20700
2610
1970
Finish MA
Magic Type
Bond Awakenable
Stats
20700
2610
1970
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Light units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 130% of damage to one enemy (5 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 230% of damage to one enemy (3 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: 380% of damage to one enemy (7 hits)
BP: Increase attack power of all Light party units by 25% (1 turn)
BP: Increase attack power of all Light party units by 25% (1 turn)
Mystic Arte
Finish MA: 660% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 20% (2 turns)
OL Charge: 40 (avg. 3.32 turns)
BP: Increase attack power of this unit by 20% (2 turns)
OL Charge: 40 (avg. 3.32 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 30% (3 turns)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 80 (40 + 40, avg. 6.13 turns)
Co-op Skill
Fast Light Shot 4
85% of magical Light damage
Soulmates


22000
2400
2400
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
22000
2400
2400
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 40% and the effect of Frame Defense bonuses by 50% for all Dark units
Artes
Arte 1: 170% of damage to one enemy (4 hits)
BP: Heal all party units for 10%
BP: Heal all party units for 10%
Arte 2: 300% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Arte 3: 230% of damage to one enemy (12 hits)
BP: Increase defense power of this unit by 10% (3 turns)
BP: Increase defense power of this unit by 10% (3 turns)
Mystic Arte
AOE MA: 410% of damage to all enemies (24 hits)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.15 turns)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.15 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 700% of damage to all enemies (44 hits)
BP: Deal an additional 80% of damage
BP: Deal an additional 80% of damage
OL Charge: 70 (40 + 30, avg. 5.14 turns)
Co-op Skill
Fast Dark Shot 5
85% of magical Dark damage
Soulmates



24100
2550
2140
Finish MA
Magic Type
Bond Awakenable
Stats
24100
2550
2140
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 50% and Frame OL bonuses charge an additional 3 points for all Wind units
Artes
Arte 1: 200% of damage to all enemies (5 hits)
BP: Increase attack power of all Wind party units by 15% (3 turns)
BP: Increase attack power of all Wind party units by 15% (3 turns)
Arte 2: 230% of damage to one enemy (7 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 250% of damage to one enemy (17 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
Mystic Arte
Finish MA: 670% of damage to one enemy (1 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.84 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.84 turns)
EX Mystic Arte
Finish + Quick Charge MA: 1000% of damage to one enemy (1 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 60 (40 + 20, avg. 4.01 turns)
Co-op Skill
Wind Shot 6
250% of magical Wind damage
Soulmates



21600
2500
2240
Finish MA
Magic Type
Bond Awakenable
Stats
21600
2500
2240
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Earth units gain 1200 Attack power
Artes
Arte 1: 200% of damage to one enemy (2 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 2: 240% of damage to all enemies (7 hits)
BP: Increase attack power of this unit by 50% (1 turn)
BP: Increase attack power of this unit by 50% (1 turn)
Arte 3: 400% of damage to all enemies (15 hits)
BP: Increase attack power of all Earth party units by 50% (current turn)
BP: Increase attack power of all Earth party units by 50% (current turn)
Mystic Arte
Finish MA: 570% of damage to one enemy (1 hits)
BP: Deal an additional 50% of damage
OL Charge: 35 (avg. 3.13 turns)
BP: Deal an additional 50% of damage
OL Charge: 35 (avg. 3.13 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 70% (3 turns)
BP: Increase attack power of this unit by 70% (3 turns)
OL Charge: 70 (35 + 35, avg. 5.76 turns)
Co-op Skill
Earth Shot 5 + Vital Pinch
230% of magical Earth damage, and deal additional damage if your party is at critical health (30% HP or less)
Soulmates


22600
2470
2210
Finish MA
Magic Type
Bond Awakenable
Stats
22600
2470
2210
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Frame OL bonuses charge an additional 7 points for all Light units
Artes
Arte 1: 240% of damage to one enemy (3 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: Increase attack power of all Light party units by 40%
BP: Increase attack power of this unit by 10% (1 turn)
BP: Increase attack power of this unit by 10% (1 turn)
Arte 3: 480% of damage to one enemy (6 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Mystic Arte
Mixed + Quick Charge MA: 350% of damage to one enemy (15 hits)
BP: Increase attack power of this unit by 15% (1 turn)
OL Charge: 20 (avg. 2.11 turns)
BP: Increase attack power of this unit by 15% (1 turn)
OL Charge: 20 (avg. 2.11 turns)
EX Mystic Arte
Finish MA: 1150% of damage to one enemy (15 hits)
BP: Increase attack power of this unit by 20% (2 turns)
BP: Increase attack power of this unit by 20% (2 turns)
OL Charge: 65 (20 + 45, avg. 5.72 turns)
Co-op Skill
Fast Light Shot 4
85% of magical Light damage
Soulmates


25700
2020
2460
Hit + AOE MA
Defense Type
Bond Awakenable
Stats
25700
2020
2460
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units at full health gain 50% Attack power
Artes
Arte 1: 100% of damage to one enemy (10 hits)
BP: Heal all Fire party units for 15%
BP: Heal all Fire party units for 15%
Arte 2: 120% of damage to one enemy (11 hits)
BP: Heal all Fire party units for 20%
BP: Heal all Fire party units for 20%
Arte 3: 140% of damage to all enemies (14 hits)
BP: Increase attack power of all Fire party units by 20% (4 turns)
BP: Increase attack power of all Fire party units by 20% (4 turns)
Mystic Arte
Hit + AOE MA: 240% of damage to all enemies (64 hits)
BP: Deal an additional 100% of damage
OL Charge: 45 (avg. 2.7 turns)
BP: Deal an additional 100% of damage
OL Charge: 45 (avg. 2.7 turns)
EX Mystic Arte
Hit + AOE MA: 240% of damage to all enemies (115 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 85 (45 + 40, avg. 4.65 turns)
Co-op Skill
Guard 3 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 55%, plus a 40% chance to heal your party by 25%
Soulmates



24700
2460
2220
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
24700
2460
2220
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units gain 2000 max HP
Artes
Arte 1: 250% of damage to one enemy (4 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: Increase attack power of all Dark party units by 50%
BP: Heal all Dark party units for 20%
BP: Heal all Dark party units for 20%
Arte 3: 500% of damage to all enemies (14 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 44 (avg. 3.88 turns)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 44 (avg. 3.88 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 770% of damage to one enemy (77 hits)
BP: Increase attack power of all Dark party units by 30% (2 turns)
BP: Increase attack power of all Dark party units by 30% (2 turns)
OL Charge: 64 (44 + 20, avg. 5.42 turns)
Co-op Skill
Long Physical Attack Boost 4
Increase your party's physical attack power by 35% for 360 seconds
Soulmates



26200
2880
2420
Finish MA
Attack Type
Bond Awakenable
Stats
26200
2880
2420
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 50% and the effect of Frame Defense bonuses by 60% for all Earth units
Artes
Arte 1: 300% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 10% (5 turns)
BP: Increase attack power of this unit by 10% (5 turns)
Arte 2: Increase attack power of all Earth party units by 50%
BP: Increase attack power of this unit by 100% (1 turn)
BP: Increase attack power of this unit by 100% (1 turn)
Arte 3: 400% of damage to all enemies (3 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish + Quick Charge MA: 500% of damage to one enemy (7 hits)
BP: Deal an additional 50% of damage
OL Charge: 20 (avg. 2.35 turns)
BP: Deal an additional 50% of damage
OL Charge: 20 (avg. 2.35 turns)
EX Mystic Arte
Finish MA: 1250% of damage to one enemy (7 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 54 (20 + 34, avg. 5.5 turns)
Co-op Skill
Physical Attack Boost 5
Increase your party's physical attack power by 60% for 180 seconds
Soulmates



23100
2760
2470
Finish MA
Magic Type
Bond Awakenable
Stats
23100
2760
2470
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units gain 2000 Attack power
Artes
Arte 1: 240% of damage to one enemy (4 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 300% of damage to one enemy (5 hits)
BP: Decrease defense power of one enemy by 10% (1 turn)
BP: Decrease defense power of one enemy by 10% (1 turn)
Arte 3: 410% of damage to all enemies (8 hits)
BP: Decrease defense power of all enemies by 10% (1 turn)
BP: Decrease defense power of all enemies by 10% (1 turn)
Mystic Arte
Finish MA: 740% of damage to one enemy (9 hits)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.34 turns)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.34 turns)
EX Mystic Arte
Finish + Quick Charge MA: 1240% of damage to one enemy (9 hits)
BP: Decrease defense power of one enemy by 20% (1 turn)
BP: Decrease defense power of one enemy by 20% (1 turn)
OL Charge: 60 (40 + 20, avg. 4.76 turns)
Co-op Skill
High Water Shot 7
460% of magical Water damage
Soulmates



23100
2330
2260
Finish MA
Defense Type
Bond Awakenable
Stats
23100
2330
2260
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Fire units gain 5% Attack power
Artes
Arte 1: Increase defense power of this unit by 100%
BP: Increase defense power of this unit by 20% (current turn)
BP: Increase defense power of this unit by 20% (current turn)
Arte 2: 190% of damage to one enemy (4 hits)
BP: Deal an additional 20% of damage
BP: Deal an additional 20% of damage
Arte 3: 260% of damage to one enemy (16 hits)
BP: Increase defense power of this unit by 25% (current turn)
BP: Increase defense power of this unit by 25% (current turn)
Mystic Arte
Mixed MA: 450% of damage to one enemy (20 hits)
BP: Increase defense power of this unit by 30% (current turn)
OL Charge: 35 (avg. 3.07 turns)
BP: Increase defense power of this unit by 30% (current turn)
OL Charge: 35 (avg. 3.07 turns)
EX Mystic Arte
Finish + Quick Charge MA: 800% of damage to one enemy (35 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
OL Charge: 55 (35 + 20, avg. 4.54 turns)
Co-op Skill
Double Guard 3 + Luck Heal
Reduce damage taken by your party from the boss' next 2 attacks by 55%, plus a 40% chance to heal your party by 25%
Soulmates


23500
2250
2400
Hit + AOE MA
Defense Type
Bond Awakenable
Stats
23500
2250
2400
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units gain 1500 max HP
Artes
Arte 1: Heal all party units for 15%
BP: Increase defense power of all party units by 5% (6 turns)
BP: Increase defense power of all party units by 5% (6 turns)
Arte 2: Heal all party units for 25%
BP: Increase attack power of all party units by 5% (6 turns)
BP: Increase attack power of all party units by 5% (6 turns)
Arte 3: Heal all party units for 40%
BP: Heal an additional 10%
BP: Heal an additional 10%
Mystic Arte
Hit + AOE + Quick Charge MA: 320% of damage to all enemies (50 hits)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 2.72 turns)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 2.72 turns)
EX Mystic Arte
Hit + AOE MA: 320% of damage to all enemies (110 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 48 (20 + 28, avg. 5.83 turns)
Co-op Skill
Heal 4
Heal your party for 50%
Soulmates



23700
2020
2650
Hit + Fixed MA
Attack Type
Bond Awakenable
Stats
23700
2020
2650
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 40% and the effect of Frame Defense bonuses by 50% for all Water units
Artes
Arte 1: 140% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 10% (4 turns)
BP: Increase defense power of this unit by 10% (4 turns)
Arte 2: 180% of damage to one enemy (9 hits)
BP: Increase defense power of this unit by 50% (current turn)
BP: Increase defense power of this unit by 50% (current turn)
Arte 3: 270% of damage to all enemies (10 hits)
BP: Increase attack power of all party units by 15% (3 turns)
BP: Increase attack power of all party units by 15% (3 turns)
Mystic Arte
Hit + Fixed MA: 100000 HP of damage to one enemy (64 hits)
BP: Deal an additional 50000HP of damage
OL Charge: 35 (avg. 2.53 turns)
BP: Deal an additional 50000HP of damage
OL Charge: 35 (avg. 2.53 turns)
EX Mystic Arte
Hit + Fixed MA: 100000 HP of damage to one enemy (115 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 75 (35 + 40, avg. 4.86 turns)
Co-op Skill
Fast Water Attack 4 + Chain Plus
60% of physical Water damage, and increase the Attack chain by an additional 5 points
Soulmates



22700
2600
2320
Finish MA
Attack Type
Bond Awakenable
Stats
22700
2600
2320
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Water units gain 1000 Attack power
Artes
Arte 1: 220% of damage to one enemy (3 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 300% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 15% (2 turns)
BP: Increase attack power of this unit by 15% (2 turns)
Arte 3: 340% of damage to all enemies (7 hits)
BP: Increase attack power of all Water party units by 25% (1 turn)
BP: Increase attack power of all Water party units by 25% (1 turn)
Mystic Arte
Mixed + Quick Charge MA: 440% of damage to one enemy (20 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 20 (avg. 2 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 20 (avg. 2 turns)
EX Mystic Arte
Finish + Quick Charge MA: 770% of damage to one enemy (30 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (20 + 20, avg. 3.5 turns)
Co-op Skill
Fast Water Attack 6
75% of physical Water damage
Soulmates



23300
2760
2310
Finish MA
Attack Type
Bond Awakenable
Stats
23300
2760
2310
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Every turn, all Earth units gain 3 OL charge
Artes
Arte 1: 200% of damage to one enemy (10 hits)
BP: Increase attack power of this unit by 20% (4 turns)
BP: Increase attack power of this unit by 20% (4 turns)
Arte 2: 280% of damage to one enemy (11 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 440% of damage to one enemy (16 hits)
BP: Decrease defense power of one enemy by 20% (1 turn)
BP: Decrease defense power of one enemy by 20% (1 turn)
Mystic Arte
Finish MA: 540% of damage to one enemy (11 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.5 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.5 turns)
EX Mystic Arte
Finish MA: 1100% of damage to one enemy (11 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 70 (40 + 30, avg. 4 turns)
Co-op Skill
High Earth Attack 7 + Chain Plus
330% of physical Earth damage, and increase the Attack chain by an additional 5 points
Soulmates



26600
2220
2400
Hit MA
Defense Type
Bond Awakenable
Stats
26600
2220
2400
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Earth units gain 2000 max HP
Artes
Arte 1: 170% of damage to one enemy (11 hits)
BP: Heal all Earth party units for 10%
BP: Heal all Earth party units for 10%
Arte 2: Cleanse ATK debuffs on all party units
BP: Heal all Earth party units for 20%
BP: Heal all Earth party units for 20%
Arte 3: 210% of damage to all enemies (17 hits)
BP: Heal all Earth party units for 25%
BP: Heal all Earth party units for 25%
Mystic Arte
Hit MA: 240% of damage to one enemy (60 hits)
BP: Increase attack power of all Earth party units by 25% (current turn)
OL Charge: 42 (avg. 2.74 turns)
BP: Increase attack power of all Earth party units by 25% (current turn)
OL Charge: 42 (avg. 2.74 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (130 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 82 (42 + 40, avg. 4.87 turns)
Co-op Skill
Heal 4 + Luck Heal
Heal your party for 50%, plus a 40% chance to heal your party by 30%
Soulmates



25200
2420
2500
Dual Finish + Hit MA
Defense Type
Bond Awakenable
Stats
25200
2420
2500
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units at full health gain 40% Attack power and 40% Defense power
Artes
Arte 1: Heal all party units for 35%
BP: Increase attack power of this unit by 20% (4 turns)
BP: Increase attack power of this unit by 20% (4 turns)
Arte 2: 240% of damage to all enemies (12 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: Cleanse ATK debuffs on all party units
BP: Heal all Wind party units for 30%
BP: Heal all Wind party units for 30%
Mystic Arte
Hit MA: 300% of damage to one enemy (70 hits)
BP: Increase attack power of all Wind party units by 20% (1 turn)
OL Charge: 35 (avg. 2.83 turns)
BP: Increase attack power of all Wind party units by 20% (1 turn)
OL Charge: 35 (avg. 2.83 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (125 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 65 (35 + 30, avg. 4.83 turns)
Partner: Asch
Hit MA: 400% of damage to one enemy (75 hits)
BP: Decrease defense power of one enemy by 10% (current turn)
OL Charge: 45 (avg. 3.5 turns)
BP: Decrease defense power of one enemy by 10% (current turn)
OL Charge: 45 (avg. 3.5 turns)
Dual EX Mystic Arte
Finish + Hit MA: 700% of damage to one enemy (130 hits)
BP: Decrease defense power of one enemy by 20% (1 turn)
BP: Decrease defense power of one enemy by 20% (1 turn)
OL Charge: 75 (45 + 30, avg. 5.5 turns)
Co-op Skill
Poison Guard 5
Guard your party against Poison status effects for 80 seconds
Soulmates



26700
2250
2710
Hit MA
Defense Type
Bond Awakenable
Stats
26700
2250
2710
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units gain 1500 Defense power and gain 50% chance to resist Paralysis
Artes
Arte 1: 250% of damage to all enemies (15 hits)
BP: Heal all Dark party units for 15%
BP: Heal all Dark party units for 15%
Arte 2: Heal all party units for 30%
BP: Increase defense power of all Dark party units by 25% (2 turns)
BP: Increase defense power of all Dark party units by 25% (2 turns)
Arte 3: Heal all party units for 30% and cure status effects on them
BP: Increase attack power of all Dark party units by 25% (2 turns)
BP: Increase attack power of all Dark party units by 25% (2 turns)
Mystic Arte
Hit MA: 340% of damage to one enemy (70 hits)
BP: Increase defense power of all Dark party units by 30% (3 turns)
OL Charge: 40 (avg. 2.92 turns)
BP: Increase defense power of all Dark party units by 30% (3 turns)
OL Charge: 40 (avg. 2.92 turns)
EX Mystic Arte
Hit MA: 340% of damage to one enemy (130 hits)
BP: Increase attack power of all Dark party units by 60% (4 turns)
BP: Increase attack power of all Dark party units by 60% (4 turns)
OL Charge: 70 (40 + 30, avg. 4.74 turns)
Co-op Skill
High Appeal Target 8
Increase the boss' aggression towards your party
Soulmates



21600
2440
2400
Hit MA
Magic Type
Bond Awakenable
Stats
21600
2440
2400
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units in matching frames gain 20% Attack power and 20% Defense power
Artes
Arte 1: 200% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 2: 150% of damage to all enemies (6 hits)
BP: Increase defense power of this unit by 20% (3 turns)
BP: Increase defense power of this unit by 20% (3 turns)
Arte 3: 240% of damage to all enemies (8 hits)
BP: Increase attack power of this unit by 30% (1 turn)
BP: Increase attack power of this unit by 30% (1 turn)
Mystic Arte
Hit MA: 400% of damage to one enemy (50 hits)
BP: Increase attack power of this unit by 20% (1 turn)
OL Charge: 38 (avg. 3.14 turns)
BP: Increase attack power of this unit by 20% (1 turn)
OL Charge: 38 (avg. 3.14 turns)
EX Mystic Arte
Hit MA: 400% of damage to one enemy (105 hits)
BP: Increase attack power of all Water party units by 20% (1 turn)
BP: Increase attack power of all Water party units by 20% (1 turn)
OL Charge: 73 (38 + 35, avg. 5.57 turns)
Co-op Skill
Fast Water Shot 4
85% of magical Water damage
Soulmates


24000
2470
2330
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
24000
2470
2330
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 50% and the effect of Frame Defense bonuses by 60% for all Dark units
Artes
Arte 1: 260% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 20% (2 turns)
BP: Increase attack power of this unit by 20% (2 turns)
Arte 2: 210% of damage to all enemies (8 hits)
BP: Increase defense power of this unit by 20% (2 turns)
BP: Increase defense power of this unit by 20% (2 turns)
Arte 3: 340% of damage to all enemies (6 hits)
BP: Increase attack power of all Dark party units by 30% (current turn)
BP: Increase attack power of all Dark party units by 30% (current turn)
Mystic Arte
Finish + Hit MA: 550% of damage to one enemy (55 hits)
BP: Heal this unit for 20%
OL Charge: 45 (avg. 3.58 turns)
BP: Heal this unit for 20%
OL Charge: 45 (avg. 3.58 turns)
EX Mystic Arte
Finish + Hit MA: 1000% of damage to one enemy (100 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 100 (45 + 55, avg. 7.35 turns)
Co-op Skill
High Dark Shot 5
395% of magical Dark damage
Soulmates



24100
2100
2420
Hit MA
Defense Type
Bond Awakenable
Stats
24100
2100
2420
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units gain 600 Defense power
Artes
Arte 1: 130% of damage to one enemy (8 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: 120% of damage to one enemy (10 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Arte 3: Increase defense power of this unit by 50%
BP: Increase Defense power by an additional 30%
BP: Increase Defense power by an additional 30%
Mystic Arte
Hit MA: 250% of damage to one enemy (50 hits)
BP: Hit count increases by 5
OL Charge: 40 (avg. 2.87 turns)
BP: Hit count increases by 5
OL Charge: 40 (avg. 2.87 turns)
EX Mystic Arte
Hit MA: 250% of damage to one enemy (90 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 70 (40 + 30, avg. 4.64 turns)
Co-op Skill
High Appeal Target 4
Increase the boss' aggression towards your party
Soulmates


24000
2440
2260
Finish MA
Attack Type
Bond Awakenable
Stats
24000
2440
2260
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units in matching frames gain 50% Attack power
Artes
Arte 1: 210% of damage to one enemy (5 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Arte 2: Heal all party units for 20% and cure status effects on them
BP: Heal an additional 5%
BP: Heal an additional 5%
Arte 3: 300% of damage to all enemies (5 hits)
BP: Increase attack power of all Earth party units by 20% (1 turn)
BP: Increase attack power of all Earth party units by 20% (1 turn)
Mystic Arte
Mixed + Quick Charge MA: 360% of damage to one enemy (10 hits)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 2.1 turns)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 2.1 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (10 hits)
BP: Increase attack power of all Earth party units by 30% (1 turn)
BP: Increase attack power of all Earth party units by 30% (1 turn)
OL Charge: 70 (20 + 50, avg. 6.1 turns)
Co-op Skill
Earth Attack 4 + Luck Heal
165% of physical Earth damage, plus a 40% chance to heal your party by 30%
Soulmates



24700
2400
2410
Finish MA
Attack Type
Bond Awakenable
Stats
24700
2400
2410
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
At the end of every turn, all Wind units that were damaged in this turn gain 12% Attack power
Artes
Arte 1: 250% of damage to one enemy (3 hits)
BP: Heal this unit for 25%
BP: Heal this unit for 25%
Arte 2: 250% of damage to all enemies (4 hits)
BP: Increase defense power of all Wind party units by 20% (2 turns)
BP: Increase defense power of all Wind party units by 20% (2 turns)
Arte 3: 450% of damage to one enemy (12 hits)
BP: Increase defense power of all Wind party units by 50% (current turn)
BP: Increase defense power of all Wind party units by 50% (current turn)
Mystic Arte
Finish MA: 700% of damage to one enemy (15 hits)
BP: Heal this unit for 40%
OL Charge: 40 (avg. 3.36 turns)
BP: Heal this unit for 40%
OL Charge: 40 (avg. 3.36 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (15 hits)
BP: Increase defense power of this unit by 50% (4 turns)
BP: Increase defense power of this unit by 50% (4 turns)
OL Charge: 70 (40 + 30, avg. 5.5 turns)
Co-op Skill
High Wind Attack 6
300% of physical Wind damage
Soulmates



25500
2700
2150
Dual Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
25500
2700
2150
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 120% for all Water units
Artes
Arte 1: 230% of damage to one enemy (3 hits)
BP: Increase attack power of all Water party units by 15% (2 turns)
BP: Increase attack power of all Water party units by 15% (2 turns)
Arte 2: 260% of damage to all enemies (6 hits)
BP: Heal all Water party units for 15%
BP: Heal all Water party units for 15%
Arte 3: 400% of damage to one enemy (10 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 600% of damage to one enemy (15 hits)
BP: Increase attack power of this unit by 50% (3 turns)
OL Charge: 40 (avg. 3.3 turns)
BP: Increase attack power of this unit by 50% (3 turns)
OL Charge: 40 (avg. 3.3 turns)
EX Mystic Arte
Finish MA: 1250% of damage to one enemy (15 hits)
BP: Increase attack power of all Water party units by 50% (1 turn)
BP: Increase attack power of all Water party units by 50% (1 turn)
OL Charge: 72 (40 + 32, avg. 5.53 turns)
Partner: Natalia
Hit + AOE MA: 450% of damage to all enemies (65 hits)
BP: Deal an additional 100% of damage
OL Charge: 45 (avg. 3.65 turns)
BP: Deal an additional 100% of damage
OL Charge: 45 (avg. 3.65 turns)
Dual EX Mystic Arte
Finish + Hit + AOE MA: 700% of damage to all enemies (100 hits)
BP: Decrease defense power of all enemies by 20% (1 turn)
BP: Decrease defense power of all enemies by 20% (1 turn)
OL Charge: 82 (45 + 37, avg. 6.23 turns)
Co-op Skill
Water Attack 7
210% of physical Water damage
Soulmates



23200
2870
2410
Dual Finish + Hit MA
Attack Type
Bond Awakenable
Stats
23200
2870
2410
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 80% and Frame OL bonuses charge an additional 4 points for all Light units
Artes
Arte 1: 250% of damage to all enemies (7 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: Increase attack power of all Light party units by 60%
BP: Increase attack power of all Light party units by 40% (current turn)
BP: Increase attack power of all Light party units by 40% (current turn)
Arte 3: 400% of damage to all enemies (16 hits)
BP: Increase attack power of this unit by 100% (current turn)
BP: Increase attack power of this unit by 100% (current turn)
Mystic Arte
AOE MA: 450% of damage to all enemies (25 hits)
BP: Cleanse ATK debuffs on this unit
OL Charge: 40 (avg. 2.94 turns)
BP: Cleanse ATK debuffs on this unit
OL Charge: 40 (avg. 2.94 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 820% of damage to all enemies (45 hits)
BP: Deal an additional 60% of break gauge damage
BP: Deal an additional 60% of break gauge damage
OL Charge: 75 (40 + 35, avg. 5.07 turns)
Partner: Natalia
Finish + Hit MA: 710% of damage to one enemy (40 hits)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 48 (avg. 3.43 turns)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 48 (avg. 3.43 turns)
Dual EX Mystic Arte
Finish + Hit MA: 1250% of damage to one enemy (70 hits)
BP: Deal an additional 75% of break gauge damage
BP: Deal an additional 75% of break gauge damage
OL Charge: 82 (48 + 34, avg. 5.5 turns)
Co-op Skill
Light Attack 8 + Chain Plus
230% of physical Light damage, and increase the Attack chain by an additional 8 points
Soulmates



27600
2430
2410
Hit MA
Magic Type
Bond Awakenable
Stats
27600
2430
2410
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Frame Heal bonuses heal an additional 30% and the effect of Frame Attack bonuses increases by 70% for all Wind units
Artes
Arte 1: 200% of damage to one enemy (10 hits)
BP: Increase attack power of all Wind party units by 15% (2 turns)
BP: Increase attack power of all Wind party units by 15% (2 turns)
Arte 2: 300% of damage to one enemy (20 hits)
BP: Shield damage is increased by 200%
BP: Shield damage is increased by 200%
Arte 3: Increase attack power of all Wind party units by 60%
BP: Increase attack power of all Wind party units by 40% (current turn)
BP: Increase attack power of all Wind party units by 40% (current turn)
Mystic Arte
Hit MA: 400% of damage to one enemy (77 hits)
BP: Shield damage is increased by 200%
OL Charge: 45 (avg. 2.81 turns)
BP: Shield damage is increased by 200%
OL Charge: 45 (avg. 2.81 turns)
EX Mystic Arte
Hit MA: 400% of damage to one enemy (140 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 90 (45 + 45, avg. 5.12 turns)
Co-op Skill
Hidden Target 7
Decrease the boss' aggression towards your party
Soulmates



21500
2520
2450
Finish MA
Attack Type
Bond Awakenable
Stats
21500
2520
2450
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
At the end of every turn, all Wind units that were damaged in this turn gain 10% Attack power
Artes
Arte 1: 200% of damage to one enemy (2 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 250% of damage to one enemy (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 500% of damage to one enemy (10 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish MA: 600% of damage to one enemy (13 hits)
BP: Increase attack power of all Wind party units by 20% (5 turns)
OL Charge: 38 (avg. 3.49 turns)
BP: Increase attack power of all Wind party units by 20% (5 turns)
OL Charge: 38 (avg. 3.49 turns)
EX Mystic Arte
Finish MA: 1250% of damage to one enemy (13 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 75 (38 + 37, avg. 6.41 turns)
Co-op Skill
Fast Wind Attack 5 + Chain Plus
60% of physical Wind damage, and increase the Attack chain by an additional 5 points
Soulmates



25700
2660
2570
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
25700
2660
2570
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 170% for all Earth units
Artes
Arte 1: 200% of damage to all enemies (10 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 250% of damage to all enemies (12 hits)
BP: Increase attack power of all Earth party units by 30% (3 turns)
BP: Increase attack power of all Earth party units by 30% (3 turns)
Arte 3: 300% of damage to all enemies (14 hits)
BP: Increase Critical damage of this Arte by 70%
BP: Increase Critical damage of this Arte by 70%
Mystic Arte
Hit + AOE MA: 400% of damage to all enemies (60 hits)
BP: Shield damage is increased by 200%
OL Charge: 50 (avg. 3 turns)
BP: Shield damage is increased by 200%
OL Charge: 50 (avg. 3 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 700% of damage to all enemies (110 hits)
BP: Increase attack power of all Earth party units by 100% (1 turn)
BP: Increase attack power of all Earth party units by 100% (1 turn)
OL Charge: 100 (50 + 50, avg. 5.5 turns)
Co-op Skill
Earth Attack 9 + Chain Plus
245% of physical Earth damage, and increase the Attack chain by an additional 10 points
Soulmates



20500
2420
2400
Finish + Hit MA
Defense Type
Bond Awakenable
Stats
20500
2420
2400
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 100% for all Water units
Artes
Arte 1: 150% of damage to one enemy (4 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 220% of damage to one enemy (2 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Arte 3: 250% of damage to one enemy (7 hits)
BP: Increase defense power of all party units by 20% (3 turns)
BP: Increase defense power of all party units by 20% (3 turns)
Mystic Arte
Mixed MA: 400% of damage to one enemy (30 hits)
BP: Deal an additional 100% of damage
OL Charge: 40 (avg. 3.39 turns)
BP: Deal an additional 100% of damage
OL Charge: 40 (avg. 3.39 turns)
EX Mystic Arte
Finish + Hit MA: 610% of damage to one enemy (45 hits)
BP: Deal an additional 150% of damage
BP: Deal an additional 150% of damage
OL Charge: 65 (40 + 25, avg. 5.19 turns)
Co-op Skill
High Appeal Target 4
Increase the boss' aggression towards your party
Soulmates


22500
2050
2600
Hit MA
Defense Type
Bond Awakenable
Stats
22500
2050
2600
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Fire units gain 5% Defense power
Artes
Arte 1: 100% of damage to one enemy (8 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: 120% of damage to one enemy (10 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 3: 140% of damage to one enemy (15 hits)
BP: Increase defense power of all Fire party units by 15% (2 turns)
BP: Increase defense power of all Fire party units by 15% (2 turns)
Mystic Arte
Hit MA: 160% of damage to one enemy (60 hits)
BP: Hit count increases by 5
OL Charge: 50 (avg. 3.06 turns)
BP: Hit count increases by 5
OL Charge: 50 (avg. 3.06 turns)
EX Mystic Arte
Hit MA: 160% of damage to one enemy (110 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 90 (50 + 40, avg. 5.12 turns)
Co-op Skill
Appeal Target 4
Increase the boss' aggression towards your party
Soulmates


26600
2120
2120
Hit MA
Attack Type
Bond Awakenable
Stats
26600
2120
2120
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units in matching frames gain 50% Attack power
Artes
Arte 1: 100% of damage to one enemy (7 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 2: 130% of damage to one enemy (14 hits)
BP: Increase defense power of this unit by 5% (5 turns)
BP: Increase defense power of this unit by 5% (5 turns)
Arte 3: Heal all party units for 30%
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Mystic Arte
Hit + Quick Charge MA: 170% of damage to one enemy (40 hits)
BP: Increase attack power of all Wind party units by 10% (current turn)
OL Charge: 20 (avg. 1.87 turns)
BP: Increase attack power of all Wind party units by 10% (current turn)
OL Charge: 20 (avg. 1.87 turns)
EX Mystic Arte
Hit MA: 170% of damage to one enemy (110 hits)
BP: Increase attack power of all Wind party units by 20% (current turn)
BP: Increase attack power of all Wind party units by 20% (current turn)
OL Charge: 65 (20 + 45, avg. 4.95 turns)
Co-op Skill
Fast Wind Attack 3 + Chain Plus
60% of physical Wind damage, and increase the Attack chain by an additional 4 points
Soulmates


In-Game Character ID
Rarity
Element
Source
Character
Utility Effects
Search Utility Effect on
Arte Types
MA Type
Co-op Party Type
Co-op Skill
Co-op Skill Variant
EX Skill
Sort By
Other