iDOLM@STER Starlit Season Collab
Gacha: iDOLM@STER Starlit Season Collab
21800
2300
2250
Finish + Hit + AOE MA
Magic Type
(Bond) Awakenable
Stats
21800
2300
2250
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 230% of damage to all enemies (6 hits)
Arte 2: Increase defense power of all Dark party units by 60%
Arte 3: 340% of damage to all enemies (11 hits)
Mystic Arte
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
OL Charge: 40 (avg. 3.17 turns)
OL Charge: 40 (avg. 3.17 turns)
Co-op Skill
Fast Dark Shot 7
125% of magical Dark damage
Awakening Partner
24400
2600
2540
Finish + Hit + AOE MA
Magic Type
Bond Awakenable
Stats
24400
2600
2540
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
For every enemy alive, all Dark units gain 20% Attack power and 20% Defense power
Artes
Arte 1: 230% of damage to all enemies (6 hits)
BP: Deal an additional 70% of damage
BP: Deal an additional 70% of damage
Arte 2: Increase defense power of all Dark party units by 60%
BP: Cleanse DEF debuffs on all Dark party units
BP: Cleanse DEF debuffs on all Dark party units
Arte 3: 340% of damage to all enemies (11 hits)
BP: Increase attack power of all Dark party units by 30% (1 turn)
BP: Increase attack power of all Dark party units by 30% (1 turn)
Mystic Arte
Finish + Hit + AOE MA: 500% of damage to all enemies (50 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.17 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.17 turns)
EX Mystic Arte
Finish + Hit + AOE + Quick Charge MA: 700% of damage to all enemies (70 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
OL Charge: 60 (40 + 20, avg. 4.5 turns)
Co-op Skill
Fast Dark Shot 7
125% of magical Dark damage
Soulmates
Stahn
+ATK, +Max HP
Rutee
+Max HP
Woodrow
+ATK
24100
2010
2350
Hit MA
Defense Type
(Bond) Awakenable
Stats
24100
2010
2350
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 270% of damage to all enemies (7 hits)
Arte 2: Heal all party units for 30%
Arte 3: 340% of damage to one enemy (11 hits)
Mystic Arte
Hit MA: 440% of damage to one enemy (50 hits)
OL Charge: 35 (avg. 2.85 turns)
OL Charge: 35 (avg. 2.85 turns)
Co-op Skill
Heal 5 + Luck Heal
Heal your party for 50%, plus a 40% chance to heal your party by 30%
Awakening Partner
27400
2200
2600
Hit MA
Defense Type
Bond Awakenable
Stats
27400
2200
2600
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units at full health gain 110% Attack power
Artes
Arte 1: 270% of damage to all enemies (7 hits)
BP: Heal all Wind party units for 15%
BP: Heal all Wind party units for 15%
Arte 2: Heal all party units for 30%
BP: Increase attack power of all Wind party units by 20% (2 turns)
BP: Increase attack power of all Wind party units by 20% (2 turns)
Arte 3: 340% of damage to one enemy (11 hits)
BP: Increase attack power of all Wind party units by 30% (1 turn)
BP: Increase attack power of all Wind party units by 30% (1 turn)
Mystic Arte
Hit MA: 440% of damage to one enemy (50 hits)
BP: Heal all Wind party units for 30%
OL Charge: 35 (avg. 2.85 turns)
BP: Heal all Wind party units for 30%
OL Charge: 35 (avg. 2.85 turns)
EX Mystic Arte
Hit MA: 440% of damage to one enemy (110 hits)
BP: Heal all Wind party units for 60%
BP: Heal all Wind party units for 60%
OL Charge: 75 (35 + 40, avg. 5.53 turns)
Co-op Skill
Heal 5 + Luck Heal
Heal your party for 50%, plus a 40% chance to heal your party by 30%
Soulmates
Kyle
+Max HP
Nanaly
+ATK, +DEF
Harold
OL on Quest Start
25300
2000
2190
Hit MA
Defense Type
(Bond) Awakenable
Stats
25300
2000
2190
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Heal all party units for 25%
Arte 2: Heal all party units for 35%
Arte 3: Increase Crit chance by 10% and damage by 30% on all Fire party units
Mystic Arte
Hit + Quick Charge MA: 200% of damage to one enemy (55 hits)
OL Charge: 20 (avg. 2.72 turns)
OL Charge: 20 (avg. 2.72 turns)
Co-op Skill
High Appeal Target 7 + Luck Heal
Increase the boss' aggression towards your party, plus a 50% chance to heal your party by 40%
Awakening Partner
28400
2130
2470
Hit MA
Defense Type
Bond Awakenable
Stats
28400
2130
2470
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Fire units at full health gain 5 OL charge
Artes
Arte 1: Heal all party units for 25%
BP: Increase defense power of all Fire party units by 20% (3 turns)
BP: Increase defense power of all Fire party units by 20% (3 turns)
Arte 2: Heal all party units for 35%
BP: Increase attack power of all Fire party units by 25% (2 turns)
BP: Increase attack power of all Fire party units by 25% (2 turns)
Arte 3: Increase Crit chance by 10% and damage by 30% on all Fire party units
BP: Increase attack power of all Fire party units by 25% (4 turns)
BP: Increase attack power of all Fire party units by 25% (4 turns)
Mystic Arte
Hit + Quick Charge MA: 200% of damage to one enemy (55 hits)
BP: Hit count increases by 7
OL Charge: 20 (avg. 2.72 turns)
BP: Hit count increases by 7
OL Charge: 20 (avg. 2.72 turns)
EX Mystic Arte
Hit MA: 200% of damage to one enemy (120 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 50 (20 + 30, avg. 6.06 turns)
Co-op Skill
High Appeal Target 7 + Luck Heal
Increase the boss' aggression towards your party, plus a 50% chance to heal your party by 40%
Soulmates
Ruca
+ATK, +Max HP
Illia
+ATK, +DEF
Hermana
Reduce Damage Taken
22100
2360
2220
Finish MA
Magic Type
(Bond) Awakenable
Stats
22100
2360
2220
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 250% of damage to one enemy (7 hits)
Arte 2: 310% of damage to one enemy (14 hits)
Arte 3: 400% of damage to all enemies (10 hits)
Mystic Arte
Finish MA: 710% of damage to one enemy (11 hits)
OL Charge: 40 (avg. 2.64 turns)
OL Charge: 40 (avg. 2.64 turns)
Co-op Skill
High Water Shot 7 + Luck Heal
460% of magical Water damage, plus a 50% chance to heal your party by 70%
Awakening Partner
24000
2740
2410
Finish MA
Magic Type
Bond Awakenable
Stats
24000
2740
2410
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units at full health gain 50% Attack power and 50% Defense power
Artes
Arte 1: 250% of damage to one enemy (7 hits)
BP: Increase attack power of this unit by 25% (4 turns)
BP: Increase attack power of this unit by 25% (4 turns)
Arte 2: 310% of damage to one enemy (14 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Arte 3: 400% of damage to all enemies (10 hits)
BP: Heal all Water party units for 30%
BP: Heal all Water party units for 30%
Mystic Arte
Finish MA: 710% of damage to one enemy (11 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.64 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 2.64 turns)
EX Mystic Arte
Finish MA: 1240% of damage to one enemy (11 hits)
BP: Increase attack power of all Water party units by 50% (3 turns)
BP: Increase attack power of all Water party units by 50% (3 turns)
OL Charge: 75 (40 + 35, avg. 4.51 turns)
Co-op Skill
High Water Shot 7 + Luck Heal
460% of magical Water damage, plus a 50% chance to heal your party by 70%
Soulmates
Gaius
+ATK
Milla
+ATK, +Max HP
Jude
+DEF, +Max HP
Event: Shine! Starlit Season
21488
1726
2172
Hit MA
Defense Type
Evolvable
Stats
21488
1726
2172
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 210% of damage to one enemy (8 hits)
Arte 2: Increase defense power of all Light party units by 35%
Arte 3: Increase attack power of all Light party units by 35%
Mystic Arte
Hit MA: 400% of damage to one enemy (50 hits)
OL Charge: 42 (avg. 3.54 turns)
OL Charge: 42 (avg. 3.54 turns)
Co-op Skill
High Guard 4
Reduce damage taken by your party from the boss' next attack by 85%
23088
1856
2332
Finish + Hit MA
Defense Type
Evolved
Stats
23088
1856
2332
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Light units in matching frames gain 15% Attack power and 15% Defense power
Artes
Arte 1: 210% of damage to one enemy (8 hits)
Arte 2: Increase defense power of all Light party units by 35%
Arte 3: Increase attack power of all Light party units by 35%
Mystic Arte
Hit MA: 400% of damage to one enemy (50 hits)
OL Charge: 42 (avg. 3.54 turns)
OL Charge: 42 (avg. 3.54 turns)
EX Mystic Arte
Finish + Hit MA: 550% of damage to one enemy (70 hits)
OL Charge: 70 (42 + 28, avg. 5.57 turns)
Co-op Skill
High Guard 4
Reduce damage taken by your party from the boss' next attack by 85%
20374
2143
1958
Finish MA
Magic Type
Evolvable
Stats
20374
2143
1958
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 230% of damage to one enemy (3 hits)
Arte 2: Increase attack power of this unit by 100%
Arte 3: 350% of damage to one enemy (7 hits)
Mystic Arte
Finish MA: 700% of damage to one enemy (9 hits)
OL Charge: 40 (avg. 3.89 turns)
OL Charge: 40 (avg. 3.89 turns)
Co-op Skill
Dark Shot 5
230% of magical Dark damage
21574
2263
2068
Finish MA
Magic Type
Evolved
Stats
21574
2263
2068
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 25% and Frame OL bonuses charge an additional 2 points for all Dark units
Artes
Arte 1: 230% of damage to one enemy (3 hits)
Arte 2: Increase attack power of this unit by 100%
Arte 3: 350% of damage to one enemy (7 hits)
Mystic Arte
Finish MA: 700% of damage to one enemy (9 hits)
OL Charge: 40 (avg. 3.89 turns)
OL Charge: 40 (avg. 3.89 turns)
EX Mystic Arte
Finish MA: 961% of damage to one enemy (9 hits)
OL Charge: 68 (40 + 28, avg. 6.26 turns)
Co-op Skill
Dark Shot 5
230% of magical Dark damage
Awakening Partners
19200
1920
1870
Mixed MA
Attack Type
Awakening Partner
Stats
19200
1920
1870
Co-op Type: Attack
Artes
Arte 1: 160% of damage to one enemy (2 hits)
Arte 2: 180% of damage to one enemy (4 hits)
Arte 3: 220% of damage to one enemy (7 hits)
Mystic Arte
Mixed MA: 470% of damage to one enemy (25 hits)
OL Charge: 40 (avg. 3.71 turns)
OL Charge: 40 (avg. 3.71 turns)
Co-op Skill
Fast Dark Attack 4
60% of physical Dark damage