26600
2260
2230
Finish + Hit + AOE MA
Defense Type
Bond Awakenable
Stats
26600
2260
2230
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units at full health gain 70% Defense power
Artes
Arte 1: 170% of damage to all enemies (7 hits)
BP: Heal all Light party units for 15%
BP: Heal all Light party units for 15%
Arte 2: Heal all party units for 30%
BP: Increase defense power of all Light party units by 30% (current turn)
BP: Increase defense power of all Light party units by 30% (current turn)
Arte 3: 300% of damage to one enemy (6 hits)
BP: Hit count increases by 6
BP: Hit count increases by 6
Mystic Arte
AOE MA: 330% of damage to all enemies (34 hits)
BP: Increase defense power of all Light party units by 25% (current turn)
OL Charge: 40 (avg. 3.1 turns)
BP: Increase defense power of all Light party units by 25% (current turn)
OL Charge: 40 (avg. 3.1 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 680% of damage to all enemies (74 hits)
BP: Increase defense power of all Light party units by 50% (current turn)
BP: Increase defense power of all Light party units by 50% (current turn)
OL Charge: 70 (40 + 30, avg. 5.05 turns)
Co-op Skill
High Guard 4 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 85%, plus a 50% chance to heal your party by 40%
Soulmates



22900
1820
2330
Hit + AOE MA
Defense Type
(Bond) Awakenable
Stats
22900
1820
2330
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 50000 HP of damage to all enemies (14 hits)
Arte 2: Increase defense power of this unit by 100%
Arte 3: Increase defense power of all Wind party units by 50%
Mystic Arte
Hit + AOE MA: 210% of damage to all enemies (60 hits)
OL Charge: 40 (avg. 2.8 turns)
OL Charge: 40 (avg. 2.8 turns)
Co-op Skill
Magical Defense Boost 5
Increase your party's magical defense power by 60% for 180 seconds
Awakening Partner
26000
1900
2740
Hit + AOE MA
Defense Type
Bond Awakenable
Stats
26000
1900
2740
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame Heal bonuses heal an additional 25% and the effect of Frame Defense bonuses increases by 60% for all Wind units
Artes
Arte 1: 50000 HP of damage to all enemies (14 hits)
BP: Heal all Wind party units for 10%
BP: Heal all Wind party units for 10%
Arte 2: Increase defense power of this unit by 100%
BP: Heal all Wind party units for 20%
BP: Heal all Wind party units for 20%
Arte 3: Increase defense power of all Wind party units by 50%
BP: Heal all Wind party units for 30%
BP: Heal all Wind party units for 30%
Mystic Arte
Hit + AOE MA: 210% of damage to all enemies (60 hits)
BP: Hit count increases by 10
OL Charge: 40 (avg. 2.8 turns)
BP: Hit count increases by 10
OL Charge: 40 (avg. 2.8 turns)
EX Mystic Arte
Hit + AOE MA: 210% of damage to all enemies (111 hits)
BP: Hit count increases by 20
BP: Hit count increases by 20
OL Charge: 80 (40 + 40, avg. 5.1 turns)
Co-op Skill
Magical Defense Boost 5
Increase your party's magical defense power by 60% for 180 seconds
Soulmates



21800
2280
2280
Hit + AOE MA
Magic Type
(Bond) Awakenable
Stats
21800
2280
2280
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to all enemies (5 hits)
Arte 2: 380% of damage to one enemy (10 hits)
Arte 3: Cleanse ATK debuffs on all party units
Mystic Arte
Hit + AOE MA: 350% of damage to all enemies (50 hits)
OL Charge: 42 (avg. 3.5 turns)
OL Charge: 42 (avg. 3.5 turns)
Co-op Skill
Short Magical Attack Boost 4
Increase your party's magical attack power by 85% for 90 seconds
Awakening Partner
25900
2750
2750
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
25900
2750
2750
Co-op Type: Magic
EX Skill
For every enemy alive, all Water units gain 30% Attack power
Artes
Arte 1: 210% of damage to all enemies (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 380% of damage to one enemy (10 hits)
BP: Poison one enemy for the current turn
BP: Poison one enemy for the current turn
Arte 3: Cleanse ATK debuffs on all party units
BP: Increase attack power of all Water party units by 30% (2 turns)
BP: Increase attack power of all Water party units by 30% (2 turns)
Mystic Arte
Hit + AOE MA: 350% of damage to all enemies (50 hits)
BP: Increase attack power of all Water party units by 20% (5 turns)
OL Charge: 42 (avg. 3.5 turns)
BP: Increase attack power of all Water party units by 20% (5 turns)
OL Charge: 42 (avg. 3.5 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 600% of damage to all enemies (90 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 70 (42 + 28, avg. 5.5 turns)
Co-op Skill
Short Magical Attack Boost 4
Increase your party's magical attack power by 85% for 90 seconds
Soulmates



14900
1780
1480
Finish MA
Magic Type
Stats
14900
1780
1480
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (2 hits)
Arte 2: 280% of damage to one enemy (5 hits)
Mystic Arte
Finish MA: 540% of damage to one enemy (3 hits)
OL Charge: 35 (avg. 3.85 turns)
OL Charge: 35 (avg. 3.85 turns)
Co-op Skill
High Fire Shot 3
335% of magical Fire damage
23900
2080
2320
Hit MA
Defense Type
(Bond) Awakenable
Stats
23900
2080
2320
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 170% of damage to one enemy (7 hits)
Arte 2: Heal all party units for 35%
Arte 3: 240% of damage to all enemies (14 hits)
Mystic Arte
Hit MA: 260% of damage to one enemy (77 hits)
OL Charge: 40 (avg. 3.18 turns)
OL Charge: 40 (avg. 3.18 turns)
Co-op Skill
High Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 90%, plus a 50% chance to heal your party by 40%
Awakening Partner
27000
2200
2640
Hit MA
Defense Type
Bond Awakenable
Stats
27000
2200
2640
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
At the end of every turn, all Earth units that were damaged in this turn gain 6 OL charge
Artes
Arte 1: 170% of damage to one enemy (7 hits)
BP: Heal all Earth party units for 20%
BP: Heal all Earth party units for 20%
Arte 2: Heal all party units for 35%
BP: Increase defense power of all Earth party units by 20% (2 turns)
BP: Increase defense power of all Earth party units by 20% (2 turns)
Arte 3: 240% of damage to all enemies (14 hits)
BP: Increase attack power of all Earth party units by 30% (2 turns)
BP: Increase attack power of all Earth party units by 30% (2 turns)
Mystic Arte
Hit MA: 260% of damage to one enemy (77 hits)
BP: Increase attack power of all Earth party units by 30% (1 turn)
OL Charge: 40 (avg. 3.18 turns)
BP: Increase attack power of all Earth party units by 30% (1 turn)
OL Charge: 40 (avg. 3.18 turns)
EX Mystic Arte
Hit MA: 260% of damage to one enemy (140 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 74 (40 + 34, avg. 5.45 turns)
Co-op Skill
High Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 90%, plus a 50% chance to heal your party by 40%
Soulmates



23100
2250
2280
Hit MA
Defense Type
(Bond) Awakenable
Stats
23100
2250
2280
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 240% of damage to all enemies (6 hits)
Arte 2: 360% of damage to one enemy (6 hits)
Arte 3: 360% of damage to all enemies (7 hits)
Mystic Arte
Hit + Quick Charge MA: 240% of damage to one enemy (41 hits)
OL Charge: 20 (avg. 1.82 turns)
OL Charge: 20 (avg. 1.82 turns)
Co-op Skill
Fast Heal 6
Heal your party for 25%
Awakening Partner
26000
2470
2530
Finish + Hit MA
Defense Type
Bond Awakenable
Stats
26000
2470
2530
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Fire units are healed for 4000 HP
Artes
Arte 1: 240% of damage to all enemies (6 hits)
BP: Heal all Fire party units for 15%
BP: Heal all Fire party units for 15%
Arte 2: 360% of damage to one enemy (6 hits)
BP: Heal all Fire party units for 20%
BP: Heal all Fire party units for 20%
Arte 3: 360% of damage to all enemies (7 hits)
BP: Increase defense power of all Fire party units by 40% (3 turns)
BP: Increase defense power of all Fire party units by 40% (3 turns)
Mystic Arte
Hit + Quick Charge MA: 240% of damage to one enemy (41 hits)
BP: Increase defense power of this unit by 70% (current turn)
OL Charge: 20 (avg. 1.82 turns)
BP: Increase defense power of this unit by 70% (current turn)
OL Charge: 20 (avg. 1.82 turns)
EX Mystic Arte
Finish + Hit MA: 620% of damage to one enemy (115 hits)
BP: Increase attack power of all Fire party units by 70% (1 turn)
BP: Increase attack power of all Fire party units by 70% (1 turn)
OL Charge: 70 (20 + 50, avg. 5.11 turns)
Co-op Skill
Fast Heal 6
Heal your party for 25%
Soulmates



10400
970
1060
Magic Type
Stats
10400
970
1060
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (1 hits)
Co-op Skill
Earth Shot 1
150% of magical Earth damage
12700
1350
1420
Defense Type
Stats
12700
1350
1420
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 125% of damage to one enemy (6 hits)
Arte 2: 170% of damage to one enemy (1 hits)
Co-op Skill
Fast Guard 2
Reduce damage taken by your party from the boss' next attack by 33%
16100
1590
1600
Mixed MA
Magic Type
Stats
16100
1590
1600
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 120% of damage to one enemy (6 hits)
Arte 2: 100% of damage to one enemy (10 hits)
Mystic Arte
Mixed MA: 300% of damage to one enemy (30 hits)
OL Charge: 40 (avg. 3.73 turns)
OL Charge: 40 (avg. 3.73 turns)
Co-op Skill
Shot 3 + Drain
170% of magical damage, and heal your party for a fraction of the damage dealt
15100
1510
1490
Hit MA
Defense Type
Stats
15100
1510
1490
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 140% of damage to one enemy (5 hits)
Arte 2: 110% of damage to one enemy (8 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (40 hits)
OL Charge: 40 (avg. 3.81 turns)
OL Charge: 40 (avg. 3.81 turns)
Co-op Skill
High Earth Attack 3
240% of physical Earth damage
14300
1760
1530
Mixed MA
Defense Type
Stats
14300
1760
1530
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 200% of damage to one enemy (6 hits)
Arte 2: 200% of damage to one enemy (11 hits)
Mystic Arte
Mixed MA: 460% of damage to one enemy (20 hits)
OL Charge: 38 (avg. 3.42 turns)
OL Charge: 38 (avg. 3.42 turns)
Co-op Skill
Appeal Target 3
Increase the boss' aggression towards your party
15400
1430
1570
Hit MA
Magic Type
Stats
15400
1430
1570
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 120% of damage to one enemy (5 hits)
Arte 2: 160% of damage to one enemy (5 hits)
Mystic Arte
Hit MA: 180% of damage to one enemy (45 hits)
OL Charge: 35 (avg. 3.54 turns)
OL Charge: 35 (avg. 3.54 turns)
Co-op Skill
Water Shot 3
190% of magical Water damage
15000
1670
1620
Finish MA
Attack Type
Stats
15000
1670
1620
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (5 hits)
Arte 2: 250% of damage to all enemies (5 hits)
Mystic Arte
Finish MA: 570% of damage to one enemy (2 hits)
OL Charge: 40 (avg. 3.98 turns)
OL Charge: 40 (avg. 3.98 turns)
Co-op Skill
Dark Attack 3 + Chain Plus
150% of physical Dark damage, and increase the Attack chain by an additional 4 points
19500
1990
1980
Mixed MA
Magic Type
Evolvable
Stats
19500
1990
1980
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 190% of damage to one enemy (3 hits)
Arte 3: 250% of damage to all enemies (2 hits)
Mystic Arte
Mixed + Quick Charge MA: 350% of damage to one enemy (1 hits)
OL Charge: 20 (avg. 2.27 turns)
OL Charge: 20 (avg. 2.27 turns)
Co-op Skill
Dark Shot 4 + Vital Pinch
205% of magical Dark damage, and deal additional damage if your party is at critical health (30% HP or less)
21000
2150
2130
Finish MA
Magic Type
Evolved
Stats
21000
2150
2130
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 20% and the effect of Frame Defense bonuses by 25% for all Dark units
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 190% of damage to one enemy (3 hits)
Arte 3: 250% of damage to all enemies (2 hits)
Mystic Arte
Mixed + Quick Charge MA: 350% of damage to one enemy (1 hits)
OL Charge: 20 (avg. 2.27 turns)
OL Charge: 20 (avg. 2.27 turns)
EX Mystic Arte
Finish MA: 870% of damage to one enemy (1 hits)
OL Charge: 65 (20 + 45, avg. 6.25 turns)
Co-op Skill
Dark Shot 4 + Vital Pinch
205% of magical Dark damage, and deal additional damage if your party is at critical health (30% HP or less)
22900
2240
2250
Hit MA
Defense Type
(Bond) Awakenable
Stats
22900
2240
2250
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 260% of damage to one enemy (7 hits)
Arte 2: 280% of damage to all enemies (5 hits)
Arte 3: 380% of damage to all enemies (7 hits)
Mystic Arte
Hit + Quick Charge MA: 240% of damage to one enemy (41 hits)
OL Charge: 20 (avg. 1.82 turns)
OL Charge: 20 (avg. 1.82 turns)
Co-op Skill
Heal 5 + Luck Heal
Heal your party for 50%, plus a 40% chance to heal your party by 30%
Awakening Partner
25700
2460
2510
Finish + Hit MA
Defense Type
Bond Awakenable
Stats
25700
2460
2510
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Water units are healed for 3500 HP
Artes
Arte 1: 260% of damage to one enemy (7 hits)
BP: Heal all Water party units for 15%
BP: Heal all Water party units for 15%
Arte 2: 280% of damage to all enemies (5 hits)
BP: Heal all Water party units for 20%
BP: Heal all Water party units for 20%
Arte 3: 380% of damage to all enemies (7 hits)
BP: Cleanse ATK debuffs on all Water party units
BP: Cleanse ATK debuffs on all Water party units
Mystic Arte
Hit + Quick Charge MA: 240% of damage to one enemy (41 hits)
BP: Hit count increases by 10
OL Charge: 20 (avg. 1.82 turns)
BP: Hit count increases by 10
OL Charge: 20 (avg. 1.82 turns)
EX Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (115 hits)
BP: Increase attack power of all Water party units by 70% (1 turn)
BP: Increase attack power of all Water party units by 70% (1 turn)
OL Charge: 70 (20 + 50, avg. 5.11 turns)
Co-op Skill
Heal 5 + Luck Heal
Heal your party for 50%, plus a 40% chance to heal your party by 30%
Soulmates



21000
2020
2020
Finish + Hit MA
Magic Type
(Bond) Awakenable
Stats
21000
2020
2020
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 180% of damage to one enemy (4 hits)
Arte 2: 240% of damage to one enemy (5 hits)
Arte 3: 270% of damage to all enemies (8 hits)
Mystic Arte
Finish + Hit MA: 550% of damage to one enemy (60 hits)
OL Charge: 45 (avg. 3.69 turns)
OL Charge: 45 (avg. 3.69 turns)
Co-op Skill
Light Shot 4
210% of magical Light damage
Awakening Partner
23600
2270
2270
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
23600
2270
2270
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 70% and Frame OL bonuses charge an additional 2 points for all Light units
Artes
Arte 1: 180% of damage to one enemy (4 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 240% of damage to one enemy (5 hits)
BP: Increase attack power of all Light party units by 20% (1 turn)
BP: Increase attack power of all Light party units by 20% (1 turn)
Arte 3: 270% of damage to all enemies (8 hits)
BP: Increase attack power of all Light party units by 30% (1 turn)
BP: Increase attack power of all Light party units by 30% (1 turn)
Mystic Arte
Finish + Hit MA: 550% of damage to one enemy (60 hits)
BP: Hit count increases by 10
OL Charge: 45 (avg. 3.69 turns)
BP: Hit count increases by 10
OL Charge: 45 (avg. 3.69 turns)
EX Mystic Arte
Finish + Hit MA: 750% of damage to one enemy (80 hits)
BP: Increase attack power of all Light party units by 60% (current turn)
BP: Increase attack power of all Light party units by 60% (current turn)
OL Charge: 70 (45 + 25, avg. 5.46 turns)
Co-op Skill
Light Shot 4
210% of magical Light damage
Soulmates


13500
1330
1260
Attack Type
Stats
13500
1330
1260
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 170% of damage to one enemy (3 hits)
Arte 2: 150% of damage to one enemy (2 hits)
Co-op Skill
Fire Attack 2
135% of physical Fire damage
11800
1360
1310
Attack Type
Stats
11800
1360
1310
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 170% of damage to one enemy (1 hits)
Co-op Skill
High Earth Attack 2
220% of physical Earth damage
13900
1510
1540
Finish MA
Defense Type
Stats
13900
1510
1540
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 170% of damage to one enemy (3 hits)
Arte 2: 150% of damage to one enemy (6 hits)
Mystic Arte
Finish MA: 540% of damage to one enemy (10 hits)
OL Charge: 40 (avg. 4.31 turns)
OL Charge: 40 (avg. 4.31 turns)
Co-op Skill
Heal 2
Heal your party for 40%
18400
2120
1840
Finish MA
Attack Type
Stats
18400
2120
1840
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (5 hits)
Arte 2: 400% of damage to one enemy (4 hits)
Arte 3: Increase attack power of all party units by 20%
Mystic Arte
Finish MA: 660% of damage to one enemy (4 hits)
OL Charge: 40 (avg. 3.79 turns)
OL Charge: 40 (avg. 3.79 turns)
Co-op Skill
High Fire Attack 3
240% of physical Fire damage
26100
1800
1810
Finish MA
Attack Type
Evolvable
Stats
26100
1800
1810
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to one enemy (5 hits)
Arte 2: 340% of damage to one enemy (1 hits)
Arte 3: Increase attack power of all party units by 30%
Mystic Arte
Finish MA: 630% of damage to one enemy (20 hits)
OL Charge: 40 (avg. 3.95 turns)
OL Charge: 40 (avg. 3.95 turns)
Co-op Skill
High Light Attack 3 + Revenge
235% of physical Light damage, and deal additional damage based on the amount of other players' parties currently KO'd
26100
1950
1960
Finish MA
Attack Type
Evolved
Stats
26100
1950
1960
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Light units at full health gain 25% Attack power
Artes
Arte 1: 200% of damage to one enemy (5 hits)
Arte 2: 340% of damage to one enemy (1 hits)
Arte 3: Increase attack power of all party units by 30%
Mystic Arte
Finish MA: 630% of damage to one enemy (20 hits)
OL Charge: 40 (avg. 3.95 turns)
OL Charge: 40 (avg. 3.95 turns)
EX Mystic Arte
Finish MA: 860% of damage to one enemy (20 hits)
OL Charge: 69 (40 + 29, avg. 6.45 turns)
Co-op Skill
High Light Attack 3 + Revenge
235% of physical Light damage, and deal additional damage based on the amount of other players' parties currently KO'd
19900
2350
2200
Finish + AOE MA
Attack Type
(Bond) Awakenable
Stats
19900
2350
2200
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to all enemies (2 hits)
Arte 2: 240% of damage to all enemies (4 hits)
Arte 3: 360% of damage to all enemies (6 hits)
Mystic Arte
Finish + AOE MA: 550% of damage to all enemies (10 hits)
OL Charge: 40 (avg. 3.67 turns)
OL Charge: 40 (avg. 3.67 turns)
Co-op Skill
Light Attack 6 + Chain Plus
195% of physical Light damage, and increase the Attack chain by an additional 5 points
Awakening Partner
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