26100
2600
2880
Dual Finish + AOE MA
Defense Type
Bond Awakenable
Stats
26100
2600
2880
Co-op Type: Defense
EX Skill
All Earth units in matching frames gain 70% Attack power
Artes
Arte 1: 250% of damage to all enemies (5 hits)
BP: Increase attack power of all Earth party units by 10% (2 turns)
BP: Increase attack power of all Earth party units by 10% (2 turns)
Arte 2: Heal this unit for 70%
BP: Heal all Earth party units for 25%
BP: Heal all Earth party units for 25%
Arte 3: 400% of damage to one enemy (10 hits)
BP: Increase defense power of this unit by 70% (current turn)
BP: Increase defense power of this unit by 70% (current turn)
Mystic Arte
Mixed + Quick Charge MA: 310% of damage to one enemy (27 hits)
BP: Hit count increases by 8
OL Charge: 20 (avg. 1.93 turns)
BP: Hit count increases by 8
OL Charge: 20 (avg. 1.93 turns)
EX Mystic Arte
Finish + Hit MA: 700% of damage to one enemy (55 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 55 (20 + 35, avg. 4.43 turns)
Partner: Pascal
Finish + AOE MA: 650% of damage to all enemies (10 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 43 (avg. 3.57 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 43 (avg. 3.57 turns)
Dual EX Mystic Arte
Finish + AOE MA: 1000% of damage to all enemies (15 hits)
BP: Decrease defense power of all enemies by 20% (1 turn)
BP: Decrease defense power of all enemies by 20% (1 turn)
OL Charge: 83 (43 + 40, avg. 6.43 turns)
Co-op Skill
Fast Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 45%, plus a 25% chance to heal your party by 20%
Soulmates



16000
1880
1570
AOE MA
Attack Type
Stats
16000
1880
1570
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 180% of damage to all enemies (6 hits)
Arte 2: 240% of damage to all enemies (8 hits)
Mystic Arte
AOE MA: 400% of damage to all enemies (20 hits)
OL Charge: 37 (avg. 3.51 turns)
OL Charge: 37 (avg. 3.51 turns)
Co-op Skill
Fast Wind Attack 4 + Chain Plus
60% of physical Wind damage, and increase the Attack chain by an additional 5 points
25200
2010
2150
Hit MA
Defense Type
(Bond) Awakenable
Stats
25200
2010
2150
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Increase defense power of this unit by 120%
Arte 2: 150% of damage to all enemies (11 hits)
Arte 3: Decrease attack power of one enemy by 10%
Mystic Arte
Hit MA: 210% of damage to one enemy (70 hits)
OL Charge: 40 (avg. 3.26 turns)
OL Charge: 40 (avg. 3.26 turns)
Co-op Skill
High Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 90%, plus a 50% chance to heal your party by 40%
Awakening Partner
28500
2100
2500
Hit MA
Defense Type
Bond Awakenable
Stats
28500
2100
2500
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 70% and Frame OL bonuses charge an additional 4 points for all Light units
Artes
Arte 1: Increase defense power of this unit by 120%
BP: Heal all Light party units for 25%
BP: Heal all Light party units for 25%
Arte 2: 150% of damage to all enemies (11 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
Arte 3: Decrease attack power of one enemy by 10%
BP: Increase attack power of all Light party units by 25% (2 turns)
BP: Increase attack power of all Light party units by 25% (2 turns)
Mystic Arte
Hit MA: 210% of damage to one enemy (70 hits)
BP: Increase defense power of all Light party units by 60% (current turn)
OL Charge: 40 (avg. 2.55 turns)
BP: Increase defense power of all Light party units by 60% (current turn)
OL Charge: 40 (avg. 2.55 turns)
EX Mystic Arte
Hit MA: 210% of damage to one enemy (145 hits)
BP: Increase attack power of all Light party units by 60% (1 turn)
BP: Increase attack power of all Light party units by 60% (1 turn)
OL Charge: 80 (40 + 40, avg. 4.6 turns)
Co-op Skill
High Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 90%, plus a 50% chance to heal your party by 40%
Soulmates



20000
2030
2010
Mixed MA
Attack Type
Evolvable
Stats
20000
2030
2010
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 160% of damage to one enemy (3 hits)
Arte 2: 220% of damage to one enemy (6 hits)
Arte 3: 280% of damage to one enemy (9 hits)
Mystic Arte
Mixed MA: 430% of damage to one enemy (30 hits)
OL Charge: 40 (avg. 3.37 turns)
OL Charge: 40 (avg. 3.37 turns)
Co-op Skill
Fast Light Attack 4 + Chain Plus
60% of physical Light damage, and increase the Attack chain by an additional 5 points
21500
2190
2160
Finish + Hit MA
Attack Type
Evolved
Stats
21500
2190
2160
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 25% and Frame OL bonuses charge an additional 2 points for all Light units
Artes
Arte 1: 160% of damage to one enemy (3 hits)
Arte 2: 220% of damage to one enemy (6 hits)
Arte 3: 280% of damage to one enemy (9 hits)
Mystic Arte
Mixed MA: 430% of damage to one enemy (30 hits)
OL Charge: 40 (avg. 3.37 turns)
OL Charge: 40 (avg. 3.37 turns)
EX Mystic Arte
Finish + Hit MA: 640% of damage to one enemy (45 hits)
OL Charge: 69 (40 + 29, avg. 5.45 turns)
Co-op Skill
Fast Light Attack 4 + Chain Plus
60% of physical Light damage, and increase the Attack chain by an additional 5 points
20300
2600
2120
Finish MA
Attack Type
(Bond) Awakenable
Stats
20300
2600
2120
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 230% of damage to all enemies (4 hits)
Arte 2: 340% of damage to one enemy (5 hits)
Arte 3: 370% of damage to all enemies (18 hits)
Mystic Arte
Finish MA: 750% of damage to one enemy (24 hits)
OL Charge: 37 (avg. 2.89 turns)
OL Charge: 37 (avg. 2.89 turns)
Co-op Skill
High Wind Attack 8
360% of physical Wind damage
Awakening Partner
22700
2900
2330
Dual Finish MA
Attack Type
Bond Awakenable
Stats
22700
2900
2330
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units in matching frames gain 110% Attack power
Artes
Arte 1: 230% of damage to all enemies (4 hits)
BP: Increase attack power of this unit by 40% (2 turns)
BP: Increase attack power of this unit by 40% (2 turns)
Arte 2: 340% of damage to one enemy (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 370% of damage to all enemies (18 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 750% of damage to one enemy (24 hits)
BP: Increase attack power of all Wind party units by 30% (1 turn)
OL Charge: 37 (avg. 2.89 turns)
BP: Increase attack power of all Wind party units by 30% (1 turn)
OL Charge: 37 (avg. 2.89 turns)
EX Mystic Arte
Finish + Quick Charge MA: 1100% of damage to one enemy (24 hits)
BP: Increase attack power of all Wind party units by 50% (2 turns)
BP: Increase attack power of all Wind party units by 50% (2 turns)
OL Charge: 57 (37 + 20, avg. 4.18 turns)
Partner: Pascal
Finish MA: 900% of damage to one enemy (10 hits)
BP: Deal an additional 75% of break gauge damage
OL Charge: 48 (avg. 3.6 turns)
BP: Deal an additional 75% of break gauge damage
OL Charge: 48 (avg. 3.6 turns)
Dual EX Mystic Arte
Finish MA: 1400% of damage to one enemy (10 hits)
BP: Deal an additional 150% of damage
BP: Deal an additional 150% of damage
OL Charge: 90 (48 + 42, avg. 6.31 turns)
Co-op Skill
High Wind Attack 8
360% of physical Wind damage
Soulmates



20500
1910
2190
Hit MA
Attack Type
Evolvable
Stats
20500
1910
2190
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (5 hits)
Arte 2: 160% of damage to one enemy (8 hits)
Arte 3: 190% of damage to one enemy (13 hits)
Mystic Arte
Hit MA: 200% of damage to one enemy (59 hits)
OL Charge: 40 (avg. 2.96 turns)
OL Charge: 40 (avg. 2.96 turns)
Co-op Skill
Fast Earth Attack 5
60% of physical Earth damage
22000
2050
2350
Hit MA
Attack Type
Evolved
Stats
22000
2050
2350
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Defense bonuses increases by 60% for all Earth units
Artes
Arte 1: 150% of damage to one enemy (5 hits)
Arte 2: 160% of damage to one enemy (8 hits)
Arte 3: 190% of damage to one enemy (13 hits)
Mystic Arte
Hit MA: 200% of damage to one enemy (59 hits)
OL Charge: 40 (avg. 2.96 turns)
OL Charge: 40 (avg. 2.96 turns)
EX Mystic Arte
Hit MA: 200% of damage to one enemy (80 hits)
OL Charge: 65 (40 + 25, avg. 4.5 turns)
Co-op Skill
Fast Earth Attack 5
60% of physical Earth damage
12700
1380
1270
Magic Type
Stats
12700
1380
1270
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 145% of damage to one enemy (6 hits)
Co-op Skill
Short Magical Attack Boost 2
Increase your party's magical attack power by 65% for 90 seconds
17700
1770
2100
Finish MA
Attack Type
Evolvable
Stats
17700
1770
2100
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (13 hits)
Arte 2: Heal all party units for 50%
Arte 3: 120% of damage to one enemy (10 hits)
Mystic Arte
Finish MA: 510% of damage to one enemy (12 hits)
OL Charge: 35 (avg. 2.43 turns)
OL Charge: 35 (avg. 2.43 turns)
Co-op Skill
Fast Wind Attack 3
60% of physical Wind damage
18300
1830
2180
Finish MA
Attack Type
Evolved
Stats
18300
1830
2180
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units gain 300 Defense power
Artes
Arte 1: 120% of damage to one enemy (13 hits)
Arte 2: Heal all party units for 50%
Arte 3: 120% of damage to one enemy (10 hits)
Mystic Arte
Finish MA: 510% of damage to one enemy (12 hits)
OL Charge: 35 (avg. 2.43 turns)
OL Charge: 35 (avg. 2.43 turns)
EX Mystic Arte
Finish MA: 700% of damage to one enemy (18 hits)
OL Charge: 72 (35 + 37, avg. 4.48 turns)
Co-op Skill
Fast Wind Attack 3
60% of physical Wind damage
13100
1310
1350
Attack Type
Stats
13100
1310
1350
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 175% of damage to one enemy (6 hits)
Co-op Skill
Long Physical Attack Boost 1
Increase your party's physical attack power by 20% for 360 seconds
14900
2070
2130
Finish MA
Attack Type
Stats
14900
2070
2130
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to one enemy (6 hits)
Arte 2: 300% of damage to one enemy (4 hits)
Arte 3: 140% of damage to one enemy (8 hits)
Mystic Arte
Finish MA: 510% of damage to one enemy (12 hits)
OL Charge: 35 (avg. 2.9 turns)
OL Charge: 35 (avg. 2.9 turns)
Co-op Skill
Fast Fire Attack 3
60% of physical Fire damage
Subquests Available
18100
1730
1280
Mixed MA
Attack Type
Stats
18100
1730
1280
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (7 hits)
Arte 2: 5000 HP of damage to one enemy (5 hits)
Mystic Arte
Mixed MA: 480% of damage to one enemy (17 hits)
OL Charge: 38 (avg. 3.52 turns)
OL Charge: 38 (avg. 3.52 turns)
Co-op Skill
High Dark Attack 3
240% of physical Dark damage
17800
2250
1780
Finish MA
Magic Type
Stats
17800
2250
1780
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (1 hits)
Arte 2: 290% of damage to one enemy (7 hits)
Arte 3: Cure status effects on all party units
Mystic Arte
Finish MA: 660% of damage to one enemy (7 hits)
OL Charge: 44 (avg. 4.52 turns)
OL Charge: 44 (avg. 4.52 turns)
Co-op Skill
Magical Attack Boost 3
Increase your party's magical attack power by 45% for 180 seconds
16400
1630
1640
Hit + Fixed MA
Attack Type
Stats
16400
1630
1640
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 8000 HP of damage to one enemy (7 hits)
Arte 2: 12000 HP of damage to one enemy (10 hits)
Mystic Arte
Hit + Fixed MA: 18000 HP of damage to one enemy (50 hits)
OL Charge: 40 (avg. 3.59 turns)
OL Charge: 40 (avg. 3.59 turns)
Co-op Skill
Fast Water Attack 3
60% of physical Water damage
19900
1840
1920
Mixed MA
Defense Type
Evolvable
Stats
19900
1840
1920
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to one enemy (3 hits)
Arte 2: 180% of damage to one enemy (6 hits)
Arte 3: 200% of damage to one enemy (2 hits)
Mystic Arte
Mixed + Quick Charge MA: 200% of damage to one enemy (20 hits)
OL Charge: 20 (avg. 2.06 turns)
OL Charge: 20 (avg. 2.06 turns)
Co-op Skill
Guard 3
Reduce damage taken by your party from the boss' next attack by 55%
21400
1980
2070
Hit MA
Defense Type
Evolved
Stats
21400
1980
2070
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Wind units gain 80 Defense power
Artes
Arte 1: 130% of damage to one enemy (3 hits)
Arte 2: 180% of damage to one enemy (6 hits)
Arte 3: 200% of damage to one enemy (2 hits)
Mystic Arte
Mixed + Quick Charge MA: 200% of damage to one enemy (20 hits)
OL Charge: 20 (avg. 2.06 turns)
OL Charge: 20 (avg. 2.06 turns)
EX Mystic Arte
Hit MA: 450% of damage to one enemy (45 hits)
OL Charge: 60 (20 + 40, avg. 5.17 turns)
Co-op Skill
Guard 3
Reduce damage taken by your party from the boss' next attack by 55%
15700
1850
1620
Finish MA
Magic Type
Stats
15700
1850
1620
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 180% of damage to one enemy (10 hits)
Arte 2: 280% of damage to one enemy (10 hits)
Mystic Arte
Finish MA: 540% of damage to one enemy (8 hits)
OL Charge: 35 (avg. 3 turns)
OL Charge: 35 (avg. 3 turns)
Co-op Skill
Light Shot 4
210% of magical Light damage
23300
2100
2120
Hit MA
Defense Type
(Bond) Awakenable
Stats
23300
2100
2120
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 170% of damage to one enemy (10 hits)
Arte 2: 270% of damage to one enemy (14 hits)
Arte 3: Heal all party units for 50%
Mystic Arte
Hit MA: 360% of damage to one enemy (70 hits)
OL Charge: 45 (avg. 2.82 turns)
OL Charge: 45 (avg. 2.82 turns)
Co-op Skill
High Guard 5
Reduce damage taken by your party from the boss' next attack by 90%
Awakening Partner
26400
2320
2340
Hit MA
Defense Type
Bond Awakenable
Stats
26400
2320
2340
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
At the end of every turn, all Dark units that were damaged in this turn gain 5 OL charge
Artes
Arte 1: 170% of damage to one enemy (10 hits)
BP: Increase attack power of all Dark party units by 10% (2 turns)
BP: Increase attack power of all Dark party units by 10% (2 turns)
Arte 2: 270% of damage to one enemy (14 hits)
BP: Heal all Dark party units for 15%
BP: Heal all Dark party units for 15%
Arte 3: Heal all party units for 50%
BP: Increase defense power of all Dark party units by 100% (current turn)
BP: Increase defense power of all Dark party units by 100% (current turn)
Mystic Arte
Hit MA: 360% of damage to one enemy (70 hits)
BP: Increase attack power of all Dark party units by 25% (current turn)
OL Charge: 45 (avg. 2.82 turns)
BP: Increase attack power of all Dark party units by 25% (current turn)
OL Charge: 45 (avg. 2.82 turns)
EX Mystic Arte
Hit MA: 360% of damage to one enemy (130 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 85 (45 + 40, avg. 4.88 turns)
Co-op Skill
High Guard 5
Reduce damage taken by your party from the boss' next attack by 90%
Soulmates



21200
2350
2140
Finish + AOE MA
Magic Type
(Bond) Awakenable
Stats
21200
2350
2140
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to all enemies (4 hits)
Arte 2: 300% of damage to all enemies (4 hits)
Arte 3: 500% of damage to all enemies (20 hits)
Mystic Arte
Finish + AOE MA: 600% of damage to all enemies (10 hits)
OL Charge: 45 (avg. 3.58 turns)
OL Charge: 45 (avg. 3.58 turns)
Co-op Skill
Earth Shot 7
270% of magical Earth damage
Awakening Partner
23400
2610
2410
Finish + AOE MA
Magic Type
Bond Awakenable
Stats
23400
2610
2410
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
For every enemy alive, all Earth units gain 30% Attack power
Artes
Arte 1: 200% of damage to all enemies (4 hits)
BP: Increase attack power of this unit by 15% (5 turns)
BP: Increase attack power of this unit by 15% (5 turns)
Arte 2: 300% of damage to all enemies (4 hits)
BP: Increase attack power of all Earth party units by 20% (2 turns)
BP: Increase attack power of all Earth party units by 20% (2 turns)
Arte 3: 500% of damage to all enemies (20 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish + AOE MA: 600% of damage to all enemies (10 hits)
BP: Increase attack power of all Earth party units by 25% (3 turns)
OL Charge: 45 (avg. 3.58 turns)
BP: Increase attack power of all Earth party units by 25% (3 turns)
OL Charge: 45 (avg. 3.58 turns)
EX Mystic Arte
Finish + AOE MA: 920% of damage to all enemies (10 hits)
BP: Deal an additional 80% of damage
BP: Deal an additional 80% of damage
OL Charge: 77 (45 + 32, avg. 5.77 turns)
Co-op Skill
Earth Shot 7
270% of magical Earth damage
Soulmates



12300
1290
1390
Defense Type
Stats
12300
1290
1390
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (1 hits)
Arte 2: 145% of damage to one enemy (4 hits)
Co-op Skill
High Guard 1
Reduce damage taken by your party from the boss' next attack by 70%
15500
1500
1690
Heal MA
Defense Type
Stats
15500
1500
1690
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 25%
Arte 2: Heal all party units for 25%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 33 (avg. 4.17 turns)
OL Charge: 33 (avg. 4.17 turns)
Co-op Skill
Magical Defense Boost 2
Increase your party's magical defense power by 40% for 180 seconds
14300
1630
1570
Heal MA
Magic Type
Stats
14300
1630
1570
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 170% of damage to one enemy (2 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 33 (avg. 3.8 turns)
OL Charge: 33 (avg. 3.8 turns)
Co-op Skill
High Water Shot 3
335% of magical Water damage
Subquests Available
12200
1450
1210
Magic Type
Stats
12200
1450
1210
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 145% of damage to one enemy (4 hits)
Arte 2: 145% of damage to one enemy (4 hits)
Co-op Skill
Light Shot 2 + HP Lost
190% of magical Light damage, sacrificing 30% of your party's HP
18800
1870
1930
Heal MA
Defense Type
Stats
18800
1870
1930
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (1 hits)
Arte 2: 120% of damage to one enemy (8 hits)
Arte 3: 200% of damage to one enemy (1 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 3.52 turns)
OL Charge: 35 (avg. 3.52 turns)
Co-op Skill
Magical Defense Boost 2
Increase your party's magical defense power by 40% for 180 seconds
Subquests Available
In-Game Character ID
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