22700
2500
2230
Finish MA
Magic Type
Bond Awakenable
Stats
22700
2500
2230
+ 20 Bonus Levels
Co-op Type: Magic
Transformation
While the first OL bar is filled, change arte set and gain 5000 max HP, 500 Attack power and 500 Defense power
EX Skill
The effect of Frame Attack bonuses increases by 30% and Frame OL bonuses charge an additional 2 points for all Fire units
Artes
Arte 1: 200% of damage to one enemy (4 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Arte 2: 250% of damage to one enemy (2 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 300% of damage to one enemy (3 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
While in Final Form
Arte 1: 250% of damage to all enemies (6 hits)
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: 300% of damage to all enemies (12 hits)
BP: Increase attack power of this unit by 25% (2 turns)
BP: Increase attack power of this unit by 25% (2 turns)
Arte 3: 500% of damage to one enemy (20 hits)
BP: Increase attack power of all Fire party units by 50% (current turn)
BP: Increase attack power of all Fire party units by 50% (current turn)
Mystic Arte
Finish MA: 780% of damage to one enemy (1 hits)
BP: Increase defense power of this unit by 25% (4 turns)
OL Charge: 45 (avg. 3.67 turns)
BP: Increase defense power of this unit by 25% (4 turns)
OL Charge: 45 (avg. 3.67 turns)
EX Mystic Arte
Finish MA: 1450% of damage to one enemy (1 hits)
BP: Decrease defense power of one enemy by 15% (2 turns)
BP: Decrease defense power of one enemy by 15% (2 turns)
OL Charge: 100 (45 + 55, avg. 6.53 turns)
Co-op Skill
High Fire Shot 5
395% of magical Fire damage
Soulmates



23100
2270
2320
Hit MA
Attack Type
Bond Awakenable
Stats
23100
2270
2320
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Every turn, all Fire units gain 3 OL charge
Artes
Arte 1: 120% of damage to one enemy (5 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: 125% of damage to one enemy (8 hits)
BP: Heal this unit for 15%
BP: Heal this unit for 15%
Arte 3: 130% of damage to one enemy (30 hits)
BP: Hit count increases by 5
BP: Hit count increases by 5
Mystic Arte
Hit MA: 250% of damage to one enemy (50 hits)
BP: Hit count increases by 5
OL Charge: 45 (avg. 3.04 turns)
BP: Hit count increases by 5
OL Charge: 45 (avg. 3.04 turns)
EX Mystic Arte
Hit MA: 250% of damage to one enemy (90 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 70 (45 + 25, avg. 4.45 turns)
Co-op Skill
High Fire Attack 4
260% of physical Fire damage
Soulmates


21500
2550
2150
Finish MA
Attack Type
Bond Awakenable
Stats
21500
2550
2150
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Fire units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 130% of damage to one enemy (6 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 140% of damage to one enemy (8 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 3: 150% of damage to one enemy (10 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Mystic Arte
Finish MA: 600% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 10% (2 turns)
OL Charge: 45 (avg. 3.24 turns)
BP: Increase attack power of this unit by 10% (2 turns)
OL Charge: 45 (avg. 3.24 turns)
EX Mystic Arte
Finish MA: 1100% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 25% (2 turns)
BP: Increase attack power of this unit by 25% (2 turns)
OL Charge: 80 (45 + 35, avg. 5.38 turns)
Co-op Skill
High Fire Attack 4 + Vital Pinch
255% of physical Fire damage, and deal additional damage if your party is at critical health (30% HP or less)
Soulmates


21200
2670
2070
Finish MA
Magic Type
Bond Awakenable
Stats
21200
2670
2070
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Fire units
Artes
Arte 1: 180% of damage to one enemy (1 hits)
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 2: 200% of damage to one enemy (6 hits)
BP: Poison one enemy for 2 turns
BP: Poison one enemy for 2 turns
Arte 3: 280% of damage to all enemies (5 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
Mystic Arte
Finish MA: 580% of damage to one enemy (21 hits)
BP: Deal an additional 50% of damage
OL Charge: 36 (avg. 3.43 turns)
BP: Deal an additional 50% of damage
OL Charge: 36 (avg. 3.43 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (21 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
OL Charge: 73 (36 + 37, avg. 6.43 turns)
Co-op Skill
High Fire Shot 5
395% of magical Fire damage
Soulmates



22200
2420
2410
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
22200
2420
2410
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units at full health gain 50% Attack power
Artes
Arte 1: 210% of damage to one enemy (3 hits)
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: 360% of damage to one enemy (6 hits)
BP: Increase attack power of this unit by 15% (3 turns)
BP: Increase attack power of this unit by 15% (3 turns)
Arte 3: 240% of damage to all enemies (4 hits)
BP: Heal all Earth party units for 20%
BP: Heal all Earth party units for 20%
Mystic Arte
Hit + AOE MA: 300% of damage to all enemies (40 hits)
BP: Increase attack power of all party units by 15% (2 turns)
OL Charge: 40 (avg. 3.53 turns)
BP: Increase attack power of all party units by 15% (2 turns)
OL Charge: 40 (avg. 3.53 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 620% of damage to all enemies (85 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 70 (40 + 30, avg. 5.8 turns)
Co-op Skill
High Earth Attack 4 + Luck Heal
260% of physical Earth damage, plus a 50% chance to heal your party by 50%
Soulmates



27200
2140
2320
Hit MA
Defense Type
Bond Awakenable
Stats
27200
2140
2320
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Attack bonuses increases by 100% for all Wind units
Artes
Arte 1: 150% of damage to one enemy (10 hits)
BP: Increase attack power of all Wind party units by 20% (current turn)
BP: Increase attack power of all Wind party units by 20% (current turn)
Arte 2: Increase attack power of all Wind party units by 50%
BP: Increase attack power of all Wind party units by 30% (current turn)
BP: Increase attack power of all Wind party units by 30% (current turn)
Arte 3: 120% of damage to one enemy (30 hits)
BP: Increase attack power of all Wind party units by 40% (current turn)
BP: Increase attack power of all Wind party units by 40% (current turn)
Mystic Arte
Hit MA: 300% of damage to one enemy (70 hits)
BP: Increase attack power of all Wind party units by 25% (current turn)
OL Charge: 45 (avg. 2.87 turns)
BP: Increase attack power of all Wind party units by 25% (current turn)
OL Charge: 45 (avg. 2.87 turns)
EX Mystic Arte
Hit + Quick Charge MA: 300% of damage to one enemy (100 hits)
BP: Increase attack power of all Wind party units by 50% (current turn)
BP: Increase attack power of all Wind party units by 50% (current turn)
OL Charge: 65 (45 + 20, avg. 3.92 turns)
Co-op Skill
Long Physical Defense Boost 5
Increase your party's physical defense power by 40% for 360 seconds
Soulmates



23100
2500
2470
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
23100
2500
2470
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
For every enemy alive, all Light units gain 25% Attack power
Artes
Arte 1: 200% of damage to all enemies (5 hits)
BP: Increase attack power of all Light party units by 10% (3 turns)
BP: Increase attack power of all Light party units by 10% (3 turns)
Arte 2: 310% of damage to one enemy (5 hits)
BP: Decrease defense power of one enemy by 5% (current turn)
BP: Decrease defense power of one enemy by 5% (current turn)
Arte 3: 300% of damage to all enemies (12 hits)
BP: Increase attack power of all Light party units by 25% (current turn)
BP: Increase attack power of all Light party units by 25% (current turn)
Mystic Arte
Hit + AOE MA: 400% of damage to all enemies (47 hits)
BP: Increase attack power of all Light party units by 20% (current turn)
OL Charge: 45 (avg. 3.42 turns)
BP: Increase attack power of all Light party units by 20% (current turn)
OL Charge: 45 (avg. 3.42 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 700% of damage to all enemies (80 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 77 (45 + 32, avg. 5.5 turns)
Co-op Skill
Light Attack 5 + Luck Heal
180% of physical Light damage, plus a 40% chance to heal your party by 30%
Soulmates



22600
2600
2600
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
22600
2600
2600
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 70% and the effect of Frame Defense bonuses by 60% for all Water units
Artes
Arte 1: 210% of damage to all enemies (5 hits)
BP: Increase attack power of all Water party units by 15% (3 turns)
BP: Increase attack power of all Water party units by 15% (3 turns)
Arte 2: 300% of damage to one enemy (6 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
Arte 3: 400% of damage to all enemies (12 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Finish + AOE MA: 500% of damage to all enemies (36 hits)
BP: Deal an additional 70% of damage
OL Charge: 40 (avg. 3.06 turns)
BP: Deal an additional 70% of damage
OL Charge: 40 (avg. 3.06 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 860% of damage to all enemies (66 hits)
BP: Increase attack power of all Water party units by 60% (1 turn)
BP: Increase attack power of all Water party units by 60% (1 turn)
OL Charge: 77 (40 + 37, avg. 5.42 turns)
Co-op Skill
Water Attack 7 + Chain Plus
210% of physical Water damage, and increase the Attack chain by an additional 5 points
Soulmates



24400
2900
2140
Finish MA
Attack Type
Bond Awakenable
Stats
24400
2900
2140
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
For every Fire unit in your party, this unit gains 40% Attack power
Artes
Arte 1: 200% of damage to all enemies (2 hits)
BP: Increase attack power of this unit by 20% (4 turns)
BP: Increase attack power of this unit by 20% (4 turns)
Arte 2: 330% of damage to one enemy (6 hits)
BP: Increase attack power of all Fire party units by 40% (2 turns)
BP: Increase attack power of all Fire party units by 40% (2 turns)
Arte 3: 550% of damage to one enemy (10 hits)
BP: Increase Critical damage of this Arte by 50%
BP: Increase Critical damage of this Arte by 50%
Mystic Arte
Finish MA: 730% of damage to one enemy (9 hits)
BP: Increase attack power of this unit by 100% (1 turn)
OL Charge: 40 (avg. 3.49 turns)
BP: Increase attack power of this unit by 100% (1 turn)
OL Charge: 40 (avg. 3.49 turns)
EX Mystic Arte
Finish MA: 1500% of damage to one enemy (9 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 75 (40 + 35, avg. 6.1 turns)
Co-op Skill
High Fire Attack 9
400% of physical Fire damage
Soulmates



24000
2070
2400
Heal MA
Defense Type
Awakened
Stats
24000
2070
2400
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units gain 600 Defense power
Artes
Arte 1: Decrease defense power of one enemy by 10%
Arte 2: 110% of damage to one enemy (10 hits)
Arte 3: 130% of damage to one enemy (20 hits)
Mystic Arte
Heal MA: Heal all party units for 55%
OL Charge: 40 (avg. 2.66 turns)
OL Charge: 40 (avg. 2.66 turns)
EX Mystic Arte
Heal MA: Heal all party units for 100%
OL Charge: 75 (40 + 35, avg. 4.55 turns)
Co-op Skill
Long Magical Defense Boost 3
Increase your party's magical defense power by 30% for 360 seconds
26000
2070
2230
Heal MA
Magic Type
Bond Awakenable
Stats
26000
2070
2230
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units at full health gain 50% Attack power
Artes
Arte 1: 150% of damage to one enemy (12 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: Increase defense power of all party units by 25%
BP: Increase defense power of this unit by 10% (2 turns)
BP: Increase defense power of this unit by 10% (2 turns)
Arte 3: Decrease defense power of one enemy by 10%
BP: Decrease defense power of one enemy by 10% (current turn)
BP: Decrease defense power of one enemy by 10% (current turn)
Mystic Arte
Heal MA: Heal all party units for 55%
BP: Heal an additional 5%
OL Charge: 35 (avg. 2.9 turns)
BP: Heal an additional 5%
OL Charge: 35 (avg. 2.9 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 80%
BP: Heal an additional 10%
BP: Heal an additional 10%
OL Charge: 55 (35 + 20, avg. 4.27 turns)
Co-op Skill
Fast Water Shot 4
85% of magical Water damage
Soulmates


24400
2160
2400
Hit MA
Magic Type
Bond Awakenable
Stats
24400
2160
2400
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units gain 600 Attack power
Artes
Arte 1: 20000 HP of damage to one enemy (6 hits)
BP: Deal an additional 20000HP of damage
BP: Deal an additional 20000HP of damage
Arte 2: 130% of damage to one enemy (11 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Arte 3: 280% of damage to all enemies (5 hits)
BP: Deal an additional 120% of damage
BP: Deal an additional 120% of damage
Mystic Arte
Hit MA: 260% of damage to one enemy (60 hits)
BP: Increase attack power of all party units by 10% (3 turns)
OL Charge: 40 (avg. 2.83 turns)
BP: Increase attack power of all party units by 10% (3 turns)
OL Charge: 40 (avg. 2.83 turns)
EX Mystic Arte
Hit MA: 260% of damage to one enemy (111 hits)
BP: Increase attack power of all party units by 30% (1 turn)
BP: Increase attack power of all party units by 30% (1 turn)
OL Charge: 75 (40 + 35, avg. 4.86 turns)
Co-op Skill
Hidden Target 5
Decrease the boss' aggression towards your party
Soulmates



21600
2520
2520
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
21600
2520
2520
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 80% for all Water units
Artes
Arte 1: 180% of damage to all enemies (4 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Arte 2: 300% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 15% (3 turns)
BP: Increase attack power of this unit by 15% (3 turns)
Arte 3: 240% of damage to all enemies (8 hits)
BP: Paralyze all enemies for the current turn
BP: Paralyze all enemies for the current turn
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 45 (avg. 3.96 turns)
BP: Increase attack power of this unit by 30% (2 turns)
OL Charge: 45 (avg. 3.96 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 770% of damage to one enemy (77 hits)
BP: Increase attack power of all Water party units by 30% (current turn)
BP: Increase attack power of all Water party units by 30% (current turn)
OL Charge: 65 (45 + 20, avg. 5.5 turns)
Co-op Skill
Water Shot 5
230% of magical Water damage
Soulmates



27400
2160
2220
Hit MA
Defense Type
Bond Awakenable
Stats
27400
2160
2220
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Once per quest, when a Earth unit is KO'd, revive one unit with 30% HP
Artes
Arte 1: 140% of damage to one enemy (7 hits)
BP: Heal this unit for 25%
BP: Heal this unit for 25%
Arte 2: 240% of damage to all enemies (9 hits)
BP: Increase attack power of all Earth party units by 10% (3 turns)
BP: Increase attack power of all Earth party units by 10% (3 turns)
Arte 3: Heal all party units for 50%
BP: Increase defense power of all Earth party units by 30% (2 turns)
BP: Increase defense power of all Earth party units by 30% (2 turns)
Mystic Arte
Hit MA: 240% of damage to one enemy (60 hits)
BP: Heal all Earth party units for 25%
OL Charge: 35 (avg. 2.69 turns)
BP: Heal all Earth party units for 25%
OL Charge: 35 (avg. 2.69 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (111 hits)
BP: Heal all Earth party units for 50%
BP: Heal all Earth party units for 50%
OL Charge: 75 (35 + 40, avg. 5.19 turns)
Co-op Skill
High Heal 3 + Luck Heal
Heal your party for 60%, plus a 50% chance to heal your party by 40%
Soulmates



21400
2500
2160
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
21400
2500
2160
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units in matching frames gain 50% Attack power
Artes
Arte 1: 130% of damage to one enemy (2 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Arte 2: 160% of damage to one enemy (4 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 3: 200% of damage to one enemy (8 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Mystic Arte
Mixed MA: 450% of damage to one enemy (25 hits)
BP: Deal an additional 80% of damage
OL Charge: 45 (avg. 3.54 turns)
BP: Deal an additional 80% of damage
OL Charge: 45 (avg. 3.54 turns)
EX Mystic Arte
Finish + Hit MA: 700% of damage to one enemy (40 hits)
BP: Deal an additional 120% of damage
BP: Deal an additional 120% of damage
OL Charge: 75 (45 + 30, avg. 5.57 turns)
Co-op Skill
Fast Dark Attack 4
60% of physical Dark damage
Soulmates


21000
2570
2110
Finish MA
Magic Type
Bond Awakenable
Stats
21000
2570
2110
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Earth units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 130% of damage to one enemy (1 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 280% of damage to one enemy (2 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: 330% of damage to one enemy (2 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Mystic Arte
Finish MA: 530% of damage to one enemy (1 hits)
BP: Deal an additional 70% of damage
OL Charge: 35 (avg. 3.45 turns)
BP: Deal an additional 70% of damage
OL Charge: 35 (avg. 3.45 turns)
EX Mystic Arte
Finish MA: 999% of damage to one enemy (1 hits)
BP: Increase attack power of all Earth party units by 30% (1 turn)
BP: Increase attack power of all Earth party units by 30% (1 turn)
OL Charge: 70 (35 + 35, avg. 6.41 turns)
Co-op Skill
Hidden Target 4
Decrease the boss' aggression towards your party
Soulmates


23000
2360
2340
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
23000
2360
2340
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Earth units in matching frames gain 20% Attack power and 20% Defense power
Artes
Arte 1: 170% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 2: 210% of damage to one enemy (4 hits)
BP: Increase defense power of this unit by 10% (4 turns)
BP: Increase defense power of this unit by 10% (4 turns)
Arte 3: 400% of damage to one enemy (18 hits)
BP: Increase defense power of this unit by 100% (1 turn)
BP: Increase defense power of this unit by 100% (1 turn)
Mystic Arte
AOE MA: 370% of damage to all enemies (32 hits)
BP: Hit count increases by 28
OL Charge: 40 (avg. 3.28 turns)
BP: Hit count increases by 28
OL Charge: 40 (avg. 3.28 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 670% of damage to all enemies (57 hits)
BP: Deal an additional 80% of damage
BP: Deal an additional 80% of damage
OL Charge: 70 (40 + 30, avg. 5.36 turns)
Co-op Skill
Earth Shot 5
230% of magical Earth damage
Soulmates



22200
2640
2230
Finish MA
Attack Type
Bond Awakenable
Stats
22200
2640
2230
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 40% and the effect of Frame Defense bonuses by 50% for all Dark units
Artes
Arte 1: 210% of damage to all enemies (4 hits)
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 2: 270% of damage to one enemy (7 hits)
BP: Increase attack power of all Dark party units by 20% (1 turn)
BP: Increase attack power of all Dark party units by 20% (1 turn)
Arte 3: Decrease defense power of all enemies by 10%
BP: Decrease Defense power by an additional 5%
BP: Decrease Defense power by an additional 5%
Mystic Arte
Mixed + Quick Charge MA: 360% of damage to one enemy (15 hits)
BP: Hit count increases by 15
OL Charge: 20 (avg. 2.03 turns)
BP: Hit count increases by 15
OL Charge: 20 (avg. 2.03 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (15 hits)
BP: Increase attack power of all Dark party units by 40% (1 turn)
BP: Increase attack power of all Dark party units by 40% (1 turn)
OL Charge: 66 (20 + 46, avg. 5.54 turns)
Co-op Skill
Fast Dark Attack 5
60% of physical Dark damage
Soulmates



23800
2450
2310
Finish MA
Magic Type
Bond Awakenable
Stats
23800
2450
2310
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 40% and the effect of Frame Defense bonuses by 50% for all Light units
Artes
Arte 1: 210% of damage to one enemy (4 hits)
BP: Increase defense power of all Light party units by 15% (2 turns)
BP: Increase defense power of all Light party units by 15% (2 turns)
Arte 2: 210% of damage to all enemies (4 hits)
BP: Increase attack power of all Light party units by 15% (2 turns)
BP: Increase attack power of all Light party units by 15% (2 turns)
Arte 3: 400% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 70% (current turn)
BP: Increase attack power of this unit by 70% (current turn)
Mystic Arte
Finish MA: 740% of damage to one enemy (12 hits)
BP: Deal an additional 70% of damage
OL Charge: 40 (avg. 3.67 turns)
BP: Deal an additional 70% of damage
OL Charge: 40 (avg. 3.67 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (12 hits)
BP: Increase attack power of all Light party units by 30% (1 turn)
BP: Increase attack power of all Light party units by 30% (1 turn)
OL Charge: 70 (40 + 30, avg. 6.06 turns)
Co-op Skill
Light Shot 5
230% of magical Light damage
Soulmates



22700
2550
2440
Finish MA
Attack Type
Bond Awakenable
Stats
22700
2550
2440
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 100% for all Dark units
Artes
Arte 1: 200% of damage to one enemy (8 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 300% of damage to one enemy (3 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 410% of damage to one enemy (2 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 660% of damage to one enemy (12 hits)
BP: Increase attack power of this unit by 50% (1 turn)
OL Charge: 35 (avg. 2.85 turns)
BP: Increase attack power of this unit by 50% (1 turn)
OL Charge: 35 (avg. 2.85 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (12 hits)
BP: Increase attack power of this unit by 100% (2 turns)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 70 (35 + 35, avg. 5.2 turns)
Co-op Skill
High Dark Attack 6
300% of physical Dark damage
Soulmates



21500
2650
2650
Finish MA
Attack Type
Bond Awakenable
Stats
21500
2650
2650
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 120% for all Wind units
Artes
Arte 1: 200% of damage to one enemy (7 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 300% of damage to one enemy (2 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 400% of damage to one enemy (5 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 600% of damage to one enemy (10 hits)
BP: Decrease defense power of one enemy by 10% (1 turn)
OL Charge: 35 (avg. 3.01 turns)
BP: Decrease defense power of one enemy by 10% (1 turn)
OL Charge: 35 (avg. 3.01 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (10 hits)
BP: Increase attack power of this unit by 70% (3 turns)
BP: Increase attack power of this unit by 70% (3 turns)
OL Charge: 70 (35 + 35, avg. 5.52 turns)
Co-op Skill
High Wind Attack 7
330% of physical Wind damage
Soulmates



23000
2710
2650
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
23000
2710
2650
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Water units in matching frames gain 100% Attack power
Artes
Arte 1: 210% of damage to all enemies (5 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Arte 2: 270% of damage to all enemies (5 hits)
BP: Increase attack power of all Water party units by 20% (2 turns)
BP: Increase attack power of all Water party units by 20% (2 turns)
Arte 3: 410% of damage to one enemy (16 hits)
BP: Increase attack power of this unit by 40% (2 turns)
BP: Increase attack power of this unit by 40% (2 turns)
Mystic Arte
Mixed + Quick Charge MA: 300% of damage to one enemy (20 hits)
BP: Increase attack power of all Water party units by 30% (current turn)
OL Charge: 10 (avg. 1 turn)
BP: Increase attack power of all Water party units by 30% (current turn)
OL Charge: 10 (avg. 1 turn)
EX Mystic Arte
Finish + Hit MA: 700% of damage to one enemy (50 hits)
BP: Increase attack power of all Water party units by 60% (1 turn)
BP: Increase attack power of all Water party units by 60% (1 turn)
OL Charge: 60 (10 + 50, avg. 4.2 turns)
Co-op Skill
Fast Water Attack 7 + Chain Plus
90% of physical Water damage, and increase the Attack chain by an additional 5 points
Soulmates



25100
2740
2500
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
25100
2740
2500
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Earth units in matching frames gain 110% Attack power
Artes
Arte 1: 240% of damage to one enemy (7 hits)
BP: Increase attack power of all Earth party units by 20% (3 turns)
BP: Increase attack power of all Earth party units by 20% (3 turns)
Arte 2: 270% of damage to all enemies (8 hits)
BP: Increase attack power of all Earth party units by 30% (2 turns)
BP: Increase attack power of all Earth party units by 30% (2 turns)
Arte 3: 400% of damage to one enemy (16 hits)
BP: Increase attack power of all Earth party units by 50% (1 turn)
BP: Increase attack power of all Earth party units by 50% (1 turn)
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (50 hits)
BP: Deal an additional 70% of damage
OL Charge: 47 (avg. 3.1 turns)
BP: Deal an additional 70% of damage
OL Charge: 47 (avg. 3.1 turns)
EX Mystic Arte
Finish + Hit MA: 1100% of damage to one enemy (90 hits)
BP: Increase attack power of all Earth party units by 80% (1 turn)
BP: Increase attack power of all Earth party units by 80% (1 turn)
OL Charge: 90 (47 + 43, avg. 5.47 turns)
Co-op Skill
Earth Shot 8
290% of magical Earth damage
Soulmates



22500
2220
2500
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
22500
2220
2500
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Defense bonuses increases by 100% for all Light units
Artes
Arte 1: 170% of damage to one enemy (5 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: Increase defense power of all party units by 20%
BP: Increase defense power of all party units by 80% (current turn)
BP: Increase defense power of all party units by 80% (current turn)
Arte 3: 210% of damage to all enemies (8 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Mystic Arte
Mixed MA: 360% of damage to one enemy (33 hits)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.49 turns)
BP: Deal an additional 40% of damage
OL Charge: 40 (avg. 3.49 turns)
EX Mystic Arte
Finish + Hit MA: 740% of damage to one enemy (70 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
OL Charge: 70 (40 + 30, avg. 5.72 turns)
Co-op Skill
Light Shot 4
210% of magical Light damage
Soulmates


22500
2260
2570
Hit MA
Magic Type
Bond Awakenable
Stats
22500
2260
2570
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Defense bonuses increases by 100% for all Earth units
Artes
Arte 1: 160% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 15% (1 turn)
BP: Increase defense power of this unit by 15% (1 turn)
Arte 2: 200% of damage to all enemies (12 hits)
BP: Hit count increases by 5
BP: Hit count increases by 5
Arte 3: Increase defense power of all Earth party units by 40%
BP: Increase defense power of all Earth party units by 60% (current turn)
BP: Increase defense power of all Earth party units by 60% (current turn)
Mystic Arte
Hit MA: 280% of damage to one enemy (66 hits)
BP: Increase attack power of all Earth party units by 20% (current turn)
OL Charge: 40 (avg. 2.77 turns)
BP: Increase attack power of all Earth party units by 20% (current turn)
OL Charge: 40 (avg. 2.77 turns)
EX Mystic Arte
Hit MA: 280% of damage to one enemy (120 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 75 (40 + 35, avg. 4.76 turns)
Co-op Skill
High Hidden Target 4 + Luck Heal
Decrease the boss' aggression towards your party, plus a 50% chance to heal your party by 80%
Soulmates



21500
2520
2540
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
21500
2520
2540
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
At the end of every turn, all Fire units that were damaged in this turn gain 5 OL charge
Artes
Arte 1: 230% of damage to all enemies (7 hits)
BP: Poison all enemies for the current turn
BP: Poison all enemies for the current turn
Arte 2: 310% of damage to one enemy (7 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: Heal all party units for 25% and cure status effects on them
BP: Increase attack power of all Fire party units by 25% (2 turns)
BP: Increase attack power of all Fire party units by 25% (2 turns)
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 45 (avg. 3.66 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 45 (avg. 3.66 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 800% of damage to one enemy (80 hits)
BP: Increase attack power of all Fire party units by 40% (current turn)
BP: Increase attack power of all Fire party units by 40% (current turn)
OL Charge: 65 (45 + 20, avg. 5.06 turns)
Co-op Skill
Hidden Target 6
Decrease the boss' aggression towards your party
Soulmates



24400
2600
2540
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
24400
2600
2540
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
For every enemy alive, all Dark units gain 20% Attack power and 20% Defense power
Artes
Arte 1: 230% of damage to all enemies (6 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
Arte 2: Increase defense power of all Dark party units by 60%
BP: Cleanse DEF debuffs on all Dark party units
BP: Cleanse DEF debuffs on all Dark party units
Arte 3: 340% of damage to all enemies (11 hits)
BP: Increase attack power of all Dark party units by 30% (1 turn)
BP: Increase attack power of all Dark party units by 30% (1 turn)
Mystic Arte
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.17 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.17 turns)
EX Mystic Arte
Finish + Hit + AOE + Quick Charge MA: 700% of damage to all enemies (70 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 60 (40 + 20, avg. 4.5 turns)
Co-op Skill
Fast Dark Shot 7
125% of magical Dark damage
Soulmates



25300
2400
2470
Hit MA
Magic Type
Bond Awakenable
Stats
25300
2400
2470
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Wind units in matching frames gain 40% Attack power and 40% Defense power
Artes
Arte 1: 170% of damage to all enemies (5 hits)
BP: Increase attack power of all Wind party units by 15% (1 turn)
BP: Increase attack power of all Wind party units by 15% (1 turn)
Arte 2: 230% of damage to one enemy (11 hits)
BP: Heal all Wind party units for 15%
BP: Heal all Wind party units for 15%
Arte 3: Decrease attack power of all enemies by 10%
BP: Decrease defense power of all enemies by 10% (current turn)
BP: Decrease defense power of all enemies by 10% (current turn)
Mystic Arte
Hit + Quick Charge MA: 250% of damage to one enemy (45 hits)
BP: Increase attack power of all Wind party units by 30% (current turn)
OL Charge: 20 (avg. 1.88 turns)
BP: Increase attack power of all Wind party units by 30% (current turn)
OL Charge: 20 (avg. 1.88 turns)
EX Mystic Arte
Hit MA: 250% of damage to one enemy (125 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 70 (20 + 50, avg. 5.33 turns)
Co-op Skill
Fast Wind Shot 7
125% of magical Wind damage
Soulmates



25700
2650
2530
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
25700
2650
2530
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units gain 2000 Attack power and 50% chance to resist Seal
Artes
Arte 1: 200% of damage to all enemies (5 hits)
BP: Increase attack power of all Wind party units by 25% (2 turns)
BP: Increase attack power of all Wind party units by 25% (2 turns)
Arte 2: 250% of damage to all enemies (3 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 500% of damage to one enemy (9 hits)
BP: Remove MA seals on all Wind party units
BP: Remove MA seals on all Wind party units
Mystic Arte
Finish + Hit + AOE MA: 500% of damage to all enemies (40 hits)
BP: Increase attack power of all Wind party units by 40% (current turn)
OL Charge: 40 (avg. 3.36 turns)
BP: Increase attack power of all Wind party units by 40% (current turn)
OL Charge: 40 (avg. 3.36 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 900% of damage to all enemies (70 hits)
BP: Increase attack power of all Wind party units by 100% (current turn)
BP: Increase attack power of all Wind party units by 100% (current turn)
OL Charge: 70 (40 + 30, avg. 5.5 turns)
Co-op Skill
Fast Wind Attack 9 + Chain Plus
120% of physical Wind damage, and increase the Attack chain by an additional 10 points
Soulmates



24200
2000
2400
Hit MA
Attack Type
Bond Awakenable
Stats
24200
2000
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units in matching frames gain 50% Attack power
Artes
Arte 1: 120% of damage to one enemy (4 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: 150% of damage to one enemy (10 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: 200% of damage to one enemy (2 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Mystic Arte
Hit MA: 270% of damage to one enemy (45 hits)
BP: Hit count increases by 5
OL Charge: 40 (avg. 2.91 turns)
BP: Hit count increases by 5
OL Charge: 40 (avg. 2.91 turns)
EX Mystic Arte
Hit MA: 270% of damage to one enemy (99 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 76 (40 + 36, avg. 5.08 turns)
Co-op Skill
Fast Earth Attack 4
60% of physical Earth damage
Soulmates


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