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Page 2
19400
1980
1950
Finish MA
Magic Type
Evolvable
Stats
19400
1980
1950
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (3 hits)
Arte 2: 180% of damage to one enemy (4 hits)
Arte 3: 230% of damage to one enemy (2 hits)
Mystic Arte
Finish MA: 580% of damage to one enemy (4 hits)
OL Charge: 40 (avg. 3.79 turns)
OL Charge: 40 (avg. 3.79 turns)
Co-op Skill
Fire Shot 3
190% of magical Fire damage
20900
2140
2100
Finish MA
Magic Type
Evolved
Stats
20900
2140
2100
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Fire units in matching frames gain 25% Attack power
Artes
Arte 1: 150% of damage to one enemy (3 hits)
Arte 2: 180% of damage to one enemy (4 hits)
Arte 3: 230% of damage to one enemy (2 hits)
Mystic Arte
Finish MA: 580% of damage to one enemy (4 hits)
OL Charge: 40 (avg. 3.79 turns)
OL Charge: 40 (avg. 3.79 turns)
EX Mystic Arte
Finish MA: 830% of damage to one enemy (4 hits)
OL Charge: 70 (40 + 30, avg. 6.26 turns)
Co-op Skill
Fire Shot 3
190% of magical Fire damage
20400
2320
1940
Finish MA
Defense Type
(Bond) Awakenable
Stats
20400
2320
1940
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 160% of damage to one enemy (10 hits)
Arte 2: Heal all party units for 25%
Arte 3: Decrease attack power of one enemy by 10%
Mystic Arte
Finish MA: 580% of damage to one enemy (22 hits)
OL Charge: 40 (avg. 3.36 turns)
OL Charge: 40 (avg. 3.36 turns)
Co-op Skill
Fast Guard 3 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 36%, plus a 25% chance to heal your party by 20%
Awakening Partner
23300
2630
2170
Finish + Hit MA
Defense Type
Bond Awakenable
Stats
23300
2630
2170
+ 20 Bonus Levels
Co-op Type: Defense
Transformation
While the first OL bar is filled, change arte set and gain 5000 max HP and 400 Attack power
EX Skill
All Dark units at full health gain 30% Attack power
Artes
Arte 1: 160% of damage to one enemy (10 hits)
BP: Increase attack power of this unit by 5% (5 turns)
BP: Increase attack power of this unit by 5% (5 turns)
Arte 2: Heal all party units for 25%
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 3: Decrease attack power of one enemy by 10%
BP: Increase defense power of this unit by 30% (current turn)
BP: Increase defense power of this unit by 30% (current turn)
While Angelized
Arte 1: 200% of damage to all enemies (14 hits)
BP: Hit count increases by 7
BP: Hit count increases by 7
Arte 2: Heal all party units for 30%
BP: Heal an additional 5%
BP: Heal an additional 5%
Arte 3: Decrease attack power of one enemy by 10%
BP: Increase defense power of this unit by 60% (current turn)
BP: Increase defense power of this unit by 60% (current turn)
Mystic Arte
Finish MA: 580% of damage to one enemy (22 hits)
BP: Hit count increases by 18
OL Charge: 40 (avg. 3.36 turns)
BP: Hit count increases by 18
OL Charge: 40 (avg. 3.36 turns)
EX Mystic Arte
Finish + Hit MA: 1050% of damage to one enemy (40 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 80 (40 + 40, avg. 5.53 turns)
Co-op Skill
Fast Guard 3 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 36%, plus a 25% chance to heal your party by 20%
Soulmates



15700
1420
1750
Mixed MA
Defense Type
Stats
15700
1420
1750
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (5 hits)
Arte 2: Increase defense power of this unit by 50%
Mystic Arte
Mixed MA: 300% of damage to one enemy (30 hits)
OL Charge: 30 (avg. 3.36 turns)
OL Charge: 30 (avg. 3.36 turns)
Co-op Skill
Short Physical Defense Boost 2
Increase your party's physical defense power by 65% for 90 seconds
21500
2210
2020
Finish MA
Magic Type
(Bond) Awakenable
Stats
21500
2210
2020
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to all enemies (7 hits)
Arte 2: 170% of damage to one enemy (10 hits)
Arte 3: 150% of damage to one enemy (21 hits)
Mystic Arte
Finish MA: 670% of damage to one enemy (12 hits)
OL Charge: 40 (avg. 2.59 turns)
OL Charge: 40 (avg. 2.59 turns)
Co-op Skill
Dark Shot 5
230% of magical Dark damage
Awakening Partner
24600
2570
2110
Finish MA
Magic Type
Bond Awakenable
Stats
24600
2570
2110
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 40% and Frame OL bonuses charge an additional 3 points for all Dark units
Artes
Arte 1: 200% of damage to all enemies (7 hits)
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 2: 170% of damage to one enemy (10 hits)
BP: Increase attack power of all Dark party units by 20% (1 turn)
BP: Increase attack power of all Dark party units by 20% (1 turn)
Arte 3: 150% of damage to one enemy (21 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
Mystic Arte
Finish MA: 670% of damage to one enemy (12 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.59 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.59 turns)
EX Mystic Arte
Finish + Quick Charge MA: 1000% of damage to one enemy (12 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 60 (40 + 20, avg. 3.63 turns)
Co-op Skill
Dark Shot 5
230% of magical Dark damage
Soulmates



21500
2180
2140
Hit + AOE MA
Magic Type
(Bond) Awakenable
Stats
21500
2180
2140
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to all enemies (8 hits)
Arte 2: 200% of damage to one enemy (12 hits)
Arte 3: 170% of damage to one enemy (24 hits)
Mystic Arte
Hit + AOE MA: 440% of damage to all enemies (44 hits)
OL Charge: 45 (avg. 2.64 turns)
OL Charge: 45 (avg. 2.64 turns)
Co-op Skill
Fast Hidden Target 5
Decrease the boss' aggression towards your party
Awakening Partner
24200
2440
2370
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
24200
2440
2370
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
At the end of every turn, all Wind units that were damaged in this turn gain 5 OL charge
Artes
Arte 1: 200% of damage to all enemies (8 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 200% of damage to one enemy (12 hits)
BP: Increase attack power of this unit by 20% (5 turns)
BP: Increase attack power of this unit by 20% (5 turns)
Arte 3: 170% of damage to one enemy (24 hits)
BP: Increase attack power of all Wind party units by 30% (1 turn)
BP: Increase attack power of all Wind party units by 30% (1 turn)
Mystic Arte
Hit + AOE MA: 440% of damage to all enemies (44 hits)
BP: Deal an additional 60% of damage
OL Charge: 45 (avg. 2.64 turns)
BP: Deal an additional 60% of damage
OL Charge: 45 (avg. 2.64 turns)
EX Mystic Arte
Finish + Hit + AOE + Quick Charge MA: 640% of damage to all enemies (64 hits)
BP: Increase attack power of all Wind party units by 30% (1 turn)
BP: Increase attack power of all Wind party units by 30% (1 turn)
OL Charge: 65 (45 + 20, avg. 3.6 turns)
Co-op Skill
Fast Hidden Target 5
Decrease the boss' aggression towards your party
Soulmates



22900
2250
2000
Finish MA
Attack Type
(Bond) Awakenable
Stats
22900
2250
2000
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 170% of damage to all enemies (7 hits)
Arte 2: 210% of damage to all enemies (11 hits)
Arte 3: 240% of damage to one enemy (17 hits)
Mystic Arte
Finish MA: 700% of damage to one enemy (10 hits)
OL Charge: 40 (avg. 2.66 turns)
OL Charge: 40 (avg. 2.66 turns)
Co-op Skill
Fast Light Attack 6
75% of physical Light damage
Awakening Partner
25600
2550
2170
Finish MA
Attack Type
Bond Awakenable
Stats
25600
2550
2170
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 100% for all Light units
Artes
Arte 1: 170% of damage to all enemies (7 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 210% of damage to all enemies (11 hits)
BP: Decrease defense power of all enemies by 5% (current turn)
BP: Decrease defense power of all enemies by 5% (current turn)
Arte 3: 240% of damage to one enemy (17 hits)
BP: Hit count increases by 7
BP: Hit count increases by 7
Mystic Arte
Finish MA: 700% of damage to one enemy (10 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.55 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.55 turns)
EX Mystic Arte
Finish + Quick Charge MA: 1000% of damage to one enemy (10 hits)
BP: Decrease defense power of one enemy by 15% (1 turn)
BP: Decrease defense power of one enemy by 15% (1 turn)
OL Charge: 60 (40 + 20, avg. 3.57 turns)
Co-op Skill
Fast Light Attack 6
75% of physical Light damage
Soulmates



23600
2020
2350
Hit MA
Defense Type
(Bond) Awakenable
Stats
23600
2020
2350
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 200% of damage to one enemy (10 hits)
Arte 2: Remove MA seals on all Water party units
Arte 3: 200% of damage to all enemies (13 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (70 hits)
OL Charge: 44 (avg. 3.05 turns)
OL Charge: 44 (avg. 3.05 turns)
Co-op Skill
Double Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next 2 attacks by 65%, plus a 40% chance to heal your party by 30%
Awakening Partner
27000
2140
2660
Hit MA
Defense Type
Bond Awakenable
Stats
27000
2140
2660
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
At the end of every turn, all Water units that were damaged in this turn gain 6 OL charge
Artes
Arte 1: 200% of damage to one enemy (10 hits)
BP: Heal all Water party units for 15%
BP: Heal all Water party units for 15%
Arte 2: Remove MA seals on all Water party units
BP: Heal all Water party units for 30%
BP: Heal all Water party units for 30%
Arte 3: 200% of damage to all enemies (13 hits)
BP: Increase attack power of all Water party units by 30% (1 turn)
BP: Increase attack power of all Water party units by 30% (1 turn)
Mystic Arte
Hit MA: 300% of damage to one enemy (70 hits)
BP: Hit count increases by 10
OL Charge: 44 (avg. 3.05 turns)
BP: Hit count increases by 10
OL Charge: 44 (avg. 3.05 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (130 hits)
BP: Increase attack power of all Water party units by 50% (current turn)
BP: Increase attack power of all Water party units by 50% (current turn)
OL Charge: 74 (44 + 30, avg. 4.79 turns)
Co-op Skill
Double Guard 5 + Luck Heal
Reduce damage taken by your party from the boss' next 2 attacks by 65%, plus a 40% chance to heal your party by 30%
Soulmates



21300
2330
2290
Finish + Hit MA
Magic Type
(Bond) Awakenable
Stats
21300
2330
2290
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to all enemies (6 hits)
Arte 2: 310% of damage to one enemy (10 hits)
Arte 3: Decrease defense power of all enemies by 15%
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
OL Charge: 45 (avg. 3.54 turns)
OL Charge: 45 (avg. 3.54 turns)
Co-op Skill
Fire Shot 7
270% of magical Fire damage
Awakening Partner
23500
2600
2550
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
23500
2600
2550
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Every turn, all Fire units gain 3 OL charge
Artes
Arte 1: 210% of damage to all enemies (6 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 310% of damage to one enemy (10 hits)
BP: Increase attack power of all Fire party units by 20% (3 turns)
BP: Increase attack power of all Fire party units by 20% (3 turns)
Arte 3: Decrease defense power of all enemies by 15%
BP: Decrease defense power of all enemies by 15% (current turn)
BP: Decrease defense power of all enemies by 15% (current turn)
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 45 (avg. 3.54 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 45 (avg. 3.54 turns)
EX Mystic Arte
Finish + Hit MA: 1100% of damage to one enemy (110 hits)
BP: Decrease defense power of one enemy by 20% (1 turn)
BP: Decrease defense power of one enemy by 20% (1 turn)
OL Charge: 90 (45 + 45, avg. 6.58 turns)
Co-op Skill
Fire Shot 7
270% of magical Fire damage
Soulmates



24500
2200
2430
Hit MA
Defense Type
(Bond) Awakenable
Stats
24500
2200
2430
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 170% of damage to one enemy (10 hits)
Arte 2: Heal all party units for 30%
Arte 3: 210% of damage to all enemies (17 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (77 hits)
OL Charge: 42 (avg. 2.91 turns)
OL Charge: 42 (avg. 2.91 turns)
Co-op Skill
Fast Guard 7
Reduce damage taken by your party from the boss' next attack by 50%
Awakening Partner
27600
2320
2740
Dual Finish + Hit MA
Defense Type
Bond Awakenable
Stats
27600
2320
2740
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units gain 2000 Attack power and 40% chance to resist Stun
Artes
Arte 1: 170% of damage to one enemy (10 hits)
BP: Heal all Wind party units for 20%
BP: Heal all Wind party units for 20%
Arte 2: Heal all party units for 30%
BP: Increase attack power of all Wind party units by 25% (2 turns)
BP: Increase attack power of all Wind party units by 25% (2 turns)
Arte 3: 210% of damage to all enemies (17 hits)
BP: Increase attack power of all Wind party units by 80% (current turn)
BP: Increase attack power of all Wind party units by 80% (current turn)
Mystic Arte
Hit MA: 300% of damage to one enemy (77 hits)
BP: Cure status effects on all Wind party units
OL Charge: 42 (avg. 2.91 turns)
BP: Cure status effects on all Wind party units
OL Charge: 42 (avg. 2.91 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (140 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 78 (42 + 36, avg. 4.98 turns)
Partner: Lloyd
Hit MA: 400% of damage to one enemy (80 hits)
BP: Heal all Wind party units for 40%
OL Charge: 46 (avg. 3.14 turns)
BP: Heal all Wind party units for 40%
OL Charge: 46 (avg. 3.14 turns)
Dual EX Mystic Arte
Finish + Hit MA: 700% of damage to one enemy (135 hits)
BP: Increase attack power of all Wind party units by 100% (current turn)
BP: Increase attack power of all Wind party units by 100% (current turn)
OL Charge: 87 (46 + 41, avg. 5.5 turns)
Co-op Skill
Fast Guard 7
Reduce damage taken by your party from the boss' next attack by 50%
Soulmates



24900
2140
2420
Hit MA
Attack Type
(Bond) Awakenable
Stats
24900
2140
2420
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to one enemy (7 hits)
Arte 2: 200% of damage to all enemies (11 hits)
Arte 3: Heal all party units for 30% and cure status effects on them
Mystic Arte
Hit MA: 210% of damage to one enemy (55 hits)
OL Charge: 30 (avg. 2.47 turns)
OL Charge: 30 (avg. 2.47 turns)
Co-op Skill
Unison Physical Attack Boost 5
Increase all participating party's physical attack power by 30% for 60 seconds. If another Unison Physical Attack Boost is currently active, increase its power by 5% instead.
Awakening Partner
28000
2270
2730
Dual Hit MA
Attack Type
Bond Awakenable
Stats
28000
2270
2730
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units gain 3000 max HP and 60% chance to resist Stun
Artes
Arte 1: 200% of damage to one enemy (7 hits)
BP: Increase defense power of this unit by 60% (1 turn)
BP: Increase defense power of this unit by 60% (1 turn)
Arte 2: 200% of damage to all enemies (11 hits)
BP: Decrease defense power of all enemies by 10% (1 turn)
BP: Decrease defense power of all enemies by 10% (1 turn)
Arte 3: Heal all party units for 30% and cure status effects on them
BP: Increase attack power of all Dark party units by 50% (3 turns)
BP: Increase attack power of all Dark party units by 50% (3 turns)
Mystic Arte
Hit MA: 210% of damage to one enemy (55 hits)
BP: Hit count increases by 7
OL Charge: 30 (avg. 2.47 turns)
BP: Hit count increases by 7
OL Charge: 30 (avg. 2.47 turns)
EX Mystic Arte
Hit MA: 210% of damage to one enemy (120 hits)
BP: Cure status effects on all Dark party units
BP: Cure status effects on all Dark party units
OL Charge: 60 (30 + 30, avg. 4.43 turns)
Partner: Lloyd
Hit MA: 300% of damage to one enemy (81 hits)
BP: Heal all Dark party units for 30%
OL Charge: 35 (avg. 2.8 turns)
BP: Heal all Dark party units for 30%
OL Charge: 35 (avg. 2.8 turns)
Dual EX Mystic Arte
Hit MA: 300% of damage to one enemy (150 hits)
BP: Increase attack power of all Dark party units by 120% (current turn)
BP: Increase attack power of all Dark party units by 120% (current turn)
OL Charge: 70 (35 + 35, avg. 5.09 turns)
Co-op Skill
Unison Physical Attack Boost 5
Increase all participating party's physical attack power by 30% for 60 seconds. If another Unison Physical Attack Boost is currently active, increase its power by 5% instead.
Soulmates



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In-Game Character ID
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