22400
1260
2150
Heal MA
Defense Type
Evolvable
Stats
22400
1260
2150
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 120% of damage to one enemy (18 hits)
Arte 2: Increase attack power of all party units by 20%
Arte 3: Increase defense power of all party units by 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 2.93 turns)
OL Charge: 35 (avg. 2.93 turns)
Co-op Skill
Appeal Target 2
Increase the boss' aggression towards your party
Subquests Available
23400
1500
2250
Heal MA
Defense Type
Evolved
Stats
23400
1500
2250
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units in matching frames gain 10% Attack power and 10% Defense power
Artes
Arte 1: 120% of damage to one enemy (18 hits)
Arte 2: Increase attack power of all party units by 20%
Arte 3: Increase defense power of all party units by 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 2.93 turns)
OL Charge: 35 (avg. 2.93 turns)
EX Mystic Arte
Heal MA: Heal all party units for 100%
OL Charge: 70 (35 + 35, avg. 5.36 turns)
Co-op Skill
Appeal Target 2
Increase the boss' aggression towards your party
13000
1300
1320
Magic Type
Stats
13000
1300
1320
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 125% of damage to one enemy (4 hits)
Arte 2: 150% of damage to one enemy (2 hits)
Arte 3: 145% of damage to one enemy (4 hits)
Co-op Skill
Fast Fire Shot 2
85% of magical Fire damage
16500
1660
1630
Heal MA
Attack Type
Stats
16500
1660
1630
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 140% of damage to one enemy (4 hits)
Arte 2: 150% of damage to one enemy (7 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 3.52 turns)
OL Charge: 35 (avg. 3.52 turns)
Co-op Skill
High Earth Attack 3
240% of physical Earth damage
13700
1600
1580
Heal MA
Magic Type
Stats
13700
1600
1580
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Increase attack power of this unit by 50%
Arte 2: 170% of damage to one enemy (4 hits)
Mystic Arte
Heal MA: Heal all party units for 55%
OL Charge: 38 (avg. 4.23 turns)
OL Charge: 38 (avg. 4.23 turns)
Co-op Skill
Fire Shot 2
170% of magical Fire damage
21000
1890
2110
Heal MA
Defense Type
Stats
21000
1890
2110
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal this unit for 45%
Arte 2: Increase defense power of this unit by 50%
Arte 3: 150% of damage to one enemy (4 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 38 (avg. 4.08 turns)
OL Charge: 38 (avg. 4.08 turns)
Co-op Skill
High Heal 3
Heal your party for 60%
16100
1420
1600
Heal MA
Defense Type
Stats
16100
1420
1600
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 100% of damage to one enemy (10 hits)
Arte 2: Increase defense power of all party units by 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 3.42 turns)
OL Charge: 35 (avg. 3.42 turns)
Co-op Skill
Heal 2
Heal your party for 40%
20300
1950
2190
Heal MA
Defense Type
(Bond) Awakenable
Stats
20300
1950
2190
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to one enemy (5 hits)
Arte 2: 100% of damage to one enemy (15 hits)
Arte 3: Increase defense power of all party units by 30%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 1.73 turns)
OL Charge: 20 (avg. 1.73 turns)
Co-op Skill
Fast Heal 3 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
Awakening Partner
23000
2210
2400
Heal MA
Defense Type
Bond Awakenable
Stats
23000
2210
2400
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units at full health gain 50% Attack power
Artes
Arte 1: 130% of damage to one enemy (5 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 2: 100% of damage to one enemy (15 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 3: Increase defense power of all party units by 30%
BP: Increase defense power of this unit by 10% (2 turns)
BP: Increase defense power of this unit by 10% (2 turns)
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal this unit for 10%
OL Charge: 20 (avg. 1.73 turns)
BP: Heal this unit for 10%
OL Charge: 20 (avg. 1.73 turns)
EX Mystic Arte
Heal MA: Heal all party units for 80%
BP: Increase attack power of all party units by 10% (2 turns)
BP: Increase attack power of all party units by 10% (2 turns)
OL Charge: 70 (20 + 50, avg. 4.81 turns)
Co-op Skill
Fast Heal 3 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
Soulmates


15700
1370
1570
Heal MA
Defense Type
Stats
15700
1370
1570
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 100% of damage to one enemy (6 hits)
Arte 2: Heal all party units for 25%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 40 (avg. 4.2 turns)
OL Charge: 40 (avg. 4.2 turns)
Co-op Skill
Heal 2
Heal your party for 40%
22200
1770
2220
Heal MA
Defense Type
(Bond) Awakenable
Stats
22200
1770
2220
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (13 hits)
Arte 2: Increase defense power of all party units by 25%
Arte 3: Increase attack power of all party units by 25%
Mystic Arte
Heal MA: Heal all party units for 60%
OL Charge: 35 (avg. 2.96 turns)
OL Charge: 35 (avg. 2.96 turns)
Co-op Skill
Long Physical Defense Boost 3 + Luck Heal
Increase your party's physical defense power by 30% for 360 seconds, plus a 40% chance to heal your party by 25%
Awakening Partner
24700
1850
2470
Heal MA
Defense Type
Bond Awakenable
Stats
24700
1850
2470
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame OL bonuses charge an additional 7 points for all Fire units
Artes
Arte 1: 150% of damage to one enemy (13 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: Increase defense power of all party units by 25%
BP: Increase defense power of all Fire party units by 15% (current turn)
BP: Increase defense power of all Fire party units by 15% (current turn)
Arte 3: Increase attack power of all party units by 25%
BP: Increase attack power of all Fire party units by 15% (current turn)
BP: Increase attack power of all Fire party units by 15% (current turn)
Mystic Arte
Heal MA: Heal all party units for 60%
BP: Heal this unit for 10%
OL Charge: 35 (avg. 2.96 turns)
BP: Heal this unit for 10%
OL Charge: 35 (avg. 2.96 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 80%
BP: Increase defense power of all Fire party units by 25% (current turn)
BP: Increase defense power of all Fire party units by 25% (current turn)
OL Charge: 55 (35 + 20, avg. 4.37 turns)
Co-op Skill
Long Physical Defense Boost 3 + Luck Heal
Increase your party's physical defense power by 30% for 360 seconds, plus a 40% chance to heal your party by 25%
Soulmates


22100
1730
1990
Heal MA
Defense Type
(Bond) Awakenable
Stats
22100
1730
1990
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to one enemy (4 hits)
Arte 2: 150% of damage to one enemy (10 hits)
Arte 3: Increase attack power of all party units by 30%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 2 turns)
OL Charge: 20 (avg. 2 turns)
Co-op Skill
Guard 3 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 55%, plus a 40% chance to heal your party by 25%
Awakening Partner
26200
1830
2310
Heal MA
Defense Type
Bond Awakenable
Stats
26200
1830
2310
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units in matching frames gain 20% Attack power and 20% Defense power
Artes
Arte 1: 130% of damage to one enemy (4 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 2: 150% of damage to one enemy (10 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 3: Increase attack power of all party units by 30%
BP: Increase attack power of all party units by 10% (current turn)
BP: Increase attack power of all party units by 10% (current turn)
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal this unit for 10%
OL Charge: 20 (avg. 2 turns)
BP: Heal this unit for 10%
OL Charge: 20 (avg. 2 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 65%
BP: Heal this unit for 20%
BP: Heal this unit for 20%
OL Charge: 40 (20 + 20, avg. 3.51 turns)
Co-op Skill
Guard 3 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 55%, plus a 40% chance to heal your party by 25%
Soulmates


20900
1800
1950
Heal MA
Defense Type
Evolvable
Stats
20900
1800
1950
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (1 hits)
Arte 2: 150% of damage to one enemy (3 hits)
Arte 3: 200% of damage to one enemy (5 hits)
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 3.47 turns)
OL Charge: 35 (avg. 3.47 turns)
Co-op Skill
High Guard 2 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 75%, plus a 50% chance to heal your party by 35%
22500
1940
2100
Heal MA
Defense Type
Evolved
Stats
22500
1940
2100
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units gain 800 max HP
Artes
Arte 1: 150% of damage to one enemy (1 hits)
Arte 2: 150% of damage to one enemy (3 hits)
Arte 3: 200% of damage to one enemy (5 hits)
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 3.47 turns)
OL Charge: 35 (avg. 3.47 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 80%
OL Charge: 55 (35 + 20, avg. 5.16 turns)
Co-op Skill
High Guard 2 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 75%, plus a 50% chance to heal your party by 35%
21000
2190
2090
Hit MA
Attack Type
(Bond) Awakenable
Stats
21000
2190
2090
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 230% of damage to one enemy (4 hits)
Arte 2: 200% of damage to all enemies (12 hits)
Arte 3: 300% of damage to one enemy (7 hits)
Mystic Arte
Hit MA: 240% of damage to one enemy (60 hits)
OL Charge: 35 (avg. 2.69 turns)
OL Charge: 35 (avg. 2.69 turns)
Co-op Skill
Fire Attack 4 + Luck Heal
165% of physical Fire damage, plus a 40% chance to heal your party by 30%
Awakening Partner
23200
2440
2400
Hit MA
Attack Type
Bond Awakenable
Stats
23200
2440
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Fire units at full health gain 70% Attack power
Artes
Arte 1: 230% of damage to one enemy (4 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 200% of damage to all enemies (12 hits)
BP: Heal all Fire party units for 15%
BP: Heal all Fire party units for 15%
Arte 3: 300% of damage to one enemy (7 hits)
BP: Increase attack power of all Fire party units by 20% (3 turns)
BP: Increase attack power of all Fire party units by 20% (3 turns)
Mystic Arte
Hit MA: 240% of damage to one enemy (60 hits)
BP: Heal all Fire party units for 25%
OL Charge: 35 (avg. 2.69 turns)
BP: Heal all Fire party units for 25%
OL Charge: 35 (avg. 2.69 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (111 hits)
BP: Heal all Fire party units for 50%
BP: Heal all Fire party units for 50%
OL Charge: 75 (35 + 40, avg. 5.19 turns)
Co-op Skill
Fire Attack 4 + Luck Heal
165% of physical Fire damage, plus a 40% chance to heal your party by 30%
Soulmates



25000
1900
2130
Hit MA
Defense Type
(Bond) Awakenable
Stats
25000
1900
2130
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (12 hits)
Arte 2: Increase attack power of all Light party units by 40%
Arte 3: Increase defense power of all Light party units by 40%
Mystic Arte
Hit MA: 240% of damage to one enemy (50 hits)
OL Charge: 35 (avg. 3.04 turns)
OL Charge: 35 (avg. 3.04 turns)
Co-op Skill
Appeal Target 6 + Luck Heal
Increase the boss' aggression towards your party, plus a 40% chance to heal your party by 30%
Awakening Partner
27400
2060
2410
Hit MA
Defense Type
Bond Awakenable
Stats
27400
2060
2410
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units in matching frames gain 30% Attack power and 30% Defense power
Artes
Arte 1: 150% of damage to one enemy (12 hits)
BP: Hit count increases by 6
BP: Hit count increases by 6
Arte 2: Increase attack power of all Light party units by 40%
BP: Increase defense power of all Light party units by 30% (current turn)
BP: Increase defense power of all Light party units by 30% (current turn)
Arte 3: Increase defense power of all Light party units by 40%
BP: Increase attack power of all Light party units by 30% (current turn)
BP: Increase attack power of all Light party units by 30% (current turn)
Mystic Arte
Hit MA: 240% of damage to one enemy (50 hits)
BP: Heal all Light party units for 30%
OL Charge: 35 (avg. 2.66 turns)
BP: Heal all Light party units for 30%
OL Charge: 35 (avg. 2.66 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (110 hits)
BP: Heal all Light party units for 60%
BP: Heal all Light party units for 60%
OL Charge: 75 (35 + 40, avg. 5.13 turns)
Co-op Skill
Appeal Target 6 + Luck Heal
Increase the boss' aggression towards your party, plus a 40% chance to heal your party by 30%
Soulmates



20600
1710
2090
Heal MA
Defense Type
Evolvable
Stats
20600
1710
2090
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to one enemy (3 hits)
Arte 2: 150% of damage to one enemy (5 hits)
Arte 3: 200% of damage to all enemies (9 hits)
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 3.07 turns)
OL Charge: 35 (avg. 3.07 turns)
Co-op Skill
Heal 3 + Luck Heal
Heal your party for 45%, plus a 40% chance to heal your party by 25%
22200
1830
2250
Heal MA
Defense Type
Evolved
Stats
22200
1830
2250
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Water units gain 800 max HP
Artes
Arte 1: 130% of damage to one enemy (3 hits)
Arte 2: 150% of damage to one enemy (5 hits)
Arte 3: 200% of damage to all enemies (9 hits)
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 3.07 turns)
OL Charge: 35 (avg. 3.07 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 80%
OL Charge: 55 (35 + 20, avg. 4.54 turns)
Co-op Skill
Heal 3 + Luck Heal
Heal your party for 45%, plus a 40% chance to heal your party by 25%
23500
2150
2320
Hit MA
Defense Type
(Bond) Awakenable
Stats
23500
2150
2320
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 260% of damage to one enemy (8 hits)
Arte 2: 300% of damage to one enemy (14 hits)
Arte 3: Heal all party units for 35%
Mystic Arte
Hit MA: 270% of damage to one enemy (50 hits)
OL Charge: 35 (avg. 2.67 turns)
OL Charge: 35 (avg. 2.67 turns)
Co-op Skill
Guard 6 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 65%, plus a 40% chance to heal your party by 30%
Awakening Partner
26600
2310
2610
Dual Hit MA
Defense Type
Bond Awakenable
Stats
26600
2310
2610
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Earth units at full health gain 40% Attack power and 40% Defense power
Artes
Arte 1: 260% of damage to one enemy (8 hits)
BP: Heal all Earth party units for 15%
BP: Heal all Earth party units for 15%
Arte 2: 300% of damage to one enemy (14 hits)
BP: Increase attack power of all Earth party units by 25% (2 turns)
BP: Increase attack power of all Earth party units by 25% (2 turns)
Arte 3: Heal all party units for 35%
BP: Increase defense power of all Earth party units by 30% (2 turns)
BP: Increase defense power of all Earth party units by 30% (2 turns)
Mystic Arte
Hit MA: 270% of damage to one enemy (50 hits)
BP: Heal all Earth party units for 30%
OL Charge: 35 (avg. 2.67 turns)
BP: Heal all Earth party units for 30%
OL Charge: 35 (avg. 2.67 turns)
EX Mystic Arte
Hit MA: 270% of damage to one enemy (110 hits)
BP: Heal all Earth party units for 60%
BP: Heal all Earth party units for 60%
OL Charge: 75 (35 + 40, avg. 5.16 turns)
Partner: Emil
Hit MA: 400% of damage to one enemy (75 hits)
BP: Increase attack power of all Earth party units by 40% (1 turn)
OL Charge: 44 (avg. 3.23 turns)
BP: Increase attack power of all Earth party units by 40% (1 turn)
OL Charge: 44 (avg. 3.23 turns)
Dual EX Mystic Arte
Hit MA: 400% of damage to one enemy (135 hits)
BP: Hit count increases by 20
BP: Hit count increases by 20
OL Charge: 78 (44 + 34, avg. 5.34 turns)
Co-op Skill
Guard 6 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 65%, plus a 40% chance to heal your party by 30%
Soulmates



24000
2330
2190
Hit MA
Attack Type
(Bond) Awakenable
Stats
24000
2330
2190
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 300% of damage to one enemy (16 hits)
Arte 2: Heal all party units for 30%
Arte 3: Increase Crit chance by 10% and damage by 30% on all Dark party units
Mystic Arte
Hit MA: 350% of damage to one enemy (65 hits)
OL Charge: 40 (avg. 2.97 turns)
OL Charge: 40 (avg. 2.97 turns)
Co-op Skill
Physical Attack Boost 7
Increase your party's physical attack power by 90% for 180 seconds
Awakening Partner
27100
2600
2360
Hit MA
Attack Type
Bond Awakenable
Stats
27100
2600
2360
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units at full health gain 30% Critical chance
Artes
Arte 1: 300% of damage to one enemy (16 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: Heal all party units for 30%
BP: Increase attack power of all Dark party units by 25% (2 turns)
BP: Increase attack power of all Dark party units by 25% (2 turns)
Arte 3: Increase Crit chance by 10% and damage by 30% on all Dark party units
BP: Increase Critical damage of all Dark party units by 20% for the current turn
BP: Increase Critical damage of all Dark party units by 20% for the current turn
Mystic Arte
Hit MA: 350% of damage to one enemy (65 hits)
BP: Heal all Dark party units for 30%
OL Charge: 40 (avg. 2.97 turns)
BP: Heal all Dark party units for 30%
OL Charge: 40 (avg. 2.97 turns)
EX Mystic Arte
Hit MA: 350% of damage to one enemy (120 hits)
BP: Heal all Dark party units for 60%
BP: Heal all Dark party units for 60%
OL Charge: 77 (40 + 37, avg. 5.25 turns)
Co-op Skill
Physical Attack Boost 7
Increase your party's physical attack power by 90% for 180 seconds
Soulmates



13100
1380
1280
Attack Type
Stats
13100
1380
1280
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (1 hits)
Arte 2: 120% of damage to one enemy (8 hits)
Co-op Skill
Water Attack 2
135% of physical Water damage
15100
1590
1500
Mixed MA
Magic Type
Stats
15100
1590
1500
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (3 hits)
Arte 2: 145% of damage to one enemy (5 hits)
Mystic Arte
Mixed MA: 480% of damage to one enemy (20 hits)
OL Charge: 40 (avg. 4.14 turns)
OL Charge: 40 (avg. 4.14 turns)
Co-op Skill
Fast Water Shot 3
85% of magical Water damage
11200
1640
1660
Mixed MA
Attack Type
Stats
11200
1640
1660
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 145% of damage to one enemy (4 hits)
Arte 2: 120% of damage to one enemy (8 hits)
Mystic Arte
Mixed MA: 450% of damage to one enemy (23 hits)
OL Charge: 40 (avg. 4.01 turns)
OL Charge: 40 (avg. 4.01 turns)
Co-op Skill
Fast Earth Attack 3
60% of physical Earth damage
12600
1690
1660
Mixed MA
Magic Type
Stats
12600
1690
1660
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Heal this unit for 60%
Arte 2: 130% of damage to one enemy (15 hits)
Mystic Arte
Mixed + Quick Charge MA: 210% of damage to one enemy (14 hits)
OL Charge: 14 (avg. 1.83 turns)
OL Charge: 14 (avg. 1.83 turns)
Co-op Skill
Water Shot 3
190% of magical Water damage
In-Game Character ID
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