internals:fun-facts

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Fun Facts

Various things I found around, which probably don't matter and will never see the light of day, and it's also a lot of interpretation and guessing and not confirmed in any way, but it's funny to think about these.

  • “Hit [x] WONDERFULs” ACs are implemented. Will probably never be used though, because they would be literally impossible to clear in Autoplay. 1)
  • There are some values hinting at possible Live Multipliers (x2, x5 and x10). That was probably dropped in favour of Skip Tickets. 2)
  • There is some stuff hinting at an implementation of “negative crits” which score 50% less Voltage instead of 50% more. Wouldn't that be an interesting song/note/AC gimmick? Crits are bad instead of good? Hmmm 3)
  • The reason why you get 100 event points after every SBLSBL: Short for "SIFAS Big Live". A monthly co-op event where 20 players go for Group Goals and fight for MVP Titles.➔ Learn More live is that it was planned to make this value dependent on your individual Voltage rank (as in S/A/B/C/D, not the placement). It seems that this was dropped at some point, so now the database just sets the reward for every rank on every SBL song to a fixed 100. 4)
  • It is possible for the game to show a video file instead of the 2D/3D MV in the background of a Live. This has not been used yet, though. 5)

1) masterdata.db, table m_live_note_wave_setting
2) masterdata.db, table m_live_magnification
3) masterdata.db, table m_live_critical_effect
4) masterdata.db, table m_coop_solo_evaluation_point
5) masterdata.db, table m_live_movie

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internals/fun-facts.1601388899.txt.gz · Last modified: 2020/09/29 14:14 by Suyooo