24200
2320
2460
Hit MA
Defense Type
Bond Awakenable
Stats
24200
2320
2460
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Water units at full health gain 50% Attack power
Artes
Arte 1: 170% of damage to one enemy (7 hits)
BP: Increase attack power of all Water party units by 5% (10 turns)
BP: Increase attack power of all Water party units by 5% (10 turns)
Arte 2: 270% of damage to one enemy (7 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 700000 HP of damage to one enemy (7 hits)
BP: Decrease defense power of one enemy by 7% (current turn)
BP: Decrease defense power of one enemy by 7% (current turn)
Mystic Arte
Hit MA: 140% of damage to one enemy (60 hits)
BP: Heal all Water party units for 25%
OL Charge: 35 (avg. 2.69 turns)
BP: Heal all Water party units for 25%
OL Charge: 35 (avg. 2.69 turns)
EX Mystic Arte
Hit MA: 140% of damage to one enemy (111 hits)
BP: Heal all Water party units for 50%
BP: Heal all Water party units for 50%
OL Charge: 75 (35 + 40, avg. 5.19 turns)
Co-op Skill
Guard 4 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 60%, plus a 40% chance to heal your party by 30%
Soulmates
Reid
+ATK, +DEF
Farah
+Max HP
Meredy
OL on Quest Start
17200
1380
1700
Heal MA
Defense Type
Stats
17200
1380
1700
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to one enemy (2 hits)
Arte 2: 160% of damage to one enemy (4 hits)
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 35 (avg. 3.87 turns)
OL Charge: 35 (avg. 3.87 turns)
Co-op Skill
Heal 2
Heal your party for 40%
21400
1750
2170
Heal MA
Defense Type
Evolvable
Stats
21400
1750
2170
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (10 hits)
Arte 2: Heal this unit for 60%
Arte 3: Increase attack power of all party units by 25%
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 40 (avg. 3.36 turns)
OL Charge: 40 (avg. 3.36 turns)
Co-op Skill
High Heal 2 + Luck Heal
Heal your party for 55%, plus a 50% chance to heal your party by 35%
23000
1870
2330
Heal MA
Defense Type
Evolved
Stats
23000
1870
2330
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 50% for all Wind units
Artes
Arte 1: 150% of damage to one enemy (10 hits)
Arte 2: Heal this unit for 60%
Arte 3: Increase attack power of all party units by 25%
Mystic Arte
Heal MA: Heal all party units for 50%
OL Charge: 40 (avg. 3.36 turns)
OL Charge: 40 (avg. 3.36 turns)
EX Mystic Arte
Heal MA: Heal all party units for 80%
OL Charge: 67 (40 + 27, avg. 5.29 turns)
Co-op Skill
High Heal 2 + Luck Heal
Heal your party for 55%, plus a 50% chance to heal your party by 35%
12400
1320
1330
Defense Type
Stats
12400
1320
1330
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 145% of damage to one enemy (4 hits)
Arte 2: 150% of damage to one enemy (1 hits)
Co-op Skill
Short Magical Defense Boost 1
Increase your party's magical defense power by 55% for 90 seconds
15900
1430
1590
Mixed MA
Magic Type
Stats
15900
1430
1590
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (3 hits)
Arte 2: 170% of damage to one enemy (3 hits)
Mystic Arte
Mixed MA: 360% of damage to one enemy (35 hits)
OL Charge: 35 (avg. 3.83 turns)
OL Charge: 35 (avg. 3.83 turns)
Co-op Skill
Fast Water Shot 3
85% of magical Water damage
19000
1790
1910
Mixed MA
Magic Type
Stats
19000
1790
1910
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 165% of damage to one enemy (5 hits)
Arte 2: 150% of damage to one enemy (3 hits)
Arte 3: 145% of damage to one enemy (6 hits)
Mystic Arte
Mixed MA: 360% of damage to one enemy (35 hits)
OL Charge: 35 (avg. 3.19 turns)
OL Charge: 35 (avg. 3.19 turns)
Co-op Skill
High Earth Shot 3
335% of magical Earth damage
15600
1600
1570
Mixed MA
Magic Type
Stats
15600
1600
1570
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 350% of damage to one enemy (2 hits)
Mystic Arte
Mixed MA: 360% of damage to one enemy (35 hits)
OL Charge: 35 (avg. 4.04 turns)
OL Charge: 35 (avg. 4.04 turns)
Co-op Skill
Dark Shot 3 + Revenge
185% of magical Dark damage, and deal additional damage based on the amount of other players' parties currently KO'd
18100
1020
1730
Mixed MA
Magic Type
Stats
18100
1020
1730
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Increase attack power of all party units by 20%
Arte 2: Heal all party units for 20%
Mystic Arte
Mixed MA: 360% of damage to one enemy (35 hits)
OL Charge: 35 (avg. 4.39 turns)
OL Charge: 35 (avg. 4.39 turns)
Co-op Skill
High Wind Shot 3
335% of magical Wind damage
16100
1630
1660
Mixed MA
Magic Type
Stats
16100
1630
1660
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 140% of damage to one enemy (3 hits)
Arte 2: Heal all party units for 30%
Mystic Arte
Mixed MA: 360% of damage to one enemy (35 hits)
OL Charge: 35 (avg. 4.04 turns)
OL Charge: 35 (avg. 4.04 turns)
Co-op Skill
Fast Water Shot 3
85% of magical Water damage
Subquests Available
13800
1410
1680
Mixed MA
Defense Type
Stats
13800
1410
1680
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 140% of damage to one enemy (3 hits)
Arte 2: Increase defense power of all party units by 20%
Mystic Arte
Mixed MA: 360% of damage to one enemy (35 hits)
OL Charge: 35 (avg. 3.98 turns)
OL Charge: 35 (avg. 3.98 turns)
Co-op Skill
Fast Guard 2
Reduce damage taken by your party from the boss' next attack by 33%
17800
2320
1750
Finish MA
Magic Type
Stats
17800
2320
1750
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 200% of damage to one enemy (3 hits)
Arte 3: 350% of damage to one enemy (2 hits)
Mystic Arte
Finish MA: 660% of damage to one enemy (4 hits)
OL Charge: 40 (avg. 4.04 turns)
OL Charge: 40 (avg. 4.04 turns)
Co-op Skill
Dark Shot 3
190% of magical Dark damage
23100
1450
2260
Hit MA
Defense Type
Stats
23100
1450
2260
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 25%
Arte 2: 100% of damage to one enemy (16 hits)
Arte 3: Decrease attack power of one enemy by 10%
Mystic Arte
Hit MA: 180% of damage to one enemy (70 hits)
OL Charge: 45 (avg. 3.76 turns)
OL Charge: 45 (avg. 3.76 turns)
Co-op Skill
Double Guard 3
Reduce damage taken by your party from the boss' next 2 attacks by 55%
21300
1830
1820
Hit MA
Magic Type
Evolvable
Stats
21300
1830
1820
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (8 hits)
Arte 2: 175% of damage to one enemy (4 hits)
Arte 3: 200% of damage to one enemy (5 hits)
Mystic Arte
Hit MA: 230% of damage to one enemy (55 hits)
OL Charge: 45 (avg. 3.6 turns)
OL Charge: 45 (avg. 3.6 turns)
Co-op Skill
Fast Wind Shot 2
85% of magical Wind damage
23000
1970
1960
Hit MA
Magic Type
Evolved
Stats
23000
1970
1960
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 20% and the effect of Frame Defense bonuses by 25% for all Wind units
Artes
Arte 1: 150% of damage to one enemy (8 hits)
Arte 2: 175% of damage to one enemy (4 hits)
Arte 3: 200% of damage to one enemy (5 hits)
Mystic Arte
Hit MA: 230% of damage to one enemy (55 hits)
OL Charge: 45 (avg. 3.6 turns)
OL Charge: 45 (avg. 3.6 turns)
EX Mystic Arte
Hit MA: 230% of damage to one enemy (80 hits)
OL Charge: 75 (45 + 30, avg. 5.67 turns)
Co-op Skill
Fast Wind Shot 2
85% of magical Wind damage
20800
2080
2080
Finish MA
Magic Type
(Bond) Awakenable
Stats
20800
2080
2080
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Heal all party units for 35%
Arte 2: Decrease defense power of one enemy by 10%
Arte 3: 300% of damage to one enemy (1 hits)
Mystic Arte
Finish MA: 550% of damage to one enemy (6 hits)
OL Charge: 35 (avg. 4.22 turns)
OL Charge: 35 (avg. 4.22 turns)
Co-op Skill
High Dark Shot 4 + Revenge
360% of magical Dark damage, and deal additional damage based on the amount of other players' parties currently KO'd
Awakening Partner
23000
2300
2300
Finish MA
Magic Type
Bond Awakenable
Stats
23000
2300
2300
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Every turn, all Dark units gain 3 OL charge
Artes
Arte 1: Heal all party units for 35%
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 2: Decrease defense power of one enemy by 10%
BP: Decrease defense power of one enemy by 5% (current turn)
BP: Decrease defense power of one enemy by 5% (current turn)
Arte 3: 300% of damage to one enemy (1 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Mystic Arte
Finish MA: 550% of damage to one enemy (6 hits)
BP: Deal an additional 50% of damage
OL Charge: 35 (avg. 4.22 turns)
BP: Deal an additional 50% of damage
OL Charge: 35 (avg. 4.22 turns)
EX Mystic Arte
Finish MA: 999% of damage to one enemy (6 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
OL Charge: 65 (35 + 30, avg. 7.41 turns)
Co-op Skill
High Dark Shot 4 + Revenge
360% of magical Dark damage, and deal additional damage based on the amount of other players' parties currently KO'd
Soulmates
Keele
+Max HP
Quickie
+ATK
19300
2080
2080
Finish MA
Magic Type
(Bond) Awakenable
Stats
19300
2080
2080
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (10 hits)
Arte 2: Increase attack power of all party units by 20%
Arte 3: Increase attack power of all party units by 35%
Mystic Arte
Finish MA: 500% of damage to one enemy (23 hits)
OL Charge: 40 (avg. 3.26 turns)
OL Charge: 40 (avg. 3.26 turns)
Co-op Skill
Water Shot 4 + Vital Pinch
205% of magical Water damage, and deal additional damage if your party is at critical health (30% HP or less)
Awakening Partner
21000
2400
2350
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
21000
2400
2350
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units at critical health (30% HP or less) gain 150% Attack power
Artes
Arte 1: 200% of damage to one enemy (10 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: Increase attack power of all party units by 20%
BP: Increase Attack power by an additional 5%
BP: Increase Attack power by an additional 5%
Arte 3: Increase attack power of all party units by 35%
BP: Increase attack power of all party units by 15% (current turn)
BP: Increase attack power of all party units by 15% (current turn)
Mystic Arte
Finish MA: 500% of damage to one enemy (23 hits)
BP: Deal an additional 30% of damage
OL Charge: 40 (avg. 3.06 turns)
BP: Deal an additional 30% of damage
OL Charge: 40 (avg. 3.06 turns)
EX Mystic Arte
Finish + Hit MA: 840% of damage to one enemy (43 hits)
BP: Increase attack power of all party units by 25% (current turn)
BP: Increase attack power of all party units by 25% (current turn)
OL Charge: 70 (40 + 30, avg. 4.99 turns)
Co-op Skill
Water Shot 4 + Vital Pinch
205% of magical Water damage, and deal additional damage if your party is at critical health (30% HP or less)
Soulmates
Keele
+Max HP
Shizel
+ATK
22600
1990
1990
Finish + AOE MA
Magic Type
Stats
22600
1990
1990
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (5 hits)
Arte 2: 180% of damage to all enemies (4 hits)
Arte 3: 240% of damage to all enemies (3 hits)
Mystic Arte
Finish + AOE MA: 510% of damage to all enemies (30 hits)
OL Charge: 40 (avg. 3.57 turns)
OL Charge: 40 (avg. 3.57 turns)
Co-op Skill
Earth Shot 4
210% of magical Earth damage
20000
2040
2020
AOE MA
Magic Type
Awakening Partner
Stats
20000
2040
2020
Co-op Type: Magic
Artes
Arte 1: Increase defense power of this unit by 40%
Arte 2: 140% of damage to one enemy (2 hits)
Arte 3: 200% of damage to one enemy (6 hits)
Mystic Arte
AOE MA: 320% of damage to all enemies (5 hits)
OL Charge: 40 (avg. 4.14 turns)
OL Charge: 40 (avg. 4.14 turns)
Co-op Skill
Dark Shot 2
170% of magical Dark damage
22400
1890
2260
Hit MA
Defense Type
(Bond) Awakenable
Stats
22400
1890
2260
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: Increase attack power of all party units by 25%
Arte 3: Decrease defense power of one enemy by 10%
Mystic Arte
Hit + Quick Charge MA: 300% of damage to one enemy (50 hits)
OL Charge: 20 (avg. 2.72 turns)
OL Charge: 20 (avg. 2.72 turns)
Co-op Skill
Long Magical Defense Boost 4 + Luck Heal
Increase your party's magical defense power by 35% for 360 seconds, plus a 40% chance to heal your party by 30%
Awakening Partner
25500
2020
2570
Hit MA
Defense Type
Bond Awakenable
Stats
25500
2020
2570
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
At the end of every turn, all Dark units that were damaged in this turn gain 10% Attack power
Artes
Arte 1: Heal all party units for 30%
BP: Increase attack power of all Dark party units by 15% (current turn)
BP: Increase attack power of all Dark party units by 15% (current turn)
Arte 2: Increase attack power of all party units by 25%
BP: Increase attack power of all Dark party units by 20% (current turn)
BP: Increase attack power of all Dark party units by 20% (current turn)
Arte 3: Decrease defense power of one enemy by 10%
BP: Decrease Defense power by an additional 5%
BP: Decrease Defense power by an additional 5%
Mystic Arte
Hit + Quick Charge MA: 300% of damage to one enemy (50 hits)
BP: Increase attack power of all Dark party units by 20% (current turn)
OL Charge: 20 (avg. 2.72 turns)
BP: Increase attack power of all Dark party units by 20% (current turn)
OL Charge: 20 (avg. 2.72 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (110 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 54 (20 + 34, avg. 6.5 turns)
Co-op Skill
Long Magical Defense Boost 4 + Luck Heal
Increase your party's magical defense power by 35% for 360 seconds, plus a 40% chance to heal your party by 30%
Soulmates
Reid
+ATK, +DEF
Keele
+Max HP
Shizel
+ATK
24200
2050
2130
Hit MA
Defense Type
(Bond) Awakenable
Stats
24200
2050
2130
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 110% of damage to one enemy (16 hits)
Arte 2: Heal all party units for 35%
Arte 3: Cleanse ATK debuffs on all party units
Mystic Arte
Hit MA: 140% of damage to one enemy (70 hits)
OL Charge: 40 (avg. 2.85 turns)
OL Charge: 40 (avg. 2.85 turns)
Co-op Skill
Long Magical Defense Boost 5 + Luck Heal
Increase your party's magical defense power by 40% for 360 seconds, plus a 40% chance to heal your party by 30%
Awakening Partner
27700
2220
2350
Hit MA
Defense Type
Bond Awakenable
Stats
27700
2220
2350
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame Heal bonuses heal an additional 25% and the effect of Frame Attack bonuses increases by 50% for all Fire units
Artes
Arte 1: 110% of damage to one enemy (16 hits)
BP: Increase attack power of all Fire party units by 10% (2 turns)
BP: Increase attack power of all Fire party units by 10% (2 turns)
Arte 2: Heal all party units for 35%
BP: Increase attack power of all Fire party units by 15% (1 turn)
BP: Increase attack power of all Fire party units by 15% (1 turn)
Arte 3: Cleanse ATK debuffs on all party units
BP: Increase attack power of all Fire party units by 20% (current turn)
BP: Increase attack power of all Fire party units by 20% (current turn)
Mystic Arte
Hit MA: 140% of damage to one enemy (70 hits)
BP: Increase attack power of all Fire party units by 20% (current turn)
OL Charge: 40 (avg. 2.85 turns)
BP: Increase attack power of all Fire party units by 20% (current turn)
OL Charge: 40 (avg. 2.85 turns)
EX Mystic Arte
Hit MA: 140% of damage to one enemy (130 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 77 (40 + 37, avg. 5.03 turns)
Co-op Skill
Long Magical Defense Boost 5 + Luck Heal
Increase your party's magical defense power by 40% for 360 seconds, plus a 40% chance to heal your party by 30%
Soulmates
Reid
+ATK, +DEF
Keele
+Max HP
Shizel
+ATK
19200
2240
1890
Finish MA
Magic Type
Evolvable
Stats
19200
2240
1890
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (1 hits)
Arte 2: 200% of damage to all enemies (7 hits)
Arte 3: 300% of damage to one enemy (4 hits)
Mystic Arte
Finish MA: 660% of damage to one enemy (3 hits)
OL Charge: 40 (avg. 3.65 turns)
OL Charge: 40 (avg. 3.65 turns)
Co-op Skill
High Dark Shot 3 + Luck Heal
335% of magical Dark damage, plus a 50% chance to heal your party by 70%
20300
2370
2000
Finish MA
Magic Type
Evolved
Stats
20300
2370
2000
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Dark units at full health gain 25% Attack power
Artes
Arte 1: 200% of damage to one enemy (1 hits)
Arte 2: 200% of damage to all enemies (7 hits)
Arte 3: 300% of damage to one enemy (4 hits)
Mystic Arte
Finish MA: 660% of damage to one enemy (3 hits)
OL Charge: 40 (avg. 3.65 turns)
OL Charge: 40 (avg. 3.65 turns)
EX Mystic Arte
Finish MA: 910% of damage to one enemy (3 hits)
OL Charge: 75 (40 + 35, avg. 6.41 turns)
Co-op Skill
High Dark Shot 3 + Luck Heal
335% of magical Dark damage, plus a 50% chance to heal your party by 70%
19100
2190
1900
Mixed MA
Magic Type
Evolvable
Stats
19100
2190
1900
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 160% of damage to one enemy (4 hits)
Arte 2: 200% of damage to one enemy (6 hits)
Arte 3: 280% of damage to all enemies (8 hits)
Mystic Arte
Mixed MA: 460% of damage to one enemy (28 hits)
OL Charge: 40 (avg. 3.3 turns)
OL Charge: 40 (avg. 3.3 turns)
Co-op Skill
Wind Shot 4
210% of magical Wind damage
20200
2320
2010
Finish + Hit MA
Magic Type
Evolved
Stats
20200
2320
2010
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Wind units in matching frames gain 25% Attack power
Artes
Arte 1: 160% of damage to one enemy (4 hits)
Arte 2: 200% of damage to one enemy (6 hits)
Arte 3: 280% of damage to all enemies (8 hits)
Mystic Arte
Mixed MA: 460% of damage to one enemy (28 hits)
OL Charge: 40 (avg. 3.3 turns)
OL Charge: 40 (avg. 3.3 turns)
EX Mystic Arte
Finish + Hit MA: 700% of damage to one enemy (42 hits)
OL Charge: 70 (40 + 30, avg. 5.4 turns)
Co-op Skill
Wind Shot 4
210% of magical Wind damage
7900
790
750
Defense Type
Stats
7900
790
750
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 145% of damage to one enemy (2 hits)
Co-op Skill
Appeal Target 1
Increase the boss' aggression towards your party
In-Game Character ID
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