18500
1980
1980
Finish MA
Magic Type
Stats
18500
1980
1980
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (4 hits)
Arte 2: 230% of damage to one enemy (1 hits)
Arte 3: 110% of damage to one enemy (11 hits)
Mystic Arte
Finish MA: 570% of damage to one enemy (14 hits)
OL Charge: 40 (avg. 3.63 turns)
OL Charge: 40 (avg. 3.63 turns)
Co-op Skill
High Water Shot 3
335% of magical Water damage
19900
2090
2080
Finish + Hit MA
Magic Type
(Bond) Awakenable
Stats
19900
2090
2080
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (7 hits)
Arte 2: 300% of damage to one enemy (5 hits)
Arte 3: Increase defense power of all Wind party units by 40%
Mystic Arte
Finish + Hit MA: 540% of damage to one enemy (40 hits)
OL Charge: 45 (avg. 3.76 turns)
OL Charge: 45 (avg. 3.76 turns)
Co-op Skill
High Wind Shot 4
365% of magical Wind damage
Awakening Partner
22200
2370
2340
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
22200
2370
2340
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Frame OL bonuses charge an additional 7 points for all Wind units
Artes
Arte 1: 150% of damage to one enemy (7 hits)
BP: Deal an additional 30% of damage
BP: Deal an additional 30% of damage
Arte 2: 300% of damage to one enemy (5 hits)
BP: Deal an additional 40% of damage
BP: Deal an additional 40% of damage
Arte 3: Increase defense power of all Wind party units by 40%
BP: Increase defense power of this unit by 10% (4 turns)
BP: Increase defense power of this unit by 10% (4 turns)
Mystic Arte
Finish + Hit MA: 540% of damage to one enemy (40 hits)
BP: Deal an additional 50% of damage
OL Charge: 45 (avg. 3.76 turns)
BP: Deal an additional 50% of damage
OL Charge: 45 (avg. 3.76 turns)
EX Mystic Arte
Finish + Hit MA: 840% of damage to one enemy (65 hits)
BP: Increase defense power of all Wind party units by 25% (current turn)
BP: Increase defense power of all Wind party units by 25% (current turn)
OL Charge: 70 (45 + 25, avg. 5.57 turns)
Co-op Skill
High Wind Shot 4
365% of magical Wind damage
Soulmates


14800
1720
1490
Finish MA
Magic Type
Stats
14800
1720
1490
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 180% of damage to one enemy (3 hits)
Arte 2: Heal all party units for 20%
Mystic Arte
Finish MA: 540% of damage to one enemy (4 hits)
OL Charge: 35 (avg. 4.04 turns)
OL Charge: 35 (avg. 4.04 turns)
Co-op Skill
High Water Shot 3
335% of magical Water damage
21300
2000
1920
Mixed MA
Magic Type
(Bond) Awakenable
Stats
21300
2000
1920
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to one enemy (4 hits)
Arte 2: 180% of damage to all enemies (8 hits)
Arte 3: Heal all party units for 30%
Mystic Arte
Mixed MA: 420% of damage to one enemy (35 hits)
OL Charge: 40 (avg. 3.49 turns)
OL Charge: 40 (avg. 3.49 turns)
Co-op Skill
Fast Hidden Target 4
Decrease the boss' aggression towards your party
Awakening Partner
24000
2260
2240
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
24000
2260
2240
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Defense bonuses increases by 100% for all Water units
Artes
Arte 1: 210% of damage to one enemy (4 hits)
BP: Poison one enemy for 2 turns
BP: Poison one enemy for 2 turns
Arte 2: 180% of damage to all enemies (8 hits)
BP: Increase defense power of this unit by 5% (5 turns)
BP: Increase defense power of this unit by 5% (5 turns)
Arte 3: Heal all party units for 30%
BP: Increase defense power of all party units by 5% (5 turns)
BP: Increase defense power of all party units by 5% (5 turns)
Mystic Arte
Mixed MA: 420% of damage to one enemy (35 hits)
BP: Deal an additional 60% of damage
OL Charge: 40 (avg. 3.49 turns)
BP: Deal an additional 60% of damage
OL Charge: 40 (avg. 3.49 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 740% of damage to one enemy (60 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 60 (40 + 20, avg. 4.98 turns)
Co-op Skill
Fast Hidden Target 4
Decrease the boss' aggression towards your party
Soulmates


20400
2230
2090
Finish MA
Magic Type
(Bond) Awakenable
Stats
20400
2230
2090
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Heal all party units for 30%
Arte 2: 210% of damage to all enemies (7 hits)
Arte 3: Increase defense power of all Water party units by 40%
Mystic Arte
Finish MA: 640% of damage to one enemy (4 hits)
OL Charge: 40 (avg. 3.7 turns)
OL Charge: 40 (avg. 3.7 turns)
Co-op Skill
Water Shot 5
230% of magical Water damage
Awakening Partner
22600
2520
2340
Finish MA
Magic Type
Bond Awakenable
Stats
22600
2520
2340
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units gain 1500 max HP
Artes
Arte 1: Heal all party units for 30%
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 2: 210% of damage to all enemies (7 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Arte 3: Increase defense power of all Water party units by 40%
BP: Heal all party units for 15%
BP: Heal all party units for 15%
Mystic Arte
Finish MA: 640% of damage to one enemy (4 hits)
BP: Heal this unit for 25%
OL Charge: 40 (avg. 3.26 turns)
BP: Heal this unit for 25%
OL Charge: 40 (avg. 3.26 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (4 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 77 (40 + 37, avg. 5.81 turns)
Co-op Skill
Water Shot 5
230% of magical Water damage
Soulmates



15200
1690
1520
Finish MA
Magic Type
Stats
15200
1690
1520
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Heal all party units for 15%
Arte 2: Cure status effects on all party units
Mystic Arte
Finish MA: 540% of damage to one enemy (4 hits)
OL Charge: 36 (avg. 4.5 turns)
OL Charge: 36 (avg. 4.5 turns)
Co-op Skill
Water Shot 3
190% of magical Water damage
21500
2150
2040
AOE MA
Attack Type
(Bond) Awakenable
Stats
21500
2150
2040
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to one enemy (4 hits)
Arte 2: 250% of damage to one enemy (7 hits)
Arte 3: 300% of damage to all enemies (4 hits)
Mystic Arte
AOE MA: 400% of damage to all enemies (30 hits)
OL Charge: 40 (avg. 3.44 turns)
OL Charge: 40 (avg. 3.44 turns)
Co-op Skill
Long Physical Attack Boost 4
Increase your party's physical attack power by 35% for 360 seconds
Awakening Partner
25500
2470
2130
Finish + Hit + AOE MA
Attack Type
Bond Awakenable
Stats
25500
2470
2130
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 40% and Frame OL bonuses charge an additional 3 points for all Fire units
Artes
Arte 1: 200% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 10% (3 turns)
BP: Increase attack power of this unit by 10% (3 turns)
Arte 2: 250% of damage to one enemy (7 hits)
BP: Decrease attack power of one enemy by 5% (1 turn)
BP: Decrease attack power of one enemy by 5% (1 turn)
Arte 3: 300% of damage to all enemies (4 hits)
BP: Poison all enemies for 2 turns
BP: Poison all enemies for 2 turns
Mystic Arte
AOE MA: 400% of damage to all enemies (30 hits)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.44 turns)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.44 turns)
EX Mystic Arte
Finish + Hit + AOE + Quick Charge MA: 700% of damage to all enemies (50 hits)
BP: Decrease attack power of all enemies by 10% (1 turn)
BP: Decrease attack power of all enemies by 10% (1 turn)
OL Charge: 60 (40 + 20, avg. 4.91 turns)
Co-op Skill
Long Physical Attack Boost 4
Increase your party's physical attack power by 35% for 360 seconds
Soulmates



20000
1790
1890
Hit + Fixed MA
Magic Type
Evolvable
Stats
20000
1790
1890
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 1000 HP of damage to one enemy (11 hits)
Arte 2: 10000 HP of damage to one enemy (11 hits)
Arte 3: 100000 HP of damage to one enemy (11 hits)
Mystic Arte
Hit + Fixed MA: 100000 HP of damage to one enemy (51 hits)
OL Charge: 60 (avg. 3.5 turns)
OL Charge: 60 (avg. 3.5 turns)
Co-op Skill
Fast Water Shot 3
85% of magical Water damage
21600
1930
2040
Hit + Fixed MA
Magic Type
Evolved
Stats
21600
1930
2040
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Frame Heal bonuses heal an additional 25% for all Water units
Artes
Arte 1: 1000 HP of damage to one enemy (11 hits)
Arte 2: 10000 HP of damage to one enemy (11 hits)
Arte 3: 100000 HP of damage to one enemy (11 hits)
Mystic Arte
Hit + Fixed MA: 100000 HP of damage to one enemy (51 hits)
OL Charge: 60 (avg. 3.5 turns)
OL Charge: 60 (avg. 3.5 turns)
EX Mystic Arte
Hit + Fixed MA: 100000 HP of damage to one enemy (81 hits)
OL Charge: 100 (60 + 40, avg. 5.5 turns)
Co-op Skill
Fast Water Shot 3
85% of magical Water damage
20500
2300
2000
Finish + AOE MA
Magic Type
(Bond) Awakenable
Stats
20500
2300
2000
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to all enemies (3 hits)
Arte 2: 280% of damage to one enemy (3 hits)
Arte 3: 400% of damage to one enemy (5 hits)
Mystic Arte
Finish + AOE MA: 550% of damage to all enemies (7 hits)
OL Charge: 40 (avg. 3.75 turns)
OL Charge: 40 (avg. 3.75 turns)
Co-op Skill
Magical Attack Boost 4
Increase your party's magical attack power by 50% for 180 seconds
Awakening Partner
23200
2510
2240
Finish + AOE MA
Magic Type
Bond Awakenable
Stats
23200
2510
2240
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
For every enemy alive, all Light units gain 25% Attack power
Artes
Arte 1: 200% of damage to all enemies (3 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Arte 2: 280% of damage to one enemy (3 hits)
BP: Increase attack power of this unit by 25% (2 turns)
BP: Increase attack power of this unit by 25% (2 turns)
Arte 3: 400% of damage to one enemy (5 hits)
BP: Increase attack power of all Light party units by 25% (2 turns)
BP: Increase attack power of all Light party units by 25% (2 turns)
Mystic Arte
Finish + AOE MA: 550% of damage to all enemies (7 hits)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.75 turns)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.75 turns)
EX Mystic Arte
Finish + AOE MA: 900% of damage to all enemies (11 hits)
BP: Increase attack power of all Light party units by 25% (2 turns)
BP: Increase attack power of all Light party units by 25% (2 turns)
OL Charge: 70 (40 + 30, avg. 6.19 turns)
Co-op Skill
Magical Attack Boost 4
Increase your party's magical attack power by 50% for 180 seconds
Soulmates



18800
1190
1630
Hit MA
Magic Type
Stats
18800
1190
1630
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Increase defense power of this unit by 80%
Arte 2: 110% of damage to one enemy (10 hits)
Mystic Arte
Hit MA: 140% of damage to one enemy (50 hits)
OL Charge: 35 (avg. 3.42 turns)
OL Charge: 35 (avg. 3.42 turns)
Co-op Skill
Fast Water Shot 3
85% of magical Water damage
21200
2240
2110
Finish MA
Magic Type
(Bond) Awakenable
Stats
21200
2240
2110
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to all enemies (5 hits)
Arte 2: 270% of damage to one enemy (7 hits)
Arte 3: 400% of damage to one enemy (10 hits)
Mystic Arte
Finish MA: 700% of damage to one enemy (14 hits)
OL Charge: 40 (avg. 3.09 turns)
OL Charge: 40 (avg. 3.09 turns)
Co-op Skill
Earth Shot 6
250% of magical Earth damage
Awakening Partner
23400
2600
2270
Finish MA
Magic Type
Bond Awakenable
Stats
23400
2600
2270
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 100% for all Earth units
Artes
Arte 1: 210% of damage to all enemies (5 hits)
BP: Increase attack power of all Earth party units by 10% (current turn)
BP: Increase attack power of all Earth party units by 10% (current turn)
Arte 2: 270% of damage to one enemy (7 hits)
BP: Increase attack power of all Earth party units by 20% (current turn)
BP: Increase attack power of all Earth party units by 20% (current turn)
Arte 3: 400% of damage to one enemy (10 hits)
BP: Increase attack power of all Earth party units by 100% (current turn)
BP: Increase attack power of all Earth party units by 100% (current turn)
Mystic Arte
Finish MA: 700% of damage to one enemy (14 hits)
BP: Increase attack power of all Earth party units by 20% (1 turn)
OL Charge: 40 (avg. 3.09 turns)
BP: Increase attack power of all Earth party units by 20% (1 turn)
OL Charge: 40 (avg. 3.09 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (14 hits)
BP: Increase attack power of all Earth party units by 40% (1 turn)
BP: Increase attack power of all Earth party units by 40% (1 turn)
OL Charge: 70 (40 + 30, avg. 5.03 turns)
Co-op Skill
Earth Shot 6
250% of magical Earth damage
Soulmates



23300
1990
2330
Hit MA
Defense Type
(Bond) Awakenable
Stats
23300
1990
2330
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 110% of damage to all enemies (7 hits)
Arte 2: 170% of damage to all enemies (14 hits)
Arte 3: Remove MA seals on all Light party units
Mystic Arte
Hit MA: 210% of damage to one enemy (75 hits)
OL Charge: 45 (avg. 3.19 turns)
OL Charge: 45 (avg. 3.19 turns)
Co-op Skill
Fast Appeal Target 6 + Luck Heal
Increase the boss' aggression towards your party, plus a 25% chance to heal your party by 20%
Awakening Partner
26400
2120
2640
Hit MA
Defense Type
Bond Awakenable
Stats
26400
2120
2640
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units gain 2500 max HP
Artes
Arte 1: 110% of damage to all enemies (7 hits)
BP: Increase attack power of all Light party units by 20% (2 turns)
BP: Increase attack power of all Light party units by 20% (2 turns)
Arte 2: 170% of damage to all enemies (14 hits)
BP: Increase defense power of all Light party units by 20% (2 turns)
BP: Increase defense power of all Light party units by 20% (2 turns)
Arte 3: Remove MA seals on all Light party units
BP: Heal all Light party units for 30%
BP: Heal all Light party units for 30%
Mystic Arte
Hit MA: 210% of damage to one enemy (75 hits)
BP: Increase defense power of all Light party units by 30% (1 turn)
OL Charge: 45 (avg. 3.19 turns)
BP: Increase defense power of all Light party units by 30% (1 turn)
OL Charge: 45 (avg. 3.19 turns)
EX Mystic Arte
Hit MA: 210% of damage to one enemy (135 hits)
BP: Increase attack power of all Light party units by 60% (current turn)
BP: Increase attack power of all Light party units by 60% (current turn)
OL Charge: 75 (45 + 30, avg. 4.99 turns)
Co-op Skill
Fast Appeal Target 6 + Luck Heal
Increase the boss' aggression towards your party, plus a 25% chance to heal your party by 20%
Soulmates



21200
1780
2050
Hit MA
Attack Type
Evolvable
Stats
21200
1780
2050
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (5 hits)
Arte 2: 170% of damage to one enemy (10 hits)
Arte 3: 230% of damage to one enemy (25 hits)
Mystic Arte
Hit MA: 250% of damage to one enemy (55 hits)
OL Charge: 45 (avg. 3.04 turns)
OL Charge: 45 (avg. 3.04 turns)
Co-op Skill
Fast Water Attack 4 + Chain Plus
60% of physical Water damage, and increase the Attack chain by an additional 5 points
22800
1920
2200
Hit MA
Attack Type
Evolved
Stats
22800
1920
2200
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 40% for all Water units
Artes
Arte 1: 150% of damage to one enemy (5 hits)
Arte 2: 170% of damage to one enemy (10 hits)
Arte 3: 230% of damage to one enemy (25 hits)
Mystic Arte
Hit MA: 250% of damage to one enemy (55 hits)
OL Charge: 45 (avg. 3.04 turns)
OL Charge: 45 (avg. 3.04 turns)
EX Mystic Arte
Hit MA: 250% of damage to one enemy (85 hits)
OL Charge: 85 (45 + 40, avg. 5.29 turns)
Co-op Skill
Fast Water Attack 4 + Chain Plus
60% of physical Water damage, and increase the Attack chain by an additional 5 points
20900
2500
2120
Finish MA
Magic Type
(Bond) Awakenable
Stats
20900
2500
2120
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 230% of damage to one enemy (4 hits)
Arte 2: 310% of damage to one enemy (3 hits)
Arte 3: 500% of damage to one enemy (6 hits)
Mystic Arte
Finish MA: 750% of damage to one enemy (7 hits)
OL Charge: 31 (avg. 2.89 turns)
OL Charge: 31 (avg. 2.89 turns)
Co-op Skill
Short Magical Attack Boost 5
Increase your party's magical attack power by 95% for 90 seconds
Awakening Partner
22700
2840
2310
Dual Finish MA
Magic Type
Bond Awakenable
Stats
22700
2840
2310
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 140% for all Water units
Artes
Arte 1: 230% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 25% (3 turns)
BP: Increase attack power of this unit by 25% (3 turns)
Arte 2: 310% of damage to one enemy (3 hits)
BP: Poison one enemy for 2 turns
BP: Poison one enemy for 2 turns
Arte 3: 500% of damage to one enemy (6 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 750% of damage to one enemy (7 hits)
BP: Deal an additional 80% of damage
OL Charge: 31 (avg. 2.89 turns)
BP: Deal an additional 80% of damage
OL Charge: 31 (avg. 2.89 turns)
EX Mystic Arte
Finish + Quick Charge MA: 1100% of damage to one enemy (7 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 51 (31 + 20, avg. 4.44 turns)
Partner: Sorey
Finish MA: 900% of damage to one enemy (10 hits)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 45 (avg. 3.97 turns)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 45 (avg. 3.97 turns)
Dual EX Mystic Arte
Finish MA: 1400% of damage to one enemy (10 hits)
BP: Deal an additional 150% of damage
BP: Deal an additional 150% of damage
OL Charge: 77 (45 + 32, avg. 6.45 turns)
Co-op Skill
Short Magical Attack Boost 5
Increase your party's magical attack power by 95% for 90 seconds
Soulmates



18400
1850
2180
Hit MA
Defense Type
Stats
18400
1850
2180
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: 120% of damage to one enemy (5 hits)
Arte 3: Increase defense power of all party units by 20%
Mystic Arte
Hit MA: 300% of damage to one enemy (50 hits)
OL Charge: 40 (avg. 3.98 turns)
OL Charge: 40 (avg. 3.98 turns)
Co-op Skill
Fast Guard 3
Reduce damage taken by your party from the boss' next attack by 36%
18100
2120
1790
Finish MA
Magic Type
Stats
18100
2120
1790
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 150% of damage to one enemy (4 hits)
Arte 2: 200% of damage to one enemy (5 hits)
Arte 3: 250% of damage to one enemy (3 hits)
Mystic Arte
Finish MA: 570% of damage to one enemy (6 hits)
OL Charge: 40 (avg. 3.55 turns)
OL Charge: 40 (avg. 3.55 turns)
Co-op Skill
Earth Shot 4
210% of magical Earth damage
Subquests Available
15700
1250
1650
Mixed MA
Magic Type
Stats
15700
1250
1650
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Heal all party units for 25%
Arte 2: Increase defense power of all party units by 20%
Mystic Arte
Mixed + Quick Charge MA: 260% of damage to one enemy (4 hits)
OL Charge: 13 (avg. 1.94 turns)
OL Charge: 13 (avg. 1.94 turns)
Co-op Skill
Fast Heal 2
Heal your party for 20%
19800
1980
1990
Finish MA
Magic Type
Stats
19800
1980
1990
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Heal all party units for 20%
Arte 2: 300% of damage to one enemy (1 hits)
Arte 3: 130% of damage to one enemy (10 hits)
Mystic Arte
Finish MA: 630% of damage to one enemy (3 hits)
OL Charge: 43 (avg. 4.04 turns)
OL Charge: 43 (avg. 4.04 turns)
Co-op Skill
High Earth Shot 3 + Vital Pinch
330% of magical Earth damage, and deal additional damage if your party is at critical health (30% HP or less)
17700
2400
1760
Finish MA
Magic Type
Stats
17700
2400
1760
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 170% of damage to one enemy (2 hits)
Arte 2: 300% of damage to one enemy (3 hits)
Arte 3: Decrease defense power of one enemy by 15%
Mystic Arte
Finish MA: 600% of damage to one enemy (3 hits)
OL Charge: 40 (avg. 4.15 turns)
OL Charge: 40 (avg. 4.15 turns)
Co-op Skill
High Light Shot 4
365% of magical Light damage
14600
1680
1420
Hit MA
Attack Type
Stats
14600
1680
1420
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 180% of damage to one enemy (4 hits)
Arte 2: 140% of damage to one enemy (6 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (45 hits)
OL Charge: 35 (avg. 3.63 turns)
OL Charge: 35 (avg. 3.63 turns)
Co-op Skill
Fast Earth Attack 2
60% of physical Earth damage
In-Game Character ID
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