In-game ID
340036
Battle Stats
Level 80 | Level 100 | |
Max HP | 21600 | 23500 |
Attack | 2500 | 2720 |
Defense | 2150 | 2340 |
EX Skill
All Wind units at critical health (30% HP or less) gain 150% Attack power
Artes
旋独楽
Chance: 45%
Chance: 45%
Arte Use
150% of damage to one enemy (5 hits)
BP: Hit count increases by 1
BP: Hit count increases by 1
霊陣・岩奴
Chance: 30%
Chance: 30%
Arte Use
Increase attack power of all party units by 30%
BP: Increase attack power of this unit by 20% (current turn)
BP: Increase attack power of this unit by 20% (current turn)
霊槍・空旋
Chance: 25%
Chance: 25%
Arte Use
300% of damage to one enemy (1 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Mystic Arte
スパイラル・ヘイル
Finish MA
Finish MA
MA Ready
MA Use
600% of damage to one enemy (15 hits)
BP: Increase attack power of this unit by 10% (2 turns)
OL Charge: 35 (avg. 3.43 turns)
BP: Increase attack power of this unit by 10% (2 turns)
OL Charge: 35 (avg. 3.43 turns)
* assuming matched frame every turn
EX Mystic Arte
1100% of damage to one enemy (15 hits)
BP: Increase attack power of this unit by 20% (4 turns)
OL Charge: 70 (35 + 35, avg. 6.36 turns)
BP: Increase attack power of this unit by 20% (4 turns)
OL Charge: 70 (35 + 35, avg. 6.36 turns)
* assuming matched frame every turn
Co-op Type
Attack (small boost to Max HP, Physical ATK and DEF)
Co-op Stats
Max HP | 41125 | (+ 17625) |
Physical ATK | 4480 | (+ 1680) |
Magical ATK | 2177 | |
Physical DEF | 3600 | (+ 1200) |
Magical DEF | 2792 | (+ 931) |
Co-op Skill
High Wind Attack 4
+ Vital Pinch
+ Vital Pinch
255% of physical Wind damage, and deal additional damage if your party is at critical health (30% HP or less)
Cooldown: 300 seconds
Cooldown: 300 seconds
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