Western Costume Gacha and Event
						Gacha: Western Costume
				
			20500
			2290
			2210
		
		
			Hit + AOE MA
			Attack Type
		
	
				(Bond) Awakenable
			
				
		Stats
			20500
			2290
			2210
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Attack
	    
		
				
				
					Artes
			Arte 1: 220% of damage to all enemies (6 hits)					
									
			Arte 2: 330% of damage to all enemies (7 hits)					
									
			Arte 3: 300% of damage to one enemy (12 hits)					
							
					Mystic Arte
				Hit + AOE MA: 440% of damage to all enemies (44 hits)
OL Charge: 40 (avg. 2.92 turns)
							
				
		OL Charge: 40 (avg. 2.92 turns)
Co-op Skill
			Fast Dark Attack 6
			
		
		
			75% of physical Dark damage		
		
				
									Awakening Partner
			21700
			2600
			2530
		
		
			Finish + Hit + AOE MA
			Attack Type
		
	
				Bond Awakenable
			
				
		Stats
			21700
			2600
			2530
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Attack
	    
		
				
					EX Skill
For every enemy alive, all Dark units gain 25% Attack power
				
					Artes
			Arte 1: 220% of damage to all enemies (6 hits)							
BP: Increase attack power of all Dark party units by 20% (4 turns)
									BP: Increase attack power of all Dark party units by 20% (4 turns)
			Arte 2: 330% of damage to all enemies (7 hits)							
BP: Increase attack power of this unit by 30% (4 turns)
									BP: Increase attack power of this unit by 30% (4 turns)
			Arte 3: 300% of damage to one enemy (12 hits)							
BP: Hit count increases by 12
							
					BP: Hit count increases by 12
Mystic Arte
				Hit + AOE MA: 440% of damage to all enemies (44 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.61 turns)
							BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.61 turns)
EX Mystic Arte
					Finish + Hit + AOE MA: 740% of damage to all enemies (74 hits)
BP: Increase attack power of all Dark party units by 30% (5 turns)
										
							
				
		BP: Increase attack power of all Dark party units by 30% (5 turns)
						OL Charge: 80 (40 + 40, avg. 4.72 turns)
					
				Co-op Skill
			Fast Dark Attack 6
			
		
		
			75% of physical Dark damage		
		
									Soulmates



			21200
			2390
			2040
		
		
			Finish MA
			Magic Type
		
	
				(Bond) Awakenable
			
				
		Stats
			21200
			2390
			2040
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
				
				
					Artes
			Arte 1: 250% of damage to one enemy (4 hits)					
									
			Arte 2: 250% of damage to all enemies (7 hits)					
									
			Arte 3: 500% of damage to one enemy (6 hits)					
							
					Mystic Arte
				Finish MA: 630% of damage to one enemy (12 hits)
OL Charge: 42 (avg. 3.42 turns)
							
				
		OL Charge: 42 (avg. 3.42 turns)
Co-op Skill
			Light Shot 6
			
		
		
			250% of magical Light damage		
		
				
									Awakening Partner
			23700
			2700
			2210
		
		
			Finish MA
			Magic Type
		
	
				Bond Awakenable
			
				
		Stats
			23700
			2700
			2210
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
				
					EX Skill
All Light units at full health gain 70% Attack power
				
					Artes
			Arte 1: 250% of damage to one enemy (4 hits)							
BP: Heal this unit for 25%
									BP: Heal this unit for 25%
			Arte 2: 250% of damage to all enemies (7 hits)							
BP: Heal all Light party units for 20%
									BP: Heal all Light party units for 20%
			Arte 3: 500% of damage to one enemy (6 hits)							
BP: Crit chance is increased by 50%
							
					BP: Crit chance is increased by 50%
Mystic Arte
				Finish MA: 630% of damage to one enemy (12 hits)
BP: Deal an additional 100% of damage
OL Charge: 42 (avg. 3.42 turns)
							BP: Deal an additional 100% of damage
OL Charge: 42 (avg. 3.42 turns)
EX Mystic Arte
					Finish MA: 1300% of damage to one enemy (12 hits)
BP: Increase attack power of all Light party units by 50% (1 turn)
										
							
				
		BP: Increase attack power of all Light party units by 50% (1 turn)
						OL Charge: 75 (42 + 33, avg. 5.71 turns)
					
				Co-op Skill
			Light Shot 6
			
		
		
			250% of magical Light damage		
		
									Soulmates



			14700
			1940
			1410
		
		
			Finish MA
			Magic Type
		
	Stats
			14700
			1940
			1410
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
				
				
					Artes
			Arte 1: 220% of damage to one enemy (2 hits)					
									
			Arte 2: 440% of damage to one enemy (4 hits)					
							
					Mystic Arte
				Finish MA: 660% of damage to one enemy (12 hits)
OL Charge: 45 (avg. 4.91 turns)
							
				
		OL Charge: 45 (avg. 4.91 turns)
Co-op Skill
			High Fire Shot 4
			
		
		
			365% of magical Fire damage		
		
				
				
				
		
		
		
	
			22900
			1820
			2330
		
		
			Hit + AOE MA
			Defense Type
		
	
				(Bond) Awakenable
			
				
		Stats
			22900
			1820
			2330
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Defense
	    
		
				
				
					Artes
			Arte 1: 50000 HP of damage to all enemies (14 hits)					
									
			Arte 2: Increase defense power of this unit by 100%					
									
			Arte 3: Increase defense power of all Wind party units by 50%					
							
					Mystic Arte
				Hit + AOE MA: 210% of damage to all enemies (60 hits)
OL Charge: 40 (avg. 2.8 turns)
							
				
		OL Charge: 40 (avg. 2.8 turns)
Co-op Skill
			Magical Defense Boost 5
			
		
		
			Increase your party's magical defense power by 60% for 180 seconds		
		
				
									Awakening Partner
			26000
			1900
			2740
		
		
			Hit + AOE MA
			Defense Type
		
	
				Bond Awakenable
			
				
		Stats
			26000
			1900
			2740
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Defense
	    
		
				
					EX Skill
Frame Heal bonuses heal an additional 25% and the effect of Frame Defense bonuses increases by 60% for all Wind units
				
					Artes
			Arte 1: 50000 HP of damage to all enemies (14 hits)							
BP: Heal all Wind party units for 10%
									BP: Heal all Wind party units for 10%
			Arte 2: Increase defense power of this unit by 100%							
BP: Heal all Wind party units for 20%
									BP: Heal all Wind party units for 20%
			Arte 3: Increase defense power of all Wind party units by 50%							
BP: Heal all Wind party units for 30%
							
					BP: Heal all Wind party units for 30%
Mystic Arte
				Hit + AOE MA: 210% of damage to all enemies (60 hits)
BP: Hit count increases by 10
OL Charge: 40 (avg. 2.8 turns)
							BP: Hit count increases by 10
OL Charge: 40 (avg. 2.8 turns)
EX Mystic Arte
					Hit + AOE MA: 210% of damage to all enemies (111 hits)
BP: Hit count increases by 20
										
							
				
		BP: Hit count increases by 20
						OL Charge: 80 (40 + 40, avg. 5.1 turns)
					
				Co-op Skill
			Magical Defense Boost 5
			
		
		
			Increase your party's magical defense power by 60% for 180 seconds		
		
									Soulmates



Event: Performance! Western Show
				
			15100
			1400
			1740
		
		
			Hit MA
			Defense Type
		
	Stats
			15100
			1400
			1740
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Defense
	    
		
				
				
					Artes
			Arte 1: Heal all party units for 20%					
									
			Arte 2: Increase defense power of this unit by 60%					
							
					Mystic Arte
				Hit + Quick Charge MA: 140% of damage to one enemy (55 hits)
OL Charge: 20 (avg. 2.72 turns)
							
				
		OL Charge: 20 (avg. 2.72 turns)
Co-op Skill
			Fast Guard 3
			
		
		
			Reduce damage taken by your party from the boss' next attack by 36%		
		
				
				
				
		
		
		
	
			18800
			2100
			1880
		
		
			Finish MA
			Attack Type
		
	
				Evolvable
			
				
		Stats
			18800
			2100
			1880
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Attack
	    
		
				
				
					Artes
			Arte 1: 140% of damage to one enemy (6 hits)					
									
			Arte 2: 170% of damage to one enemy (9 hits)					
									
			Arte 3: 200% of damage to one enemy (13 hits)					
							
					Mystic Arte
				Finish MA: 540% of damage to one enemy (9 hits)
OL Charge: 39 (avg. 2.73 turns)
							
				
		OL Charge: 39 (avg. 2.73 turns)
Co-op Skill
			Earth Attack 4
			
		
		
			165% of physical Earth damage		
		
				
				
				
		
		
		
	
			19900
			2220
			1990
		
		
			Finish MA
			Attack Type
		
	
				Evolved
			
				
		Stats
			19900
			2220
			1990
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Attack
	    
		
				
					EX Skill
The effect of Frame Attack bonuses increases by 20% and the effect of Frame Defense bonuses by 25% for all Earth units
				
					Artes
			Arte 1: 140% of damage to one enemy (6 hits)					
									
			Arte 2: 170% of damage to one enemy (9 hits)					
									
			Arte 3: 200% of damage to one enemy (13 hits)					
							
					Mystic Arte
				Finish MA: 540% of damage to one enemy (9 hits)
OL Charge: 39 (avg. 2.73 turns)
							OL Charge: 39 (avg. 2.73 turns)
EX Mystic Arte
					Finish MA: 710% of damage to one enemy (9 hits)
										
							
				
		
						OL Charge: 69 (39 + 30, avg. 4.45 turns)
					
				Co-op Skill
			Earth Attack 4
			
		
		
			165% of physical Earth damage		
		
				
				
				
		
		
		
	EX Skill Buffs
				
			22500
			2510
			2240
		
		
			Finish MA
			Magic Type
		
	
				Bond Awakenable
			
				
		Stats
			22500
			2510
			2240
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
					Transformation
While the first OL bar is filled, change arte set and gain 5000 max HP, 500 Attack power and 500 Defense power
				
					EX Skill
For every enemy alive, all Light units gain 15% Attack power
				
					Artes
			Arte 1: 180% of damage to one enemy (4 hits)							
BP: Hit count increases by 4
											BP: Hit count increases by 4
			Arte 2: 220% of damage to one enemy (4 hits)							
BP: Heal this unit for 15%
											BP: Heal this unit for 15%
			Arte 3: 280% of damage to one enemy (5 hits)							
BP: Deal an additional 70% of damage
								BP: Deal an additional 70% of damage
While in Armatus
			Arte 1: 200% of damage to all enemies (10 hits)							
BP: Heal this unit for 15%
									BP: Heal this unit for 15%
			Arte 2: 250% of damage to all enemies (10 hits)							
BP: Increase defense power of this unit by 15% (4 turns)
									BP: Increase defense power of this unit by 15% (4 turns)
			Arte 3: 400% of damage to all enemies (20 hits)							
BP: Increase attack power of this unit by 15% (4 turns)
							
					BP: Increase attack power of this unit by 15% (4 turns)
Mystic Arte
				Finish MA: 700% of damage to one enemy (1 hits)
BP: Decrease defense power of one enemy by 5% (4 turns)
OL Charge: 45 (avg. 3.53 turns)
							BP: Decrease defense power of one enemy by 5% (4 turns)
OL Charge: 45 (avg. 3.53 turns)
EX Mystic Arte
					Finish MA: 1300% of damage to one enemy (1 hits)
BP: Decrease defense power of one enemy by 15% (4 turns)
										
							
				
		BP: Decrease defense power of one enemy by 15% (4 turns)
						OL Charge: 100 (45 + 55, avg. 6.15 turns)
					
				Co-op Skill
			High Light Shot 5
			
		
		
			395% of magical Light damage		
		
									Soulmates



			24500
			2210
			2340
		
		
			Finish + Hit + AOE MA
			Magic Type
		
	
				Bond Awakenable
			
				
		Stats
			24500
			2210
			2340
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
					Transformation
While the first OL bar is filled, change arte set and gain 4000 max HP, 400 Attack power and 400 Defense power
				
					EX Skill
For every enemy alive, all Wind units gain 15% Defense power
				
					Artes
			Arte 1: 140% of damage to all enemies (4 hits)							
BP: Deal an additional 60% of damage
											BP: Deal an additional 60% of damage
			Arte 2: 170% of damage to one enemy (5 hits)							
BP: Hit count increases by 3
											BP: Hit count increases by 3
			Arte 3: 200% of damage to one enemy (5 hits)							
BP: Hit count increases by 4
								BP: Hit count increases by 4
While in Armatus
			Arte 1: 170% of damage to one enemy (8 hits)							
BP: Deal an additional 80% of damage
									BP: Deal an additional 80% of damage
			Arte 2: 240% of damage to all enemies (12 hits)							
BP: Increase defense power of this unit by 10% (5 turns)
									BP: Increase defense power of this unit by 10% (5 turns)
			Arte 3: 300% of damage to one enemy (20 hits)							
BP: Poison one enemy for 2 turns
							
					BP: Poison one enemy for 2 turns
Mystic Arte
				AOE + Quick Charge MA: 230% of damage to all enemies (25 hits)
BP: Deal an additional 70% of damage
OL Charge: 20 (avg. 1.8 turns)
							BP: Deal an additional 70% of damage
OL Charge: 20 (avg. 1.8 turns)
EX Mystic Arte
					Finish + Hit + AOE MA: 600% of damage to all enemies (70 hits)
BP: Deal an additional 100% of damage
										
							
				
		BP: Deal an additional 100% of damage
						OL Charge: 80 (20 + 60, avg. 4.63 turns)
					
				Co-op Skill
			Fast Wind Shot 5
			
		
		
			85% of magical Wind damage		
		
									Soulmates



			22600
			2370
			2370
		
		
			Finish + Hit + AOE MA
			Defense Type
		
	
				Bond Awakenable
			
				
		Stats
			22600
			2370
			2370
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Defense
	    
		
					Transformation
While the first OL bar is filled, change arte set and gain 4000 max HP, 400 Attack power and 400 Defense power
				
					EX Skill
The effect of Frame Defense bonuses increases by 75% for all Earth units
				
					Artes
			Arte 1: 170% of damage to one enemy (4 hits)							
BP: Increase defense power of this unit by 5% (10 turns)
											BP: Increase defense power of this unit by 5% (10 turns)
			Arte 2: 180% of damage to one enemy (6 hits)							
BP: Increase attack power of this unit by 5% (10 turns)
											BP: Increase attack power of this unit by 5% (10 turns)
			Arte 3: 230% of damage to all enemies (7 hits)							
BP: Heal this unit for 30%
								BP: Heal this unit for 30%
While in Armatus
			Arte 1: Heal all party units for 30%							
BP: Heal this unit for 10%
									BP: Heal this unit for 10%
			Arte 2: 200% of damage to one enemy (17 hits)							
BP: Decrease attack power of one enemy by 5% (3 turns)
									BP: Decrease attack power of one enemy by 5% (3 turns)
			Arte 3: 350% of damage to one enemy (30 hits)							
BP: Deal an additional 100% of damage
							
					BP: Deal an additional 100% of damage
Mystic Arte
				Hit + AOE MA: 300% of damage to all enemies (60 hits)
BP: Hit count increases by 10
OL Charge: 40 (avg. 3.28 turns)
							BP: Hit count increases by 10
OL Charge: 40 (avg. 3.28 turns)
EX Mystic Arte
					Finish + Hit + AOE MA: 540% of damage to all enemies (110 hits)
BP: Hit count increases by 10
										
							
				
		BP: Hit count increases by 10
						OL Charge: 80 (40 + 40, avg. 5.17 turns)
					
				Co-op Skill
			High Guard 4
			
		
		
			Reduce damage taken by your party from the boss' next attack by 85%		
		
									Soulmates



Master of Elements Act 10
				
			22700
			2340
			2250
		
		
			Finish MA
			Magic Type
		
	
				Bond Awakenable
			
				
		Stats
			22700
			2340
			2250
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
					Transformation
While the first OL bar is filled, change arte set and gain 4000 max HP and 400 Attack power
				
					EX Skill
All Light units at full health gain 30% Attack power
				
					Artes
			Arte 1: Heal all party units for 20%							
BP: Heal this unit for 10%
											BP: Heal this unit for 10%
			Arte 2: Heal all party units for 25%							
BP: Heal an additional 5%
											BP: Heal an additional 5%
			Arte 3: Increase defense power of this unit by 100%							
BP: Increase defense power of this unit by 40% (current turn)
								BP: Increase defense power of this unit by 40% (current turn)
While Angelized
			Arte 1: 240% of damage to one enemy (3 hits)							
BP: Increase attack power of this unit by 10% (2 turns)
									BP: Increase attack power of this unit by 10% (2 turns)
			Arte 2: 300% of damage to one enemy (5 hits)							
BP: Heal all Light party units for 15%
									BP: Heal all Light party units for 15%
			Arte 3: 400% of damage to all enemies (7 hits)							
BP: Increase attack power of this unit by 40% (current turn)
							
					BP: Increase attack power of this unit by 40% (current turn)
Mystic Arte
				Finish + Quick Charge MA: 500% of damage to one enemy (10 hits)
BP: Deal an additional 50% of damage
OL Charge: 20 (avg. 2.72 turns)
							BP: Deal an additional 50% of damage
OL Charge: 20 (avg. 2.72 turns)
EX Mystic Arte
					Finish MA: 1100% of damage to one enemy (20 hits)
BP: Deal an additional 100% of damage
										
							
				
		BP: Deal an additional 100% of damage
						OL Charge: 70 (20 + 50, avg. 6.48 turns)
					
				Co-op Skill
			Light Shot 4
			
		
		
			210% of magical Light damage		
		
									Soulmates


