21000
2100
2090
Time Stop MA
Defense Type
(Bond) Awakenable
Stats
21000
2100
2090
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 180% of damage to all enemies (4 hits)
Arte 2: Increase defense power of this unit by 80%
Arte 3: Increase attack power of all Light party units by 20%
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
OL Charge: 50 (avg. 5.13 turns)
OL Charge: 50 (avg. 5.13 turns)
Co-op Skill
High Guard 3 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 80%, plus a 50% chance to heal your party by 40%
Awakening Partner
23600
2340
2300
Time Stop MA
Defense Type
Bond Awakenable
Stats
23600
2340
2300
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units in matching frames gain 20% Attack power and 20% Defense power
Artes
Arte 1: 180% of damage to all enemies (4 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Arte 2: Increase defense power of this unit by 80%
BP: Increase defense power of all Light party units by 20% (1 turn)
BP: Increase defense power of all Light party units by 20% (1 turn)
Arte 3: Increase attack power of all Light party units by 20%
BP: Increase attack power of all Light party units by 20% (current turn)
BP: Increase attack power of all Light party units by 20% (current turn)
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
BP: Increase attack power of all Light party units by 20% (current turn)
OL Charge: 50 (avg. 5.13 turns)
BP: Increase attack power of all Light party units by 20% (current turn)
OL Charge: 50 (avg. 5.13 turns)
EX Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (100% of the hit gauge is carried over)
BP: Increase defense power of all Light party units by 20% (2 turns)
BP: Increase defense power of all Light party units by 20% (2 turns)
OL Charge: 75 (50 + 25, avg. 7.44 turns)
Co-op Skill
High Guard 3 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 80%, plus a 50% chance to heal your party by 40%
Soulmates
Cress
Reduce Damage Taken
Arche
+ATK, +Max HP
Suzu
+DEF
16700
1700
1620
Time Stop MA
Magic Type
Awakening Partner
Stats
16700
1700
1620
Co-op Type: Magic
Artes
Arte 1: 160% of damage to one enemy (6 hits)
Arte 2: 200% of damage to all enemies (10 hits)
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
OL Charge: 70 (avg. 5.97 turns)
OL Charge: 70 (avg. 5.97 turns)
Co-op Skill
High Fire Shot 3
335% of magical Fire damage
21800
2180
2180
Time Stop MA
Defense Type
(Bond) Awakenable
Stats
21800
2180
2180
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 200% of damage to one enemy (2 hits)
Arte 2: 250% of damage to one enemy (3 hits)
Arte 3: 300% of damage to all enemies (4 hits)
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
OL Charge: 50 (avg. 4.87 turns)
OL Charge: 50 (avg. 4.87 turns)
Co-op Skill
Fast Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 45%, plus a 25% chance to heal your party by 20%
Awakening Partner
24600
2400
2440
Time Stop MA
Defense Type
Bond Awakenable
Stats
24600
2400
2440
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Earth units in matching frames gain 30% Attack power and 30% Defense power
Artes
Arte 1: 200% of damage to one enemy (2 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 250% of damage to one enemy (3 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 3: 300% of damage to all enemies (4 hits)
BP: Decrease attack power of all enemies by 5% (current turn)
BP: Decrease attack power of all enemies by 5% (current turn)
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 50 (avg. 4.87 turns)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 50 (avg. 4.87 turns)
EX Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (100% of the hit gauge is carried over)
BP: Increase attack power of all Earth party units by 30% (1 turn)
BP: Increase attack power of all Earth party units by 30% (1 turn)
OL Charge: 75 (50 + 25, avg. 7.05 turns)
Co-op Skill
Fast Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 45%, plus a 25% chance to heal your party by 20%
Soulmates
Cress
Reduce Damage Taken
Arche
+ATK, +Max HP
Suzu
+DEF
22000
2330
2230
Time Stop MA
Magic Type
(Bond) Awakenable
Stats
22000
2330
2230
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (2 hits)
Arte 2: 280% of damage to one enemy (2 hits)
Arte 3: 400% of damage to all enemies (5 hits)
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
OL Charge: 50 (avg. 4.92 turns)
OL Charge: 50 (avg. 4.92 turns)
Co-op Skill
High Light Shot 7
460% of magical Light damage
Awakening Partner
24300
2600
2470
Dual Finish MA
Magic Type
Bond Awakenable
Stats
24300
2600
2470
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Light units at critical health (30% HP or less) gain 250% Attack power
Artes
Arte 1: 200% of damage to one enemy (2 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 280% of damage to one enemy (2 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 400% of damage to all enemies (5 hits)
BP: Decrease defense power of all enemies by 10% (1 turn)
BP: Decrease defense power of all enemies by 10% (1 turn)
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 50 (avg. 4.92 turns)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 50 (avg. 4.92 turns)
EX Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (100% of the hit gauge is carried over)
BP: Increase attack power of all Light party units by 30% (1 turn)
BP: Increase attack power of all Light party units by 30% (1 turn)
OL Charge: 75 (50 + 25, avg. 7.14 turns)
Partner: Cress
Finish MA: 810% of damage to one enemy (20 hits)
BP: Increase attack power of all Light party units by 50% (1 turn)
OL Charge: 37 (avg. 3.77 turns)
BP: Increase attack power of all Light party units by 50% (1 turn)
OL Charge: 37 (avg. 3.77 turns)
Dual EX Mystic Arte
Finish + Quick Charge MA: 1310% of damage to one enemy (20 hits)
BP: Heal all Light party units for 70%
BP: Heal all Light party units for 70%
OL Charge: 57 (37 + 20, avg. 5.54 turns)
Co-op Skill
High Light Shot 7
460% of magical Light damage
Soulmates
Cress
Reduce Damage Taken
Arche
+ATK, +Max HP
Suzu
+DEF
23100
2250
2280
Time Stop MA
Defense Type
(Bond) Awakenable
Stats
23100
2250
2280
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 300% of damage to all enemies (5 hits)
Arte 2: Increase attack power of all Fire party units by 40%
Arte 3: Heal all party units for 30%
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
OL Charge: 50 (avg. 4.67 turns)
OL Charge: 50 (avg. 4.67 turns)
Co-op Skill
Magical Defense Boost 7
Increase your party's magical defense power by 90% for 180 seconds
Awakening Partner
26000
2450
2550
Time Stop MA
Defense Type
Bond Awakenable
Stats
26000
2450
2550
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Once per quest, when a Fire unit is KO'd, revive one unit with 80% HP
Artes
Arte 1: 300% of damage to all enemies (5 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: Increase attack power of all Fire party units by 40%
BP: Increase attack power of all Fire party units by 30% (current turn)
BP: Increase attack power of all Fire party units by 30% (current turn)
Arte 3: Heal all party units for 30%
BP: Heal this unit for 30%
BP: Heal this unit for 30%
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
BP: Increase defense power of this unit by 60% (1 turn)
OL Charge: 50 (avg. 4.67 turns)
BP: Increase defense power of this unit by 60% (1 turn)
OL Charge: 50 (avg. 4.67 turns)
EX Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (100% of the hit gauge is carried over)
BP: Increase attack power of all Fire party units by 40% (1 turn)
BP: Increase attack power of all Fire party units by 40% (1 turn)
OL Charge: 75 (50 + 25, avg. 6.75 turns)
Co-op Skill
Magical Defense Boost 7
Increase your party's magical defense power by 90% for 180 seconds
Soulmates
Cress
Reduce Damage Taken
Arche
+ATK, +Max HP
Suzu
+DEF
23800
2290
2320
Time Stop MA
Defense Type
(Bond) Awakenable
Stats
23800
2290
2320
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: 300% of damage to all enemies (6 hits)
Arte 3: Increase attack power of all Dark party units by 40%
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
OL Charge: 50 (avg. 4.67 turns)
OL Charge: 50 (avg. 4.67 turns)
Co-op Skill
Magical Defense Boost 8
Increase your party's magical defense power by 105% for 180 seconds
Awakening Partner
26600
2500
2570
Time Stop MA
Defense Type
Bond Awakenable
Stats
26600
2500
2570
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame Heal bonuses heal an additional 40% and the effect of Frame Attack bonuses increases by 70% for all Dark units
Artes
Arte 1: Heal all party units for 30%
BP: Heal this unit for 30%
BP: Heal this unit for 30%
Arte 2: 300% of damage to all enemies (6 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: Increase attack power of all Dark party units by 40%
BP: Increase defense power of this unit by 80% (1 turn)
BP: Increase defense power of this unit by 80% (1 turn)
Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (hit gauge is reset to 0)
BP: Heal this unit for 50%
OL Charge: 50 (avg. 4.67 turns)
BP: Heal this unit for 50%
OL Charge: 50 (avg. 4.67 turns)
EX Mystic Arte
Time Stop MA: Delay the enemy attack and stop the turn counter for one turn (100% of the hit gauge is carried over)
BP: Increase attack power of all Dark party units by 50% (1 turn)
BP: Increase attack power of all Dark party units by 50% (1 turn)
OL Charge: 75 (50 + 25, avg. 6.75 turns)
Co-op Skill
Magical Defense Boost 8
Increase your party's magical defense power by 105% for 180 seconds
Soulmates
Cress
Reduce Damage Taken
Arche
+ATK, +Max HP
Suzu
+DEF
12500
1290
1310
Attack Type
Stats
12500
1290
1310
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 145% of damage to one enemy (4 hits)
Arte 2: 150% of damage to one enemy (1 hits)
Co-op Skill
Physical Attack Boost 1
Increase your party's physical attack power by 35% for 180 seconds
13500
1380
1310
Attack Type
Stats
13500
1380
1310
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (1 hits)
Arte 2: 170% of damage to one enemy (3 hits)
Co-op Skill
Fire Attack 2
135% of physical Fire damage
16700
1570
1450
Mixed MA
Attack Type
Stats
16700
1570
1450
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (8 hits)
Arte 2: 150% of damage to one enemy (1 hits)
Mystic Arte
Mixed MA: 450% of damage to one enemy (21 hits)
OL Charge: 35 (avg. 3.71 turns)
OL Charge: 35 (avg. 3.71 turns)
Co-op Skill
Fast Water Attack 3
60% of physical Water damage
Subquests Available
14400
1440
1730
Mixed MA
Defense Type
Stats
14400
1440
1730
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 190% of damage to one enemy (1 hits)
Arte 2: 150% of damage to one enemy (1 hits)
Mystic Arte
Mixed MA: 450% of damage to one enemy (21 hits)
OL Charge: 35 (avg. 4.18 turns)
OL Charge: 35 (avg. 4.18 turns)
Co-op Skill
High Appeal Target 3
Increase the boss' aggression towards your party
16700
2000
1970
Mixed MA
Attack Type
Stats
16700
2000
1970
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 190% of damage to one enemy (1 hits)
Arte 2: 150% of damage to one enemy (2 hits)
Arte 3: 170% of damage to one enemy (3 hits)
Mystic Arte
Mixed MA: 450% of damage to one enemy (21 hits)
OL Charge: 35 (avg. 3.71 turns)
OL Charge: 35 (avg. 3.71 turns)
Co-op Skill
Fast Earth Attack 3
60% of physical Earth damage
15900
1120
1120
Attack Type
Stats
15900
1120
1120
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 120% of damage to one enemy (9 hits)
Co-op Skill
High Wind Attack 2
220% of physical Wind damage
13800
1520
1570
Hit MA
Defense Type
Stats
13800
1520
1570
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 120% of damage to one enemy (5 hits)
Arte 2: 100% of damage to one enemy (10 hits)
Mystic Arte
Hit MA: 270% of damage to one enemy (47 hits)
OL Charge: 38 (avg. 3.73 turns)
OL Charge: 38 (avg. 3.73 turns)
Co-op Skill
Appeal Target 3
Increase the boss' aggression towards your party
13500
1350
1600
Hit MA
Defense Type
Stats
13500
1350
1600
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to one enemy (4 hits)
Arte 2: 110% of damage to one enemy (8 hits)
Mystic Arte
Hit MA: 210% of damage to one enemy (50 hits)
OL Charge: 34 (avg. 3.48 turns)
OL Charge: 34 (avg. 3.48 turns)
Co-op Skill
Guard 2
Reduce damage taken by your party from the boss' next attack by 50%
19400
2140
1940
Finish MA
Attack Type
Awakening Partner
Stats
19400
2140
1940
Co-op Type: Attack
Artes
Arte 1: 140% of damage to one enemy (2 hits)
Arte 2: 150% of damage to one enemy (3 hits)
Arte 3: 180% of damage to one enemy (6 hits)
Mystic Arte
Finish MA: 500% of damage to one enemy (15 hits)
OL Charge: 35 (avg. 3.6 turns)
OL Charge: 35 (avg. 3.6 turns)
Co-op Skill
Wind Attack 3
150% of physical Wind damage
14900
1590
1510
Mixed MA
Attack Type
Stats
14900
1590
1510
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 130% of damage to one enemy (6 hits)
Arte 2: 170% of damage to one enemy (4 hits)
Mystic Arte
Mixed MA: 300% of damage to one enemy (26 hits)
OL Charge: 35 (avg. 3.49 turns)
OL Charge: 35 (avg. 3.49 turns)
Co-op Skill
Wind Attack 3
150% of physical Wind damage
19800
1820
2100
Hit MA
Attack Type
Evolvable
Stats
19800
1820
2100
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 100% of damage to one enemy (6 hits)
Arte 2: 100% of damage to one enemy (10 hits)
Arte 3: 100% of damage to one enemy (14 hits)
Mystic Arte
Hit MA: 100% of damage to one enemy (57 hits)
OL Charge: 43 (avg. 2.89 turns)
OL Charge: 43 (avg. 2.89 turns)
Co-op Skill
Fast Wind Attack 3 + Chain Plus
60% of physical Wind damage, and increase the Attack chain by an additional 4 points
21400
1960
2260
Hit MA
Attack Type
Evolved
Stats
21400
1960
2260
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units gain 300 Attack power
Artes
Arte 1: 100% of damage to one enemy (6 hits)
Arte 2: 100% of damage to one enemy (10 hits)
Arte 3: 100% of damage to one enemy (14 hits)
Mystic Arte
Hit MA: 100% of damage to one enemy (57 hits)
OL Charge: 43 (avg. 2.89 turns)
OL Charge: 43 (avg. 2.89 turns)
EX Mystic Arte
Hit MA: 100% of damage to one enemy (84 hits)
OL Charge: 78 (43 + 35, avg. 4.83 turns)
Co-op Skill
Fast Wind Attack 3 + Chain Plus
60% of physical Wind damage, and increase the Attack chain by an additional 4 points
23200
2080
2250
Hit MA
Attack Type
(Bond) Awakenable
Stats
23200
2080
2250
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (12 hits)
Arte 2: 150% of damage to all enemies (18 hits)
Arte 3: 200% of damage to one enemy (24 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (60 hits)
OL Charge: 50 (avg. 2.53 turns)
OL Charge: 50 (avg. 2.53 turns)
Co-op Skill
Fast Wind Attack 7
90% of physical Wind damage
Awakening Partner
26300
2220
2550
Hit MA
Attack Type
Bond Awakenable
Stats
26300
2220
2550
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 60% and Frame OL bonuses charge an additional 3 points for all Wind units
Artes
Arte 1: 150% of damage to one enemy (12 hits)
BP: Hit count increases by 6
BP: Hit count increases by 6
Arte 2: 150% of damage to all enemies (18 hits)
BP: Increase attack power of all Wind party units by 15% (3 turns)
BP: Increase attack power of all Wind party units by 15% (3 turns)
Arte 3: 200% of damage to one enemy (24 hits)
BP: Hit count increases by 14
BP: Hit count increases by 14
Mystic Arte
Hit MA: 300% of damage to one enemy (60 hits)
BP: Increase attack power of all Wind party units by 30% (current turn)
OL Charge: 50 (avg. 2.22 turns)
BP: Increase attack power of all Wind party units by 30% (current turn)
OL Charge: 50 (avg. 2.22 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (110 hits)
BP: Increase attack power of all Wind party units by 60% (current turn)
BP: Increase attack power of all Wind party units by 60% (current turn)
OL Charge: 100 (50 + 50, avg. 3.95 turns)
Co-op Skill
Fast Wind Attack 7
90% of physical Wind damage
Soulmates
Cress
Reduce Damage Taken
Arche
+ATK, +Max HP
Ami
OL on Quest Start
20900
2340
2290
Finish MA
Attack Type
(Bond) Awakenable
Stats
20900
2340
2290
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to one enemy (8 hits)
Arte 2: 250% of damage to one enemy (14 hits)
Arte 3: 350% of damage to one enemy (21 hits)
Mystic Arte
Finish MA: 700% of damage to one enemy (7 hits)
OL Charge: 45 (avg. 2.74 turns)
OL Charge: 45 (avg. 2.74 turns)
Co-op Skill
Wind Attack 7 + Chain Plus
210% of physical Wind damage, and increase the Attack chain by an additional 5 points
Awakening Partner
23100
2610
2550
Finish MA
Attack Type
Bond Awakenable
Stats
23100
2610
2550
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 70% and the effect of Frame Defense bonuses by 60% for all Wind units
Artes
Arte 1: 200% of damage to one enemy (8 hits)
BP: Increase attack power of all Wind party units by 15% (4 turns)
BP: Increase attack power of all Wind party units by 15% (4 turns)
Arte 2: 250% of damage to one enemy (14 hits)
BP: Increase defense power of all Wind party units by 25% (2 turns)
BP: Increase defense power of all Wind party units by 25% (2 turns)
Arte 3: 350% of damage to one enemy (21 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 700% of damage to one enemy (7 hits)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 2.74 turns)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 2.74 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (7 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 92 (45 + 47, avg. 5.08 turns)
Co-op Skill
Wind Attack 7 + Chain Plus
210% of physical Wind damage, and increase the Attack chain by an additional 5 points
Soulmates
Cress
Reduce Damage Taken
Mint
+Max HP
Arche
+ATK, +Max HP
21500
1900
1960
Hit MA
Attack Type
Evolvable
Stats
21500
1900
1960
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 140% of damage to one enemy (3 hits)
Arte 2: 160% of damage to one enemy (6 hits)
Arte 3: 200% of damage to all enemies (10 hits)
Mystic Arte
Hit MA: 220% of damage to one enemy (58 hits)
OL Charge: 40 (avg. 3.3 turns)
OL Charge: 40 (avg. 3.3 turns)
Co-op Skill
Fire Attack 4 + Chain Plus
165% of physical Fire damage, and increase the Attack chain by an additional 5 points
23100
2040
2100
Hit MA
Attack Type
Evolved
Stats
23100
2040
2100
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Defense bonuses increases by 60% for all Fire units
Artes
Arte 1: 140% of damage to one enemy (3 hits)
Arte 2: 160% of damage to one enemy (6 hits)
Arte 3: 200% of damage to all enemies (10 hits)
Mystic Arte
Hit MA: 220% of damage to one enemy (58 hits)
OL Charge: 40 (avg. 3.3 turns)
OL Charge: 40 (avg. 3.3 turns)
EX Mystic Arte
Hit MA: 220% of damage to one enemy (88 hits)
OL Charge: 70 (40 + 30, avg. 5.4 turns)
Co-op Skill
Fire Attack 4 + Chain Plus
165% of physical Fire damage, and increase the Attack chain by an additional 5 points
10300
1120
1050
Magic Type
Stats
10300
1120
1050
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 125% of damage to one enemy (4 hits)
Co-op Skill
Wind Shot 1
150% of magical Wind damage
In-Game Character ID
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