19400
2260
2250
Mixed MA
Attack Type
(Bond) Awakenable
Stats
19400
2260
2250
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 250% of damage to one enemy (5 hits)
Arte 2: Increase attack power of this unit by 120%
Arte 3: 350% of damage to all enemies (5 hits)
Mystic Arte
Mixed + Quick Charge MA: 340% of damage to one enemy (14 hits)
OL Charge: 20 (avg. 2.04 turns)
OL Charge: 20 (avg. 2.04 turns)
Co-op Skill
Earth Attack 6 + Chain Plus
195% of physical Earth damage, and increase the Attack chain by an additional 5 points
Awakening Partner
22000
2560
2540
Dual Finish + Hit MA
Attack Type
Bond Awakenable
Stats
22000
2560
2540
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units in matching frames gain 30% Attack power and 30% Defense power
Artes
Arte 1: 250% of damage to one enemy (5 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: Increase attack power of this unit by 120%
BP: Increase attack power of all Earth party units by 30% (1 turn)
BP: Increase attack power of all Earth party units by 30% (1 turn)
Arte 3: 350% of damage to all enemies (5 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
Mystic Arte
Mixed + Quick Charge MA: 340% of damage to one enemy (14 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 20 (avg. 1.88 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 20 (avg. 1.88 turns)
EX Mystic Arte
Finish MA: 780% of damage to one enemy (32 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 58 (20 + 38, avg. 4.5 turns)
Partner: Chloe
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Deal an additional 150% of damage
OL Charge: 45 (avg. 3.6 turns)
BP: Deal an additional 150% of damage
OL Charge: 45 (avg. 3.6 turns)
Dual EX Mystic Arte
Finish + Hit MA: 1100% of damage to one enemy (110 hits)
BP: Deal an additional 150% of damage
BP: Deal an additional 150% of damage
OL Charge: 95 (45 + 50, avg. 7.05 turns)
Co-op Skill
Earth Attack 6 + Chain Plus
195% of physical Earth damage, and increase the Attack chain by an additional 5 points
Soulmates
Chloe
+ATK, +Max HP
Shirley
+Max HP
Will
Heal Every Turn
19500
1710
2190
Hit MA
Defense Type
Evolvable
Stats
19500
1710
2190
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 100% of damage to one enemy (6 hits)
Arte 2: 100% of damage to one enemy (12 hits)
Arte 3: 100% of damage to one enemy (18 hits)
Mystic Arte
Hit MA: 100% of damage to one enemy (54 hits)
OL Charge: 45 (avg. 2.96 turns)
OL Charge: 45 (avg. 2.96 turns)
Co-op Skill
Fast Guard 3
Reduce damage taken by your party from the boss' next attack by 36%
21000
1830
2360
Hit MA
Defense Type
Evolved
Stats
21000
1830
2360
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units gain 300 Defense power
Artes
Arte 1: 100% of damage to one enemy (6 hits)
Arte 2: 100% of damage to one enemy (12 hits)
Arte 3: 100% of damage to one enemy (18 hits)
Mystic Arte
Hit MA: 100% of damage to one enemy (54 hits)
OL Charge: 45 (avg. 2.96 turns)
OL Charge: 45 (avg. 2.96 turns)
EX Mystic Arte
Hit MA: 100% of damage to one enemy (80 hits)
OL Charge: 78 (45 + 33, avg. 4.76 turns)
Co-op Skill
Fast Guard 3
Reduce damage taken by your party from the boss' next attack by 36%
23800
2410
2210
Hit + AOE MA
Attack Type
(Bond) Awakenable
Stats
23800
2410
2210
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 210% of damage to all enemies (4 hits)
Arte 2: 310% of damage to all enemies (4 hits)
Arte 3: 410% of damage to all enemies (10 hits)
Mystic Arte
Hit + AOE + Quick Charge MA: 200% of damage to all enemies (50 hits)
OL Charge: 20 (avg. 1.94 turns)
OL Charge: 20 (avg. 1.94 turns)
Co-op Skill
Fire Attack 9 + Chain Plus
245% of physical Fire damage, and increase the Attack chain by an additional 10 points
Awakening Partner
26400
2710
2400
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
26400
2710
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
For every enemy alive, all Fire units gain 30% Attack power and 30% Defense power
Artes
Arte 1: 210% of damage to all enemies (4 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 310% of damage to all enemies (4 hits)
BP: Increase attack power of all Fire party units by 30% (2 turns)
BP: Increase attack power of all Fire party units by 30% (2 turns)
Arte 3: 410% of damage to all enemies (10 hits)
BP: Deal an additional 80% of break gauge damage
BP: Deal an additional 80% of break gauge damage
Mystic Arte
Hit + AOE + Quick Charge MA: 200% of damage to all enemies (50 hits)
BP: Shield damage is increased by 200%
OL Charge: 20 (avg. 1.94 turns)
BP: Shield damage is increased by 200%
OL Charge: 20 (avg. 1.94 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 550% of damage to all enemies (130 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 65 (20 + 45, avg. 5.18 turns)
Co-op Skill
Fire Attack 9 + Chain Plus
245% of physical Fire damage, and increase the Attack chain by an additional 10 points
Soulmates
Shirley
+Max HP
Will
Heal Every Turn
Chloe
+ATK, +Max HP
10200
1100
1040
Magic Type
Stats
10200
1100
1040
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 145% of damage to one enemy (3 hits)
Co-op Skill
Long Magical Attack Boost 1
Increase your party's magical attack power by 20% for 360 seconds
18400
1120
1850
Heal MA
Defense Type
Stats
18400
1120
1850
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Increase attack power of all party units by 20%
Arte 2: Increase defense power of all party units by 20%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 30 (avg. 3.83 turns)
OL Charge: 30 (avg. 3.83 turns)
Co-op Skill
High Appeal Target 3
Increase the boss' aggression towards your party
19800
1960
1910
Heal MA
Magic Type
Stats
19800
1960
1910
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Increase defense power of all party units by 20%
Arte 2: 130% of damage to one enemy (15 hits)
Arte 3: Heal this unit for 30%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 39 (avg. 3.97 turns)
OL Charge: 39 (avg. 3.97 turns)
Co-op Skill
High Water Shot 3
335% of magical Water damage
12900
1860
1290
Heal MA
Magic Type
Stats
12900
1860
1290
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 400% of damage to one enemy (1 hits)
Arte 2: 350% of damage to one enemy (5 hits)
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 13 (avg. 1.73 turns)
OL Charge: 13 (avg. 1.73 turns)
Co-op Skill
High Earth Shot 2
305% of magical Earth damage
22900
2090
1670
Heal MA
Defense Type
Evolvable
Stats
22900
2090
1670
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 280% of damage to one enemy (2 hits)
Arte 2: Heal this unit for 25%
Arte 3: Increase attack power of all Water party units by 50%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 13 (avg. 1.84 turns)
OL Charge: 13 (avg. 1.84 turns)
Co-op Skill
Short Physical Defense Boost 3
Increase your party's physical defense power by 75% for 90 seconds
24300
2210
1770
Heal MA
Defense Type
Evolved
Stats
24300
2210
1770
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Water units gain 300 Attack power
Artes
Arte 1: 280% of damage to one enemy (2 hits)
Arte 2: Heal this unit for 25%
Arte 3: Increase attack power of all Water party units by 50%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 13 (avg. 1.84 turns)
OL Charge: 13 (avg. 1.84 turns)
EX Mystic Arte
Heal MA: Heal all party units for 80%
OL Charge: 53 (13 + 40, avg. 5.96 turns)
Co-op Skill
Short Physical Defense Boost 3
Increase your party's physical defense power by 75% for 90 seconds
16000
1420
1590
Heal MA
Magic Type
Stats
16000
1420
1590
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Heal this unit for 35%
Arte 2: 145% of damage to one enemy (5 hits)
Mystic Arte
Heal MA: Heal all party units for 55%
OL Charge: 35 (avg. 3.91 turns)
OL Charge: 35 (avg. 3.91 turns)
Co-op Skill
Short Magical Attack Boost 2
Increase your party's magical attack power by 65% for 90 seconds
21300
1790
2190
Heal MA
Defense Type
Stats
21300
1790
2190
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: 130% of damage to one enemy (4 hits)
Arte 3: 150% of damage to one enemy (8 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 3.42 turns)
OL Charge: 35 (avg. 3.42 turns)
Co-op Skill
Heal 2 + Luck Heal
Heal your party for 40%, plus a 40% chance to heal your party by 20%
16200
1430
1620
Heal MA
Defense Type
Stats
16200
1430
1620
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 115% of damage to one enemy (4 hits)
Arte 2: 130% of damage to one enemy (6 hits)
Mystic Arte
Heal MA: Heal all party units for 55%
OL Charge: 43 (avg. 4.31 turns)
OL Charge: 43 (avg. 4.31 turns)
Co-op Skill
High Guard 2
Reduce damage taken by your party from the boss' next attack by 75%
20400
1830
2220
Heal MA
Defense Type
Awakening Partner
Stats
20400
1830
2220
Co-op Type: Defense
Artes
Arte 1: Heal this unit for 40%
Arte 2: 130% of damage to one enemy (3 hits)
Arte 3: 210% of damage to one enemy (6 hits)
Mystic Arte
Heal MA: Heal all party units for 55%
OL Charge: 45 (avg. 4.61 turns)
OL Charge: 45 (avg. 4.61 turns)
Co-op Skill
Fast Heal 2
Heal your party for 20%
22000
1880
2140
Heal MA
Defense Type
(Bond) Awakenable
Stats
22000
1880
2140
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 140% of damage to one enemy (7 hits)
Arte 2: 200% of damage to all enemies (6 hits)
Arte 3: Heal all party units for 20% and cure status effects on them
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 1.9 turns)
OL Charge: 20 (avg. 1.9 turns)
Co-op Skill
Fast Heal 4
Heal your party for 20%
Awakening Partner
25100
2030
2460
Heal MA
Defense Type
Bond Awakenable
Stats
25100
2030
2460
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units gain 1500 max HP
Artes
Arte 1: 140% of damage to one enemy (7 hits)
BP: Heal this unit for 15%
BP: Heal this unit for 15%
Arte 2: 200% of damage to all enemies (6 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Arte 3: Heal all party units for 20% and cure status effects on them
BP: Heal an additional 5%
BP: Heal an additional 5%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal this unit for 15%
OL Charge: 20 (avg. 1.9 turns)
BP: Heal this unit for 15%
OL Charge: 20 (avg. 1.9 turns)
EX Mystic Arte
Heal MA: Heal all party units for 65%
BP: Cure status effects on all party units
BP: Cure status effects on all party units
OL Charge: 55 (20 + 35, avg. 4.36 turns)
Co-op Skill
Fast Heal 4
Heal your party for 20%
Soulmates
Senel
OL on Quest Start
Stella
+Max HP
Fenimore
Reduce Damage Taken
20800
2080
2100
Hit + AOE MA
Magic Type
(Bond) Awakenable
Stats
20800
2080
2100
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 180% of damage to one enemy (3 hits)
Arte 2: 200% of damage to one enemy (4 hits)
Arte 3: Increase defense power of all Water party units by 40%
Mystic Arte
Hit + AOE MA: 300% of damage to all enemies (67 hits)
OL Charge: 40 (avg. 3.92 turns)
OL Charge: 40 (avg. 3.92 turns)
Co-op Skill
Fast Water Shot 5
85% of magical Water damage
Awakening Partner
24000
2230
2410
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
24000
2230
2410
+ 20 Bonus Levels
Co-op Type: Magic
Transformation
While the first OL bar is filled, change arte set and gain 6000 max HP
EX Skill
Every turn, all Water units gain 100 Attack power
Artes
Arte 1: 180% of damage to one enemy (3 hits)
BP: Increase defense power of this unit by 10% (5 turns)
BP: Increase defense power of this unit by 10% (5 turns)
Arte 2: 200% of damage to one enemy (4 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Arte 3: Increase defense power of all Water party units by 40%
BP: Increase defense power of this unit by 10% (5 turns)
BP: Increase defense power of this unit by 10% (5 turns)
While transformed
Arte 1: 200% of damage to all enemies (6 hits)
BP: Increase attack power of this unit by 30% (2 turns)
BP: Increase attack power of this unit by 30% (2 turns)
Arte 2: 330% of damage to one enemy (11 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 3: Increase attack power of all Water party units by 50%
BP: Increase attack power of all Water party units by 25% (current turn)
BP: Increase attack power of all Water party units by 25% (current turn)
Mystic Arte
Hit + AOE MA: 300% of damage to all enemies (67 hits)
BP: Increase attack power of all Water party units by 15% (1 turn)
OL Charge: 40 (avg. 3.6 turns)
BP: Increase attack power of all Water party units by 15% (1 turn)
OL Charge: 40 (avg. 3.6 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 570% of damage to all enemies (110 hits)
BP: Increase attack power of all Water party units by 30% (1 turn)
BP: Increase attack power of all Water party units by 30% (1 turn)
OL Charge: 80 (40 + 40, avg. 6.13 turns)
Co-op Skill
Fast Water Shot 5
85% of magical Water damage
Soulmates
Walter
+ATK
Maurits
+DEF
Fenimore
Reduce Damage Taken
22600
2000
2240
Hit MA
Defense Type
(Bond) Awakenable
Stats
22600
2000
2240
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 180% of damage to one enemy (7 hits)
Arte 2: Heal all party units for 30%
Arte 3: 240% of damage to one enemy (12 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (60 hits)
OL Charge: 35 (avg. 2.81 turns)
OL Charge: 35 (avg. 2.81 turns)
Co-op Skill
Fast Heal 4 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
Awakening Partner
25700
2170
2500
Hit MA
Defense Type
Bond Awakenable
Stats
25700
2170
2500
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units at full health gain 50% Attack power
Artes
Arte 1: 180% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 20% (3 turns)
BP: Increase defense power of this unit by 20% (3 turns)
Arte 2: Heal all party units for 30%
BP: Heal an additional 5%
BP: Heal an additional 5%
Arte 3: 240% of damage to one enemy (12 hits)
BP: Increase attack power of all Dark party units by 20% (2 turns)
BP: Increase attack power of all Dark party units by 20% (2 turns)
Mystic Arte
Hit MA: 300% of damage to one enemy (60 hits)
BP: Heal all Dark party units for 25%
OL Charge: 35 (avg. 2.81 turns)
BP: Heal all Dark party units for 25%
OL Charge: 35 (avg. 2.81 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (111 hits)
BP: Heal all Dark party units for 50%
BP: Heal all Dark party units for 50%
OL Charge: 75 (35 + 40, avg. 5.45 turns)
Co-op Skill
Fast Heal 4 + Luck Heal
Heal your party for 20%, plus a 25% chance to heal your party by 20%
Soulmates
Senel
OL on Quest Start
Fenimore
Reduce Damage Taken
Chloe
+ATK, +Max HP
22900
1990
2290
Hit MA
Defense Type
(Bond) Awakenable
Stats
22900
1990
2290
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to one enemy (7 hits)
Arte 2: 160% of damage to one enemy (12 hits)
Arte 3: Heal all party units for 30% and cure status effects on them
Mystic Arte
Hit MA: 200% of damage to one enemy (60 hits)
OL Charge: 35 (avg. 2.76 turns)
OL Charge: 35 (avg. 2.76 turns)
Co-op Skill
Double Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next 2 attacks by 65%, plus a 40% chance to heal your party by 30%
Awakening Partner
26000
2120
2600
Hit MA
Defense Type
Bond Awakenable
Stats
26000
2120
2600
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Once per quest, when a Wind unit is KO'd, revive one unit with 30% HP
Artes
Arte 1: 130% of damage to one enemy (7 hits)
BP: Increase attack power of all Wind party units by 15% (3 turns)
BP: Increase attack power of all Wind party units by 15% (3 turns)
Arte 2: 160% of damage to one enemy (12 hits)
BP: Decrease attack power of one enemy by 5% (current turn)
BP: Decrease attack power of one enemy by 5% (current turn)
Arte 3: Heal all party units for 30% and cure status effects on them
BP: Increase defense power of all Wind party units by 15% (3 turns)
BP: Increase defense power of all Wind party units by 15% (3 turns)
Mystic Arte
Hit MA: 200% of damage to one enemy (60 hits)
BP: Heal all Wind party units for 25%
OL Charge: 35 (avg. 2.76 turns)
BP: Heal all Wind party units for 25%
OL Charge: 35 (avg. 2.76 turns)
EX Mystic Arte
Hit MA: 200% of damage to one enemy (111 hits)
BP: Heal all Wind party units for 50%
BP: Heal all Wind party units for 50%
OL Charge: 75 (35 + 40, avg. 5.34 turns)
Co-op Skill
Double Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next 2 attacks by 65%, plus a 40% chance to heal your party by 30%
Soulmates
Senel
OL on Quest Start
Chloe
+ATK, +Max HP
Fenimore
Reduce Damage Taken
22900
2110
2450
Hit MA
Defense Type
(Bond) Awakenable
Stats
22900
2110
2450
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: 160% of damage to one enemy (10 hits)
Arte 3: 200% of damage to all enemies (15 hits)
Mystic Arte
Hit MA: 240% of damage to one enemy (65 hits)
OL Charge: 35 (avg. 2.83 turns)
OL Charge: 35 (avg. 2.83 turns)
Co-op Skill
Magical Defense Boost 6 + Luck Heal
Increase your party's magical defense power by 75% for 180 seconds, plus a 40% chance to heal your party by 30%
Awakening Partner
26600
2230
2710
Hit MA
Defense Type
Bond Awakenable
Stats
26600
2230
2710
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Earth units gain 1500 Defense power and gain 50% chance to resist Paralysis
Artes
Arte 1: Heal all party units for 30%
BP: Increase defense power of all Earth party units by 20% (2 turns)
BP: Increase defense power of all Earth party units by 20% (2 turns)
Arte 2: 160% of damage to one enemy (10 hits)
BP: Heal all Earth party units for 20%
BP: Heal all Earth party units for 20%
Arte 3: 200% of damage to all enemies (15 hits)
BP: Increase attack power of all Earth party units by 40% (2 turns)
BP: Increase attack power of all Earth party units by 40% (2 turns)
Mystic Arte
Hit MA: 240% of damage to one enemy (65 hits)
BP: Heal all Earth party units for 30%
OL Charge: 35 (avg. 2.83 turns)
BP: Heal all Earth party units for 30%
OL Charge: 35 (avg. 2.83 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (135 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 76 (35 + 41, avg. 5.57 turns)
Co-op Skill
Magical Defense Boost 6 + Luck Heal
Increase your party's magical defense power by 75% for 180 seconds, plus a 40% chance to heal your party by 30%
Soulmates
Senel
OL on Quest Start
Chloe
+ATK, +Max HP
Fenimore
Reduce Damage Taken
24900
2130
2250
Hit MA
Defense Type
(Bond) Awakenable
Stats
24900
2130
2250
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 35%
Arte 2: 260% of damage to one enemy (8 hits)
Arte 3: 300% of damage to all enemies (15 hits)
Mystic Arte
Hit MA: 360% of damage to one enemy (70 hits)
OL Charge: 38 (avg. 2.88 turns)
OL Charge: 38 (avg. 2.88 turns)
Co-op Skill
Fast Heal 5 + Luck Heal
Heal your party for 25%, plus a 25% chance to heal your party by 20%
Awakening Partner
28600
2250
2500
Hit MA
Defense Type
Bond Awakenable
Stats
28600
2250
2500
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Water units at full health gain 5 OL charge
Artes
Arte 1: Heal all party units for 35%
BP: Increase defense power of this unit by 50% (3 turns)
BP: Increase defense power of this unit by 50% (3 turns)
Arte 2: 260% of damage to one enemy (8 hits)
BP: Increase defense power of all Water party units by 30% (2 turns)
BP: Increase defense power of all Water party units by 30% (2 turns)
Arte 3: 300% of damage to all enemies (15 hits)
BP: Increase attack power of all Water party units by 50% (2 turns)
BP: Increase attack power of all Water party units by 50% (2 turns)
Mystic Arte
Hit MA: 360% of damage to one enemy (70 hits)
BP: Shield damage is increased by 200%
OL Charge: 38 (avg. 2.88 turns)
BP: Shield damage is increased by 200%
OL Charge: 38 (avg. 2.88 turns)
EX Mystic Arte
Hit MA: 360% of damage to one enemy (120 hits)
BP: Heal all Water party units for 60%
BP: Heal all Water party units for 60%
OL Charge: 75 (38 + 37, avg. 5.19 turns)
Co-op Skill
Fast Heal 5 + Luck Heal
Heal your party for 25%, plus a 25% chance to heal your party by 20%
Soulmates
Senel
OL on Quest Start
Chloe
+ATK, +Max HP
Fenimore
Reduce Damage Taken
12900
1320
1220
Magic Type
Stats
12900
1320
1220
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 170% of damage to one enemy (3 hits)
Arte 2: 150% of damage to one enemy (3 hits)
Co-op Skill
High Fire Shot 2
305% of magical Fire damage
15900
1390
1580
Mixed MA
Defense Type
Stats
15900
1390
1580
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Increase defense power of all party units by 15%
Arte 2: Cure status effects on all party units
Mystic Arte
Mixed + Quick Charge MA: 300% of damage to one enemy (1 hits)
OL Charge: 10 (avg. 1.61 turns)
OL Charge: 10 (avg. 1.61 turns)
Co-op Skill
High Guard 2
Reduce damage taken by your party from the boss' next attack by 75%
In-Game Character ID
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