26400
2120
2340
Hit MA
Defense Type
Bond Awakenable
Stats
26400
2120
2340
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 100% for all Water units
Artes
Arte 1: 110% of damage to one enemy (11 hits)
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: 140% of damage to all enemies (14 hits)
BP: Hit count increases by 8
BP: Hit count increases by 8
Arte 3: Increase defense power of all Water party units by 40%
BP: Increase defense power of all Water party units by 40% (current turn)
BP: Increase defense power of all Water party units by 40% (current turn)
Mystic Arte
Hit MA: 240% of damage to one enemy (65 hits)
BP: Increase attack power of all Water party units by 15% (1 turn)
OL Charge: 45 (avg. 2.63 turns)
BP: Increase attack power of all Water party units by 15% (1 turn)
OL Charge: 45 (avg. 2.63 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (120 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 90 (45 + 45, avg. 4.77 turns)
Co-op Skill
Double Guard 4
Reduce damage taken by your party from the boss' next 2 attacks by 60%
Soulmates



24500
2170
2700
Hit MA
Defense Type
Bond Awakenable
Stats
24500
2170
2700
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame Heal bonuses heal an additional 25% and the effect of Frame Defense bonuses increases by 60% for all Light units
Artes
Arte 1: 120% of damage to one enemy (12 hits)
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: Cleanse DEF debuffs on all party units
BP: Heal all Light party units for 25%
BP: Heal all Light party units for 25%
Arte 3: Increase defense power of all Light party units by 50%
BP: Increase defense power of this unit by 60% (1 turn)
BP: Increase defense power of this unit by 60% (1 turn)
Mystic Arte
Hit MA: 220% of damage to one enemy (70 hits)
BP: Increase attack power of all Light party units by 30% (current turn)
OL Charge: 40 (avg. 3.06 turns)
BP: Increase attack power of all Light party units by 30% (current turn)
OL Charge: 40 (avg. 3.06 turns)
EX Mystic Arte
Hit MA: 220% of damage to one enemy (130 hits)
BP: Increase attack power of all Light party units by 60% (current turn)
BP: Increase attack power of all Light party units by 60% (current turn)
OL Charge: 77 (40 + 37, avg. 5.44 turns)
Co-op Skill
Magical Defense Boost 5 + Luck Heal
Increase your party's magical defense power by 60% for 180 seconds, plus a 40% chance to heal your party by 30%
Soulmates



25400
2420
2510
Hit MA
Defense Type
Bond Awakenable
Stats
25400
2420
2510
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units gain 2000 Attack power
Artes
Arte 1: 220% of damage to one enemy (3 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 300% of damage to one enemy (4 hits)
BP: Decrease defense power of one enemy by 10% (1 turn)
BP: Decrease defense power of one enemy by 10% (1 turn)
Arte 3: 340% of damage to all enemies (10 hits)
BP: Increase attack power of all Dark party units by 70% (current turn)
BP: Increase attack power of all Dark party units by 70% (current turn)
Mystic Arte
Hit + Quick Charge MA: 300% of damage to one enemy (47 hits)
BP: Hit count increases by 10
OL Charge: 20 (avg. 2 turns)
BP: Hit count increases by 10
OL Charge: 20 (avg. 2 turns)
EX Mystic Arte
Hit + Quick Charge MA: 300% of damage to one enemy (100 hits)
BP: Increase attack power of all Dark party units by 30% (3 turns)
BP: Increase attack power of all Dark party units by 30% (3 turns)
OL Charge: 40 (20 + 20, avg. 3.51 turns)
Co-op Skill
Poison Guard 5
Guard your party against Poison status effects for 80 seconds
Soulmates



24000
2600
2610
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
24000
2600
2610
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
For every enemy alive, all Earth units gain 20% Attack power and 20% Defense power
Artes
Arte 1: 180% of damage to one enemy (6 hits)
BP: Increase defense power of all Earth party units by 25% (2 turns)
BP: Increase defense power of all Earth party units by 25% (2 turns)
Arte 2: 200% of damage to all enemies (4 hits)
BP: Increase attack power of all Earth party units by 25% (2 turns)
BP: Increase attack power of all Earth party units by 25% (2 turns)
Arte 3: 500% of damage to all enemies (13 hits)
BP: Increase attack power of all Earth party units by 100% (current turn)
BP: Increase attack power of all Earth party units by 100% (current turn)
Mystic Arte
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.12 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.12 turns)
EX Mystic Arte
Finish + Hit + AOE + Quick Charge MA: 700% of damage to all enemies (70 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 60 (40 + 20, avg. 4.43 turns)
Co-op Skill
Earth Attack 8 + Chain Plus
230% of physical Earth damage, and increase the Attack chain by an additional 8 points
Soulmates



21200
2670
2040
Finish MA
Attack Type
Bond Awakenable
Stats
21200
2670
2040
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 240% of damage to one enemy (2 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 400% of damage to one enemy (4 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: Increase attack power of this unit by 100%
BP: Increase attack power of this unit by 25% (current turn)
BP: Increase attack power of this unit by 25% (current turn)
Mystic Arte
Finish MA: 630% of damage to one enemy (7 hits)
BP: Increase attack power of this unit by 25% (2 turns)
OL Charge: 40 (avg. 4.01 turns)
BP: Increase attack power of this unit by 25% (2 turns)
OL Charge: 40 (avg. 4.01 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (7 hits)
BP: Increase attack power of this unit by 30% (3 turns)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 70 (40 + 30, avg. 6.64 turns)
Co-op Skill
High Wind Attack 4
260% of physical Wind damage
Soulmates


24700
2500
2230
Finish MA
Attack Type
Bond Awakenable
Stats
24700
2500
2230
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Fire units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 210% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 20% (2 turns)
BP: Increase attack power of this unit by 20% (2 turns)
Arte 2: 300% of damage to one enemy (3 hits)
BP: Increase attack power of all Fire party units by 20% (2 turns)
BP: Increase attack power of all Fire party units by 20% (2 turns)
Arte 3: 400% of damage to all enemies (1 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish MA: 740% of damage to one enemy (12 hits)
BP: Increase attack power of this unit by 50% (3 turns)
OL Charge: 42 (avg. 3.96 turns)
BP: Increase attack power of this unit by 50% (3 turns)
OL Charge: 42 (avg. 3.96 turns)
EX Mystic Arte
Finish MA: 1210% of damage to one enemy (12 hits)
BP: Increase attack power of this unit by 100% (2 turns)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 72 (42 + 30, avg. 6.43 turns)
Co-op Skill
Fire Attack 5
180% of physical Fire damage
Soulmates



25400
2100
2560
Hit + AOE + Fixed MA
Attack Type
Bond Awakenable
Stats
25400
2100
2560
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
For every enemy alive, all Earth units gain 25% Attack power
Artes
Arte 1: 170% of damage to all enemies (7 hits)
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: 140% of damage to all enemies (14 hits)
BP: Heal all Earth party units for 15%
BP: Heal all Earth party units for 15%
Arte 3: 200000 HP of damage to one enemy (20 hits)
BP: Deal an additional 100000HP of damage
BP: Deal an additional 100000HP of damage
Mystic Arte
Hit + AOE + Fixed MA: 120000 HP of damage to all enemies (50 hits)
BP: Hit count increases by 10
OL Charge: 37 (avg. 2.41 turns)
BP: Hit count increases by 10
OL Charge: 37 (avg. 2.41 turns)
EX Mystic Arte
Hit + AOE + Fixed MA: 120000 HP of damage to all enemies (110 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 77 (37 + 40, avg. 4.47 turns)
Co-op Skill
Fast Earth Attack 5 + Chain Plus
60% of physical Earth damage, and increase the Attack chain by an additional 5 points
Soulmates



24700
2370
2440
Finish + Hit + AOE MA
Defense Type
Bond Awakenable
Stats
24700
2370
2440
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
For every enemy alive, all Wind units gain 25% Defense power
Artes
Arte 1: 200% of damage to all enemies (4 hits)
BP: Increase defense power of all Wind party units by 10% (3 turns)
BP: Increase defense power of all Wind party units by 10% (3 turns)
Arte 2: 240% of damage to all enemies (6 hits)
BP: Heal all Wind party units for 15%
BP: Heal all Wind party units for 15%
Arte 3: 300% of damage to all enemies (12 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Hit + AOE MA: 350% of damage to all enemies (50 hits)
BP: Increase attack power of all Wind party units by 20% (1 turn)
OL Charge: 44 (avg. 3.36 turns)
BP: Increase attack power of all Wind party units by 20% (1 turn)
OL Charge: 44 (avg. 3.36 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 600% of damage to all enemies (90 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 77 (44 + 33, avg. 5.5 turns)
Co-op Skill
Physical Defense Boost 5
Increase your party's physical defense power by 60% for 180 seconds
Soulmates



28000
2300
2400
Hit MA
Attack Type
Bond Awakenable
Stats
28000
2300
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 60% and Frame OL bonuses charge an additional 3 points for all Dark units
Artes
Arte 1: 210% of damage to one enemy (7 hits)
BP: Heal all Dark party units for 15%
BP: Heal all Dark party units for 15%
Arte 2: 210% of damage to all enemies (14 hits)
BP: Decrease defense power of all enemies by 10% (current turn)
BP: Decrease defense power of all enemies by 10% (current turn)
Arte 3: Decrease defense power of one enemy by 20%
BP: Decrease defense power of one enemy by 20% (current turn)
BP: Decrease defense power of one enemy by 20% (current turn)
Mystic Arte
Hit MA: 400% of damage to one enemy (75 hits)
BP: Decrease defense power of one enemy by 10% (current turn)
OL Charge: 45 (avg. 3.25 turns)
BP: Decrease defense power of one enemy by 10% (current turn)
OL Charge: 45 (avg. 3.25 turns)
EX Mystic Arte
Hit MA: 400% of damage to one enemy (130 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 80 (45 + 35, avg. 5.39 turns)
Co-op Skill
Fast Dark Attack 6 + Chain Plus
75% of physical Dark damage, and increase the Attack chain by an additional 5 points
Soulmates



28600
2350
2400
Hit MA
Defense Type
Bond Awakenable
Stats
28600
2350
2400
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
At the start of the battle, all Light units gain 20 OL charge
Artes
Arte 1: 180% of damage to all enemies (6 hits)
BP: Heal all Light party units for 15%
BP: Heal all Light party units for 15%
Arte 2: 200% of damage to one enemy (11 hits)
BP: Cleanse DEF debuffs on all Light party units
BP: Cleanse DEF debuffs on all Light party units
Arte 3: 240% of damage to one enemy (10 hits)
BP: Increase attack power of all Light party units by 50% (2 turns)
BP: Increase attack power of all Light party units by 50% (2 turns)
Mystic Arte
Hit MA: 300% of damage to one enemy (81 hits)
BP: Increase defense power of all Light party units by 30% (3 turns)
OL Charge: 40 (avg. 2.88 turns)
BP: Increase defense power of all Light party units by 30% (3 turns)
OL Charge: 40 (avg. 2.88 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (150 hits)
BP: Increase attack power of all Light party units by 100% (current turn)
BP: Increase attack power of all Light party units by 100% (current turn)
OL Charge: 77 (40 + 37, avg. 5.08 turns)
Co-op Skill
Fast Appeal Target 8
Increase the boss' aggression towards your party
Soulmates



20400
2500
2500
Finish MA
Attack Type
Bond Awakenable
Stats
20400
2500
2500
+ 20 Bonus Levels
Co-op Type: Attack
Transformation
While the first OL bar is filled, change arte set and gain 500 Attack power and 500 Defense power
Artes
Arte 1: 180% of damage to one enemy (1 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 230% of damage to one enemy (4 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: 300% of damage to one enemy (2 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
While transformed
Arte 1: 200% of damage to one enemy (3 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 2: 230% of damage to all enemies (5 hits)
BP: Increase defense power of this unit by 80% (current turn)
BP: Increase defense power of this unit by 80% (current turn)
Arte 3: 300% of damage to all enemies (7 hits)
BP: Increase attack power of this unit by 80% (current turn)
BP: Increase attack power of this unit by 80% (current turn)
Mystic Arte
Finish MA: 660% of damage to one enemy (1 hits)
BP: Increase defense power of this unit by 20% (3 turns)
OL Charge: 45 (avg. 4.14 turns)
BP: Increase defense power of this unit by 20% (3 turns)
OL Charge: 45 (avg. 4.14 turns)
EX Mystic Arte
Finish MA: 1180% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 30% (3 turns)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 85 (45 + 40, avg. 7.13 turns)
Co-op Skill
Fast Wind Attack 5
60% of physical Wind damage
Soulmates



25200
2540
2240
Finish MA
Attack Type
Bond Awakenable
Stats
25200
2540
2240
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units at critical health (30% HP or less) gain 250% Attack power
Artes
Arte 1: 250% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 20% (1 turn)
BP: Increase attack power of this unit by 20% (1 turn)
Arte 2: 300% of damage to one enemy (7 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 500% of damage to all enemies (10 hits)
BP: Increase attack power of all Dark party units by 60% (1 turn)
BP: Increase attack power of all Dark party units by 60% (1 turn)
Mystic Arte
Finish MA: 630% of damage to one enemy (20 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.38 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.38 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (20 hits)
BP: Heal all Dark party units for 70%
BP: Heal all Dark party units for 70%
OL Charge: 75 (40 + 35, avg. 5.9 turns)
Co-op Skill
High Dark Attack 5 + Vital Pinch
275% of physical Dark damage, and deal additional damage if your party is at critical health (30% HP or less)
Soulmates



23700
2770
2360
Finish MA
Magic Type
Bond Awakenable
Stats
23700
2770
2360
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 70% and Frame OL bonuses charge an additional 4 points for all Wind units
Artes
Arte 1: 240% of damage to one enemy (3 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 400% of damage to one enemy (5 hits)
BP: Paralyze one enemy for the current turn
BP: Paralyze one enemy for the current turn
Arte 3: 410% of damage to all enemies (7 hits)
BP: Increase attack power of this unit by 60% (2 turns)
BP: Increase attack power of this unit by 60% (2 turns)
Mystic Arte
Finish MA: 800% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 40% (5 turns)
OL Charge: 40 (avg. 3.58 turns)
BP: Increase attack power of this unit by 40% (5 turns)
OL Charge: 40 (avg. 3.58 turns)
EX Mystic Arte
Finish MA: 1400% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 80% (3 turns)
BP: Increase attack power of this unit by 80% (3 turns)
OL Charge: 70 (40 + 30, avg. 5.88 turns)
Co-op Skill
Wind Shot 7
270% of magical Wind damage
Soulmates



24100
2700
2510
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
24100
2700
2510
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units in matching frames gain 30% Critical chance
Artes
Arte 1: 250% of damage to one enemy (4 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 300% of damage to one enemy (6 hits)
BP: Increase Critical damage of this unit by 20% for 3 turns
BP: Increase Critical damage of this unit by 20% for 3 turns
Arte 3: 500% of damage to one enemy (15 hits)
BP: Increase Critical damage of this Arte by 50%
BP: Increase Critical damage of this Arte by 50%
Mystic Arte
Finish MA: 550% of damage to one enemy (35 hits)
BP: Increase Critical damage of this unit by 25% for 1 turn
OL Charge: 40 (avg. 3.2 turns)
BP: Increase Critical damage of this unit by 25% for 1 turn
OL Charge: 40 (avg. 3.2 turns)
EX Mystic Arte
Finish + Hit MA: 1000% of damage to one enemy (60 hits)
BP: Increase attack power of this unit by 100% (2 turns)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 70 (40 + 30, avg. 5.23 turns)
Co-op Skill
Dark Attack 8
230% of physical Dark damage
Soulmates



23100
2500
2430
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
23100
2500
2430
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 100% for all Dark units
Artes
Arte 1: 210% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 10% (2 turns)
BP: Increase attack power of this unit by 10% (2 turns)
Arte 2: 300% of damage to one enemy (4 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 3: 500% of damage to all enemies (13 hits)
BP: Increase attack power of all Dark party units by 100% (current turn)
BP: Increase attack power of all Dark party units by 100% (current turn)
Mystic Arte
Mixed + Quick Charge MA: 360% of damage to one enemy (20 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 20 (avg. 2 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 20 (avg. 2 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 800% of damage to one enemy (44 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (20 + 20, avg. 3.51 turns)
Co-op Skill
Physical Attack Boost 5
Increase your party's physical attack power by 60% for 180 seconds
Soulmates



21100
2340
2350
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
21100
2340
2350
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Light units gain 600 Defense power
Artes
Arte 1: 150% of damage to one enemy (2 hits)
BP: Increase defense power of this unit by 10% (3 turns)
BP: Increase defense power of this unit by 10% (3 turns)
Arte 2: 180% of damage to one enemy (6 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 3: 160% of damage to all enemies (4 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Mystic Arte
Mixed MA: 460% of damage to one enemy (27 hits)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.65 turns)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.65 turns)
EX Mystic Arte
Finish + Hit MA: 750% of damage to one enemy (44 hits)
BP: Deal an additional 80% of damage
BP: Deal an additional 80% of damage
OL Charge: 73 (40 + 33, avg. 6.25 turns)
Co-op Skill
Light Attack 3 + Chain Plus
150% of physical Light damage, and increase the Attack chain by an additional 4 points
Soulmate

21600
2460
2430
Dual Finish MA
Attack Type
Bond Awakenable
Stats
21600
2460
2430
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Light units
Artes
Arte 1: 180% of damage to all enemies (5 hits)
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 2: 200% of damage to all enemies (3 hits)
BP: Increase attack power of this unit by 15% (3 turns)
BP: Increase attack power of this unit by 15% (3 turns)
Arte 3: 270% of damage to all enemies (3 hits)
BP: Increase attack power of all Light party units by 20% (1 turn)
BP: Increase attack power of all Light party units by 20% (1 turn)
Mystic Arte
Finish MA: 670% of damage to one enemy (20 hits)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 40 (avg. 3.6 turns)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 40 (avg. 3.6 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (20 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
OL Charge: 80 (40 + 40, avg. 6.7 turns)
Partner: Kohaku
Finish MA: 740% of damage to one enemy (17 hits)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 3.99 turns)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 3.99 turns)
Dual EX Mystic Arte
Finish MA: 1400% of damage to one enemy (17 hits)
BP: Increase attack power of this unit by 50% (1 turn)
BP: Increase attack power of this unit by 50% (1 turn)
OL Charge: 85 (45 + 40, avg. 7.09 turns)
Co-op Skill
Light Attack 5
180% of physical Light damage
Soulmates



25400
2550
2210
Dual Finish MA
Attack Type
Bond Awakenable
Stats
25400
2550
2210
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
At the end of every turn, all Dark units that were damaged in this turn gain 12% Attack power
Artes
Arte 1: 200% of damage to all enemies (3 hits)
BP: Heal this unit for 25%
BP: Heal this unit for 25%
Arte 2: 230% of damage to all enemies (7 hits)
BP: Increase defense power of all Dark party units by 20% (3 turns)
BP: Increase defense power of all Dark party units by 20% (3 turns)
Arte 3: 370% of damage to all enemies (6 hits)
BP: Increase attack power of this unit by 70% (1 turn)
BP: Increase attack power of this unit by 70% (1 turn)
Mystic Arte
Mixed + Quick Charge MA: 440% of damage to one enemy (14 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 20 (avg. 1.98 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 20 (avg. 1.98 turns)
EX Mystic Arte
Finish + Hit MA: 1140% of damage to one enemy (40 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 64 (20 + 44, avg. 5.24 turns)
Partner: Kohaku
Finish MA: 740% of damage to one enemy (20 hits)
BP: Increase attack power of all Dark party units by 20% (1 turn)
OL Charge: 44 (avg. 3.76 turns)
BP: Increase attack power of all Dark party units by 20% (1 turn)
OL Charge: 44 (avg. 3.76 turns)
Dual EX Mystic Arte
Finish MA: 1400% of damage to one enemy (20 hits)
BP: Increase attack power of all Dark party units by 40% (1 turn)
BP: Increase attack power of all Dark party units by 40% (1 turn)
OL Charge: 84 (44 + 40, avg. 6.72 turns)
Co-op Skill
High Dark Attack 6
300% of physical Dark damage
Soulmates



23200
2700
2300
Dual Finish MA
Attack Type
Bond Awakenable
Stats
23200
2700
2300
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 60% and the effect of Frame Defense bonuses by 60% for all Wind units
Artes
Arte 1: 200% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 20% (1 turn)
BP: Increase attack power of this unit by 20% (1 turn)
Arte 2: 300% of damage to all enemies (6 hits)
BP: Increase defense power of all Wind party units by 20% (1 turn)
BP: Increase defense power of all Wind party units by 20% (1 turn)
Arte 3: 450% of damage to one enemy (10 hits)
BP: Deal an additional 90% of damage
BP: Deal an additional 90% of damage
Mystic Arte
Finish MA: 700% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 50% (current turn)
OL Charge: 40 (avg. 3.24 turns)
BP: Increase defense power of this unit by 50% (current turn)
OL Charge: 40 (avg. 3.24 turns)
EX Mystic Arte
Finish MA: 1210% of damage to one enemy (7 hits)
BP: Increase attack power of all Wind party units by 40% (1 turn)
BP: Increase attack power of all Wind party units by 40% (1 turn)
OL Charge: 70 (40 + 30, avg. 5.29 turns)
Partner: Kohaku
Finish MA: 1000% of damage to one enemy (15 hits)
BP: Deal an additional 100% of damage
OL Charge: 59 (avg. 4.54 turns)
BP: Deal an additional 100% of damage
OL Charge: 59 (avg. 4.54 turns)
Dual EX Mystic Arte
Finish MA: 1410% of damage to one enemy (15 hits)
BP: Increase attack power of this unit by 150% (1 turn)
BP: Increase attack power of this unit by 150% (1 turn)
OL Charge: 90 (59 + 31, avg. 6.66 turns)
Co-op Skill
High Wind Attack 5 + Chain Plus
280% of physical Wind damage, and increase the Attack chain by an additional 5 points
Soulmates



23000
2600
2600
Dual Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
23000
2600
2600
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units in matching frames gain 40% Attack power and 40% Defense power
Artes
Arte 1: 210% of damage to all enemies (3 hits)
BP: Increase attack power of all Earth party units by 15% (3 turns)
BP: Increase attack power of all Earth party units by 15% (3 turns)
Arte 2: 340% of damage to one enemy (7 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 340% of damage to all enemies (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish + Hit MA: 500% of damage to one enemy (50 hits)
BP: Increase defense power of all Earth party units by 70% (1 turn)
OL Charge: 37 (avg. 3.24 turns)
BP: Increase defense power of all Earth party units by 70% (1 turn)
OL Charge: 37 (avg. 3.24 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 810% of damage to one enemy (81 hits)
BP: Cleanse DEF debuffs on all Earth party units
BP: Cleanse DEF debuffs on all Earth party units
OL Charge: 57 (37 + 20, avg. 4.72 turns)
Partner: Kohaku
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
BP: Deal an additional 75% of break gauge damage
OL Charge: 44 (avg. 3.76 turns)
BP: Deal an additional 75% of break gauge damage
OL Charge: 44 (avg. 3.76 turns)
Dual EX Mystic Arte
Finish + Hit + AOE + Quick Charge MA: 770% of damage to all enemies (77 hits)
BP: Increase attack power of all Earth party units by 70% (1 turn)
BP: Increase attack power of all Earth party units by 70% (1 turn)
OL Charge: 64 (44 + 20, avg. 5.24 turns)
Co-op Skill
Earth Attack 7 + Chain Plus
210% of physical Earth damage, and increase the Attack chain by an additional 5 points
Soulmates



24000
2830
2420
Finish MA
Attack Type
Bond Awakenable
Stats
24000
2830
2420
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 80% and Frame OL bonuses charge an additional 4 points for all Water units
Artes
Arte 1: 240% of damage to one enemy (4 hits)
BP: Decrease defense power of one enemy by 10% (current turn)
BP: Decrease defense power of one enemy by 10% (current turn)
Arte 2: 240% of damage to all enemies (4 hits)
BP: Increase attack power of all Water party units by 25% (2 turns)
BP: Increase attack power of all Water party units by 25% (2 turns)
Arte 3: 400% of damage to one enemy (4 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Mixed + Quick Charge MA: 400% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 30% (4 turns)
OL Charge: 10 (avg. 1 turn)
BP: Increase attack power of this unit by 30% (4 turns)
OL Charge: 10 (avg. 1 turn)
EX Mystic Arte
Finish MA: 1100% of damage to one enemy (4 hits)
BP: Increase attack power of all Water party units by 100% (current turn)
BP: Increase attack power of all Water party units by 100% (current turn)
OL Charge: 65 (10 + 55, avg. 5.5 turns)
Co-op Skill
Short Physical Attack Boost 7
Increase your party's physical attack power by 125% for 90 seconds
Soulmates



23500
2330
2320
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
23500
2330
2320
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Fire units in matching frames gain 20% Attack power and 20% Defense power
Artes
Arte 1: 200% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 30% (1 turn)
BP: Increase attack power of this unit by 30% (1 turn)
Arte 2: Heal all party units for 30%
BP: Heal an additional 5%
BP: Heal an additional 5%
Arte 3: 260% of damage to all enemies (5 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Mystic Arte
Finish + AOE MA: 500% of damage to all enemies (36 hits)
BP: Increase defense power of this unit by 20% (3 turns)
OL Charge: 40 (avg. 3.82 turns)
BP: Increase defense power of this unit by 20% (3 turns)
OL Charge: 40 (avg. 3.82 turns)
EX Mystic Arte
Finish + Hit + AOE + Quick Charge MA: 650% of damage to all enemies (50 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
OL Charge: 60 (40 + 20, avg. 5.48 turns)
Co-op Skill
Fast Fire Shot 5
85% of magical Fire damage
Soulmates



25000
2320
2230
Finish MA
Magic Type
Bond Awakenable
Stats
25000
2320
2230
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 40% and the effect of Frame Defense bonuses by 50% for all Wind units
Artes
Arte 1: 140% of damage to one enemy (8 hits)
BP: Deal an additional 80% of damage
BP: Deal an additional 80% of damage
Arte 2: 320% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 3: 270% of damage to all enemies (1 hits)
BP: Increase defense power of all party units by 15% (3 turns)
BP: Increase defense power of all party units by 15% (3 turns)
Mystic Arte
Finish MA: 680% of damage to one enemy (16 hits)
BP: Increase attack power of this unit by 20% (3 turns)
OL Charge: 40 (avg. 3.53 turns)
BP: Increase attack power of this unit by 20% (3 turns)
OL Charge: 40 (avg. 3.53 turns)
EX Mystic Arte
Finish MA: 1110% of damage to one enemy (16 hits)
BP: Paralyze one enemy for 2 turns
BP: Paralyze one enemy for 2 turns
OL Charge: 70 (40 + 30, avg. 5.8 turns)
Co-op Skill
High Wind Shot 5
395% of magical Wind damage
Soulmates



21100
2600
2440
Finish MA
Magic Type
Bond Awakenable
Stats
21100
2600
2440
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Every turn, all Light units gain 5% Attack power
Artes
Arte 1: 200% of damage to all enemies (4 hits)
BP: Increase attack power of all Light party units by 5% (10 turns)
BP: Increase attack power of all Light party units by 5% (10 turns)
Arte 2: 280% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 10% (5 turns)
BP: Increase attack power of this unit by 10% (5 turns)
Arte 3: 400% of damage to one enemy (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish MA: 660% of damage to one enemy (13 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.53 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.53 turns)
EX Mystic Arte
Finish MA: 1250% of damage to one enemy (13 hits)
BP: Deal an additional 80% of damage
BP: Deal an additional 80% of damage
OL Charge: 80 (40 + 40, avg. 6.56 turns)
Co-op Skill
Light Shot 5
230% of magical Light damage
Soulmates



24200
2500
2260
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
24200
2500
2260
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units in matching frames gain 50% Attack power
Artes
Arte 1: Heal all party units for 30%
BP: Heal an additional 5%
BP: Heal an additional 5%
Arte 2: 240% of damage to all enemies (4 hits)
BP: Heal all Earth party units for 15%
BP: Heal all Earth party units for 15%
Arte 3: 340% of damage to one enemy (9 hits)
BP: Heal this unit for 40%
BP: Heal this unit for 40%
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Increase attack power of all Earth party units by 20% (1 turn)
OL Charge: 40 (avg. 3.83 turns)
BP: Increase attack power of all Earth party units by 20% (1 turn)
OL Charge: 40 (avg. 3.83 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 770% of damage to one enemy (77 hits)
BP: Increase attack power of all Earth party units by 40% (1 turn)
BP: Increase attack power of all Earth party units by 40% (1 turn)
OL Charge: 60 (40 + 20, avg. 5.5 turns)
Co-op Skill
Earth Attack 5 + Luck Heal
180% of physical Earth damage, plus a 40% chance to heal your party by 30%
Soulmates



22200
2570
2560
Dual Finish + AOE MA
Magic Type
Bond Awakenable
Stats
22200
2570
2560
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 50% and the effect of Frame Defense bonuses by 60% for all Dark units
Artes
Arte 1: 180% of damage to all enemies (6 hits)
BP: Increase defense power of all Dark party units by 15% (3 turns)
BP: Increase defense power of all Dark party units by 15% (3 turns)
Arte 2: 280% of damage to all enemies (2 hits)
BP: Heal all Dark party units for 15%
BP: Heal all Dark party units for 15%
Arte 3: 380% of damage to one enemy (9 hits)
BP: Increase attack power of all Dark party units by 30% (2 turns)
BP: Increase attack power of all Dark party units by 30% (2 turns)
Mystic Arte
Hit + AOE MA: 300% of damage to all enemies (54 hits)
BP: Hit count increases by 7
OL Charge: 40 (avg. 3.36 turns)
BP: Hit count increases by 7
OL Charge: 40 (avg. 3.36 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 540% of damage to all enemies (95 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 70 (40 + 30, avg. 5.5 turns)
Partner: Shing
Finish + AOE MA: 630% of damage to all enemies (10 hits)
BP: Increase attack power of all Dark party units by 30% (1 turn)
OL Charge: 45 (avg. 3.71 turns)
BP: Increase attack power of all Dark party units by 30% (1 turn)
OL Charge: 45 (avg. 3.71 turns)
Dual EX Mystic Arte
Finish + AOE MA: 1000% of damage to all enemies (15 hits)
BP: Increase attack power of all Dark party units by 60% (1 turn)
BP: Increase attack power of all Dark party units by 60% (1 turn)
OL Charge: 83 (45 + 38, avg. 6.43 turns)
Co-op Skill
High Dark Shot 6
425% of magical Dark damage
Soulmates



24500
2750
2410
Dual Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
24500
2750
2410
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
At the start of the battle, all Wind units gain 20 OL charge
Artes
Arte 1: 200% of damage to all enemies (8 hits)
BP: Heal all Wind party units for 20%
BP: Heal all Wind party units for 20%
Arte 2: 260% of damage to all enemies (12 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 360% of damage to one enemy (16 hits)
BP: Increase attack power of all Wind party units by 50% (2 turns)
BP: Increase attack power of all Wind party units by 50% (2 turns)
Mystic Arte
Mixed MA: 400% of damage to one enemy (37 hits)
BP: Deal an additional 70% of damage
OL Charge: 40 (avg. 2.5 turns)
BP: Deal an additional 70% of damage
OL Charge: 40 (avg. 2.5 turns)
EX Mystic Arte
Finish + Hit MA: 840% of damage to one enemy (71 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 80 (40 + 40, avg. 4.5 turns)
Partner: Shing
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
BP: Deal an additional 100% of damage
OL Charge: 50 (avg. 3 turns)
BP: Deal an additional 100% of damage
OL Charge: 50 (avg. 3 turns)
Dual EX Mystic Arte
Finish + Hit + AOE MA: 850% of damage to all enemies (85 hits)
BP: Increase attack power of all Wind party units by 80% (1 turn)
BP: Increase attack power of all Wind party units by 80% (1 turn)
OL Charge: 100 (50 + 50, avg. 5.5 turns)
Co-op Skill
Wind Shot 8
290% of magical Wind damage
Soulmates



25100
2550
2610
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
25100
2550
2610
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units at full health gain 60% Attack power and 60% Defense power
Artes
Arte 1: 220% of damage to all enemies (10 hits)
BP: Heal all Wind party units for 15%
BP: Heal all Wind party units for 15%
Arte 2: Heal all party units for 30%
BP: Increase OL of this unit by 10
BP: Increase OL of this unit by 10
Arte 3: 300% of damage to all enemies (20 hits)
BP: Increase attack power of all Wind party units by 20% (2 turns)
BP: Increase attack power of all Wind party units by 20% (2 turns)
Mystic Arte
Hit + AOE MA: 400% of damage to all enemies (57 hits)
BP: Heal all Wind party units for 25%
OL Charge: 50 (avg. 3.06 turns)
BP: Heal all Wind party units for 25%
OL Charge: 50 (avg. 3.06 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 700% of damage to all enemies (100 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 100 (50 + 50, avg. 5.63 turns)
Co-op Skill
Fast Wind Attack 8 + Chain Plus
105% of physical Wind damage, and increase the Attack chain by an additional 8 points
Soulmates



21700
2450
2420
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
21700
2450
2420
+ 20 Bonus Levels
Co-op Type: Magic
Transformation
While the first OL bar is filled, change arte set and gain 500 Attack power and 500 Defense power
EX Skill
The effect of Frame Attack bonuses increases by 30% and Frame OL bonuses charge an additional 2 points for all Dark units
Artes
Arte 1: 160% of damage to one enemy (5 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 200% of damage to one enemy (7 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: 250% of damage to one enemy (14 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
While fused with Gardenia
Arte 1: 220% of damage to all enemies (7 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: 270% of damage to one enemy (10 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 3: 360% of damage to one enemy (18 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish MA: 540% of damage to one enemy (23 hits)
BP: Increase attack power of this unit by 20% (2 turns)
OL Charge: 45 (avg. 2.95 turns)
BP: Increase attack power of this unit by 20% (2 turns)
OL Charge: 45 (avg. 2.95 turns)
EX Mystic Arte
Finish + Hit MA: 1000% of damage to one enemy (40 hits)
BP: Increase attack power of this unit by 30% (2 turns)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 90 (45 + 45, avg. 5.17 turns)
Co-op Skill
Dark Shot 4 + Vital Pinch
205% of magical Dark damage, and deal additional damage if your party is at critical health (30% HP or less)
Soulmates



23400
2710
2410
Finish MA
Magic Type
Bond Awakenable
Stats
23400
2710
2410
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 70% and Frame OL bonuses charge an additional 4 points for all Fire units
Artes
Arte 1: 250% of damage to all enemies (3 hits)
BP: Increase attack power of this unit by 15% (5 turns)
BP: Increase attack power of this unit by 15% (5 turns)
Arte 2: 300% of damage to all enemies (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 500% of damage to one enemy (10 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 860% of damage to one enemy (20 hits)
BP: Increase attack power of this unit by 80% (1 turn)
OL Charge: 48 (avg. 4.04 turns)
BP: Increase attack power of this unit by 80% (1 turn)
OL Charge: 48 (avg. 4.04 turns)
EX Mystic Arte
Finish MA: 1400% of damage to one enemy (20 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 80 (48 + 32, avg. 6.4 turns)
Co-op Skill
High Fire Shot 7
460% of magical Fire damage
Soulmates



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