26600
2260
2230
Finish + Hit + AOE MA
Defense Type
Bond Awakenable
Stats
26600
2260
2230
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units at full health gain 70% Defense power
Artes
Arte 1: 170% of damage to all enemies (7 hits)
BP: Heal all Light party units for 15%
BP: Heal all Light party units for 15%
Arte 2: Heal all party units for 30%
BP: Increase defense power of all Light party units by 30% (current turn)
BP: Increase defense power of all Light party units by 30% (current turn)
Arte 3: 300% of damage to one enemy (6 hits)
BP: Hit count increases by 6
BP: Hit count increases by 6
Mystic Arte
AOE MA: 330% of damage to all enemies (34 hits)
BP: Increase defense power of all Light party units by 25% (current turn)
OL Charge: 40 (avg. 3.1 turns)
BP: Increase defense power of all Light party units by 25% (current turn)
OL Charge: 40 (avg. 3.1 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 680% of damage to all enemies (74 hits)
BP: Increase defense power of all Light party units by 50% (current turn)
BP: Increase defense power of all Light party units by 50% (current turn)
OL Charge: 70 (40 + 30, avg. 5.05 turns)
Co-op Skill
High Guard 4 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 85%, plus a 50% chance to heal your party by 40%
Soulmates



26000
1900
2740
Hit + AOE MA
Defense Type
Bond Awakenable
Stats
26000
1900
2740
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame Heal bonuses heal an additional 25% and the effect of Frame Defense bonuses increases by 60% for all Wind units
Artes
Arte 1: 50000 HP of damage to all enemies (14 hits)
BP: Heal all Wind party units for 10%
BP: Heal all Wind party units for 10%
Arte 2: Increase defense power of this unit by 100%
BP: Heal all Wind party units for 20%
BP: Heal all Wind party units for 20%
Arte 3: Increase defense power of all Wind party units by 50%
BP: Heal all Wind party units for 30%
BP: Heal all Wind party units for 30%
Mystic Arte
Hit + AOE MA: 210% of damage to all enemies (60 hits)
BP: Hit count increases by 10
OL Charge: 40 (avg. 2.8 turns)
BP: Hit count increases by 10
OL Charge: 40 (avg. 2.8 turns)
EX Mystic Arte
Hit + AOE MA: 210% of damage to all enemies (111 hits)
BP: Hit count increases by 20
BP: Hit count increases by 20
OL Charge: 80 (40 + 40, avg. 5.1 turns)
Co-op Skill
Magical Defense Boost 5
Increase your party's magical defense power by 60% for 180 seconds
Soulmates



25900
2750
2750
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
25900
2750
2750
Co-op Type: Magic
EX Skill
For every enemy alive, all Water units gain 30% Attack power
Artes
Arte 1: 210% of damage to all enemies (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 380% of damage to one enemy (10 hits)
BP: Poison one enemy for the current turn
BP: Poison one enemy for the current turn
Arte 3: Cleanse ATK debuffs on all party units
BP: Increase attack power of all Water party units by 30% (2 turns)
BP: Increase attack power of all Water party units by 30% (2 turns)
Mystic Arte
Hit + AOE MA: 350% of damage to all enemies (50 hits)
BP: Increase attack power of all Water party units by 20% (5 turns)
OL Charge: 42 (avg. 3.5 turns)
BP: Increase attack power of all Water party units by 20% (5 turns)
OL Charge: 42 (avg. 3.5 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 600% of damage to all enemies (90 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 70 (42 + 28, avg. 5.5 turns)
Co-op Skill
Short Magical Attack Boost 4
Increase your party's magical attack power by 85% for 90 seconds
Soulmates



27000
2200
2640
Hit MA
Defense Type
Bond Awakenable
Stats
27000
2200
2640
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
At the end of every turn, all Earth units that were damaged in this turn gain 6 OL charge
Artes
Arte 1: 170% of damage to one enemy (7 hits)
BP: Heal all Earth party units for 20%
BP: Heal all Earth party units for 20%
Arte 2: Heal all party units for 35%
BP: Increase defense power of all Earth party units by 20% (2 turns)
BP: Increase defense power of all Earth party units by 20% (2 turns)
Arte 3: 240% of damage to all enemies (14 hits)
BP: Increase attack power of all Earth party units by 30% (2 turns)
BP: Increase attack power of all Earth party units by 30% (2 turns)
Mystic Arte
Hit MA: 260% of damage to one enemy (77 hits)
BP: Increase attack power of all Earth party units by 30% (1 turn)
OL Charge: 40 (avg. 3.18 turns)
BP: Increase attack power of all Earth party units by 30% (1 turn)
OL Charge: 40 (avg. 3.18 turns)
EX Mystic Arte
Hit MA: 260% of damage to one enemy (140 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 74 (40 + 34, avg. 5.45 turns)
Co-op Skill
High Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 90%, plus a 50% chance to heal your party by 40%
Soulmates



26000
2470
2530
Finish + Hit MA
Defense Type
Bond Awakenable
Stats
26000
2470
2530
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Fire units are healed for 4000 HP
Artes
Arte 1: 240% of damage to all enemies (6 hits)
BP: Heal all Fire party units for 15%
BP: Heal all Fire party units for 15%
Arte 2: 360% of damage to one enemy (6 hits)
BP: Heal all Fire party units for 20%
BP: Heal all Fire party units for 20%
Arte 3: 360% of damage to all enemies (7 hits)
BP: Increase defense power of all Fire party units by 40% (3 turns)
BP: Increase defense power of all Fire party units by 40% (3 turns)
Mystic Arte
Hit + Quick Charge MA: 240% of damage to one enemy (41 hits)
BP: Increase defense power of this unit by 70% (current turn)
OL Charge: 20 (avg. 1.82 turns)
BP: Increase defense power of this unit by 70% (current turn)
OL Charge: 20 (avg. 1.82 turns)
EX Mystic Arte
Finish + Hit MA: 620% of damage to one enemy (115 hits)
BP: Increase attack power of all Fire party units by 70% (1 turn)
BP: Increase attack power of all Fire party units by 70% (1 turn)
OL Charge: 70 (20 + 50, avg. 5.11 turns)
Co-op Skill
Fast Heal 6
Heal your party for 25%
Soulmates



25700
2460
2510
Finish + Hit MA
Defense Type
Bond Awakenable
Stats
25700
2460
2510
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Water units are healed for 3500 HP
Artes
Arte 1: 260% of damage to one enemy (7 hits)
BP: Heal all Water party units for 15%
BP: Heal all Water party units for 15%
Arte 2: 280% of damage to all enemies (5 hits)
BP: Heal all Water party units for 20%
BP: Heal all Water party units for 20%
Arte 3: 380% of damage to all enemies (7 hits)
BP: Cleanse ATK debuffs on all Water party units
BP: Cleanse ATK debuffs on all Water party units
Mystic Arte
Hit + Quick Charge MA: 240% of damage to one enemy (41 hits)
BP: Hit count increases by 10
OL Charge: 20 (avg. 1.82 turns)
BP: Hit count increases by 10
OL Charge: 20 (avg. 1.82 turns)
EX Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (115 hits)
BP: Increase attack power of all Water party units by 70% (1 turn)
BP: Increase attack power of all Water party units by 70% (1 turn)
OL Charge: 70 (20 + 50, avg. 5.11 turns)
Co-op Skill
Heal 5 + Luck Heal
Heal your party for 50%, plus a 40% chance to heal your party by 30%
Soulmates



23600
2270
2270
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
23600
2270
2270
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 70% and Frame OL bonuses charge an additional 2 points for all Light units
Artes
Arte 1: 180% of damage to one enemy (4 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 240% of damage to one enemy (5 hits)
BP: Increase attack power of all Light party units by 20% (1 turn)
BP: Increase attack power of all Light party units by 20% (1 turn)
Arte 3: 270% of damage to all enemies (8 hits)
BP: Increase attack power of all Light party units by 30% (1 turn)
BP: Increase attack power of all Light party units by 30% (1 turn)
Mystic Arte
Finish + Hit MA: 550% of damage to one enemy (60 hits)
BP: Hit count increases by 10
OL Charge: 45 (avg. 3.69 turns)
BP: Hit count increases by 10
OL Charge: 45 (avg. 3.69 turns)
EX Mystic Arte
Finish + Hit MA: 750% of damage to one enemy (80 hits)
BP: Increase attack power of all Light party units by 60% (current turn)
BP: Increase attack power of all Light party units by 60% (current turn)
OL Charge: 70 (45 + 25, avg. 5.46 turns)
Co-op Skill
Light Shot 4
210% of magical Light damage
Soulmates


22400
2610
2450
Finish + AOE MA
Attack Type
Bond Awakenable
Stats
22400
2610
2450
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Light units in matching frames gain 70% Attack power
Artes
Arte 1: 200% of damage to all enemies (2 hits)
BP: Increase attack power of all Light party units by 15% (1 turn)
BP: Increase attack power of all Light party units by 15% (1 turn)
Arte 2: 240% of damage to all enemies (4 hits)
BP: Increase defense power of all Light party units by 15% (1 turn)
BP: Increase defense power of all Light party units by 15% (1 turn)
Arte 3: 360% of damage to all enemies (6 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish + AOE MA: 550% of damage to all enemies (10 hits)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.67 turns)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.67 turns)
EX Mystic Arte
Finish + AOE MA: 900% of damage to all enemies (15 hits)
BP: Decrease defense power of all enemies by 10% (current turn)
BP: Decrease defense power of all enemies by 10% (current turn)
OL Charge: 70 (40 + 30, avg. 6.06 turns)
Co-op Skill
Light Attack 6 + Chain Plus
195% of physical Light damage, and increase the Attack chain by an additional 5 points
Soulmates



23200
2550
2330
Finish + AOE MA
Attack Type
Bond Awakenable
Stats
23200
2550
2330
+ 20 Bonus Levels
Co-op Type: Attack
Transformation
While the first OL bar is filled, change arte set and gain 500 Attack power and 500 Defense power
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Dark units
Artes
Arte 1: 200% of damage to one enemy (6 hits)
BP: Increase attack power of this unit by 20% (3 turns)
BP: Increase attack power of this unit by 20% (3 turns)
Arte 2: 300% of damage to one enemy (7 hits)
BP: Hit count increases by 7
BP: Hit count increases by 7
Arte 3: 350% of damage to all enemies (9 hits)
BP: Increase attack power of this unit by 40% (3 turns)
BP: Increase attack power of this unit by 40% (3 turns)
While using Booster
Arte 1: 250% of damage to all enemies (6 hits)
BP: Increase attack power of all Dark party units by 20% (3 turns)
BP: Increase attack power of all Dark party units by 20% (3 turns)
Arte 2: 350% of damage to one enemy (9 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 450% of damage to one enemy (10 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish + AOE MA: 550% of damage to all enemies (16 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 45 (avg. 3 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 45 (avg. 3 turns)
EX Mystic Arte
Finish + AOE MA: 1000% of damage to all enemies (30 hits)
BP: Increase attack power of this unit by 70% (4 turns)
BP: Increase attack power of this unit by 70% (4 turns)
OL Charge: 100 (45 + 55, avg. 6.29 turns)
Co-op Skill
High Dark Attack 7 + Chain Plus
330% of physical Dark damage, and increase the Attack chain by an additional 5 points
Soulmates



24000
2740
2410
Finish MA
Magic Type
Bond Awakenable
Stats
24000
2740
2410
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units at full health gain 50% Attack power and 50% Defense power
Artes
Arte 1: 250% of damage to one enemy (7 hits)
BP: Increase attack power of this unit by 25% (4 turns)
BP: Increase attack power of this unit by 25% (4 turns)
Arte 2: 310% of damage to one enemy (14 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 400% of damage to all enemies (10 hits)
BP: Heal all Water party units for 30%
BP: Heal all Water party units for 30%
Mystic Arte
Finish MA: 710% of damage to one enemy (11 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.64 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.64 turns)
EX Mystic Arte
Finish MA: 1240% of damage to one enemy (11 hits)
BP: Increase attack power of all Water party units by 50% (3 turns)
BP: Increase attack power of all Water party units by 50% (3 turns)
OL Charge: 75 (40 + 35, avg. 4.51 turns)
Co-op Skill
High Water Shot 7 + Luck Heal
460% of magical Water damage, plus a 50% chance to heal your party by 70%
Soulmates



23000
2300
2240
Finish MA
Attack Type
Bond Awakenable
Stats
23000
2300
2240
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Every turn, all Earth units gain 5% Defense power
Artes
Arte 1: 150% of damage to one enemy (2 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 250% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 15% (2 turns)
BP: Increase attack power of this unit by 15% (2 turns)
Arte 3: 250% of damage to one enemy (10 hits)
BP: Increase defense power of all Earth party units by 20% (current turn)
BP: Increase defense power of all Earth party units by 20% (current turn)
Mystic Arte
Finish MA: 620% of damage to one enemy (8 hits)
BP: Increase attack power of this unit by 25% (4 turns)
OL Charge: 41 (avg. 3.75 turns)
BP: Increase attack power of this unit by 25% (4 turns)
OL Charge: 41 (avg. 3.75 turns)
EX Mystic Arte
Finish MA: 960% of damage to one enemy (8 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 68 (41 + 27, avg. 5.9 turns)
Co-op Skill
Fast Earth Attack 4
60% of physical Earth damage
Soulmates


23100
2300
2310
Hit MA
Attack Type
Bond Awakenable
Stats
23100
2300
2310
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Every turn, all Light units gain 5% Defense power
Artes
Arte 1: 130% of damage to one enemy (10 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
Arte 2: 100% of damage to one enemy (12 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Arte 3: Increase attack power of all party units by 30%
BP: Increase defense power of this unit by 15% (3 turns)
BP: Increase defense power of this unit by 15% (3 turns)
Mystic Arte
Hit MA: 130% of damage to one enemy (50 hits)
BP: Hit count increases by 5
OL Charge: 40 (avg. 2.79 turns)
BP: Hit count increases by 5
OL Charge: 40 (avg. 2.79 turns)
EX Mystic Arte
Hit MA: 130% of damage to one enemy (110 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 85 (40 + 45, avg. 5.36 turns)
Co-op Skill
Fast Light Attack 3 + Chain Plus
60% of physical Light damage, and increase the Attack chain by an additional 4 points
Soulmates


24000
2400
2020
Finish MA
Attack Type
Bond Awakenable
Stats
24000
2400
2020
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Water units
Artes
Arte 1: 160% of damage to one enemy (4 hits)
BP: Deal an additional 20% of damage
BP: Deal an additional 20% of damage
Arte 2: 180% of damage to one enemy (2 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 3: 200% of damage to one enemy (3 hits)
BP: Deal an additional 80% of damage
BP: Deal an additional 80% of damage
Mystic Arte
Finish MA: 550% of damage to one enemy (10 hits)
BP: Deal an additional 30% of damage
OL Charge: 40 (avg. 3.83 turns)
BP: Deal an additional 30% of damage
OL Charge: 40 (avg. 3.83 turns)
EX Mystic Arte
Finish MA: 900% of damage to one enemy (20 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
OL Charge: 70 (40 + 30, avg. 6.33 turns)
Co-op Skill
High Water Attack 3
240% of physical Water damage
Soulmate

22000
2340
2370
Finish MA
Attack Type
Bond Awakenable
Stats
22000
2340
2370
+ 20 Bonus Levels
Co-op Type: Attack
Transformation
While the first OL bar is filled, change arte set and gain 1000 Attack power, but lose 500 Defense power
EX Skill
All Dark units at critical health (30% HP or less) gain 120% Attack power
Artes
Arte 1: 130% of damage to one enemy (3 hits)
BP: Deal an additional 20% of damage
BP: Deal an additional 20% of damage
Arte 2: 190% of damage to one enemy (7 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: 240% of damage to one enemy (3 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
While in Chromatus
Arte 1: 180% of damage to one enemy (11 hits)
BP: Deal an additional 20% of damage
BP: Deal an additional 20% of damage
Arte 2: 240% of damage to one enemy (6 hits)
BP: Increase attack power of this unit by 5% (4 turns)
BP: Increase attack power of this unit by 5% (4 turns)
Arte 3: 400% of damage to one enemy (3 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Mystic Arte
Finish MA: 590% of damage to one enemy (7 hits)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.34 turns)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.34 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (7 hits)
BP: Increase attack power of this unit by 15% (2 turns)
BP: Increase attack power of this unit by 15% (2 turns)
OL Charge: 75 (40 + 35, avg. 5.47 turns)
Co-op Skill
High Dark Attack 4
260% of physical Dark damage
Soulmates


22400
2410
2400
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
22400
2410
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Every turn, all Light units gain 3 OL charge
Artes
Arte 1: 210% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Arte 2: 300% of damage to one enemy (6 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Arte 3: Decrease attack power of one enemy by 10%
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Mystic Arte
AOE + Quick Charge MA: 250% of damage to all enemies (15 hits)
BP: Increase attack power of all party units by 10% (3 turns)
OL Charge: 20 (avg. 2.13 turns)
BP: Increase attack power of all party units by 10% (3 turns)
OL Charge: 20 (avg. 2.13 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 800% of damage to all enemies (50 hits)
BP: Increase attack power of all party units by 30% (1 turn)
BP: Increase attack power of all party units by 30% (1 turn)
OL Charge: 70 (20 + 50, avg. 6.19 turns)
Co-op Skill
Fast Light Attack 4 + Chain Plus
60% of physical Light damage, and increase the Attack chain by an additional 5 points
Soulmates



20700
2300
2320
Finish MA
Attack Type
Bond Awakenable
Stats
20700
2300
2320
+ 20 Bonus Levels
Co-op Type: Attack
Transformation
While the first OL bar is filled, change arte set and gain 1200 Attack power, but lose 600 Defense power
EX Skill
All Water units at full health gain 30% Attack power
Artes
Arte 1: 180% of damage to one enemy (2 hits)
BP: Deal an additional 20% of damage
BP: Deal an additional 20% of damage
Arte 2: 240% of damage to one enemy (4 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Arte 3: 280% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
While in Chromatus
Arte 1: 300% of damage to one enemy (2 hits)
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: 200% of damage to all enemies (3 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Arte 3: 430% of damage to one enemy (3 hits)
BP: Increase defense power of this unit by 50% (current turn)
BP: Increase defense power of this unit by 50% (current turn)
Mystic Arte
Finish MA: 660% of damage to one enemy (26 hits)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.57 turns)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.57 turns)
EX Mystic Arte
Finish MA: 1230% of damage to one enemy (26 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
OL Charge: 80 (40 + 40, avg. 7.06 turns)
Co-op Skill
High Water Attack 5 + Vital Pinch
275% of physical Water damage, and deal additional damage if your party is at critical health (30% HP or less)
Soulmates



22700
2600
2260
Finish MA
Attack Type
Bond Awakenable
Stats
22700
2600
2260
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Fire units
Artes
Arte 1: 210% of damage to one enemy (10 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: Decrease defense power of all enemies by 10%
BP: Decrease defense power of all enemies by 10% (current turn)
BP: Decrease defense power of all enemies by 10% (current turn)
Arte 3: 310% of damage to all enemies (10 hits)
BP: Increase attack power of all Fire party units by 20% (1 turn)
BP: Increase attack power of all Fire party units by 20% (1 turn)
Mystic Arte
Finish MA: 600% of damage to one enemy (15 hits)
BP: Deal an additional 100% of damage
OL Charge: 44 (avg. 3.09 turns)
BP: Deal an additional 100% of damage
OL Charge: 44 (avg. 3.09 turns)
EX Mystic Arte
Finish MA: 1100% of damage to one enemy (15 hits)
BP: Decrease defense power of one enemy by 10% (1 turn)
BP: Decrease defense power of one enemy by 10% (1 turn)
OL Charge: 75 (44 + 31, avg. 4.91 turns)
Co-op Skill
Fast Fire Attack 5 + Chain Plus
60% of physical Fire damage, and increase the Attack chain by an additional 5 points
Soulmates



23400
2610
2350
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
23400
2610
2350
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units at full health gain 70% Attack power
Artes
Arte 1: 200% of damage to all enemies (4 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: Heal all party units for 35%
BP: Increase attack power of all Wind party units by 20% (2 turns)
BP: Increase attack power of all Wind party units by 20% (2 turns)
Arte 3: 400% of damage to all enemies (14 hits)
BP: Increase attack power of all Wind party units by 40% (1 turn)
BP: Increase attack power of all Wind party units by 40% (1 turn)
Mystic Arte
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
BP: Increase attack power of all Wind party units by 20% (1 turn)
OL Charge: 41 (avg. 3.51 turns)
BP: Increase attack power of all Wind party units by 20% (1 turn)
OL Charge: 41 (avg. 3.51 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 770% of damage to all enemies (77 hits)
BP: Increase attack power of all Wind party units by 40% (1 turn)
BP: Increase attack power of all Wind party units by 40% (1 turn)
OL Charge: 71 (41 + 30, avg. 5.72 turns)
Co-op Skill
Wind Attack 6
195% of physical Wind damage
Soulmates



26000
2220
2500
Hit MA
Defense Type
Bond Awakenable
Stats
26000
2220
2500
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units gain 2500 max HP
Artes
Arte 1: 200% of damage to one enemy (10 hits)
BP: Increase defense power of all Dark party units by 20% (1 turn)
BP: Increase defense power of all Dark party units by 20% (1 turn)
Arte 2: 200% of damage to all enemies (20 hits)
BP: Increase attack power of all Dark party units by 20% (1 turn)
BP: Increase attack power of all Dark party units by 20% (1 turn)
Arte 3: Cleanse ATK debuffs on all party units
BP: Heal all Dark party units for 25%
BP: Heal all Dark party units for 25%
Mystic Arte
Hit MA: 300% of damage to one enemy (70 hits)
BP: Hit count increases by 10
OL Charge: 45 (avg. 2.87 turns)
BP: Hit count increases by 10
OL Charge: 45 (avg. 2.87 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (130 hits)
BP: Increase attack power of all Dark party units by 60% (current turn)
BP: Increase attack power of all Dark party units by 60% (current turn)
OL Charge: 90 (45 + 45, avg. 5.24 turns)
Co-op Skill
Protect 2
Cover 2 party slots in the target range behind yours for the boss' next 2 attacks
Soulmates



23300
2810
2310
Dual Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
23300
2810
2310
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Fire units in matching frames gain 25% Critical chance
Artes
Arte 1: 250% of damage to one enemy (4 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 250% of damage to all enemies (5 hits)
BP: Increase attack power of all Fire party units by 20% (3 turns)
BP: Increase attack power of all Fire party units by 20% (3 turns)
Arte 3: 450% of damage to one enemy (7 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 770% of damage to one enemy (8 hits)
BP: Increase attack power of this unit by 50% (1 turn)
OL Charge: 40 (avg. 3.36 turns)
BP: Increase attack power of this unit by 50% (1 turn)
OL Charge: 40 (avg. 3.36 turns)
EX Mystic Arte
Finish MA: 1350% of damage to one enemy (8 hits)
BP: Increase attack power of this unit by 100% (1 turn)
BP: Increase attack power of this unit by 100% (1 turn)
OL Charge: 70 (40 + 30, avg. 5.5 turns)
Partner: Elle
Hit + AOE MA: 450% of damage to all enemies (65 hits)
BP: Increase attack power of all Fire party units by 30% (1 turn)
OL Charge: 44 (avg. 3.64 turns)
BP: Increase attack power of all Fire party units by 30% (1 turn)
OL Charge: 44 (avg. 3.64 turns)
Dual EX Mystic Arte
Finish + Hit + AOE MA: 700% of damage to all enemies (100 hits)
BP: Increase attack power of all Fire party units by 80% (1 turn)
BP: Increase attack power of all Fire party units by 80% (1 turn)
OL Charge: 80 (44 + 36, avg. 6.21 turns)
Co-op Skill
High Fire Attack 7
330% of physical Fire damage
Soulmates



23400
2610
2550
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
23400
2610
2550
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 140% for all Wind units
Artes
Arte 1: 200% of damage to all enemies (4 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 320% of damage to one enemy (7 hits)
BP: Cleanse DEF debuffs on all Wind party units
BP: Cleanse DEF debuffs on all Wind party units
Arte 3: 410% of damage to one enemy (12 hits)
BP: Increase attack power of all Wind party units by 40% (1 turn)
BP: Increase attack power of all Wind party units by 40% (1 turn)
Mystic Arte
Finish MA: 540% of damage to one enemy (37 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.04 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.04 turns)
EX Mystic Arte
Finish + Hit MA: 1000% of damage to one enemy (65 hits)
BP: Increase attack power of all Wind party units by 60% (1 turn)
BP: Increase attack power of all Wind party units by 60% (1 turn)
OL Charge: 75 (40 + 35, avg. 5.26 turns)
Co-op Skill
Fast Wind Attack 7 + Chain Plus
90% of physical Wind damage, and increase the Attack chain by an additional 5 points
Soulmates



26000
2470
2540
Dual Finish + Hit MA
Attack Type
Bond Awakenable
Stats
26000
2470
2540
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units gain 2000 Attack power and 40% chance to resist Stun
Artes
Arte 1: 170% of damage to one enemy (7 hits)
BP: Increase defense power of all Earth party units by 20% (3 turns)
BP: Increase defense power of all Earth party units by 20% (3 turns)
Arte 2: 210% of damage to all enemies (10 hits)
BP: Heal all Earth party units for 20%
BP: Heal all Earth party units for 20%
Arte 3: 270% of damage to one enemy (14 hits)
BP: Increase attack power of all Earth party units by 70% (1 turn)
BP: Increase attack power of all Earth party units by 70% (1 turn)
Mystic Arte
Hit MA: 300% of damage to one enemy (70 hits)
BP: Heal all Earth party units for 25%
OL Charge: 40 (avg. 2.71 turns)
BP: Heal all Earth party units for 25%
OL Charge: 40 (avg. 2.71 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (130 hits)
BP: Cure status effects on all Earth party units
BP: Cure status effects on all Earth party units
OL Charge: 80 (40 + 40, avg. 4.92 turns)
Partner: Elle
Hit MA: 400% of damage to one enemy (70 hits)
BP: Increase defense power of all Earth party units by 100% (current turn)
OL Charge: 45 (avg. 2.99 turns)
BP: Increase defense power of all Earth party units by 100% (current turn)
OL Charge: 45 (avg. 2.99 turns)
Dual EX Mystic Arte
Finish + Hit MA: 700% of damage to one enemy (130 hits)
BP: Decrease defense power of one enemy by 30% (current turn)
BP: Decrease defense power of one enemy by 30% (current turn)
OL Charge: 90 (45 + 45, avg. 5.47 turns)
Co-op Skill
Earth Attack 8
230% of physical Earth damage
Soulmates



26000
2660
2530
Dual Finish + Hit MA
Attack Type
Bond Awakenable
Stats
26000
2660
2530
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Water units in matching frames gain 110% Attack power
Artes
Arte 1: 250% of damage to one enemy (6 hits)
BP: Increase attack power of all Water party units by 15% (3 turns)
BP: Increase attack power of all Water party units by 15% (3 turns)
Arte 2: 250% of damage to all enemies (8 hits)
BP: Increase attack power of all Water party units by 20% (2 turns)
BP: Increase attack power of all Water party units by 20% (2 turns)
Arte 3: 400% of damage to one enemy (14 hits)
BP: Increase attack power of all Water party units by 40% (1 turn)
BP: Increase attack power of all Water party units by 40% (1 turn)
Mystic Arte
Hit MA: 400% of damage to one enemy (40 hits)
BP: Deal an additional 50% of damage
OL Charge: 35 (avg. 2.52 turns)
BP: Deal an additional 50% of damage
OL Charge: 35 (avg. 2.52 turns)
EX Mystic Arte
Finish + Hit MA: 740% of damage to one enemy (74 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 70 (35 + 35, avg. 4.55 turns)
Partner: Elize
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Increase attack power of all Water party units by 50% (current turn)
OL Charge: 45 (avg. 3.1 turns)
BP: Increase attack power of all Water party units by 50% (current turn)
OL Charge: 45 (avg. 3.1 turns)
Dual EX Mystic Arte
Finish + Hit MA: 1000% of damage to one enemy (100 hits)
BP: Increase attack power of all Water party units by 100% (current turn)
BP: Increase attack power of all Water party units by 100% (current turn)
OL Charge: 85 (45 + 40, avg. 5.41 turns)
Co-op Skill
Water Attack 9 + Chain Plus
245% of physical Water damage, and increase the Attack chain by an additional 10 points
Soulmates



23300
2560
2210
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
23300
2560
2210
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 120% for all Dark units
Artes
Arte 1: 210% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 20% (5 turns)
BP: Increase attack power of this unit by 20% (5 turns)
Arte 2: 260% of damage to all enemies (8 hits)
BP: Remove MA seals on this unit
BP: Remove MA seals on this unit
Arte 3: 400% of damage to one enemy (1 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 550% of damage to one enemy (30 hits)
BP: Increase attack power of this unit by 20% (5 turns)
OL Charge: 30 (avg. 2.81 turns)
BP: Increase attack power of this unit by 20% (5 turns)
OL Charge: 30 (avg. 2.81 turns)
EX Mystic Arte
Finish + Hit MA: 1000% of damage to one enemy (50 hits)
BP: Increase attack power of this unit by 100% (2 turns)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 60 (30 + 30, avg. 5.12 turns)
Co-op Skill
Unison Magical Attack Boost 3
Increase all participating party's magical attack power by 15% for 60 seconds. If another Unison Magical Attack Boost is currently active, increase its power by 5% instead.
Soulmate

27100
2370
2670
Hit MA
Defense Type
Bond Awakenable
Stats
27100
2370
2670
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Earth units at full health gain 6 OL charge
Artes
Arte 1: 180% of damage to all enemies (8 hits)
BP: Heal all Earth party units for 15%
BP: Heal all Earth party units for 15%
Arte 2: 240% of damage to one enemy (12 hits)
BP: Increase attack power of all Earth party units by 30% (3 turns)
BP: Increase attack power of all Earth party units by 30% (3 turns)
Arte 3: Decrease defense power of one enemy by 20%
BP: Increase OL of this unit by 20
BP: Increase OL of this unit by 20
Mystic Arte
Hit MA: 300% of damage to one enemy (83 hits)
BP: Hit count increases by 7
OL Charge: 44 (avg. 3.15 turns)
BP: Hit count increases by 7
OL Charge: 44 (avg. 3.15 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (150 hits)
BP: Decrease defense power of one enemy by 30% (1 turn)
BP: Decrease defense power of one enemy by 30% (1 turn)
OL Charge: 83 (44 + 39, avg. 5.5 turns)
Co-op Skill
Long Magical Defense Boost 7
Increase your party's magical defense power by 60% for 360 seconds
Soulmates



23000
2300
2300
Finish MA
Attack Type
Awakened
Stats
23000
2300
2300
+ 20 Bonus Levels
Co-op Type: Attack
Transformation
While the first OL bar is filled, change arte set and gain 1200 Attack power, but lose 600 Defense power
EX Skill
The effect of Frame Attack bonuses increases by 40% and Frame OL bonuses charge an additional 2 points for all Wind units
Artes
Arte 1: 200% of damage to all enemies (5 hits)
Arte 2: 240% of damage to one enemy (7 hits)
Arte 3: 350% of damage to one enemy (10 hits)
While in Chromatus
Arte 1: 240% of damage to all enemies (7 hits)
Arte 2: 300% of damage to one enemy (9 hits)
Arte 3: 400% of damage to all enemies (12 hits)
Mystic Arte
Finish MA: 700% of damage to one enemy (1 hits)
OL Charge: 50 (avg. 3.71 turns)
OL Charge: 50 (avg. 3.71 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (1 hits)
OL Charge: 100 (50 + 50, avg. 6.55 turns)
Co-op Skill
High Wind Attack 5 + Chain Plus
280% of physical Wind damage, and increase the Attack chain by an additional 5 points
22700
2330
2500
Finish MA
Attack Type
Bond Awakenable
Stats
22700
2330
2500
+ 20 Bonus Levels
Co-op Type: Attack
Transformation
While the first OL bar is filled, change arte set and gain 1200 Attack power, but lose 600 Defense power
EX Skill
All Dark units in matching frames gain 30% Attack power
Artes
Arte 1: 200% of damage to one enemy (3 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 270% of damage to all enemies (4 hits)
BP: Increase attack power of this unit by 20% (2 turns)
BP: Increase attack power of this unit by 20% (2 turns)
Arte 3: 350% of damage to one enemy (6 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
While in Chromatus
Arte 1: 230% of damage to one enemy (3 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 300% of damage to all enemies (5 hits)
BP: Increase attack power of this unit by 30% (3 turns)
BP: Increase attack power of this unit by 30% (3 turns)
Arte 3: 400% of damage to one enemy (8 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish MA: 800% of damage to one enemy (25 hits)
BP: Increase attack power of this unit by 50% (2 turns)
OL Charge: 40 (avg. 3.28 turns)
BP: Increase attack power of this unit by 50% (2 turns)
OL Charge: 40 (avg. 3.28 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (25 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 80 (40 + 40, avg. 6.22 turns)
Co-op Skill
Dark Attack 6 + Revenge
190% of physical Dark damage, and deal additional damage based on the amount of other players' parties currently KO'd
Soulmates



24100
2770
2370
Finish MA
Attack Type
Bond Awakenable
Stats
24100
2770
2370
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Frame OL bonuses charge an additional 10 points for all Wind units
Artes
Arte 1: 210% of damage to one enemy (3 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 310% of damage to one enemy (5 hits)
BP: Increase attack power of all Wind party units by 30% (2 turns)
BP: Increase attack power of all Wind party units by 30% (2 turns)
Arte 3: 410% of damage to all enemies (6 hits)
BP: Increase attack power of all Wind party units by 70% (2 turns)
BP: Increase attack power of all Wind party units by 70% (2 turns)
Mystic Arte
Mixed + Quick Charge MA: 460% of damage to one enemy (30 hits)
BP: Deal an additional 70% of damage
OL Charge: 20 (avg. 2.04 turns)
BP: Deal an additional 70% of damage
OL Charge: 20 (avg. 2.04 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (30 hits)
BP: Increase attack power of all Wind party units by 80% (1 turn)
BP: Increase attack power of all Wind party units by 80% (1 turn)
OL Charge: 60 (20 + 40, avg. 5.12 turns)
Co-op Skill
Wind Attack 8 + Chain Plus
230% of physical Wind damage, and increase the Attack chain by an additional 8 points
Soulmates



21100
2420
2370
Finish MA
Attack Type
Bond Awakenable
Stats
21100
2420
2370
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Light units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 180% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Arte 2: 230% of damage to one enemy (5 hits)
BP: Increase attack power of this unit by 20% (1 turn)
BP: Increase attack power of this unit by 20% (1 turn)
Arte 3: 320% of damage to all enemies (8 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Mystic Arte
Mixed + Quick Charge MA: 280% of damage to one enemy (16 hits)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 1.99 turns)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 1.99 turns)
EX Mystic Arte
Finish + Quick Charge MA: 630% of damage to one enemy (37 hits)
BP: Increase attack power of this unit by 40% (1 turn)
BP: Increase attack power of this unit by 40% (1 turn)
OL Charge: 40 (20 + 20, avg. 3.49 turns)
Co-op Skill
Fast Light Attack 3 + Chain Plus
60% of physical Light damage, and increase the Attack chain by an additional 4 points
Soulmates


22100
2530
2400
Dual Finish MA
Attack Type
Bond Awakenable
Stats
22100
2530
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 50% and Frame OL bonuses charge an additional 3 points for all Dark units
Artes
Arte 1: 220% of damage to all enemies (2 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: 270% of damage to one enemy (4 hits)
BP: Increase attack power of all Dark party units by 15% (2 turns)
BP: Increase attack power of all Dark party units by 15% (2 turns)
Arte 3: 350% of damage to one enemy (8 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 680% of damage to one enemy (7 hits)
BP: Increase attack power of all Dark party units by 20% (1 turn)
OL Charge: 38 (avg. 3.21 turns)
BP: Increase attack power of all Dark party units by 20% (1 turn)
OL Charge: 38 (avg. 3.21 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (7 hits)
BP: Increase attack power of all Dark party units by 30% (1 turn)
BP: Increase attack power of all Dark party units by 30% (1 turn)
OL Charge: 70 (38 + 32, avg. 5.5 turns)
Partner: Milla
Finish MA: 750% of damage to one enemy (7 hits)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 3.71 turns)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 3.71 turns)
Dual EX Mystic Arte
Finish MA: 1400% of damage to one enemy (7 hits)
BP: Paralyze one enemy for 2 turns
BP: Paralyze one enemy for 2 turns
OL Charge: 85 (45 + 40, avg. 6.57 turns)
Co-op Skill
Dark Attack 6
195% of physical Dark damage
Soulmates



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