White Day 2021
Gacha: White Day
22900
2120
2290
Hit MA
Defense Type
(Bond) Awakenable
Stats
22900
2120
2290
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Increase defense power of this unit by 100%
Arte 2: 200% of damage to one enemy (15 hits)
Arte 3: Increase defense power of all Earth party units by 50%
Mystic Arte
Hit MA: 200% of damage to one enemy (65 hits)
OL Charge: 39 (avg. 2.67 turns)
OL Charge: 39 (avg. 2.67 turns)
Co-op Skill
High Appeal Target 7
Increase the boss' aggression towards your party
Awakening Partner
26100
2240
2610
Dual Hit MA
Defense Type
Bond Awakenable
Stats
26100
2240
2610
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame Heal bonuses heal an additional 30% and the effect of Frame Defense bonuses increases by 70% for all Earth units
Artes
Arte 1: Increase defense power of this unit by 100%
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: 200% of damage to one enemy (15 hits)
BP: Heal all Earth party units for 15%
BP: Heal all Earth party units for 15%
Arte 3: Increase defense power of all Earth party units by 50%
BP: Increase defense power of all Earth party units by 30% (current turn)
BP: Increase defense power of all Earth party units by 30% (current turn)
Mystic Arte
Hit MA: 200% of damage to one enemy (65 hits)
BP: Hit count increases by 10
OL Charge: 39 (avg. 2.67 turns)
BP: Hit count increases by 10
OL Charge: 39 (avg. 2.67 turns)
EX Mystic Arte
Hit MA: 200% of damage to one enemy (120 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 76 (39 + 37, avg. 4.72 turns)
Partner: Illia
Hit MA: 400% of damage to one enemy (77 hits)
BP: Increase defense power of this unit by 70% (current turn)
OL Charge: 45 (avg. 3 turns)
BP: Increase defense power of this unit by 70% (current turn)
OL Charge: 45 (avg. 3 turns)
Dual EX Mystic Arte
Hit MA: 400% of damage to one enemy (140 hits)
BP: Increase defense power of all Earth party units by 70% (1 turn)
BP: Increase defense power of all Earth party units by 70% (1 turn)
OL Charge: 90 (45 + 45, avg. 5.5 turns)
Co-op Skill
High Appeal Target 7
Increase the boss' aggression towards your party
Soulmates
Illia
+ATK, +DEF
Spada
OL on Quest Start
Ricardo
+ATK
18400
1520
1790
Hit MA
Defense Type
Stats
18400
1520
1790
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Decrease defense power of one enemy by 15%
Arte 2: Increase attack power of all Dark party units by 50%
Mystic Arte
Hit + Quick Charge MA: 210% of damage to one enemy (40 hits)
OL Charge: 14 (avg. 2.06 turns)
OL Charge: 14 (avg. 2.06 turns)
Co-op Skill
Protect 1
Cover 1 party slots in the target range behind yours for the boss' next 2 attacks
22200
2390
2100
Finish MA
Attack Type
(Bond) Awakenable
Stats
22200
2390
2100
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 240% of damage to one enemy (4 hits)
Arte 2: 310% of damage to one enemy (4 hits)
Arte 3: 440% of damage to all enemies (8 hits)
Mystic Arte
Finish MA: 680% of damage to one enemy (9 hits)
OL Charge: 40 (avg. 3.44 turns)
OL Charge: 40 (avg. 3.44 turns)
Co-op Skill
Wind Attack 6 + Luck Heal
195% of physical Wind damage, plus a 40% chance to heal your party by 30%
Awakening Partner
24500
2740
2270
Finish MA
Attack Type
Bond Awakenable
Stats
24500
2740
2270
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units at full health gain 90% Attack power
Artes
Arte 1: 240% of damage to one enemy (4 hits)
BP: Heal this unit for 25%
BP: Heal this unit for 25%
Arte 2: 310% of damage to one enemy (4 hits)
BP: Heal all Wind party units for 20%
BP: Heal all Wind party units for 20%
Arte 3: 440% of damage to all enemies (8 hits)
BP: Increase attack power of all Wind party units by 40% (3 turns)
BP: Increase attack power of all Wind party units by 40% (3 turns)
Mystic Arte
Finish MA: 680% of damage to one enemy (9 hits)
BP: Heal this unit for 50%
OL Charge: 40 (avg. 3.44 turns)
BP: Heal this unit for 50%
OL Charge: 40 (avg. 3.44 turns)
EX Mystic Arte
Finish MA: 1400% of damage to one enemy (9 hits)
BP: Increase attack power of all Wind party units by 70% (1 turn)
BP: Increase attack power of all Wind party units by 70% (1 turn)
OL Charge: 75 (40 + 35, avg. 6.01 turns)
Co-op Skill
Wind Attack 6 + Luck Heal
195% of physical Wind damage, plus a 40% chance to heal your party by 30%
Soulmates
Cheria
+Max HP
Sophie
+ATK, +DEF
Hubert
+DEF
22900
2190
2230
Hit MA
Magic Type
(Bond) Awakenable
Stats
22900
2190
2230
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to one enemy (8 hits)
Arte 2: Heal all party units for 30% and cure status effects on them
Arte 3: 300% of damage to all enemies (16 hits)
Mystic Arte
Hit MA: 440% of damage to one enemy (44 hits)
OL Charge: 40 (avg. 2.97 turns)
OL Charge: 40 (avg. 2.97 turns)
Co-op Skill
Water Shot 7
270% of magical Water damage
Awakening Partner
25400
2420
2500
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
25400
2420
2500
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units gain 2500 max HP
Artes
Arte 1: 210% of damage to one enemy (8 hits)
BP: Heal all Water party units for 15%
BP: Heal all Water party units for 15%
Arte 2: Heal all party units for 30% and cure status effects on them
BP: Increase attack power of all Water party units by 20% (2 turns)
BP: Increase attack power of all Water party units by 20% (2 turns)
Arte 3: 300% of damage to all enemies (16 hits)
BP: Increase defense power of all Water party units by 20% (2 turns)
BP: Increase defense power of all Water party units by 20% (2 turns)
Mystic Arte
Hit MA: 440% of damage to one enemy (44 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.97 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.97 turns)
EX Mystic Arte
Finish + Hit MA: 800% of damage to one enemy (80 hits)
BP: Increase attack power of all Water party units by 80% (current turn)
BP: Increase attack power of all Water party units by 80% (current turn)
OL Charge: 80 (40 + 40, avg. 5.44 turns)
Co-op Skill
Water Shot 7
270% of magical Water damage
Soulmates
Rose
+ATK, +DEF
Sorey
+ATK, +DEF, +Max HP
Lailah
+Max HP
Event: With Feelings That Can't Be Put Into Words
19500
1710
2190
Hit MA
Defense Type
Evolvable
Stats
19500
1710
2190
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 100% of damage to one enemy (6 hits)
Arte 2: 100% of damage to one enemy (12 hits)
Arte 3: 100% of damage to one enemy (18 hits)
Mystic Arte
Hit MA: 100% of damage to one enemy (54 hits)
OL Charge: 45 (avg. 2.96 turns)
OL Charge: 45 (avg. 2.96 turns)
Co-op Skill
Fast Guard 3
Reduce damage taken by your party from the boss' next attack by 36%
21000
1830
2360
Hit MA
Defense Type
Evolved
Stats
21000
1830
2360
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units gain 300 Defense power
Artes
Arte 1: 100% of damage to one enemy (6 hits)
Arte 2: 100% of damage to one enemy (12 hits)
Arte 3: 100% of damage to one enemy (18 hits)
Mystic Arte
Hit MA: 100% of damage to one enemy (54 hits)
OL Charge: 45 (avg. 2.96 turns)
OL Charge: 45 (avg. 2.96 turns)
EX Mystic Arte
Hit MA: 100% of damage to one enemy (80 hits)
OL Charge: 78 (45 + 33, avg. 4.76 turns)
Co-op Skill
Fast Guard 3
Reduce damage taken by your party from the boss' next attack by 36%
Roulette
17300
1560
1700
Magic Type
Stats
17300
1560
1700
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 100% of damage to one enemy (10 hits)
Arte 2: 150% of damage to one enemy (15 hits)
Arte 3: 200% of damage to all enemies (40 hits)
Co-op Skill
Fast Fire Shot 5
85% of magical Fire damage
20100
2140
1900
Finish MA
Attack Type
Evolvable
Stats
20100
2140
1900
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 175% of damage to all enemies (4 hits)
Arte 2: 250% of damage to one enemy (1 hits)
Arte 3: 250% of damage to all enemies (7 hits)
Mystic Arte
Finish MA: 630% of damage to one enemy (5 hits)
OL Charge: 40 (avg. 3.61 turns)
OL Charge: 40 (avg. 3.61 turns)
Co-op Skill
Dark Attack 4 + Chain Plus
165% of physical Dark damage, and increase the Attack chain by an additional 5 points
21300
2260
2010
Finish MA
Attack Type
Evolved
Stats
21300
2260
2010
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
For every enemy alive, all Dark units gain 10% Attack power
Artes
Arte 1: 175% of damage to all enemies (4 hits)
Arte 2: 250% of damage to one enemy (1 hits)
Arte 3: 250% of damage to all enemies (7 hits)
Mystic Arte
Finish MA: 630% of damage to one enemy (5 hits)
OL Charge: 40 (avg. 3.61 turns)
OL Charge: 40 (avg. 3.61 turns)
EX Mystic Arte
Finish MA: 900% of damage to one enemy (5 hits)
OL Charge: 70 (40 + 30, avg. 5.95 turns)
Co-op Skill
Dark Attack 4 + Chain Plus
165% of physical Dark damage, and increase the Attack chain by an additional 5 points