Swimsuits 2021 (Part 1)
Gacha: Swimsuits
New Unit
Kratos [Swimsuit]
Tales of Symphonia
21800 2120 2490
Hit MA Defense Type
(Bond) Awakenable
Stats
21800 2120 2490
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 200% of damage to one enemy (10 hits)
Arte 2: Increase defense power of all Fire party units by 50%
Arte 3: 300% of damage to all enemies (20 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (71 hits)
OL Charge: 40 (avg. 2.72 turns)
Co-op Skill
Physical Defense Boost 6
Increase your party's physical defense power by 75% for 180 seconds
Awakening Partner
New Unit
Kratos [Swimsuit]
Tales of Symphonia
25000 2240 2800
Hit MA Defense Type
Bond Awakenable
Stats
25000 2240 2800
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 150% for all Fire units
Artes
Arte 1: 200% of damage to one enemy (10 hits)
BP: Heal this unit for 25%
Arte 2: Increase defense power of all Fire party units by 50%
BP: Increase defense power of all Fire party units by 50% (current turn)
Arte 3: 300% of damage to all enemies (20 hits)
BP: Heal all Fire party units for 50%
Mystic Arte
Hit MA: 300% of damage to one enemy (71 hits)
BP: Heal this unit for 40%
OL Charge: 40 (avg. 2.72 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (130 hits)
BP: Increase attack power of all Fire party units by 50% (1 turn)
OL Charge: 80 (40 + 40, avg. 4.94 turns)
Co-op Skill
Physical Defense Boost 6
Increase your party's physical defense power by 75% for 180 seconds
Soulmates
Lloyd
+ATK
Noishe
+ATK, +DEF, +Max HP
Yuan
+DEF
New Unit
Anise [Swimsuit]
Tales of the Abyss
22500 2400 2140
Finish MA Magic Type
(Bond) Awakenable
Stats
22500 2400 2140
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 240% of damage to one enemy (4 hits)
Arte 2: 300% of damage to one enemy (5 hits)
Arte 3: 410% of damage to all enemies (8 hits)
Mystic Arte
Finish MA: 740% of damage to one enemy (9 hits)
OL Charge: 40 (avg. 3.34 turns)
Co-op Skill
High Water Shot 7
460% of magical Water damage
Awakening Partner
Ion
New Unit
Anise [Swimsuit]
Tales of the Abyss
23100 2760 2470
Finish MA Magic Type
Bond Awakenable
Stats
23100 2760 2470
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units gain 2000 Attack power
Artes
Arte 1: 240% of damage to one enemy (4 hits)
BP: Deal an additional 50% of break gauge damage
Arte 2: 300% of damage to one enemy (5 hits)
BP: Decrease defense power of one enemy by 10% (1 turn)
Arte 3: 410% of damage to all enemies (8 hits)
BP: Decrease defense power of all enemies by 10% (1 turn)
Mystic Arte
Finish MA: 740% of damage to one enemy (9 hits)
BP: Deal an additional 80% of damage
OL Charge: 40 (avg. 3.34 turns)
EX Mystic Arte
Finish + Quick Charge MA: 1240% of damage to one enemy (9 hits)
BP: Decrease defense power of one enemy by 20% (1 turn)
OL Charge: 60 (40 + 20, avg. 4.76 turns)
Co-op Skill
High Water Shot 7
460% of magical Water damage
Soulmates
Jade
Reduce Damage Taken
Ion
Heal Every Turn
Arietta
+ATK
New Unit
Beryl [Swimsuit]
Tales of Hearts
16300 2010 1720
Finish MA Magic Type
Stats
16300 2010 1720
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to one enemy (7 hits)
Arte 2: Increase attack power of all Dark party units by 40%
Mystic Arte
Finish MA: 600% of damage to one enemy (3 hits)
OL Charge: 38 (avg. 4.03 turns)
Co-op Skill
Short Magical Attack Boost 3
Increase your party's magical attack power by 75% for 90 seconds
New Unit
Alisha [Swimsuit]
Tales of Zestiria
23500 2120 2320
Hit MA Defense Type
(Bond) Awakenable
Stats
23500 2120 2320
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 170% of damage to one enemy (7 hits)
Arte 2: 210% of damage to one enemy (14 hits)
Arte 3: 210% of damage to all enemies (9 hits)
Mystic Arte
Hit MA: 240% of damage to one enemy (80 hits)
OL Charge: 44 (avg. 2.91 turns)
Co-op Skill
High Appeal Target 6 + Luck Heal
Increase the boss' aggression towards your party, plus a 50% chance to heal your party by 40%
Awakening Partner
New Unit
Alisha [Swimsuit]
Tales of Zestiria
26700 2220 2650
Hit MA Defense Type
Bond Awakenable
Stats
26700 2220 2650
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Earth units at full health gain 110% Attack power
Artes
Arte 1: 170% of damage to one enemy (7 hits)
BP: Heal all Earth party units for 15%
Arte 2: 210% of damage to one enemy (14 hits)
BP: Cleanse ATK debuffs on all Earth party units
Arte 3: 210% of damage to all enemies (9 hits)
BP: Heal all Earth party units for 25%
Mystic Arte
Hit MA: 240% of damage to one enemy (80 hits)
BP: Increase attack power of all Earth party units by 30% (2 turns)
OL Charge: 44 (avg. 2.91 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (135 hits)
BP: Hit count increases by 15
OL Charge: 84 (44 + 40, avg. 5.1 turns)
Co-op Skill
High Appeal Target 6 + Luck Heal
Increase the boss' aggression towards your party, plus a 50% chance to heal your party by 40%
Soulmates
Sorey
+ATK, +DEF, +Max HP
Rose
+ATK, +DEF
Lailah
+Max HP
Event
New Unit
Arietta [Swimsuit]
Tales of the Abyss
21400 1720 2100
Hit MA Defense Type
Evolvable
Stats
21400 1720 2100
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: Increase attack power of all Wind party units by 35%
Arte 2: Increase defense power of all Wind party units by 35%
Arte 3: 210% of damage to one enemy (10 hits)
Mystic Arte
Hit MA: 250% of damage to one enemy (47 hits)
OL Charge: 45 (avg. 3.5 turns)
Co-op Skill
Magical Defense Boost 4
Increase your party's magical defense power by 50% for 180 seconds
New Unit
Arietta [Swimsuit]
Tales of the Abyss
23000 1840 2260
Hit MA Defense Type
Evolved
Stats
23000 1840 2260
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Wind units in matching frames gain 10% Attack power and 10% Defense power
Artes
Arte 1: Increase attack power of all Wind party units by 35%
Arte 2: Increase defense power of all Wind party units by 35%
Arte 3: 210% of damage to one enemy (10 hits)
Mystic Arte
Hit MA: 250% of damage to one enemy (47 hits)
OL Charge: 45 (avg. 3.5 turns)
EX Mystic Arte
Hit MA: 250% of damage to one enemy (85 hits)
OL Charge: 77 (45 + 32, avg. 5.63 turns)
Co-op Skill
Magical Defense Boost 4
Increase your party's magical defense power by 50% for 180 seconds