15600
1470
1630
Heal MA
Magic Type
Stats
15600
1470
1630
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 145% of damage to one enemy (7 hits)
Arte 2: 150% of damage to one enemy (3 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 3.6 turns)
OL Charge: 35 (avg. 3.6 turns)
Co-op Skill
Water Shot 3 + HP Lost
210% of magical Water damage, sacrificing 30% of your party's HP
16400
1370
1590
Heal MA
Defense Type
Stats
16400
1370
1590
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 120% of damage to one enemy (9 hits)
Arte 2: 125% of damage to one enemy (4 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 3.42 turns)
OL Charge: 35 (avg. 3.42 turns)
Co-op Skill
High Appeal Target 3
Increase the boss' aggression towards your party
14800
900
1460
Defense Type
Stats
14800
900
1460
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (3 hits)
Arte 2: 120% of damage to one enemy (8 hits)
Co-op Skill
Long Magical Defense Boost 1
Increase your party's magical defense power by 20% for 360 seconds
16000
1590
1600
Heal MA
Magic Type
Stats
16000
1590
1600
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 120% of damage to one enemy (5 hits)
Arte 2: 140% of damage to one enemy (8 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 3.39 turns)
OL Charge: 35 (avg. 3.39 turns)
Co-op Skill
Fast Shot 3 + Drain
87% of magical damage, and heal your party for a fraction of the damage dealt
19700
1720
1930
Heal MA
Defense Type
Stats
19700
1720
1930
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 10%
Arte 2: Heal all party units for 20%
Arte 3: Heal all party units for 40%
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 35 (avg. 4.39 turns)
OL Charge: 35 (avg. 4.39 turns)
Co-op Skill
High Heal 3
Heal your party for 60%
16100
1610
1390
Heal MA
Magic Type
Stats
16100
1610
1390
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 100% of damage to one enemy (10 hits)
Arte 2: 120% of damage to one enemy (7 hits)
Mystic Arte
Heal MA: Heal all party units for 55%
OL Charge: 38 (avg. 3.4 turns)
OL Charge: 38 (avg. 3.4 turns)
Co-op Skill
Fast Earth Shot 2
85% of magical Earth damage
22200
1240
2200
Heal MA
Defense Type
Stats
22200
1240
2200
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 25%
Arte 2: Increase attack power of all party units by 20%
Arte 3: 100% of damage to one enemy (12 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 37 (avg. 3.44 turns)
OL Charge: 37 (avg. 3.44 turns)
Co-op Skill
Long Magical Defense Boost 3
Increase your party's magical defense power by 30% for 360 seconds
20300
2040
2040
Heal MA
Magic Type
Stats
20300
2040
2040
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (2 hits)
Arte 2: Heal this unit for 50%
Arte 3: Heal all party units for 50%
Mystic Arte
Heal MA: Heal all party units for 70%
OL Charge: 40 (avg. 4.5 turns)
OL Charge: 40 (avg. 4.5 turns)
Co-op Skill
Short Magical Attack Boost 3
Increase your party's magical attack power by 75% for 90 seconds
20900
2100
1900
Heal MA
Magic Type
(Bond) Awakenable
Stats
20900
2100
1900
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (2 hits)
Arte 2: 250% of damage to one enemy (1 hits)
Arte 3: 300% of damage to one enemy (2 hits)
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 2.37 turns)
OL Charge: 20 (avg. 2.37 turns)
Co-op Skill
Water Shot 4
210% of magical Water damage
Awakening Partner
23700
2400
2100
Heal MA
Magic Type
Bond Awakenable
Stats
23700
2400
2100
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units gain 600 Defense power
Artes
Arte 1: 200% of damage to one enemy (2 hits)
BP: Hit count increases by 1
BP: Hit count increases by 1
Arte 2: 250% of damage to one enemy (1 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 3: 300% of damage to one enemy (2 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal an additional 5%
OL Charge: 20 (avg. 2.19 turns)
BP: Heal an additional 5%
OL Charge: 20 (avg. 2.19 turns)
EX Mystic Arte
Heal MA: Heal all party units for 100%
BP: Increase defense power of all Water party units by 25% (3 turns)
BP: Increase defense power of all Water party units by 25% (3 turns)
OL Charge: 60 (20 + 40, avg. 5.58 turns)
Co-op Skill
Water Shot 4
210% of magical Water damage
Soulmates
Kyle
+Max HP
Judas
+DEF, +Max HP
20400
2010
2040
Heal MA
Magic Type
(Bond) Awakenable
Stats
20400
2010
2040
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Heal all party units for 25%
Arte 2: 100% of damage to one enemy (8 hits)
Arte 3: 100% of damage to one enemy (16 hits)
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 1.95 turns)
OL Charge: 20 (avg. 1.95 turns)
Co-op Skill
Fast Earth Shot 3 + Luck Heal
85% of magical Earth damage, plus a 25% chance to heal your party by 25%
Awakening Partner
23200
2270
2310
Heal MA
Magic Type
Bond Awakenable
Stats
23200
2270
2310
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Earth units at full health gain 50% Attack power
Artes
Arte 1: Heal all party units for 25%
BP: Increase defense power of this unit by 5% (4 turns)
BP: Increase defense power of this unit by 5% (4 turns)
Arte 2: 100% of damage to one enemy (8 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 3: 100% of damage to one enemy (16 hits)
BP: Cure status effects on this unit
BP: Cure status effects on this unit
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Increase defense power of this unit by 15% (current turn)
OL Charge: 20 (avg. 1.95 turns)
BP: Increase defense power of this unit by 15% (current turn)
OL Charge: 20 (avg. 1.95 turns)
EX Mystic Arte
Heal MA: Heal all party units for 80%
BP: Increase defense power of this unit by 15% (2 turns)
BP: Increase defense power of this unit by 15% (2 turns)
OL Charge: 60 (20 + 40, avg. 4.85 turns)
Co-op Skill
Fast Earth Shot 3 + Luck Heal
85% of magical Earth damage, plus a 25% chance to heal your party by 25%
Soulmates
Kyle
+Max HP
Elrane
OL on Quest Start
19400
1910
1910
Heal MA
Magic Type
Stats
19400
1910
1910
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 100% of damage to one enemy (4 hits)
Arte 2: 190% of damage to one enemy (1 hits)
Arte 3: Heal all party units for 20%
Mystic Arte
Heal MA: Heal all party units for 60%
OL Charge: 43 (avg. 4.52 turns)
OL Charge: 43 (avg. 4.52 turns)
Co-op Skill
Fast Fire Shot 3
85% of magical Fire damage
17800
2150
2130
Heal MA
Magic Type
Awakening Partner
Stats
17800
2150
2130
Co-op Type: Magic
Artes
Arte 1: 120% of damage to one enemy (3 hits)
Arte 2: 200% of damage to one enemy (1 hits)
Arte 3: 140% of damage to one enemy (6 hits)
Mystic Arte
Heal MA: Heal all party units for 60%
OL Charge: 50 (avg. 4.89 turns)
OL Charge: 50 (avg. 4.89 turns)
Co-op Skill
Water Shot 3
190% of magical Water damage
22100
1800
2130
Heal MA
Defense Type
(Bond) Awakenable
Stats
22100
1800
2130
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 120% of damage to all enemies (9 hits)
Arte 2: Increase defense power of this unit by 100%
Arte 3: Increase defense power of all party units by 20%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
OL Charge: 20 (avg. 1.98 turns)
OL Charge: 20 (avg. 1.98 turns)
Co-op Skill
Fast Guard 4
Reduce damage taken by your party from the boss' next attack by 40%
Awakening Partner
25300
1870
2410
Heal MA
Defense Type
Bond Awakenable
Stats
25300
1870
2410
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units at full health gain 50% Defense power
Artes
Arte 1: 120% of damage to all enemies (9 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Arte 2: Increase defense power of this unit by 100%
BP: Increase defense power of this unit by 50% (1 turn)
BP: Increase defense power of this unit by 50% (1 turn)
Arte 3: Increase defense power of all party units by 20%
BP: Increase Defense power by an additional 10%
BP: Increase Defense power by an additional 10%
Mystic Arte
Heal + Quick Charge MA: Heal all party units for 30%
BP: Heal an additional 5%
OL Charge: 20 (avg. 1.98 turns)
BP: Heal an additional 5%
OL Charge: 20 (avg. 1.98 turns)
EX Mystic Arte
Heal MA: Heal all party units for 65%
BP: Heal an additional 10%
BP: Heal an additional 10%
OL Charge: 54 (20 + 34, avg. 4.5 turns)
Co-op Skill
Fast Guard 4
Reduce damage taken by your party from the boss' next attack by 40%
Soulmates
Kyle
+Max HP
Judas
+DEF, +Max HP
Loni
+DEF
21500
2120
1980
Heal MA
Magic Type
(Bond) Awakenable
Stats
21500
2120
1980
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to all enemies (3 hits)
Arte 2: 180% of damage to all enemies (4 hits)
Arte 3: 230% of damage to all enemies (7 hits)
Mystic Arte
Heal MA: Heal all party units for 65%
OL Charge: 40 (avg. 3.51 turns)
OL Charge: 40 (avg. 3.51 turns)
Co-op Skill
Magical Attack Boost 4
Increase your party's magical attack power by 50% for 180 seconds
Awakening Partner
24700
2400
2130
Heal MA
Magic Type
Bond Awakenable
Stats
24700
2400
2130
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Fire units gain 600 Attack power
Artes
Arte 1: 150% of damage to all enemies (3 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 180% of damage to all enemies (4 hits)
BP: Heal all party units for 15%
BP: Heal all party units for 15%
Arte 3: 230% of damage to all enemies (7 hits)
BP: Increase attack power of all party units by 10% (2 turns)
BP: Increase attack power of all party units by 10% (2 turns)
Mystic Arte
Heal MA: Heal all party units for 65%
BP: Increase attack power of all party units by 10% (3 turns)
OL Charge: 40 (avg. 3.51 turns)
BP: Increase attack power of all party units by 10% (3 turns)
OL Charge: 40 (avg. 3.51 turns)
EX Mystic Arte
Heal + Quick Charge MA: Heal all party units for 85%
BP: Increase attack power of all party units by 20% (3 turns)
BP: Increase attack power of all party units by 20% (3 turns)
OL Charge: 60 (40 + 20, avg. 5.01 turns)
Co-op Skill
Magical Attack Boost 4
Increase your party's magical attack power by 50% for 180 seconds
Soulmates
Kyle
+Max HP
Elrane
OL on Quest Start
Judas
+DEF, +Max HP
18400
2210
2250
AOE MA
Magic Type
(Bond) Awakenable
Stats
18400
2210
2250
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to one enemy (4 hits)
Arte 2: 210% of damage to all enemies (7 hits)
Arte 3: 320% of damage to one enemy (9 hits)
Mystic Arte
AOE + Quick Charge MA: 200% of damage to all enemies (20 hits)
OL Charge: 10 (avg. 1 turn)
OL Charge: 10 (avg. 1 turn)
Co-op Skill
High Dark Shot 5
395% of magical Dark damage
Awakening Partner
20700
2460
2520
Finish + AOE MA
Magic Type
Bond Awakenable
Stats
20700
2460
2520
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Dark units gain 600 Attack power
Artes
Arte 1: 210% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Arte 2: 210% of damage to all enemies (7 hits)
BP: Increase defense power of this unit by 10% (3 turns)
BP: Increase defense power of this unit by 10% (3 turns)
Arte 3: 320% of damage to one enemy (9 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Mystic Arte
AOE + Quick Charge MA: 200% of damage to all enemies (20 hits)
BP: Increase attack power of all party units by 5% (7 turns)
OL Charge: 10 (avg. 1 turn)
BP: Increase attack power of all party units by 5% (7 turns)
OL Charge: 10 (avg. 1 turn)
EX Mystic Arte
Finish + AOE MA: 610% of damage to all enemies (20 hits)
BP: Increase attack power of all party units by 20% (1 turn)
BP: Increase attack power of all party units by 20% (1 turn)
OL Charge: 45 (10 + 35, avg. 3.49 turns)
Co-op Skill
High Dark Shot 5
395% of magical Dark damage
Soulmates
Kyle
+Max HP
Elrane
OL on Quest Start
Nanaly
+ATK, +DEF
22500
2000
2200
Hit MA
Defense Type
(Bond) Awakenable
Stats
22500
2000
2200
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 160% of damage to all enemies (5 hits)
Arte 2: 180% of damage to one enemy (7 hits)
Arte 3: 200% of damage to one enemy (9 hits)
Mystic Arte
Hit MA: 240% of damage to one enemy (60 hits)
OL Charge: 35 (avg. 2.74 turns)
OL Charge: 35 (avg. 2.74 turns)
Co-op Skill
Magical Defense Boost 4 + Luck Heal
Increase your party's magical defense power by 50% for 180 seconds, plus a 40% chance to heal your party by 30%
Awakening Partner
25600
2120
2520
Hit MA
Defense Type
Bond Awakenable
Stats
25600
2120
2520
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Once per quest, when a Light unit is KO'd, revive one unit with 30% HP
Artes
Arte 1: 160% of damage to all enemies (5 hits)
BP: Increase attack power of all Light party units by 20% (2 turns)
BP: Increase attack power of all Light party units by 20% (2 turns)
Arte 2: 180% of damage to one enemy (7 hits)
BP: Increase defense power of all Light party units by 20% (2 turns)
BP: Increase defense power of all Light party units by 20% (2 turns)
Arte 3: 200% of damage to one enemy (9 hits)
BP: Hit count increases by 7
BP: Hit count increases by 7
Mystic Arte
Hit MA: 240% of damage to one enemy (60 hits)
BP: Heal all Light party units for 25%
OL Charge: 35 (avg. 2.56 turns)
BP: Heal all Light party units for 25%
OL Charge: 35 (avg. 2.56 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (111 hits)
BP: Heal all Light party units for 50%
BP: Heal all Light party units for 50%
OL Charge: 76 (35 + 41, avg. 4.97 turns)
Co-op Skill
Magical Defense Boost 4 + Luck Heal
Increase your party's magical defense power by 50% for 180 seconds, plus a 40% chance to heal your party by 30%
Soulmates
Kyle
+Max HP
Nanaly
+ATK, +DEF
Harold
OL on Quest Start
21900
2180
2050
Mixed MA
Magic Type
(Bond) Awakenable
Stats
21900
2180
2050
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (4 hits)
Arte 2: 250% of damage to one enemy (6 hits)
Arte 3: 450% of damage to one enemy (8 hits)
Mystic Arte
Mixed + Quick Charge MA: 400% of damage to one enemy (9 hits)
OL Charge: 20 (avg. 1.93 turns)
OL Charge: 20 (avg. 1.93 turns)
Co-op Skill
High Fire Shot 6
425% of magical Fire damage
Awakening Partner
24600
2420
2300
Finish MA
Magic Type
Bond Awakenable
Stats
24600
2420
2300
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Fire units gain 1000 Attack power
Artes
Arte 1: 200% of damage to one enemy (4 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 250% of damage to one enemy (6 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 450% of damage to one enemy (8 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Mixed + Quick Charge MA: 400% of damage to one enemy (9 hits)
BP: Increase attack power of this unit by 25% (2 turns)
OL Charge: 20 (avg. 1.93 turns)
BP: Increase attack power of this unit by 25% (2 turns)
OL Charge: 20 (avg. 1.93 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (9 hits)
BP: Increase attack power of this unit by 50% (1 turn)
BP: Increase attack power of this unit by 50% (1 turn)
OL Charge: 70 (20 + 50, avg. 5.5 turns)
Co-op Skill
High Fire Shot 6
425% of magical Fire damage
Soulmates
Kyle
+Max HP
Judas
+DEF, +Max HP
Nanaly
+ATK, +DEF
24600
1970
2090
Hit MA
Defense Type
(Bond) Awakenable
Stats
24600
1970
2090
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: 140% of damage to all enemies (8 hits)
Arte 3: 160% of damage to one enemy (16 hits)
Mystic Arte
Hit MA: 210% of damage to one enemy (60 hits)
OL Charge: 35 (avg. 2.77 turns)
OL Charge: 35 (avg. 2.77 turns)
Co-op Skill
Double Guard 4 + Luck Heal
Reduce damage taken by your party from the boss' next 2 attacks by 60%, plus a 40% chance to heal your party by 30%
Awakening Partner
27600
2200
2320
Hit MA
Defense Type
Bond Awakenable
Stats
27600
2200
2320
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Once per quest, when a Water unit is KO'd, revive one unit with 30% HP
Artes
Arte 1: Heal all party units for 30%
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 2: 140% of damage to all enemies (8 hits)
BP: Increase defense power of all Water party units by 20% (2 turns)
BP: Increase defense power of all Water party units by 20% (2 turns)
Arte 3: 160% of damage to one enemy (16 hits)
BP: Increase attack power of all Water party units by 50% (current turn)
BP: Increase attack power of all Water party units by 50% (current turn)
Mystic Arte
Hit MA: 210% of damage to one enemy (60 hits)
BP: Heal all Water party units for 25%
OL Charge: 35 (avg. 2.77 turns)
BP: Heal all Water party units for 25%
OL Charge: 35 (avg. 2.77 turns)
EX Mystic Arte
Hit MA: 210% of damage to one enemy (111 hits)
BP: Heal all Water party units for 50%
BP: Heal all Water party units for 50%
OL Charge: 75 (35 + 40, avg. 5.37 turns)
Co-op Skill
Double Guard 4 + Luck Heal
Reduce damage taken by your party from the boss' next 2 attacks by 60%, plus a 40% chance to heal your party by 30%
Soulmates
Kyle
+Max HP
Nanaly
+ATK, +DEF
Judas
+DEF, +Max HP
17200
1400
1680
Heal MA
Defense Type
Stats
17200
1400
1680
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: Heal all party units for 20%
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 4.15 turns)
OL Charge: 35 (avg. 4.15 turns)
Co-op Skill
High Guard 2
Reduce damage taken by your party from the boss' next attack by 75%
24100
2010
2350
Hit MA
Defense Type
(Bond) Awakenable
Stats
24100
2010
2350
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 270% of damage to all enemies (7 hits)
Arte 2: Heal all party units for 30%
Arte 3: 340% of damage to one enemy (11 hits)
Mystic Arte
Hit MA: 440% of damage to one enemy (50 hits)
OL Charge: 35 (avg. 2.85 turns)
OL Charge: 35 (avg. 2.85 turns)
Co-op Skill
Heal 5 + Luck Heal
Heal your party for 50%, plus a 40% chance to heal your party by 30%
Awakening Partner
27400
2200
2600
Hit MA
Defense Type
Bond Awakenable
Stats
27400
2200
2600
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units at full health gain 110% Attack power
Artes
Arte 1: 270% of damage to all enemies (7 hits)
BP: Heal all Wind party units for 15%
BP: Heal all Wind party units for 15%
Arte 2: Heal all party units for 30%
BP: Increase attack power of all Wind party units by 20% (2 turns)
BP: Increase attack power of all Wind party units by 20% (2 turns)
Arte 3: 340% of damage to one enemy (11 hits)
BP: Increase attack power of all Wind party units by 30% (1 turn)
BP: Increase attack power of all Wind party units by 30% (1 turn)
Mystic Arte
Hit MA: 440% of damage to one enemy (50 hits)
BP: Heal all Wind party units for 30%
OL Charge: 35 (avg. 2.85 turns)
BP: Heal all Wind party units for 30%
OL Charge: 35 (avg. 2.85 turns)
EX Mystic Arte
Hit MA: 440% of damage to one enemy (110 hits)
BP: Heal all Wind party units for 60%
BP: Heal all Wind party units for 60%
OL Charge: 75 (35 + 40, avg. 5.53 turns)
Co-op Skill
Heal 5 + Luck Heal
Heal your party for 50%, plus a 40% chance to heal your party by 30%
Soulmates
Kyle
+Max HP
Nanaly
+ATK, +DEF
Harold
OL on Quest Start
25400
2110
2340
Hit MA
Defense Type
(Bond) Awakenable
Stats
25400
2110
2340
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 35%
Arte 2: 250% of damage to one enemy (10 hits)
Arte 3: 300% of damage to all enemies (7 hits)
Mystic Arte
Hit MA: 350% of damage to one enemy (64 hits)
OL Charge: 43 (avg. 3.49 turns)
OL Charge: 43 (avg. 3.49 turns)
Co-op Skill
Heal 6 + Luck Heal
Heal your party for 52%, plus a 40% chance to heal your party by 30%
Awakening Partner
In-Game Character ID
Rarity
Element
Source
Character
Utility Effects
Search Utility Effect on
Arte Types
MA Type
Co-op Party Type
Co-op Skill
Co-op Skill Variant
EX Skill
Sort By
Other