Hello Kitty Collaboration Gacha 2018 and Awakening Festival August 2018
Gacha: Hello Kitty Collaboration
21500
2120
2080
Finish MA
Magic Type
(Bond) Awakenable
Stats
21500
2120
2080
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 300% of damage to one enemy (8 hits)
Arte 2: Increase attack power of this unit by 100%
Arte 3: Increase attack power of all Water party units by 40%
Mystic Arte
Finish MA: 580% of damage to one enemy (8 hits)
OL Charge: 40 (avg. 3.4 turns)
OL Charge: 40 (avg. 3.4 turns)
Co-op Skill
High Water Shot 5
395% of magical Water damage
Awakening Partner
23700
2400
2340
Finish MA
Magic Type
Bond Awakenable
Stats
23700
2400
2340
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units in matching frames gain 50% Attack power
Artes
Arte 1: 300% of damage to one enemy (8 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: Increase attack power of this unit by 100%
BP: Increase attack power of all Water party units by 10% (2 turns)
BP: Increase attack power of all Water party units by 10% (2 turns)
Arte 3: Increase attack power of all Water party units by 40%
BP: Increase attack power of all Water party units by 20% (current turn)
BP: Increase attack power of all Water party units by 20% (current turn)
Mystic Arte
Finish MA: 580% of damage to one enemy (8 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.4 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.4 turns)
EX Mystic Arte
Finish MA: 1180% of damage to one enemy (8 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
OL Charge: 80 (40 + 40, avg. 6.3 turns)
Co-op Skill
High Water Shot 5
395% of magical Water damage
Soulmates
Mikleo
+ATK
Lailah
+Max HP
Edna
+ATK, +Max HP
22100
1810
2150
Hit + Fixed MA
Defense Type
(Bond) Awakenable
Stats
22100
1810
2150
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 30%
Arte 2: Increase attack power of all party units by 30%
Arte 3: Increase defense power of all party units by 30%
Mystic Arte
Hit + Fixed + Quick Charge MA: 100000 HP of damage to one enemy (50 hits)
OL Charge: 20 (avg. 2.72 turns)
OL Charge: 20 (avg. 2.72 turns)
Co-op Skill
Physical Defense Boost 4 + Luck Heal
Increase your party's physical defense power by 50% for 180 seconds, plus a 40% chance to heal your party by 30%
Awakening Partner
25200
1940
2460
Hit + Fixed MA
Defense Type
Bond Awakenable
Stats
25200
1940
2460
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Attack bonuses increases by 40% and the effect of Frame Defense bonuses by 50% for all Earth units
Artes
Arte 1: Heal all party units for 30%
BP: Heal an additional 5%
BP: Heal an additional 5%
Arte 2: Increase attack power of all party units by 30%
BP: Increase attack power of all Earth party units by 20% (current turn)
BP: Increase attack power of all Earth party units by 20% (current turn)
Arte 3: Increase defense power of all party units by 30%
BP: Increase defense power of all Earth party units by 20% (current turn)
BP: Increase defense power of all Earth party units by 20% (current turn)
Mystic Arte
Hit + Fixed + Quick Charge MA: 100000 HP of damage to one enemy (50 hits)
BP: Deal an additional 50000HP of damage
OL Charge: 20 (avg. 2.72 turns)
BP: Deal an additional 50000HP of damage
OL Charge: 20 (avg. 2.72 turns)
EX Mystic Arte
Hit + Fixed MA: 100000 HP of damage to one enemy (110 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 54 (20 + 34, avg. 6.5 turns)
Co-op Skill
Physical Defense Boost 4 + Luck Heal
Increase your party's physical defense power by 50% for 180 seconds, plus a 40% chance to heal your party by 30%
Soulmates
Senel
OL on Quest Start
Lloyd
+ATK
Colette
+ATK, +Max HP
21900
2230
1930
Finish + Hit MA
Magic Type
(Bond) Awakenable
Stats
21900
2230
1930
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: Increase attack power of all Light party units by 50%
Arte 2: 200% of damage to all enemies (3 hits)
Arte 3: 260% of damage to one enemy (8 hits)
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
OL Charge: 44 (avg. 3.91 turns)
OL Charge: 44 (avg. 3.91 turns)
Co-op Skill
Short Magical Attack Boost 4
Increase your party's magical attack power by 85% for 90 seconds
Awakening Partner
24400
2500
2160
Finish + Hit MA
Magic Type
Bond Awakenable
Stats
24400
2500
2160
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
At the end of every turn, all Light units that were damaged in this turn gain 5 OL charge
Artes
Arte 1: Increase attack power of all Light party units by 50%
BP: Increase attack power of this unit by 10% (2 turns)
BP: Increase attack power of this unit by 10% (2 turns)
Arte 2: 200% of damage to all enemies (3 hits)
BP: Heal all Light party units for 10%
BP: Heal all Light party units for 10%
Arte 3: 260% of damage to one enemy (8 hits)
BP: Paralyze one enemy for the current turn
BP: Paralyze one enemy for the current turn
Mystic Arte
Finish + Hit MA: 600% of damage to one enemy (60 hits)
BP: Increase attack power of all Light party units by 20% (current turn)
OL Charge: 44 (avg. 3.91 turns)
BP: Increase attack power of all Light party units by 20% (current turn)
OL Charge: 44 (avg. 3.91 turns)
EX Mystic Arte
Finish + Hit + Quick Charge MA: 770% of damage to one enemy (77 hits)
BP: Increase attack power of all Light party units by 40% (current turn)
BP: Increase attack power of all Light party units by 40% (current turn)
OL Charge: 64 (44 + 20, avg. 5.46 turns)
Co-op Skill
Short Magical Attack Boost 4
Increase your party's magical attack power by 85% for 90 seconds
Soulmates
Velvet
+ATK
Eleanor
Reduce Damage Taken
Bienfu
+Max HP
Awakening Festival
20800
2080
2100
Hit + AOE MA
Magic Type
(Bond) Awakenable
Stats
20800
2080
2100
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 180% of damage to one enemy (3 hits)
Arte 2: 200% of damage to one enemy (4 hits)
Arte 3: Increase defense power of all Water party units by 40%
Mystic Arte
Hit + AOE MA: 300% of damage to all enemies (67 hits)
OL Charge: 40 (avg. 3.92 turns)
OL Charge: 40 (avg. 3.92 turns)
Co-op Skill
Fast Water Shot 5
85% of magical Water damage
Awakening Partner
24000
2230
2410
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
24000
2230
2410
+ 20 Bonus Levels
Co-op Type: Magic
Transformation
While the first OL bar is filled, change arte set and gain 6000 max HP
EX Skill
Every turn, all Water units gain 100 Attack power
Artes
Arte 1: 180% of damage to one enemy (3 hits)
BP: Increase defense power of this unit by 10% (5 turns)
BP: Increase defense power of this unit by 10% (5 turns)
Arte 2: 200% of damage to one enemy (4 hits)
BP: Hit count increases by 4
BP: Hit count increases by 4
Arte 3: Increase defense power of all Water party units by 40%
BP: Increase defense power of this unit by 10% (5 turns)
BP: Increase defense power of this unit by 10% (5 turns)
While transformed
Arte 1: 200% of damage to all enemies (6 hits)
BP: Increase attack power of this unit by 30% (2 turns)
BP: Increase attack power of this unit by 30% (2 turns)
Arte 2: 330% of damage to one enemy (11 hits)
BP: Deal an additional 50% of damage
BP: Deal an additional 50% of damage
Arte 3: Increase attack power of all Water party units by 50%
BP: Increase attack power of all Water party units by 25% (current turn)
BP: Increase attack power of all Water party units by 25% (current turn)
Mystic Arte
Hit + AOE MA: 300% of damage to all enemies (67 hits)
BP: Increase attack power of all Water party units by 15% (1 turn)
OL Charge: 40 (avg. 3.6 turns)
BP: Increase attack power of all Water party units by 15% (1 turn)
OL Charge: 40 (avg. 3.6 turns)
EX Mystic Arte
Finish + Hit + AOE MA: 570% of damage to all enemies (110 hits)
BP: Increase attack power of all Water party units by 30% (1 turn)
BP: Increase attack power of all Water party units by 30% (1 turn)
OL Charge: 80 (40 + 40, avg. 6.13 turns)
Co-op Skill
Fast Water Shot 5
85% of magical Water damage
Soulmates
Walter
+ATK
Maurits
+DEF
Fenimore
Reduce Damage Taken
22500
2050
2600
Hit MA
Defense Type
Bond Awakenable
Stats
22500
2050
2600
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Fire units gain 5% Defense power
Artes
Arte 1: 100% of damage to one enemy (8 hits)
BP: Hit count increases by 2
BP: Hit count increases by 2
Arte 2: 120% of damage to one enemy (10 hits)
BP: Heal this unit for 10%
BP: Heal this unit for 10%
Arte 3: 140% of damage to one enemy (15 hits)
BP: Increase defense power of all Fire party units by 15% (2 turns)
BP: Increase defense power of all Fire party units by 15% (2 turns)
Mystic Arte
Hit MA: 160% of damage to one enemy (60 hits)
BP: Hit count increases by 5
OL Charge: 50 (avg. 3.06 turns)
BP: Hit count increases by 5
OL Charge: 50 (avg. 3.06 turns)
EX Mystic Arte
Hit MA: 160% of damage to one enemy (110 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 90 (50 + 40, avg. 5.12 turns)
Co-op Skill
Appeal Target 4
Increase the boss' aggression towards your party
Soulmates
Tear
+Max HP
Asch
OL on Quest Start
Event: Seasoning Work! Lilith’s Culinary Art
20100
1920
2130
Hit MA
Attack Type
(Bond) Awakenable
Stats
20100
1920
2130
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 150% of damage to one enemy (3 hits)
Arte 2: 180% of damage to all enemies (2 hits)
Arte 3: 230% of damage to one enemy (4 hits)
Mystic Arte
Hit MA: 330% of damage to one enemy (40 hits)
OL Charge: 40 (avg. 3.85 turns)
OL Charge: 40 (avg. 3.85 turns)
Co-op Skill
Fast Water Attack 3 + Luck Heal
60% of physical Water damage, plus a 25% chance to heal your party by 20%
Awakening Partner
22400
2160
2500
Finish + Hit MA
Attack Type
Bond Awakenable
Stats
22400
2160
2500
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Water units gain 600 Defense power
Artes
Arte 1: 150% of damage to one enemy (3 hits)
BP: Hit count increases by 1
BP: Hit count increases by 1
Arte 2: 180% of damage to all enemies (2 hits)
BP: Heal this unit for 20%
BP: Heal this unit for 20%
Arte 3: 230% of damage to one enemy (4 hits)
BP: Hit count increases by 3
BP: Hit count increases by 3
Mystic Arte
Hit MA: 330% of damage to one enemy (40 hits)
BP: Deal an additional 100% of damage
OL Charge: 40 (avg. 3.54 turns)
BP: Deal an additional 100% of damage
OL Charge: 40 (avg. 3.54 turns)
EX Mystic Arte
Finish + Hit MA: 630% of damage to one enemy (75 hits)
BP: Hit count increases by 10
BP: Hit count increases by 10
OL Charge: 70 (40 + 30, avg. 5.82 turns)
Co-op Skill
Fast Water Attack 3 + Luck Heal
60% of physical Water damage, plus a 25% chance to heal your party by 20%
Soulmate
Claire
+Max HP
Login Bonus
21200
1800
1920
Hit MA
Attack Type
Evolvable
Stats
21200
1800
1920
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 120% of damage to one enemy (4 hits)
Arte 2: 160% of damage to one enemy (2 hits)
Arte 3: 180% of damage to one enemy (8 hits)
Mystic Arte
Hit MA: 180% of damage to one enemy (55 hits)
OL Charge: 40 (avg. 3.53 turns)
OL Charge: 40 (avg. 3.53 turns)
Co-op Skill
High Light Attack 3 + Vital Pinch
235% of physical Light damage, and deal additional damage if your party is at critical health (30% HP or less)
22800
1940
2070
Hit MA
Attack Type
Evolved
Stats
22800
1940
2070
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Frame Heal bonuses heal an additional 25% for all Light units
Artes
Arte 1: 120% of damage to one enemy (4 hits)
Arte 2: 160% of damage to one enemy (2 hits)
Arte 3: 180% of damage to one enemy (8 hits)
Mystic Arte
Hit MA: 180% of damage to one enemy (55 hits)
OL Charge: 40 (avg. 3.53 turns)
OL Charge: 40 (avg. 3.53 turns)
EX Mystic Arte
Hit MA: 180% of damage to one enemy (80 hits)
OL Charge: 70 (40 + 30, avg. 5.8 turns)
Co-op Skill
High Light Attack 3 + Vital Pinch
235% of physical Light damage, and deal additional damage if your party is at critical health (30% HP or less)
20700
2050
2070
Finish MA
Attack Type
Evolved
Stats
20700
2050
2070
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
All Water units in matching frames gain 10% Attack power and 10% Defense power
Artes
Arte 1: 3000 HP of damage to one enemy (10 hits)
Arte 2: 140% of damage to one enemy (5 hits)
Arte 3: 140% of damage to one enemy (8 hits)
Mystic Arte
Finish MA: 540% of damage to one enemy (8 hits)
OL Charge: 35 (avg. 2.7 turns)
OL Charge: 35 (avg. 2.7 turns)
EX Mystic Arte
Finish MA: 800% of damage to one enemy (12 hits)
OL Charge: 75 (35 + 40, avg. 5.22 turns)
Co-op Skill
Fast Water Attack 3
60% of physical Water damage
19100
2310
1990
Finish MA
Magic Type
Evolved
Stats
19100
2310
1990
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Every turn, all Light units gain 80 Attack power
Artes
Arte 1: 160% of damage to one enemy (5 hits)
Arte 2: Increase attack power of all party units by 20%
Arte 3: 290% of damage to one enemy (5 hits)
Mystic Arte
Finish MA: 600% of damage to one enemy (3 hits)
OL Charge: 41 (avg. 3.78 turns)
OL Charge: 41 (avg. 3.78 turns)
EX Mystic Arte
Finish MA: 820% of damage to one enemy (3 hits)
OL Charge: 71 (41 + 30, avg. 6.18 turns)
Co-op Skill
Light Shot 3
190% of magical Light damage
16100
1620
1600
Mixed MA
Attack Type
Stats
16100
1620
1600
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 140% of damage to one enemy (5 hits)
Arte 2: Increase defense power of all party units by 15%
Mystic Arte
Mixed MA: 450% of damage to one enemy (22 hits)
OL Charge: 40 (avg. 4.31 turns)
OL Charge: 40 (avg. 4.31 turns)
Co-op Skill
Wind Attack 3
150% of physical Wind damage
Awakening Partners
19400
1990
2260
Mixed MA
Magic Type
Awakening Partner
Stats
19400
1990
2260
Co-op Type: Magic
Artes
Arte 1: 140% of damage to one enemy (5 hits)
Arte 2: Increase defense power of all Dark party units by 20%
Arte 3: 180% of damage to one enemy (6 hits)
Mystic Arte
Mixed MA: 460% of damage to one enemy (32 hits)
OL Charge: 40 (avg. 3.78 turns)
OL Charge: 40 (avg. 3.78 turns)
Co-op Skill
Dark Shot 2
170% of magical Dark damage
Roulette
21200
2120
2120
Hit MA
Magic Type
Evolved
Stats
21200
2120
2120
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 40% for all Dark units
Artes
Arte 1: 160% of damage to one enemy (2 hits)
Arte 2: 200% of damage to one enemy (6 hits)
Arte 3: 300% of damage to one enemy (4 hits)
Mystic Arte
Hit MA: 250% of damage to one enemy (50 hits)
OL Charge: 44 (avg. 3.88 turns)
OL Charge: 44 (avg. 3.88 turns)
EX Mystic Arte
Hit MA: 250% of damage to one enemy (72 hits)
OL Charge: 66 (44 + 22, avg. 5.58 turns)
Co-op Skill
High Dark Shot 3
335% of magical Dark damage
19200
2260
1920
Finish MA
Magic Type
Evolved
Stats
19200
2260
1920
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
Every turn, all Fire units gain 80 Attack power
Artes
Arte 1: 140% of damage to one enemy (1 hits)
Arte 2: 165% of damage to one enemy (1 hits)
Arte 3: 330% of damage to one enemy (1 hits)
Mystic Arte
Finish MA: 600% of damage to one enemy (3 hits)
OL Charge: 36 (avg. 4.1 turns)
OL Charge: 36 (avg. 4.1 turns)
EX Mystic Arte
Finish + Quick Charge MA: 820% of damage to one enemy (3 hits)
OL Charge: 56 (36 + 20, avg. 6.1 turns)
Co-op Skill
High Fire Shot 2 + Revenge
300% of magical Fire damage, and deal additional damage based on the amount of other players' parties currently KO'd