20200
2030
1990
Hit MA
Attack Type
Evolvable
Stats
20200
2030
1990
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to one enemy (5 hits)
Arte 2: Heal all party units for 25%
Arte 3: 300% of damage to one enemy (7 hits)
Mystic Arte
Hit MA: 450% of damage to one enemy (45 hits)
OL Charge: 40 (avg. 3.57 turns)
OL Charge: 40 (avg. 3.57 turns)
Co-op Skill
Fast Earth Attack 4 + Luck Heal
60% of physical Earth damage, plus a 25% chance to heal your party by 20%
21700
2190
2140
Finish + Hit MA
Attack Type
Evolved
Stats
21700
2190
2140
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units at full health gain 35% Attack power
Artes
Arte 1: 200% of damage to one enemy (5 hits)
Arte 2: Heal all party units for 25%
Arte 3: 300% of damage to one enemy (7 hits)
Mystic Arte
Hit MA: 450% of damage to one enemy (45 hits)
OL Charge: 40 (avg. 3.57 turns)
OL Charge: 40 (avg. 3.57 turns)
EX Mystic Arte
Finish + Hit MA: 650% of damage to one enemy (65 hits)
OL Charge: 68 (40 + 28, avg. 5.71 turns)
Co-op Skill
Fast Earth Attack 4 + Luck Heal
60% of physical Earth damage, plus a 25% chance to heal your party by 20%
19800
2040
2020
Finish MA
Attack Type
Evolvable
Stats
19800
2040
2020
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 180% of damage to one enemy (3 hits)
Arte 2: 240% of damage to one enemy (5 hits)
Arte 3: 320% of damage to one enemy (7 hits)
Mystic Arte
Finish MA: 630% of damage to one enemy (5 hits)
OL Charge: 40 (avg. 3.53 turns)
OL Charge: 40 (avg. 3.53 turns)
Co-op Skill
High Wind Attack 4
260% of physical Wind damage
21300
2200
2170
Finish MA
Attack Type
Evolved
Stats
21300
2200
2170
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Wind units at full health gain 35% Attack power
Artes
Arte 1: 180% of damage to one enemy (3 hits)
Arte 2: 240% of damage to one enemy (5 hits)
Arte 3: 320% of damage to one enemy (7 hits)
Mystic Arte
Finish MA: 630% of damage to one enemy (5 hits)
OL Charge: 40 (avg. 3.53 turns)
OL Charge: 40 (avg. 3.53 turns)
EX Mystic Arte
Finish MA: 860% of damage to one enemy (5 hits)
OL Charge: 67 (40 + 27, avg. 5.58 turns)
Co-op Skill
High Wind Attack 4
260% of physical Wind damage
23900
2140
2320
Hit MA
Defense Type
(Bond) Awakenable
Stats
23900
2140
2320
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 160% of damage to one enemy (6 hits)
Arte 2: Remove MA seals on all Earth party units
Arte 3: 200% of damage to one enemy (20 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (80 hits)
OL Charge: 45 (avg. 3.26 turns)
OL Charge: 45 (avg. 3.26 turns)
Co-op Skill
Heal 6
Heal your party for 52%
Awakening Partner
27000
2260
2640
Hit MA
Defense Type
Bond Awakenable
Stats
27000
2260
2640
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Once per quest, when a Earth unit is KO'd, revive one unit with 80% HP
Artes
Arte 1: 160% of damage to one enemy (6 hits)
BP: Increase attack power of all Earth party units by 20% (3 turns)
BP: Increase attack power of all Earth party units by 20% (3 turns)
Arte 2: Remove MA seals on all Earth party units
BP: Heal all Earth party units for 30%
BP: Heal all Earth party units for 30%
Arte 3: 200% of damage to one enemy (20 hits)
BP: Paralyze one enemy for the current turn
BP: Paralyze one enemy for the current turn
Mystic Arte
Hit MA: 300% of damage to one enemy (80 hits)
BP: Hit count increases by 10
OL Charge: 45 (avg. 3.26 turns)
BP: Hit count increases by 10
OL Charge: 45 (avg. 3.26 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (145 hits)
BP: Increase attack power of all Earth party units by 100% (current turn)
BP: Increase attack power of all Earth party units by 100% (current turn)
OL Charge: 80 (45 + 35, avg. 5.41 turns)
Co-op Skill
Heal 6
Heal your party for 52%
Soulmates



18700
1900
1930
Hit MA
Attack Type
Awakening Partner
Stats
18700
1900
1930
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (3 hits)
Arte 2: 140% of damage to one enemy (5 hits)
Arte 3: 160% of damage to one enemy (7 hits)
Mystic Arte
Hit MA: 230% of damage to one enemy (50 hits)
OL Charge: 45 (avg. 3.86 turns)
OL Charge: 45 (avg. 3.86 turns)
Co-op Skill
Fast Earth Attack 4
60% of physical Earth damage
24600
2220
2240
Hit MA
Defense Type
(Bond) Awakenable
Stats
24600
2220
2240
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 150% of damage to one enemy (4 hits)
Arte 2: 200% of damage to one enemy (4 hits)
Arte 3: 250% of damage to all enemies (7 hits)
Mystic Arte
Hit + Quick Charge MA: 250% of damage to one enemy (50 hits)
OL Charge: 20 (avg. 2 turns)
OL Charge: 20 (avg. 2 turns)
Co-op Skill
High Heal 6
Heal your party for 75%
Awakening Partner
28500
2370
2450
Hit MA
Defense Type
Bond Awakenable
Stats
28500
2370
2450
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Water units are healed for 4000 HP
Artes
Arte 1: 150% of damage to one enemy (4 hits)
BP: Heal all Water party units for 15%
BP: Heal all Water party units for 15%
Arte 2: 200% of damage to one enemy (4 hits)
BP: Increase attack power of all Water party units by 20% (2 turns)
BP: Increase attack power of all Water party units by 20% (2 turns)
Arte 3: 250% of damage to all enemies (7 hits)
BP: Increase attack power of all Water party units by 120% (current turn)
BP: Increase attack power of all Water party units by 120% (current turn)
Mystic Arte
Hit + Quick Charge MA: 250% of damage to one enemy (50 hits)
BP: Hit count increases by 5
OL Charge: 20 (avg. 2 turns)
BP: Hit count increases by 5
OL Charge: 20 (avg. 2 turns)
EX Mystic Arte
Hit + Quick Charge MA: 250% of damage to one enemy (110 hits)
BP: Increase attack power of all Water party units by 80% (current turn)
BP: Increase attack power of all Water party units by 80% (current turn)
OL Charge: 40 (20 + 20, avg. 3.51 turns)
Co-op Skill
High Heal 6
Heal your party for 75%
Soulmates



22500
2420
2150
Finish + AOE MA
Attack Type
(Bond) Awakenable
Stats
22500
2420
2150
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 240% of damage to all enemies (3 hits)
Arte 2: 340% of damage to one enemy (4 hits)
Arte 3: 400% of damage to all enemies (8 hits)
Mystic Arte
Finish + AOE MA: 630% of damage to all enemies (10 hits)
OL Charge: 45 (avg. 3.88 turns)
OL Charge: 45 (avg. 3.88 turns)
Co-op Skill
High Water Attack 8
360% of physical Water damage
Awakening Partner
24600
2700
2410
Finish + AOE MA
Attack Type
Bond Awakenable
Stats
24600
2700
2410
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
For every enemy alive, all Water units gain 35% Attack power
Artes
Arte 1: 240% of damage to all enemies (3 hits)
BP: Decrease defense power of all enemies by 10% (current turn)
BP: Decrease defense power of all enemies by 10% (current turn)
Arte 2: 340% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 30% (3 turns)
BP: Increase attack power of this unit by 30% (3 turns)
Arte 3: 400% of damage to all enemies (8 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish + AOE MA: 630% of damage to all enemies (10 hits)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 3.88 turns)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 3.88 turns)
EX Mystic Arte
Finish + AOE MA: 1000% of damage to all enemies (10 hits)
BP: Increase attack power of this unit by 100% (3 turns)
BP: Increase attack power of this unit by 100% (3 turns)
OL Charge: 77 (45 + 32, avg. 6.29 turns)
Co-op Skill
High Water Attack 8
360% of physical Water damage
Soulmates



22800
2340
2230
Hit MA
Magic Type
(Bond) Awakenable
Stats
22800
2340
2230
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 260% of damage to one enemy (7 hits)
Arte 2: 260% of damage to all enemies (12 hits)
Arte 3: 340% of damage to all enemies (17 hits)
Mystic Arte
Hit MA: 400% of damage to one enemy (60 hits)
OL Charge: 45 (avg. 2.78 turns)
OL Charge: 45 (avg. 2.78 turns)
Co-op Skill
Fast Water Shot 7
125% of magical Water damage
Awakening Partner
25300
2600
2470
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
25300
2600
2470
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Every turn, all Water units gain 3 OL charge
Artes
Arte 1: 260% of damage to one enemy (7 hits)
BP: Increase defense power of all Water party units by 20% (3 turns)
BP: Increase defense power of all Water party units by 20% (3 turns)
Arte 2: 260% of damage to all enemies (12 hits)
BP: Heal all Water party units for 25%
BP: Heal all Water party units for 25%
Arte 3: 340% of damage to all enemies (17 hits)
BP: Increase attack power of all Water party units by 40% (1 turn)
BP: Increase attack power of all Water party units by 40% (1 turn)
Mystic Arte
Hit MA: 400% of damage to one enemy (60 hits)
BP: Increase attack power of all Water party units by 40% (current turn)
OL Charge: 45 (avg. 2.78 turns)
BP: Increase attack power of all Water party units by 40% (current turn)
OL Charge: 45 (avg. 2.78 turns)
EX Mystic Arte
Finish + Hit MA: 700% of damage to one enemy (110 hits)
BP: Increase attack power of all Water party units by 100% (current turn)
BP: Increase attack power of all Water party units by 100% (current turn)
OL Charge: 90 (45 + 45, avg. 5.06 turns)
Co-op Skill
Fast Water Shot 7
125% of magical Water damage
Soulmates



21000
1670
1930
Hit MA
Attack Type
Awakening Partner
Stats
21000
1670
1930
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (3 hits)
Arte 2: 150% of damage to one enemy (5 hits)
Arte 3: Increase defense power of all party units by 20%
Mystic Arte
Hit MA: 200% of damage to one enemy (50 hits)
OL Charge: 40 (avg. 3.88 turns)
OL Charge: 40 (avg. 3.88 turns)
Co-op Skill
Water Attack 4 + Luck Heal
165% of physical Water damage, plus a 40% chance to heal your party by 30%
20200
2240
1900
Finish MA
Magic Type
(Bond) Awakenable
Stats
20200
2240
1900
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to one enemy (3 hits)
Arte 2: 240% of damage to all enemies (5 hits)
Arte 3: 350% of damage to one enemy (10 hits)
Mystic Arte
Finish MA: 570% of damage to one enemy (8 hits)
OL Charge: 38 (avg. 3.21 turns)
OL Charge: 38 (avg. 3.21 turns)
Co-op Skill
Fast Water Shot 4
85% of magical Water damage
Awakening Partner
22600
2500
2140
Finish MA
Magic Type
Bond Awakenable
Stats
22600
2500
2140
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 70% and Frame OL bonuses charge an additional 2 points for all Water units
Artes
Arte 1: 200% of damage to one enemy (3 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 2: 240% of damage to all enemies (5 hits)
BP: Increase attack power of all Water party units by 20% (2 turns)
BP: Increase attack power of all Water party units by 20% (2 turns)
Arte 3: 350% of damage to one enemy (10 hits)
BP: Increase attack power of this unit by 40% (3 turns)
BP: Increase attack power of this unit by 40% (3 turns)
Mystic Arte
Finish MA: 570% of damage to one enemy (8 hits)
BP: Deal an additional 50% of damage
OL Charge: 38 (avg. 3.21 turns)
BP: Deal an additional 50% of damage
OL Charge: 38 (avg. 3.21 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (8 hits)
BP: Increase attack power of this unit by 50% (4 turns)
BP: Increase attack power of this unit by 50% (4 turns)
OL Charge: 75 (38 + 37, avg. 5.86 turns)
Co-op Skill
Fast Water Shot 4
85% of magical Water damage
Soulmate

23500
2450
2090
Finish MA
Magic Type
(Bond) Awakenable
Stats
23500
2450
2090
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 270% of damage to one enemy (4 hits)
Arte 2: 300% of damage to all enemies (5 hits)
Arte 3: 400% of damage to one enemy (7 hits)
Mystic Arte
Finish MA: 700% of damage to one enemy (10 hits)
OL Charge: 40 (avg. 3.37 turns)
OL Charge: 40 (avg. 3.37 turns)
Co-op Skill
Light Shot 8
290% of magical Light damage
Awakening Partner
26100
2720
2320
Finish MA
Magic Type
Bond Awakenable
Stats
26100
2720
2320
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Light units at full health gain 120% Attack power
Artes
Arte 1: 270% of damage to one enemy (4 hits)
BP: Heal this unit for 25%
BP: Heal this unit for 25%
Arte 2: 300% of damage to all enemies (5 hits)
BP: Heal all Light party units for 25%
BP: Heal all Light party units for 25%
Arte 3: 400% of damage to one enemy (7 hits)
BP: Increase attack power of all Light party units by 50% (2 turns)
BP: Increase attack power of all Light party units by 50% (2 turns)
Mystic Arte
Finish MA: 700% of damage to one enemy (10 hits)
BP: Heal all Light party units for 30%
OL Charge: 40 (avg. 3.37 turns)
BP: Heal all Light party units for 30%
OL Charge: 40 (avg. 3.37 turns)
EX Mystic Arte
Finish MA: 1450% of damage to one enemy (10 hits)
BP: Increase attack power of all Light party units by 80% (1 turn)
BP: Increase attack power of all Light party units by 80% (1 turn)
OL Charge: 77 (40 + 37, avg. 6.02 turns)
Co-op Skill
Light Shot 8
290% of magical Light damage
Soulmates



24900
2100
2250
Hit MA
Defense Type
(Bond) Awakenable
Stats
24900
2100
2250
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 220% of damage to one enemy (5 hits)
Arte 2: 280% of damage to one enemy (5 hits)
Arte 3: 320% of damage to all enemies (10 hits)
Mystic Arte
Hit MA: 340% of damage to one enemy (55 hits)
OL Charge: 35 (avg. 2.83 turns)
OL Charge: 35 (avg. 2.83 turns)
Co-op Skill
High Heal 5 + Luck Heal
Heal your party for 70%, plus a 30% chance to heal your party by 30%
Awakening Partner
28000
2260
2530
Hit MA
Defense Type
Bond Awakenable
Stats
28000
2260
2530
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Light units are healed for 4000 HP
Artes
Arte 1: 220% of damage to one enemy (5 hits)
BP: Increase attack power of all Light party units by 25% (4 turns)
BP: Increase attack power of all Light party units by 25% (4 turns)
Arte 2: 280% of damage to one enemy (5 hits)
BP: Heal all Light party units for 25%
BP: Heal all Light party units for 25%
Arte 3: 320% of damage to all enemies (10 hits)
BP: Increase attack power of all Light party units by 50% (2 turns)
BP: Increase attack power of all Light party units by 50% (2 turns)
Mystic Arte
Hit MA: 340% of damage to one enemy (55 hits)
BP: Heal all Light party units for 30%
OL Charge: 35 (avg. 2.83 turns)
BP: Heal all Light party units for 30%
OL Charge: 35 (avg. 2.83 turns)
EX Mystic Arte
Hit MA: 340% of damage to one enemy (115 hits)
BP: Heal all Light party units for 60%
BP: Heal all Light party units for 60%
OL Charge: 70 (35 + 35, avg. 5.17 turns)
Co-op Skill
High Heal 5 + Luck Heal
Heal your party for 70%, plus a 30% chance to heal your party by 30%
Soulmates



18600
1910
1900
Hit MA
Attack Type
Awakening Partner
Stats
18600
1910
1900
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (3 hits)
Arte 2: 140% of damage to one enemy (4 hits)
Arte 3: 160% of damage to all enemies (8 hits)
Mystic Arte
Hit MA: 220% of damage to one enemy (47 hits)
OL Charge: 40 (avg. 3.55 turns)
OL Charge: 40 (avg. 3.55 turns)
Co-op Skill
Fast Light Attack 4
60% of physical Light damage
25500
2020
2310
Hit MA
Defense Type
(Bond) Awakenable
Stats
25500
2020
2310
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: 200% of damage to one enemy (8 hits)
Arte 3: 220% of damage to all enemies (14 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (65 hits)
OL Charge: 35 (avg. 2.83 turns)
OL Charge: 35 (avg. 2.83 turns)
Co-op Skill
Long Physical Defense Boost 6 + Luck Heal
Increase your party's physical defense power by 50% for 360 seconds, plus a 40% chance to heal your party by 30%
Awakening Partner
28600
2200
2570
Hit MA
Defense Type
Bond Awakenable
Stats
28600
2200
2570
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units at full health gain 60% Attack power and 60% Defense power
Artes
Arte 1: Heal all party units for 30%
BP: Increase defense power of all Fire party units by 20% (3 turns)
BP: Increase defense power of all Fire party units by 20% (3 turns)
Arte 2: 200% of damage to one enemy (8 hits)
BP: Heal all Fire party units for 20%
BP: Heal all Fire party units for 20%
Arte 3: 220% of damage to all enemies (14 hits)
BP: Increase attack power of all Fire party units by 50% (2 turns)
BP: Increase attack power of all Fire party units by 50% (2 turns)
Mystic Arte
Hit MA: 300% of damage to one enemy (65 hits)
BP: Heal all Fire party units for 30%
OL Charge: 35 (avg. 2.83 turns)
BP: Heal all Fire party units for 30%
OL Charge: 35 (avg. 2.83 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (120 hits)
BP: Heal all Fire party units for 60%
BP: Heal all Fire party units for 60%
OL Charge: 70 (35 + 35, avg. 5.17 turns)
Co-op Skill
Long Physical Defense Boost 6 + Luck Heal
Increase your party's physical defense power by 50% for 360 seconds, plus a 40% chance to heal your party by 30%
Soulmates



22400
2390
2150
Finish MA
Attack Type
(Bond) Awakenable
Stats
22400
2390
2150
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 210% of damage to one enemy (3 hits)
Arte 2: 310% of damage to one enemy (10 hits)
Arte 3: 410% of damage to one enemy (5 hits)
Mystic Arte
Finish + Quick Charge MA: 510% of damage to one enemy (10 hits)
OL Charge: 20 (avg. 1.92 turns)
OL Charge: 20 (avg. 1.92 turns)
Co-op Skill
Wind Attack 8
230% of physical Wind damage
Awakening Partner
24600
2710
2320
Finish MA
Attack Type
Bond Awakenable
Stats
24600
2710
2320
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 140% for all Wind units
Artes
Arte 1: 210% of damage to one enemy (3 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 2: 310% of damage to one enemy (10 hits)
BP: Increase attack power of this unit by 30% (3 turns)
BP: Increase attack power of this unit by 30% (3 turns)
Arte 3: 410% of damage to one enemy (5 hits)
BP: Increase attack power of all Wind party units by 30% (2 turns)
BP: Increase attack power of all Wind party units by 30% (2 turns)
Mystic Arte
Finish + Quick Charge MA: 510% of damage to one enemy (10 hits)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 20 (avg. 1.92 turns)
BP: Increase attack power of this unit by 30% (3 turns)
OL Charge: 20 (avg. 1.92 turns)
EX Mystic Arte
Finish MA: 1300% of damage to one enemy (10 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 70 (20 + 50, avg. 5.48 turns)
Co-op Skill
Wind Attack 8
230% of physical Wind damage
Soulmates



19000
2000
1720
Finish MA
Attack Type
Awakening Partner
Stats
19000
2000
1720
Co-op Type: Attack
Artes
Arte 1: 180% of damage to one enemy (2 hits)
Arte 2: 200% of damage to one enemy (3 hits)
Arte 3: 250% of damage to one enemy (4 hits)
Mystic Arte
Finish MA: 570% of damage to one enemy (5 hits)
OL Charge: 40 (avg. 3.9 turns)
OL Charge: 40 (avg. 3.9 turns)
Co-op Skill
Fire Attack 4
165% of physical Fire damage
23900
2000
2450
Hit + AOE MA
Defense Type
(Bond) Awakenable
Stats
23900
2000
2450
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 130% of damage to all enemies (13 hits)
Arte 2: 230% of damage to all enemies (23 hits)
Arte 3: Heal all party units for 30%
Mystic Arte
Hit + AOE MA: 330% of damage to all enemies (73 hits)
OL Charge: 43 (avg. 2.51 turns)
OL Charge: 43 (avg. 2.51 turns)
Co-op Skill
Protect 3
Cover 3 party slots in the target range behind yours for the boss' next 2 attacks
Awakening Partner
27000
2130
2760
Hit + AOE MA
Defense Type
Bond Awakenable
Stats
27000
2130
2760
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Earth units at full health gain 50% Attack power and 50% Defense power
Artes
Arte 1: 130% of damage to all enemies (13 hits)
BP: Increase attack power of all Earth party units by 20% (2 turns)
BP: Increase attack power of all Earth party units by 20% (2 turns)
Arte 2: 230% of damage to all enemies (23 hits)
BP: Increase defense power of all Earth party units by 30% (3 turns)
BP: Increase defense power of all Earth party units by 30% (3 turns)
Arte 3: Heal all party units for 30%
BP: Heal all Earth party units for 20%
BP: Heal all Earth party units for 20%
Mystic Arte
Hit + AOE MA: 330% of damage to all enemies (73 hits)
BP: Shield damage is increased by 100%
OL Charge: 43 (avg. 2.51 turns)
BP: Shield damage is increased by 100%
OL Charge: 43 (avg. 2.51 turns)
EX Mystic Arte
Hit + AOE MA: 330% of damage to all enemies (133 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 93 (43 + 50, avg. 4.85 turns)
Co-op Skill
Protect 3
Cover 3 party slots in the target range behind yours for the boss' next 2 attacks
Soulmates



18700
1950
1830
Finish MA
Magic Type
Awakening Partner
Stats
18700
1950
1830
Co-op Type: Magic
Artes
Arte 1: 180% of damage to one enemy (1 hits)
Arte 2: 200% of damage to one enemy (2 hits)
Arte 3: 230% of damage to one enemy (3 hits)
Mystic Arte
Finish MA: 580% of damage to one enemy (3 hits)
OL Charge: 40 (avg. 4.26 turns)
OL Charge: 40 (avg. 4.26 turns)
Co-op Skill
Light Shot 4
210% of magical Light damage
22900
2330
2320
Hit + AOE MA
Magic Type
(Bond) Awakenable
Stats
22900
2330
2320
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 220% of damage to all enemies (6 hits)
Arte 2: Heal all party units for 30%
Arte 3: 330% of damage to all enemies (10 hits)
Mystic Arte
Hit + AOE MA: 440% of damage to all enemies (55 hits)
OL Charge: 40 (avg. 3.36 turns)
OL Charge: 40 (avg. 3.36 turns)
Co-op Skill
High Light Shot 8
490% of magical Light damage
Awakening Partner
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