Grooms 2021
Gacha: Grooms
20900
2340
2290
Finish MA
Attack Type
(Bond) Awakenable
Stats
20900
2340
2290
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 200% of damage to one enemy (8 hits)
Arte 2: 250% of damage to one enemy (14 hits)
Arte 3: 350% of damage to one enemy (21 hits)
Mystic Arte
Finish MA: 700% of damage to one enemy (7 hits)
OL Charge: 45 (avg. 2.74 turns)
OL Charge: 45 (avg. 2.74 turns)
Co-op Skill
Wind Attack 7 + Chain Plus
210% of physical Wind damage, and increase the Attack chain by an additional 5 points
Awakening Partner
23100
2610
2550
Finish MA
Attack Type
Bond Awakenable
Stats
23100
2610
2550
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
The effect of Frame Attack bonuses increases by 70% and the effect of Frame Defense bonuses by 60% for all Wind units
Artes
Arte 1: 200% of damage to one enemy (8 hits)
BP: Increase attack power of all Wind party units by 15% (4 turns)
BP: Increase attack power of all Wind party units by 15% (4 turns)
Arte 2: 250% of damage to one enemy (14 hits)
BP: Increase defense power of all Wind party units by 25% (2 turns)
BP: Increase defense power of all Wind party units by 25% (2 turns)
Arte 3: 350% of damage to one enemy (21 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish MA: 700% of damage to one enemy (7 hits)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 2.74 turns)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 2.74 turns)
EX Mystic Arte
Finish MA: 1200% of damage to one enemy (7 hits)
BP: Deal an additional 100% of damage
BP: Deal an additional 100% of damage
OL Charge: 92 (45 + 47, avg. 5.08 turns)
Co-op Skill
Wind Attack 7 + Chain Plus
210% of physical Wind damage, and increase the Attack chain by an additional 5 points
Soulmates
Cress
Reduce Damage Taken
Mint
+Max HP
Arche
+ATK, +Max HP
22800
2200
2240
Hit MA
Defense Type
(Bond) Awakenable
Stats
22800
2200
2240
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 220% of damage to one enemy (3 hits)
Arte 2: 300% of damage to one enemy (4 hits)
Arte 3: 340% of damage to all enemies (10 hits)
Mystic Arte
Hit + Quick Charge MA: 300% of damage to one enemy (47 hits)
OL Charge: 20 (avg. 2 turns)
OL Charge: 20 (avg. 2 turns)
Co-op Skill
Poison Guard 5
Guard your party against Poison status effects for 80 seconds
Awakening Partner
25400
2420
2510
Hit MA
Defense Type
Bond Awakenable
Stats
25400
2420
2510
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
All Dark units gain 2000 Attack power
Artes
Arte 1: 220% of damage to one enemy (3 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 2: 300% of damage to one enemy (4 hits)
BP: Decrease defense power of one enemy by 10% (1 turn)
BP: Decrease defense power of one enemy by 10% (1 turn)
Arte 3: 340% of damage to all enemies (10 hits)
BP: Increase attack power of all Dark party units by 70% (current turn)
BP: Increase attack power of all Dark party units by 70% (current turn)
Mystic Arte
Hit + Quick Charge MA: 300% of damage to one enemy (47 hits)
BP: Hit count increases by 10
OL Charge: 20 (avg. 2 turns)
BP: Hit count increases by 10
OL Charge: 20 (avg. 2 turns)
EX Mystic Arte
Hit + Quick Charge MA: 300% of damage to one enemy (100 hits)
BP: Increase attack power of all Dark party units by 30% (3 turns)
BP: Increase attack power of all Dark party units by 30% (3 turns)
OL Charge: 40 (20 + 20, avg. 3.51 turns)
Co-op Skill
Poison Guard 5
Guard your party against Poison status effects for 80 seconds
Soulmates
Yuri
+ATK, +Max HP
Flynn
+ATK
Karol
+ATK, +DEF, +Max HP
23500
2020
2350
Hit MA
Defense Type
(Bond) Awakenable
Stats
23500
2020
2350
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 160% of damage to all enemies (7 hits)
Arte 2: 210% of damage to one enemy (6 hits)
Arte 3: 240% of damage to one enemy (12 hits)
Mystic Arte
Hit MA: 300% of damage to one enemy (70 hits)
OL Charge: 40 (avg. 2.9 turns)
OL Charge: 40 (avg. 2.9 turns)
Co-op Skill
Guard 6 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 65%, plus a 40% chance to heal your party by 30%
Awakening Partner
26600
2150
2660
Hit MA
Defense Type
Bond Awakenable
Stats
26600
2150
2660
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
The effect of Frame Defense bonuses increases by 150% for all Water units
Artes
Arte 1: 160% of damage to all enemies (7 hits)
BP: Heal all Water party units for 20%
BP: Heal all Water party units for 20%
Arte 2: 210% of damage to one enemy (6 hits)
BP: Increase defense power of all Water party units by 30% (2 turns)
BP: Increase defense power of all Water party units by 30% (2 turns)
Arte 3: 240% of damage to one enemy (12 hits)
BP: Cleanse DEF debuffs on all Water party units
BP: Cleanse DEF debuffs on all Water party units
Mystic Arte
Hit MA: 300% of damage to one enemy (70 hits)
BP: Increase attack power of all Water party units by 30% (1 turn)
OL Charge: 40 (avg. 2.9 turns)
BP: Increase attack power of all Water party units by 30% (1 turn)
OL Charge: 40 (avg. 2.9 turns)
EX Mystic Arte
Hit MA: 300% of damage to one enemy (145 hits)
BP: Increase attack power of all Water party units by 60% (1 turn)
BP: Increase attack power of all Water party units by 60% (1 turn)
OL Charge: 77 (40 + 37, avg. 5.12 turns)
Co-op Skill
Guard 6 + Luck Heal
Reduce damage taken by your party from the boss' next attack by 65%, plus a 40% chance to heal your party by 30%
Soulmates
Milla
+ATK, +Max HP
Leia
+DEF, +Max HP
Alvin
+DEF
16700
1810
1720
AOE MA
Magic Type
Stats
16700
1810
1720
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to one enemy (4 hits)
Arte 2: 310% of damage to all enemies (12 hits)
Mystic Arte
AOE MA: 470% of damage to all enemies (30 hits)
OL Charge: 40 (avg. 3.78 turns)
OL Charge: 40 (avg. 3.78 turns)
Co-op Skill
Fast Light Shot 5
85% of magical Light damage
Event: Big Turnaround! Wedding Fair
18400
2190
2010
Finish MA
Magic Type
Evolvable
Stats
18400
2190
2010
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 170% of damage to one enemy (2 hits)
Arte 2: 200% of damage to one enemy (4 hits)
Arte 3: 250% of damage to one enemy (6 hits)
Mystic Arte
Finish MA: 600% of damage to one enemy (15 hits)
OL Charge: 40 (avg. 3.73 turns)
OL Charge: 40 (avg. 3.73 turns)
Co-op Skill
Water Shot 4 + Vital Pinch
205% of magical Water damage, and deal additional damage if your party is at critical health (30% HP or less)
19500
2320
2130
Finish MA
Magic Type
Evolved
Stats
19500
2320
2130
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units in matching frames gain 25% Attack power
Artes
Arte 1: 170% of damage to one enemy (2 hits)
Arte 2: 200% of damage to one enemy (4 hits)
Arte 3: 250% of damage to one enemy (6 hits)
Mystic Arte
Finish MA: 600% of damage to one enemy (15 hits)
OL Charge: 40 (avg. 3.73 turns)
OL Charge: 40 (avg. 3.73 turns)
EX Mystic Arte
Finish + Quick Charge MA: 760% of damage to one enemy (15 hits)
OL Charge: 60 (40 + 20, avg. 5.34 turns)
Co-op Skill
Water Shot 4 + Vital Pinch
205% of magical Water damage, and deal additional damage if your party is at critical health (30% HP or less)