Awakening Festival January 2019
Awakening Festival
20900
2150
2120
Hit MA
Attack Type
(Bond) Awakenable
Stats
20900
2150
2120
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: Increase attack power of all party units by 20%
Arte 2: Increase defense power of all party units by 20%
Arte 3: Decrease defense power of one enemy by 10%
Mystic Arte
Hit + Quick Charge MA: 400% of damage to one enemy (40 hits)
OL Charge: 20 (avg. 2.72 turns)
OL Charge: 20 (avg. 2.72 turns)
Co-op Skill
High Light Attack 5
280% of physical Light damage
Awakening Partner
23300
2400
2370
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
23300
2400
2370
+ 20 Bonus Levels
Co-op Type: Attack
Transformation
While the first OL bar is filled, change arte set and gain 5000 max HP, 500 Attack power and 500 Defense power
EX Skill
At the end of every turn, all Light units that were damaged in this turn gain 7% Attack power
Artes
Arte 1: Increase attack power of all party units by 20%
BP: Increase attack power of all Light party units by 20% (current turn)
BP: Increase attack power of all Light party units by 20% (current turn)
Arte 2: Increase defense power of all party units by 20%
BP: Increase defense power of all Light party units by 20% (current turn)
BP: Increase defense power of all Light party units by 20% (current turn)
Arte 3: Decrease defense power of one enemy by 10%
BP: Heal this unit for 20%
BP: Heal this unit for 20%
While in Armatus
Arte 1: 220% of damage to all enemies (6 hits)
BP: Increase attack power of this unit by 10% (4 turns)
BP: Increase attack power of this unit by 10% (4 turns)
Arte 2: 270% of damage to one enemy (10 hits)
BP: Increase defense power of this unit by 10% (4 turns)
BP: Increase defense power of this unit by 10% (4 turns)
Arte 3: 350% of damage to one enemy (12 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Mystic Arte
Hit + Quick Charge MA: 400% of damage to one enemy (40 hits)
BP: Heal this unit for 20%
OL Charge: 20 (avg. 2.72 turns)
BP: Heal this unit for 20%
OL Charge: 20 (avg. 2.72 turns)
EX Mystic Arte
Finish + Hit MA: 1000% of damage to one enemy (100 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 100 (20 + 80, avg. 7.22 turns)
Co-op Skill
High Light Attack 5
280% of physical Light damage
Soulmates
Innominat
+ATK, +DEF, +Max HP
Velvet
+ATK
Celica
Heal Every Turn
Roulette
22000
2260
1950
Finish + AOE MA
Defense Type
Evolved
Stats
22000
2260
1950
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Earth units gain 80 Attack power
Artes
Arte 1: 180% of damage to one enemy (2 hits)
Arte 2: 200% of damage to one enemy (4 hits)
Arte 3: Increase attack power of all party units by 20%
Mystic Arte
Finish + AOE MA: 500% of damage to all enemies (15 hits)
OL Charge: 40 (avg. 4.14 turns)
OL Charge: 40 (avg. 4.14 turns)
EX Mystic Arte
Finish + AOE MA: 680% of damage to all enemies (20 hits)
OL Charge: 66 (40 + 26, avg. 6.5 turns)
Co-op Skill
Fast Appeal Target 3
Increase the boss' aggression towards your party
24100
2020
2030
Finish + Hit MA
Defense Type
Evolved
Stats
24100
2020
2030
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Frame Heal bonuses heal an additional 10% and Frame OL bonuses charge an additional 2 points for all Dark units
Artes
Arte 1: 110% of damage to one enemy (8 hits)
Arte 2: Heal all party units for 30%
Arte 3: 260% of damage to one enemy (3 hits)
Mystic Arte
Finish MA: 530% of damage to one enemy (32 hits)
OL Charge: 35 (avg. 3.17 turns)
OL Charge: 35 (avg. 3.17 turns)
EX Mystic Arte
Finish + Hit MA: 790% of damage to one enemy (47 hits)
OL Charge: 65 (35 + 30, avg. 5.46 turns)
Co-op Skill
High Guard 2 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 75%, plus a 50% chance to heal your party by 35%
19300
2190
1790
Finish MA
Magic Type
Evolvable
Stats
19300
2190
1790
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 180% of damage to one enemy (6 hits)
Arte 2: 240% of damage to all enemies (7 hits)
Arte 3: Increase defense power of all party units by 30%
Mystic Arte
Finish MA: 600% of damage to one enemy (14 hits)
OL Charge: 41 (avg. 3.54 turns)
OL Charge: 41 (avg. 3.54 turns)
Co-op Skill
Earth Shot 4
210% of magical Earth damage
20400
2320
1900
Finish MA
Magic Type
Evolved
Stats
20400
2320
1900
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Defense bonuses increases by 50% for all Earth units
Artes
Arte 1: 180% of damage to one enemy (6 hits)
Arte 2: 240% of damage to all enemies (7 hits)
Arte 3: Increase defense power of all party units by 30%
Mystic Arte
Finish MA: 600% of damage to one enemy (14 hits)
OL Charge: 41 (avg. 3.54 turns)
OL Charge: 41 (avg. 3.54 turns)
EX Mystic Arte
Finish MA: 840% of damage to one enemy (14 hits)
OL Charge: 72 (41 + 31, avg. 5.83 turns)
Co-op Skill
Earth Shot 4
210% of magical Earth damage
15300
1280
1710
Magic Type
Stats
15300
1280
1710
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 10000 HP of damage to one enemy (4 hits)
Arte 2: 20000 HP of damage to one enemy (8 hits)
Arte 3: 30000 HP of damage to all enemies (12 hits)
Co-op Skill
Fast Light Shot 4
85% of magical Light damage
Awakening Partners
21000
2210
2010
Magic Type
Awakening Partner
Stats
21000
2210
2010
Co-op Type: Magic
Artes
Arte 1: 140% of damage to one enemy (4 hits)
Arte 2: 200% of damage to one enemy (10 hits)
Arte 3: 240% of damage to all enemies (7 hits)
Co-op Skill
High Light Shot 3
335% of magical Light damage