21100
1940
2000
AOE MA
Magic Type
(Bond) Awakenable
Stats
21100
1940
2000
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to one enemy (11 hits)
Arte 2: Heal all party units for 30%
Arte 3: Increase defense power of all Earth party units by 40%
Mystic Arte
AOE + Quick Charge MA: 300% of damage to all enemies (12 hits)
OL Charge: 20 (avg. 1.99 turns)
OL Charge: 20 (avg. 1.99 turns)
Co-op Skill
Earth Shot 5
230% of magical Earth damage
Awakening Partner
25200
2310
2370
Finish + AOE MA
Magic Type
Bond Awakenable
Stats
25200
2310
2370
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 40% and the effect of Frame Defense bonuses by 50% for all Earth units
Artes
Arte 1: 210% of damage to one enemy (11 hits)
BP: Heal all Earth party units for 10%
BP: Heal all Earth party units for 10%
Arte 2: Heal all party units for 30%
BP: Increase attack power of all Earth party units by 15% (1 turn)
BP: Increase attack power of all Earth party units by 15% (1 turn)
Arte 3: Increase defense power of all Earth party units by 40%
BP: Increase attack power of all Earth party units by 30% (current turn)
BP: Increase attack power of all Earth party units by 30% (current turn)
Mystic Arte
AOE + Quick Charge MA: 300% of damage to all enemies (12 hits)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 1.99 turns)
BP: Deal an additional 60% of damage
OL Charge: 20 (avg. 1.99 turns)
EX Mystic Arte
Finish + AOE MA: 800% of damage to all enemies (32 hits)
BP: Increase attack power of all Earth party units by 30% (current turn)
BP: Increase attack power of all Earth party units by 30% (current turn)
OL Charge: 67 (20 + 47, avg. 5.5 turns)
Co-op Skill
Earth Shot 5
230% of magical Earth damage
Soulmates



21300
1920
1920
Hit MA
Defense Type
Evolvable
Stats
21300
1920
1920
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 140% of damage to one enemy (4 hits)
Arte 2: 170% of damage to one enemy (6 hits)
Arte 3: 170% of damage to one enemy (10 hits)
Mystic Arte
Hit MA: 170% of damage to one enemy (55 hits)
OL Charge: 35 (avg. 2.85 turns)
OL Charge: 35 (avg. 2.85 turns)
Co-op Skill
Guard 2 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 50%, plus a 40% chance to heal your party by 20%
22900
2070
2070
Hit MA
Defense Type
Evolved
Stats
22900
2070
2070
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Attack bonuses increases by 20% and Frame OL bonuses charge an additional 2 points for all Water units
Artes
Arte 1: 140% of damage to one enemy (4 hits)
Arte 2: 170% of damage to one enemy (6 hits)
Arte 3: 170% of damage to one enemy (10 hits)
Mystic Arte
Hit MA: 170% of damage to one enemy (55 hits)
OL Charge: 35 (avg. 2.85 turns)
OL Charge: 35 (avg. 2.85 turns)
EX Mystic Arte
Hit + Quick Charge MA: 170% of damage to one enemy (75 hits)
OL Charge: 55 (35 + 20, avg. 4.19 turns)
Co-op Skill
Guard 2 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 50%, plus a 40% chance to heal your party by 20%
23200
1990
2290
Hit MA
Defense Type
(Bond) Awakenable
Stats
23200
1990
2290
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: Increase defense power of all Water party units by 40%
Arte 3: Increase attack power of all Water party units by 40%
Mystic Arte
Hit + Quick Charge MA: 170% of damage to one enemy (45 hits)
OL Charge: 17 (avg. 2.39 turns)
OL Charge: 17 (avg. 2.39 turns)
Co-op Skill
Fast Appeal Target 5 + Luck Heal
Increase the boss' aggression towards your party, plus a 25% chance to heal your party by 20%
Awakening Partner
26300
2120
2600
Hit MA
Defense Type
Bond Awakenable
Stats
26300
2120
2600
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 120% for all Water units
Artes
Arte 1: Heal all party units for 30%
BP: Increase defense power of all Water party units by 10% (4 turns)
BP: Increase defense power of all Water party units by 10% (4 turns)
Arte 2: Increase defense power of all Water party units by 40%
BP: Heal all Water party units for 15%
BP: Heal all Water party units for 15%
Arte 3: Increase attack power of all Water party units by 40%
BP: Increase defense power of all Water party units by 25% (current turn)
BP: Increase defense power of all Water party units by 25% (current turn)
Mystic Arte
Hit + Quick Charge MA: 170% of damage to one enemy (45 hits)
BP: Increase defense power of this unit by 50% (current turn)
OL Charge: 17 (avg. 2.39 turns)
BP: Increase defense power of this unit by 50% (current turn)
OL Charge: 17 (avg. 2.39 turns)
EX Mystic Arte
Hit MA: 170% of damage to one enemy (115 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 45 (17 + 28, avg. 5.5 turns)
Co-op Skill
Fast Appeal Target 5 + Luck Heal
Increase the boss' aggression towards your party, plus a 25% chance to heal your party by 20%
Soulmates



20000
1980
1820
Mixed MA
Attack Type
Evolvable
Stats
20000
1980
1820
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 160% of damage to one enemy (4 hits)
Arte 2: 220% of damage to one enemy (8 hits)
Arte 3: Increase defense power of all party units by 25%
Mystic Arte
Mixed MA: 400% of damage to one enemy (35 hits)
OL Charge: 40 (avg. 3.49 turns)
OL Charge: 40 (avg. 3.49 turns)
Co-op Skill
High Light Attack 3
240% of physical Light damage
21500
2140
1960
Finish + Hit MA
Attack Type
Evolved
Stats
21500
2140
1960
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Every turn, all Light units gain 80 Defense power
Artes
Arte 1: 160% of damage to one enemy (4 hits)
Arte 2: 220% of damage to one enemy (8 hits)
Arte 3: Increase defense power of all party units by 25%
Mystic Arte
Mixed MA: 400% of damage to one enemy (35 hits)
OL Charge: 40 (avg. 3.49 turns)
OL Charge: 40 (avg. 3.49 turns)
EX Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (55 hits)
OL Charge: 70 (40 + 30, avg. 5.72 turns)
Co-op Skill
High Light Attack 3
240% of physical Light damage
16700
1810
1720
AOE MA
Magic Type
Stats
16700
1810
1720
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to one enemy (4 hits)
Arte 2: 310% of damage to all enemies (12 hits)
Mystic Arte
AOE MA: 470% of damage to all enemies (30 hits)
OL Charge: 40 (avg. 3.78 turns)
OL Charge: 40 (avg. 3.78 turns)
Co-op Skill
Fast Light Shot 5
85% of magical Light damage
22400
2300
2250
Finish + Hit + AOE MA
Magic Type
(Bond) Awakenable
Stats
22400
2300
2250
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to all enemies (5 hits)
Arte 2: Heal all party units for 35%
Arte 3: 310% of damage to all enemies (14 hits)
Mystic Arte
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
OL Charge: 40 (avg. 3.17 turns)
OL Charge: 40 (avg. 3.17 turns)
Co-op Skill
Fast Wind Shot 7
125% of magical Wind damage
Awakening Partner
24500
2600
2530
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
24500
2600
2530
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
For every enemy alive, all Wind units gain 20% Attack power and 20% Defense power
Artes
Arte 1: 210% of damage to all enemies (5 hits)
BP: Heal all Wind party units for 15%
BP: Heal all Wind party units for 15%
Arte 2: Heal all party units for 35%
BP: Increase defense power of all Wind party units by 20% (3 turns)
BP: Increase defense power of all Wind party units by 20% (3 turns)
Arte 3: 310% of damage to all enemies (14 hits)
BP: Cleanse ATK debuffs on all Wind party units
BP: Cleanse ATK debuffs on all Wind party units
Mystic Arte
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.17 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.17 turns)
EX Mystic Arte
Finish + Hit + AOE + Quick Charge MA: 700% of damage to all enemies (70 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 60 (40 + 20, avg. 4.5 turns)
Co-op Skill
Fast Wind Shot 7
125% of magical Wind damage
Soulmates



24500
2150
2310
Hit MA
Defense Type
(Bond) Awakenable
Stats
24500
2150
2310
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 200% of damage to one enemy (8 hits)
Arte 2: Heal all party units for 30% and cure status effects on them
Arte 3: 240% of damage to all enemies (12 hits)
Mystic Arte
Hit MA: 260% of damage to one enemy (70 hits)
OL Charge: 35 (avg. 2.77 turns)
OL Charge: 35 (avg. 2.77 turns)
Co-op Skill
Guard 7 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 70%, plus a 40% chance to heal your party by 30%
Awakening Partner
28400
2270
2550
Dual Finish + Hit MA
Defense Type
Bond Awakenable
Stats
28400
2270
2550
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units gain 1500 Defense power and gain 50% chance to resist Paralysis
Artes
Arte 1: 200% of damage to one enemy (8 hits)
BP: Heal all Wind party units for 15%
BP: Heal all Wind party units for 15%
Arte 2: Heal all party units for 30% and cure status effects on them
BP: Increase defense power of all Wind party units by 25% (2 turns)
BP: Increase defense power of all Wind party units by 25% (2 turns)
Arte 3: 240% of damage to all enemies (12 hits)
BP: Increase attack power of all Wind party units by 40% (1 turn)
BP: Increase attack power of all Wind party units by 40% (1 turn)
Mystic Arte
Hit MA: 260% of damage to one enemy (70 hits)
BP: Increase defense power of all Wind party units by 50% (current turn)
OL Charge: 35 (avg. 2.77 turns)
BP: Increase defense power of all Wind party units by 50% (current turn)
OL Charge: 35 (avg. 2.77 turns)
EX Mystic Arte
Hit MA: 260% of damage to one enemy (130 hits)
BP: Cure status effects on all Wind party units
BP: Cure status effects on all Wind party units
OL Charge: 65 (35 + 30, avg. 4.72 turns)
Partner: Velvet
Finish + Hit MA: 500% of damage to one enemy (80 hits)
BP: Increase attack power of all Wind party units by 40% (current turn)
OL Charge: 45 (avg. 3.42 turns)
BP: Increase attack power of all Wind party units by 40% (current turn)
OL Charge: 45 (avg. 3.42 turns)
Dual EX Mystic Arte
Finish + Hit MA: 500% of damage to one enemy (145 hits)
BP: Increase attack power of all Wind party units by 110% (current turn)
BP: Increase attack power of all Wind party units by 110% (current turn)
OL Charge: 75 (45 + 30, avg. 5.37 turns)
Co-op Skill
Guard 7 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 70%, plus a 40% chance to heal your party by 30%
Soulmates



20200
2030
2010
Mixed MA
Attack Type
Stats
20200
2030
2010
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 130% of damage to one enemy (3 hits)
Arte 2: 140% of damage to one enemy (5 hits)
Arte 3: 160% of damage to one enemy (6 hits)
Mystic Arte
Mixed + Quick Charge MA: 380% of damage to one enemy (2 hits)
OL Charge: 20 (avg. 1.97 turns)
OL Charge: 20 (avg. 1.97 turns)
Co-op Skill
Fast Wind Attack 4
60% of physical Wind damage
16700
1710
1460
Finish MA
Attack Type
Stats
16700
1710
1460
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (2 hits)
Arte 2: 190% of damage to one enemy (1 hits)
Mystic Arte
Finish MA: 550% of damage to one enemy (5 hits)
OL Charge: 35 (avg. 4.07 turns)
OL Charge: 35 (avg. 4.07 turns)
Co-op Skill
Dark Attack 3
150% of physical Dark damage
17700
2400
1770
Finish MA
Attack Type
(Bond) Awakenable
Stats
17700
2400
1770
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (6 hits)
Arte 2: 120% of damage to one enemy (8 hits)
Arte 3: 100% of damage to one enemy (12 hits)
Mystic Arte
Finish MA: 550% of damage to one enemy (2 hits)
OL Charge: 35 (avg. 2.51 turns)
OL Charge: 35 (avg. 2.51 turns)
Co-op Skill
Fast Water Attack 3 + Chain Plus
60% of physical Water damage, and increase the Attack chain by an additional 4 points
Awakening Partner
19000
2700
1900
Finish MA
Attack Type
Bond Awakenable
Stats
19000
2700
1900
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Water units at full health gain 50% Attack power
Artes
Arte 1: 120% of damage to one enemy (6 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 120% of damage to one enemy (8 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 3: 100% of damage to one enemy (12 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Mystic Arte
Finish MA: 550% of damage to one enemy (2 hits)
BP: Increase defense power of this unit by 20% (current turn)
OL Charge: 35 (avg. 2.51 turns)
BP: Increase defense power of this unit by 20% (current turn)
OL Charge: 35 (avg. 2.51 turns)
EX Mystic Arte
Finish MA: 1000% of damage to one enemy (2 hits)
BP: Increase defense power of this unit by 30% (current turn)
BP: Increase defense power of this unit by 30% (current turn)
OL Charge: 70 (35 + 35, avg. 4.52 turns)
Co-op Skill
Fast Water Attack 3 + Chain Plus
60% of physical Water damage, and increase the Attack chain by an additional 4 points
Soulmates


18100
2150
1920
Finish MA
Attack Type
Evolvable
Stats
18100
2150
1920
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (4 hits)
Arte 2: 180% of damage to all enemies (7 hits)
Arte 3: 220% of damage to one enemy (5 hits)
Mystic Arte
Finish MA: 600% of damage to one enemy (3 hits)
OL Charge: 40 (avg. 3.36 turns)
OL Charge: 40 (avg. 3.36 turns)
Co-op Skill
High Dark Attack 3
240% of physical Dark damage
19100
2280
2030
Finish MA
Attack Type
Evolved
Stats
19100
2280
2030
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Dark units gain 300 Attack power
Artes
Arte 1: 150% of damage to one enemy (4 hits)
Arte 2: 180% of damage to all enemies (7 hits)
Arte 3: 220% of damage to one enemy (5 hits)
Mystic Arte
Finish MA: 600% of damage to one enemy (3 hits)
OL Charge: 40 (avg. 3.36 turns)
OL Charge: 40 (avg. 3.36 turns)
EX Mystic Arte
Finish + Quick Charge MA: 750% of damage to one enemy (3 hits)
OL Charge: 56 (40 + 16, avg. 4.5 turns)
Co-op Skill
High Dark Attack 3
240% of physical Dark damage
16000
1590
1570
Mixed MA
Attack Type
Stats
16000
1590
1570
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 130% of damage to one enemy (3 hits)
Arte 2: 210% of damage to one enemy (7 hits)
Mystic Arte
Mixed + Quick Charge MA: 340% of damage to one enemy (23 hits)
OL Charge: 16 (avg. 1.94 turns)
OL Charge: 16 (avg. 1.94 turns)
Co-op Skill
Fast Light Attack 3 + Chain Plus
60% of physical Light damage, and increase the Attack chain by an additional 4 points
21600
2080
2060
Hit MA
Attack Type
(Bond) Awakenable
Stats
21600
2080
2060
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 180% of damage to all enemies (3 hits)
Arte 2: 240% of damage to one enemy (4 hits)
Arte 3: 300% of damage to one enemy (10 hits)
Mystic Arte
Hit MA: 440% of damage to one enemy (55 hits)
OL Charge: 35 (avg. 3.05 turns)
OL Charge: 35 (avg. 3.05 turns)
Co-op Skill
Earth Attack 5
180% of physical Earth damage
Awakening Partner
24100
2340
2320
Hit MA
Attack Type
Bond Awakenable
Stats
24100
2340
2320
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Earth units at full health gain 50% Attack power
Artes
Arte 1: 180% of damage to all enemies (3 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 2: 240% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 20% (2 turns)
BP: Increase attack power of this unit by 20% (2 turns)
Arte 3: 300% of damage to one enemy (10 hits)
BP: Increase attack power of all Earth party units by 25% (2 turns)
BP: Increase attack power of all Earth party units by 25% (2 turns)
Mystic Arte
Hit MA: 440% of damage to one enemy (55 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 35 (avg. 3.05 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 35 (avg. 3.05 turns)
EX Mystic Arte
Hit MA: 440% of damage to one enemy (120 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 70 (35 + 35, avg. 5.59 turns)
Co-op Skill
Earth Attack 5
180% of physical Earth damage
Soulmates



16700
1670
1670
Hit MA
Attack Type
Stats
16700
1670
1670
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 180% of damage to one enemy (5 hits)
Arte 2: 200% of damage to all enemies (4 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (58 hits)
OL Charge: 35 (avg. 3.58 turns)
OL Charge: 35 (avg. 3.58 turns)
Co-op Skill
Dark Attack 4
165% of physical Dark damage
21500
2250
2150
Finish + Hit MA
Attack Type
(Bond) Awakenable
Stats
21500
2250
2150
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to one enemy (4 hits)
Arte 2: 240% of damage to one enemy (4 hits)
Arte 3: 340% of damage to one enemy (5 hits)
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
OL Charge: 45 (avg. 3.88 turns)
OL Charge: 45 (avg. 3.88 turns)
Co-op Skill
Fast Earth Attack 6
75% of physical Earth damage
Awakening Partner
24000
2500
2400
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
24000
2500
2400
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 50% and Frame OL bonuses charge an additional 3 points for all Earth units
Artes
Arte 1: 200% of damage to one enemy (4 hits)
BP: Increase attack power of all Earth party units by 10% (4 turns)
BP: Increase attack power of all Earth party units by 10% (4 turns)
Arte 2: 240% of damage to one enemy (4 hits)
BP: Increase attack power of all Earth party units by 20% (2 turns)
BP: Increase attack power of all Earth party units by 20% (2 turns)
Arte 3: 340% of damage to one enemy (5 hits)
BP: Increase attack power of all Earth party units by 40% (current turn)
BP: Increase attack power of all Earth party units by 40% (current turn)
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 45 (avg. 3.88 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 45 (avg. 3.88 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 800% of damage to one enemy (80 hits)
BP: Decrease defense power of one enemy by 20% (current turn)
BP: Decrease defense power of one enemy by 20% (current turn)
OL Charge: 65 (45 + 20, avg. 5.39 turns)
Co-op Skill
Fast Earth Attack 6
75% of physical Earth damage
Soulmates



18400
2260
1840
Finish MA
Attack Type
(Bond) Awakenable
Stats
18400
2260
1840
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 160% of damage to one enemy (6 hits)
Arte 2: 200% of damage to one enemy (6 hits)
Arte 3: 260% of damage to all enemies (10 hits)
Mystic Arte
Finish MA: 666% of damage to one enemy (2 hits)
OL Charge: 43 (avg. 3.22 turns)
OL Charge: 43 (avg. 3.22 turns)
Co-op Skill
Fast Fire Attack 5 + Chain Plus
60% of physical Fire damage, and increase the Attack chain by an additional 5 points
Awakening Partner
22500
2790
2140
Finish MA
Attack Type
Bond Awakenable
Stats
22500
2790
2140
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 60% and Frame OL bonuses charge an additional 2 points for all Fire units
Artes
Arte 1: 160% of damage to one enemy (6 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 2: 200% of damage to one enemy (6 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 260% of damage to all enemies (10 hits)
BP: Increase attack power of this unit by 20% (6 turns)
BP: Increase attack power of this unit by 20% (6 turns)
Mystic Arte
Finish MA: 666% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 20% (6 turns)
OL Charge: 43 (avg. 3.22 turns)
BP: Increase attack power of this unit by 20% (6 turns)
OL Charge: 43 (avg. 3.22 turns)
EX Mystic Arte
Finish + Quick Charge MA: 1000% of damage to one enemy (2 hits)
BP: Increase attack power of this unit by 60% (6 turns)
BP: Increase attack power of this unit by 60% (6 turns)
OL Charge: 63 (43 + 20, avg. 4.49 turns)
Co-op Skill
Fast Fire Attack 5 + Chain Plus
60% of physical Fire damage, and increase the Attack chain by an additional 5 points
Soulmate

18400
2300
1880
Finish MA
Magic Type
(Bond) Awakenable
Stats
18400
2300
1880
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 140% of damage to one enemy (5 hits)
Arte 2: 180% of damage to one enemy (8 hits)
Arte 3: Heal all party units for 30%
Mystic Arte
Finish MA: 600% of damage to one enemy (5 hits)
OL Charge: 42 (avg. 3.52 turns)
OL Charge: 42 (avg. 3.52 turns)
Co-op Skill
Water Shot 4
210% of magical Water damage
Awakening Partner
20600
2600
2100
Finish MA
Magic Type
Bond Awakenable
Stats
20600
2600
2100
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Every turn, all Water units gain 5% Defense power
Artes
Arte 1: 140% of damage to one enemy (5 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 180% of damage to one enemy (8 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 3: Heal all party units for 30%
BP: Cure status effects on this unit
BP: Cure status effects on this unit
Mystic Arte
Finish MA: 600% of damage to one enemy (5 hits)
BP: Heal this unit for 15%
OL Charge: 42 (avg. 3.52 turns)
BP: Heal this unit for 15%
OL Charge: 42 (avg. 3.52 turns)
EX Mystic Arte
Finish MA: 950% of damage to one enemy (5 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 70 (42 + 28, avg. 5.54 turns)
Co-op Skill
Water Shot 4
210% of magical Water damage
Soulmates


20900
2140
1940
Mixed MA
Magic Type
(Bond) Awakenable
Stats
20900
2140
1940
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (7 hits)
Arte 2: 250% of damage to one enemy (5 hits)
Arte 3: Heal all party units for 20% and cure status effects on them
Mystic Arte
Mixed MA: 430% of damage to one enemy (30 hits)
OL Charge: 40 (avg. 3.51 turns)
OL Charge: 40 (avg. 3.51 turns)
Co-op Skill
Fast Wind Shot 3 + Luck Heal
85% of magical Wind damage, plus a 25% chance to heal your party by 25%
Awakening Partner
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