
Artes
Arte 1: 140% of damage to all enemies (10 hits)
BP: Increase attack power of all Fire party units by 25% (current turn)
BP: Increase attack power of all Fire party units by 25% (current turn)
Arte 2: Decrease attack power of one enemy by 10%
BP: Decrease attack power of one enemy by 10% (current turn)
BP: Decrease attack power of one enemy by 10% (current turn)
Arte 3: 1000000 HP of damage to one enemy (10 hits)
BP: Increase attack power of all Fire party units by 100% (current turn)
BP: Increase attack power of all Fire party units by 100% (current turn)
Mystic Arte
Hit + Fixed MA: 200000 HP of damage to one enemy (70 hits)
BP: Shield damage is increased by 100%
OL Charge: 40 (avg. 2.85 turns)
BP: Shield damage is increased by 100%
OL Charge: 40 (avg. 2.85 turns)
EX Mystic Arte
Hit + Fixed MA: 200000 HP of damage to one enemy (130 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 70 (40 + 30, avg. 4.62 turns)
Co-op Skill
Fast Appeal Target 7
Increase the boss' aggression towards your party
Soulmates



26100
2230
2720
Hit MA
Defense Type
Bond Awakenable
Stats
26100
2230
2720
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 70% and Frame OL bonuses charge an additional 4 points for all Water units
Artes
Arte 1: 170% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 15% (5 turns)
BP: Increase defense power of this unit by 15% (5 turns)
Arte 2: 200% of damage to one enemy (11 hits)
BP: Heal all Water party units for 20%
BP: Heal all Water party units for 20%
Arte 3: Decrease attack power of one enemy by 10%
BP: Decrease attack power of one enemy by 10% (current turn)
BP: Decrease attack power of one enemy by 10% (current turn)
Mystic Arte
Hit MA: 270% of damage to one enemy (77 hits)
BP: Decrease defense power of one enemy by 10% (current turn)
OL Charge: 40 (avg. 3.03 turns)
BP: Decrease defense power of one enemy by 10% (current turn)
OL Charge: 40 (avg. 3.03 turns)
EX Mystic Arte
Hit MA: 270% of damage to one enemy (140 hits)
BP: Decrease defense power of one enemy by 20% (1 turn)
BP: Decrease defense power of one enemy by 20% (1 turn)
OL Charge: 75 (40 + 35, avg. 5.25 turns)
Co-op Skill
Guard 7
Reduce damage taken by your party from the boss' next attack by 70%
Soulmates



23000
2140
2440
Finish + Hit MA
Defense Type
Bond Awakenable
Stats
23000
2140
2440
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 180% of damage to one enemy (3 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 230% of damage to one enemy (5 hits)
BP: Increase defense power of this unit by 15% (4 turns)
BP: Increase defense power of this unit by 15% (4 turns)
Arte 3: 270% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 50% (current turn)
BP: Increase defense power of this unit by 50% (current turn)
Mystic Arte
Finish MA: 500% of damage to one enemy (35 hits)
BP: Increase attack power of this unit by 15% (3 turns)
OL Charge: 50 (avg. 4.15 turns)
BP: Increase attack power of this unit by 15% (3 turns)
OL Charge: 50 (avg. 4.15 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 755% of damage to one enemy (55 hits)
BP: Increase attack power of this unit by 30% (3 turns)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 70 (50 + 20, avg. 5.61 turns)
Co-op Skill
Appeal Target 4
Increase the boss' aggression towards your party
Soulmate

24400
2250
2310
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
24400
2250
2310
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
At the end of every turn, all Wind units that were damaged in this turn gain 10% Attack power
Artes
Arte 1: 170% of damage to one enemy (4 hits)
BP: Increase defense power of this unit by 10% (5 turns)
BP: Increase defense power of this unit by 10% (5 turns)
Arte 2: 250% of damage to one enemy (5 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 3: 270% of damage to all enemies (8 hits)
BP: Increase attack power of this unit by 50% (5 turns)
BP: Increase attack power of this unit by 50% (5 turns)
Mystic Arte
Finish + Hit MA: 500% of damage to one enemy (65 hits)
BP: Increase attack power of all Wind party units by 25% (current turn)
OL Charge: 40 (avg. 3.34 turns)
BP: Increase attack power of all Wind party units by 25% (current turn)
OL Charge: 40 (avg. 3.34 turns)
EX Mystic Arte
Finish + Hit MA: 500% of damage to one enemy (115 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 70 (40 + 30, avg. 5.46 turns)
Co-op Skill
Wind Attack 5 + Chain Plus
180% of physical Wind damage, and increase the Attack chain by an additional 5 points
Soulmates


21400
2470
2260
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
21400
2470
2260
+ 20 Bonus Levels
Co-op Type: Magic
Transformation
While the first OL bar is filled, change arte set and gain 5000 max HP and 500 Defense power
EX Skill
All Fire units gain 400 Attack power
Artes
Arte 1: 160% of damage to all enemies (4 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 2: 200% of damage to all enemies (2 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Arte 3: 250% of damage to one enemy (7 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
While in Venus Form
Arte 1: 220% of damage to one enemy (3 hits)
BP: Increase defense power of this unit by 20% (2 turns)
BP: Increase defense power of this unit by 20% (2 turns)
Arte 2: 270% of damage to all enemies (10 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 3: 400% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 50% (current turn)
BP: Increase attack power of this unit by 50% (current turn)
Mystic Arte
Finish + AOE MA: 500% of damage to all enemies (33 hits)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 45 (avg. 3.67 turns)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 45 (avg. 3.67 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 800% of damage to all enemies (50 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
OL Charge: 80 (45 + 35, avg. 6.26 turns)
Co-op Skill
Fire Shot 4
210% of magical Fire damage
Soulmates



22700
2330
2270
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
22700
2330
2270
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units gain 600 Defense power
Artes
Arte 1: 150% of damage to one enemy (2 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: 200% of damage to one enemy (1 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Arte 3: 180% of damage to one enemy (10 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Mystic Arte
Mixed MA: 420% of damage to one enemy (28 hits)
BP: Deal an additional 60% of damage
OL Charge: 40 (avg. 3.26 turns)
BP: Deal an additional 60% of damage
OL Charge: 40 (avg. 3.26 turns)
EX Mystic Arte
Finish + Hit MA: 650% of damage to one enemy (45 hits)
BP: Deal an additional 120% of damage
BP: Deal an additional 120% of damage
OL Charge: 70 (40 + 30, avg. 5.33 turns)
Co-op Skill
High Wind Attack 4 + Vital Pinch
255% of physical Wind damage, and deal additional damage if your party is at critical health (30% HP or less)
Soulmates


24400
2030
2430
Hit MA
Attack Type
Bond Awakenable
Stats
24400
2030
2430
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units at full health gain 50% Attack power
Artes
Arte 1: 100% of damage to one enemy (4 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 2: 150% of damage to one enemy (6 hits)
BP: Heal all Dark party units for 10%
BP: Heal all Dark party units for 10%
Arte 3: 110% of damage to one enemy (13 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Mystic Arte
Mixed + Quick Charge MA: 200% of damage to one enemy (25 hits)
BP: Hit count increases by 5
OL Charge: 10 (avg. 1 turn)
BP: Hit count increases by 5
OL Charge: 10 (avg. 1 turn)
EX Mystic Arte
Hit MA: 200% of damage to one enemy (77 hits)
BP: Increase attack power of all Dark party units by 20% (current turn)
BP: Increase attack power of all Dark party units by 20% (current turn)
OL Charge: 45 (10 + 35, avg. 3.4 turns)
Co-op Skill
Fast Dark Attack 3 + Chain Plus
60% of physical Dark damage, and increase the Attack chain by an additional 4 points
Soulmates


26100
2160
2420
Hit MA
Defense Type
Bond Awakenable
Stats
26100
2160
2420
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units gain 2000 max HP
Artes
Arte 1: 140% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 20% (3 turns)
BP: Increase defense power of this unit by 20% (3 turns)
Arte 2: Heal all party units for 35%
BP: Heal this unit for 15%
BP: Heal this unit for 15%
Arte 3: 140% of damage to one enemy (14 hits)
BP: Increase defense power of all Fire party units by 20% (3 turns)
BP: Increase defense power of all Fire party units by 20% (3 turns)
Mystic Arte
Hit MA: 270% of damage to one enemy (70 hits)
BP: Increase defense power of all Fire party units by 30% (current turn)
OL Charge: 38 (avg. 3.17 turns)
BP: Increase defense power of all Fire party units by 30% (current turn)
OL Charge: 38 (avg. 3.17 turns)
EX Mystic Arte
Hit MA: 270% of damage to one enemy (130 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 71 (38 + 33, avg. 5.48 turns)
Co-op Skill
Fast Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 45%, plus a 25% chance to heal your party by 20%
Soulmates



25100
2330
2460
Dual Finish + Hit MA
Attack Type
Bond Awakenable
Stats
25100
2330
2460
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Frame OL bonuses charge an additional 7 points for all Fire units
Artes
Arte 1: 200% of damage to all enemies (4 hits)
BP: Increase attack power of all Fire party units by 10% (5 turns)
BP: Increase attack power of all Fire party units by 10% (5 turns)
Arte 2: 250% of damage to one enemy (6 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 300% of damage to one enemy (9 hits)
BP: Increase attack power of all Fire party units by 25% (1 turn)
BP: Increase attack power of all Fire party units by 25% (1 turn)
Mystic Arte
Hit MA: 400% of damage to one enemy (70 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.19 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.19 turns)
EX Mystic Arte
Hit + Quick Charge MA: 400% of damage to one enemy (120 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 60 (40 + 20, avg. 4.54 turns)
Partner: Marta
Finish + Hit MA: 500% of damage to one enemy (90 hits)
BP: Increase attack power of all Fire party units by 25% (1 turn)
OL Charge: 52 (avg. 4 turns)
BP: Increase attack power of all Fire party units by 25% (1 turn)
OL Charge: 52 (avg. 4 turns)
Dual EX Mystic Arte
Finish + Hit MA: 500% of damage to one enemy (145 hits)
BP: Increase attack power of all Fire party units by 50% (1 turn)
BP: Increase attack power of all Fire party units by 50% (1 turn)
OL Charge: 75 (52 + 23, avg. 5.55 turns)
Co-op Skill
Fire Attack 6 + Chain Plus
195% of physical Fire damage, and increase the Attack chain by an additional 5 points
Soulmates



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