18200
1420
1400
Heal MA
Magic Type
Stats
18200
1420
1400
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 140% of damage to one enemy (5 hits)
Arte 2: Heal all party units for 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 34 (avg. 3.74 turns)
OL Charge: 34 (avg. 3.74 turns)
Co-op Skill
Long Magical Attack Boost 2
Increase your party's magical attack power by 25% for 360 seconds
18300
1710
2210
Heal MA
Defense Type
Stats
18300
1710
2210
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 140% of damage to one enemy (15 hits)
Arte 2: 115% of damage to one enemy (6 hits)
Arte 3: Heal all party units for 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 34 (avg. 2.86 turns)
OL Charge: 34 (avg. 2.86 turns)
Co-op Skill
Fast Heal 2
Heal your party for 20%
Subquests Available
18900
1870
2140
Heal MA
Defense Type
Stats
18900
1870
2140
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 140% of damage to one enemy (5 hits)
Arte 2: Increase defense power of all party units by 20%
Arte 3: 120% of damage to one enemy (15 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 34 (avg. 2.97 turns)
OL Charge: 34 (avg. 2.97 turns)
Co-op Skill
Fast Appeal Target 3
Increase the boss' aggression towards your party
Subquests Available
14700
1390
1740
Heal MA
Defense Type
Stats
14700
1390
1740
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 120% of damage to one enemy (5 hits)
Arte 2: Heal all party units for 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 3.83 turns)
OL Charge: 35 (avg. 3.83 turns)
Co-op Skill
Heal 2
Heal your party for 40%
16300
2100
2090
Heal MA
Magic Type
Stats
16300
2100
2090
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 400% of damage to one enemy (1 hits)
Arte 2: Increase attack power of this unit by 50%
Arte 3: 100% of damage to one enemy (15 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 37 (avg. 3.34 turns)
OL Charge: 37 (avg. 3.34 turns)
Co-op Skill
Fast Earth Shot 4
85% of magical Earth damage
15600
1560
1540
Heal MA
Defense Type
Stats
15600
1560
1540
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 100% of damage to one enemy (6 hits)
Arte 2: 130% of damage to one enemy (4 hits)
Mystic Arte
Heal MA: Heal all party units for 55%
OL Charge: 36 (avg. 3.55 turns)
OL Charge: 36 (avg. 3.55 turns)
Co-op Skill
Appeal Target 2
Increase the boss' aggression towards your party
23200
1260
2300
Heal MA
Defense Type
Stats
23200
1260
2300
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Increase defense power of all party units by 30%
Arte 2: 130% of damage to one enemy (6 hits)
Arte 3: 110% of damage to one enemy (12 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 43 (avg. 3.49 turns)
OL Charge: 43 (avg. 3.49 turns)
Co-op Skill
Double Guard 3
Reduce damage taken by your party from the boss' next 2 attacks by 55%
22000
1810
2030
Heal MA
Defense Type
(Bond) Awakenable
Stats
22000
1810
2030
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 140% of damage to one enemy (2 hits)
Arte 2: 160% of damage to one enemy (2 hits)
Arte 3: Heal all party units for 30%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 16 (avg. 2.02 turns)
OL Charge: 16 (avg. 2.02 turns)
Co-op Skill
High Appeal Target 4
Increase the boss' aggression towards your party
Awakening Partner
24100
2120
2430
Heal MA
Defense Type
Bond Awakenable
Stats
24100
2120
2430
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Fire units gain 5% Defense power
Artes
Arte 1: 140% of damage to one enemy (2 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 2: 160% of damage to one enemy (2 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 3: Heal all party units for 30%
BP: Increase defense power of this unit by 10% (2 turns)
BP: Increase defense power of this unit by 10% (2 turns)
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal an additional 5%
OL Charge: 16 (avg. 2.02 turns)
BP: Heal an additional 5%
OL Charge: 16 (avg. 2.02 turns)
EX Mystic Arte
Heal MA: Heal all party units for 80%
BP: Increase defense power of all party units by 10% (3 turns)
BP: Increase defense power of all party units by 10% (3 turns)
OL Charge: 47 (16 + 31, avg. 4.98 turns)
Co-op Skill
High Appeal Target 4
Increase the boss' aggression towards your party
Soulmates


21200
1830
1820
Heal MA
Defense Type
Stats
21200
1830
1820
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 120% of damage to one enemy (3 hits)
Arte 2: 120% of damage to one enemy (5 hits)
Arte 3: Heal all party units for 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 45 (avg. 4.63 turns)
OL Charge: 45 (avg. 4.63 turns)
Co-op Skill
Fast Heal 2
Heal your party for 20%
21900
1930
1940
Heal MA
Defense Type
(Bond) Awakenable
Stats
21900
1930
1940
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: Increase defense power of this unit by 100%
Arte 3: 20000 HP of damage to one enemy (10 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 40 (avg. 3.83 turns)
OL Charge: 40 (avg. 3.83 turns)
Co-op Skill
Poison Guard 3
Guard your party against Poison status effects for 40 seconds
Awakening Partner
26000
2070
2110
Heal MA
Defense Type
Bond Awakenable
Stats
26000
2070
2110
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units gain 600 Defense power
Artes
Arte 1: Heal all party units for 30%
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 2: Increase defense power of this unit by 100%
BP: Increase Defense power by an additional 10%
BP: Increase Defense power by an additional 10%
Arte 3: 20000 HP of damage to one enemy (10 hits)
BP: Deal an additional 10000HP of damage
BP: Deal an additional 10000HP of damage
Mystic Arte
Heal MA: Heal all party units for 65%
BP: Cure status effects on this unit
OL Charge: 40 (avg. 3.83 turns)
BP: Cure status effects on this unit
OL Charge: 40 (avg. 3.83 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 85%
BP: Increase defense power of this unit by 20% (2 turns)
BP: Increase defense power of this unit by 20% (2 turns)
OL Charge: 50 (40 + 10, avg. 4.67 turns)
Co-op Skill
Poison Guard 3
Guard your party against Poison status effects for 40 seconds
Soulmates


21100
1840
2110
Heal MA
Defense Type
(Bond) Awakenable
Stats
21100
1840
2110
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 100% of damage to one enemy (8 hits)
Arte 2: Heal all party units for 30%
Arte 3: Increase defense power of all party units by 25%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 2.14 turns)
OL Charge: 20 (avg. 2.14 turns)
Co-op Skill
Fast Heal 3 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
Awakening Partner
24100
2070
2410
Heal MA
Defense Type
Bond Awakenable
Stats
24100
2070
2410
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units at full health gain 50% Attack power
Artes
Arte 1: 100% of damage to one enemy (8 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 2: Heal all party units for 30%
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 3: Increase defense power of all party units by 25%
BP: Increase defense power of this unit by 10% (3 turns)
BP: Increase defense power of this unit by 10% (3 turns)
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal this unit for 10%
OL Charge: 20 (avg. 2.14 turns)
BP: Heal this unit for 10%
OL Charge: 20 (avg. 2.14 turns)
EX Mystic Arte
Heal MA: Heal all party units for 100%
BP: Increase attack power of all party units by 20% (1 turn)
BP: Increase attack power of all party units by 20% (1 turn)
OL Charge: 73 (20 + 53, avg. 6.48 turns)
Co-op Skill
Fast Heal 3 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
Soulmates


19100
1920
1920
Heal MA
Attack Type
Stats
19100
1920
1920
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 140% of damage to one enemy (2 hits)
Arte 2: 130% of damage to one enemy (4 hits)
Arte 3: Heal all party units for 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 50 (avg. 5.09 turns)
OL Charge: 50 (avg. 5.09 turns)
Co-op Skill
Fast Dark Attack 3
60% of physical Dark damage
21400
1930
2080
Heal MA
Defense Type
(Bond) Awakenable
Stats
21400
1930
2080
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 20%
Arte 2: Heal all party units for 35%
Arte 3: 180% of damage to one enemy (13 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 43 (avg. 3.53 turns)
OL Charge: 43 (avg. 3.53 turns)
Co-op Skill
High Heal 3 + Luck Heal
Heal your party for 60%, plus a 50% chance to heal your party by 40%
Awakening Partner
24500
2050
2400
Heal MA
Defense Type
Bond Awakenable
Stats
24500
2050
2400
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
At the end of every turn, all Earth units that were damaged in this turn gain 10% Attack power
Artes
Arte 1: Heal all party units for 20%
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 2: Heal all party units for 35%
BP: Increase defense power of this unit by 5% (5 turns)
BP: Increase defense power of this unit by 5% (5 turns)
Arte 3: 180% of damage to one enemy (13 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Mystic Arte
Heal MA: Heal all party units for 65%
BP: Heal this unit for 15%
OL Charge: 43 (avg. 3.37 turns)
BP: Heal this unit for 15%
OL Charge: 43 (avg. 3.37 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 85%
BP: Increase defense power of all party units by 25% (current turn)
BP: Increase defense power of all party units by 25% (current turn)
OL Charge: 63 (43 + 20, avg. 4.7 turns)
Co-op Skill
High Heal 3 + Luck Heal
Heal your party for 60%, plus a 50% chance to heal your party by 40%
Soulmates


16800
1470
1530
Heal MA
Magic Type
Stats
16800
1470
1530
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 110% of damage to one enemy (3 hits)
Arte 2: 140% of damage to one enemy (5 hits)
Mystic Arte
Heal MA: Heal all party units for 45%
OL Charge: 35 (avg. 3.71 turns)
OL Charge: 35 (avg. 3.71 turns)
Co-op Skill
Fast Water Shot 3
85% of magical Water damage
16700
1390
1580
Heal MA
Defense Type
Stats
16700
1390
1580
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 180% of damage to one enemy (3 hits)
Arte 2: 220% of damage to one enemy (2 hits)
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 3.9 turns)
OL Charge: 35 (avg. 3.9 turns)
Co-op Skill
Fast Guard 2
Reduce damage taken by your party from the boss' next attack by 33%
21400
1830
2150
Heal MA
Defense Type
(Bond) Awakenable
Stats
21400
1830
2150
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 180% of damage to all enemies (6 hits)
Arte 2: Heal all party units for 30%
Arte 3: Increase attack power of all Water party units by 40%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 2.25 turns)
OL Charge: 20 (avg. 2.25 turns)
Co-op Skill
High Heal 4
Heal your party for 65%
Awakening Partner
24700
2010
2520
Heal MA
Defense Type
Bond Awakenable
Stats
24700
2010
2520
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Attack bonuses increases by 40% and Frame OL bonuses charge an additional 3 points for all Water units
Artes
Arte 1: 180% of damage to all enemies (6 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Arte 2: Heal all party units for 30%
BP: Increase attack power of all party units by 10% (2 turns)
BP: Increase attack power of all party units by 10% (2 turns)
Arte 3: Increase attack power of all Water party units by 40%
BP: Heal all party units for 15%
BP: Heal all party units for 15%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal this unit for 20%
OL Charge: 20 (avg. 2.09 turns)
BP: Heal this unit for 20%
OL Charge: 20 (avg. 2.09 turns)
EX Mystic Arte
Heal MA: Heal all party units for 65%
BP: Heal an additional 10%
BP: Heal an additional 10%
OL Charge: 50 (20 + 30, avg. 4.47 turns)
Co-op Skill
High Heal 4
Heal your party for 65%
Soulmates



21400
2130
2040
Hit MA
Magic Type
(Bond) Awakenable
Stats
21400
2130
2040
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to all enemies (4 hits)
Arte 2: Increase attack power of all Light party units by 50%
Arte 3: 300% of damage to one enemy (10 hits)
Mystic Arte
Hit MA: 400% of damage to one enemy (60 hits)
OL Charge: 40 (avg. 3.49 turns)
OL Charge: 40 (avg. 3.49 turns)
Co-op Skill
High Light Shot 5
395% of magical Light damage
Awakening Partner
24300
2420
2220
Hit MA
Magic Type
Bond Awakenable
Stats
24300
2420
2220
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Light units
Artes
Arte 1: 200% of damage to all enemies (4 hits)
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: Increase attack power of all Light party units by 50%
BP: Increase attack power of all Light party units by 25% (current turn)
BP: Increase attack power of all Light party units by 25% (current turn)
Arte 3: 300% of damage to one enemy (10 hits)
BP: Increase attack power of this unit by 25% (1 turn)
BP: Increase attack power of this unit by 25% (1 turn)
Mystic Arte
Hit MA: 400% of damage to one enemy (60 hits)
BP: Deal an additional 100% of damage
OL Charge: 40 (avg. 3.49 turns)
BP: Deal an additional 100% of damage
OL Charge: 40 (avg. 3.49 turns)
EX Mystic Arte
Hit MA: 400% of damage to one enemy (125 hits)
BP: Increase attack power of all Light party units by 25% (1 turn)
BP: Increase attack power of all Light party units by 25% (1 turn)
OL Charge: 70 (40 + 30, avg. 5.72 turns)
Co-op Skill
High Light Shot 5
395% of magical Light damage
Soulmates



22600
1900
2290
Heal MA
Defense Type
(Bond) Awakenable
Stats
22600
1900
2290
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 180% of damage to all enemies (10 hits)
Arte 2: Heal all party units for 30%
Arte 3: Increase attack power of all Wind party units by 40%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 1.93 turns)
OL Charge: 20 (avg. 1.93 turns)
Co-op Skill
Fast Heal 3 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
Awakening Partner
26000
2060
2540
Heal MA
Defense Type
Bond Awakenable
Stats
26000
2060
2540
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units gain 1500 max HP
Artes
Arte 1: 180% of damage to all enemies (10 hits)
BP: Increase attack power of all Wind party units by 20% (current turn)
BP: Increase attack power of all Wind party units by 20% (current turn)
Arte 2: Heal all party units for 30%
BP: Cure status effects on all Wind party units
BP: Cure status effects on all Wind party units
Arte 3: Increase attack power of all Wind party units by 40%
BP: Increase defense power of all Wind party units by 40% (2 turns)
BP: Increase defense power of all Wind party units by 40% (2 turns)
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal an additional 5%
OL Charge: 20 (avg. 1.93 turns)
BP: Heal an additional 5%
OL Charge: 20 (avg. 1.93 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 65%
BP: Increase attack power of all Wind party units by 30% (1 turn)
BP: Increase attack power of all Wind party units by 30% (1 turn)
OL Charge: 40 (20 + 20, avg. 3.36 turns)
Co-op Skill
Fast Heal 3 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
Soulmates



19900
2460
1990
Finish MA
Magic Type
(Bond) Awakenable
Stats
19900
2460
1990
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 220% of damage to one enemy (4 hits)
Arte 2: 300% of damage to all enemies (3 hits)
Arte 3: 420% of damage to one enemy (8 hits)
Mystic Arte
Finish MA: 660% of damage to one enemy (7 hits)
OL Charge: 40 (avg. 3.5 turns)
OL Charge: 40 (avg. 3.5 turns)
Co-op Skill
High Water Shot 6
425% of magical Water damage
Awakening Partner
22000
2800
2160
Finish MA
Magic Type
Bond Awakenable
Stats
22000
2800
2160
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units at critical health (30% HP or less) gain 200% Attack power
Artes
Arte 1: 220% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 25% (2 turns)
BP: Increase attack power of this unit by 25% (2 turns)
Arte 2: 300% of damage to all enemies (3 hits)
BP: Increase attack power of all Water party units by 25% (2 turns)
BP: Increase attack power of all Water party units by 25% (2 turns)
Arte 3: 420% of damage to one enemy (8 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 660% of damage to one enemy (7 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.5 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.5 turns)
EX Mystic Arte
Finish MA: 1350% of damage to one enemy (7 hits)
BP: Heal all Water party units for 70%
BP: Heal all Water party units for 70%
OL Charge: 75 (40 + 35, avg. 6.12 turns)
Co-op Skill
High Water Shot 6
425% of magical Water damage
Soulmates



20500
1780
2040
Heal MA
Defense Type
Evolvable
Stats
20500
1780
2040
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to one enemy (3 hits)
Arte 2: 150% of damage to all enemies (3 hits)
Arte 3: 200% of damage to one enemy (8 hits)
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 3.19 turns)
OL Charge: 35 (avg. 3.19 turns)
Co-op Skill
Fast Heal 2 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
22000
1920
2190
Heal MA
Defense Type
Evolved
Stats
22000
1920
2190
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 50% for all Dark units
Artes
Arte 1: 130% of damage to one enemy (3 hits)
Arte 2: 150% of damage to all enemies (3 hits)
Arte 3: 200% of damage to one enemy (8 hits)
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 3.19 turns)
OL Charge: 35 (avg. 3.19 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 80%
OL Charge: 55 (35 + 20, avg. 4.73 turns)
Co-op Skill
Fast Heal 2 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
21400
2390
2050
Finish MA
Magic Type
(Bond) Awakenable
Stats
21400
2390
2050
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 220% of damage to all enemies (4 hits)
Arte 2: 300% of damage to one enemy (5 hits)
Arte 3: 500% of damage to one enemy (13 hits)
Mystic Arte
Finish MA: 650% of damage to one enemy (10 hits)
OL Charge: 43 (avg. 3.49 turns)
OL Charge: 43 (avg. 3.49 turns)
Co-op Skill
High Dark Shot 6
425% of magical Dark damage
Awakening Partner
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