Grooms 2021
						Gacha: Grooms
				
			20900
			2340
			2290
		
		
			Finish MA
			Attack Type
		
	
				(Bond) Awakenable
			
				
		Stats
			20900
			2340
			2290
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Attack
	    
		
				
				
					Artes
			Arte 1: 200% of damage to one enemy (8 hits)					
									
			Arte 2: 250% of damage to one enemy (14 hits)					
									
			Arte 3: 350% of damage to one enemy (21 hits)					
							
					Mystic Arte
				Finish MA: 700% of damage to one enemy (7 hits)
OL Charge: 45 (avg. 2.74 turns)
							
				
		OL Charge: 45 (avg. 2.74 turns)
Co-op Skill
			Wind Attack 7 + Chain Plus
			
		
		
			210% of physical Wind damage, and increase the Attack chain by an additional 5 points		
		
				
									Awakening Partner
			23100
			2610
			2550
		
		
			Finish MA
			Attack Type
		
	
				Bond Awakenable
			
				
		Stats
			23100
			2610
			2550
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Attack
	    
		
				
					EX Skill
The effect of Frame Attack bonuses increases by 70% and the effect of Frame Defense bonuses by 60% for all Wind units
				
					Artes
			Arte 1: 200% of damage to one enemy (8 hits)							
BP: Increase attack power of all Wind party units by 15% (4 turns)
									BP: Increase attack power of all Wind party units by 15% (4 turns)
			Arte 2: 250% of damage to one enemy (14 hits)							
BP: Increase defense power of all Wind party units by 25% (2 turns)
									BP: Increase defense power of all Wind party units by 25% (2 turns)
			Arte 3: 350% of damage to one enemy (21 hits)							
BP: Crit chance is increased by 50%
							
					BP: Crit chance is increased by 50%
Mystic Arte
				Finish MA: 700% of damage to one enemy (7 hits)
BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 2.74 turns)
							BP: Deal an additional 70% of damage
OL Charge: 45 (avg. 2.74 turns)
EX Mystic Arte
					Finish MA: 1200% of damage to one enemy (7 hits)
BP: Deal an additional 100% of damage
										
							
				
		BP: Deal an additional 100% of damage
						OL Charge: 92 (45 + 47, avg. 5.08 turns)
					
				Co-op Skill
			Wind Attack 7 + Chain Plus
			
		
		
			210% of physical Wind damage, and increase the Attack chain by an additional 5 points		
		
									Soulmates



			22800
			2200
			2240
		
		
			Hit MA
			Defense Type
		
	
				(Bond) Awakenable
			
				
		Stats
			22800
			2200
			2240
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Defense
	    
		
				
				
					Artes
			Arte 1: 220% of damage to one enemy (3 hits)					
									
			Arte 2: 300% of damage to one enemy (4 hits)					
									
			Arte 3: 340% of damage to all enemies (10 hits)					
							
					Mystic Arte
				Hit + Quick Charge MA: 300% of damage to one enemy (47 hits)
OL Charge: 20 (avg. 2 turns)
							
				
		OL Charge: 20 (avg. 2 turns)
Co-op Skill
			Poison Guard 5
			
		
		
			Guard your party against Poison status effects for 80 seconds		
		
				
									Awakening Partner
			25400
			2420
			2510
		
		
			Hit MA
			Defense Type
		
	
				Bond Awakenable
			
				
		Stats
			25400
			2420
			2510
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Defense
	    
		
				
					EX Skill
All Dark units gain 2000 Attack power
				
					Artes
			Arte 1: 220% of damage to one enemy (3 hits)							
BP: Deal an additional 50% of break gauge damage
									BP: Deal an additional 50% of break gauge damage
			Arte 2: 300% of damage to one enemy (4 hits)							
BP: Decrease defense power of one enemy by 10% (1 turn)
									BP: Decrease defense power of one enemy by 10% (1 turn)
			Arte 3: 340% of damage to all enemies (10 hits)							
BP: Increase attack power of all Dark party units by 70% (current turn)
							
					BP: Increase attack power of all Dark party units by 70% (current turn)
Mystic Arte
				Hit + Quick Charge MA: 300% of damage to one enemy (47 hits)
BP: Hit count increases by 10
OL Charge: 20 (avg. 2 turns)
							BP: Hit count increases by 10
OL Charge: 20 (avg. 2 turns)
EX Mystic Arte
					Hit + Quick Charge MA: 300% of damage to one enemy (100 hits)
BP: Increase attack power of all Dark party units by 30% (3 turns)
										
							
				
		BP: Increase attack power of all Dark party units by 30% (3 turns)
						OL Charge: 40 (20 + 20, avg. 3.51 turns)
					
				Co-op Skill
			Poison Guard 5
			
		
		
			Guard your party against Poison status effects for 80 seconds		
		
									Soulmates



			23500
			2020
			2350
		
		
			Hit MA
			Defense Type
		
	
				(Bond) Awakenable
			
				
		Stats
			23500
			2020
			2350
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Defense
	    
		
				
				
					Artes
			Arte 1: 160% of damage to all enemies (7 hits)					
									
			Arte 2: 210% of damage to one enemy (6 hits)					
									
			Arte 3: 240% of damage to one enemy (12 hits)					
							
					Mystic Arte
				Hit MA: 300% of damage to one enemy (70 hits)
OL Charge: 40 (avg. 2.9 turns)
							
				
		OL Charge: 40 (avg. 2.9 turns)
Co-op Skill
			Guard 6 + Luck Heal
			
		
		
			Reduce damage taken by your party from the boss' next attack by 65%, plus a 40% chance to heal your party by 30%		
		
				
									Awakening Partner
			26600
			2150
			2660
		
		
			Hit MA
			Defense Type
		
	
				Bond Awakenable
			
				
		Stats
			26600
			2150
			2660
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Defense
	    
		
				
					EX Skill
The effect of Frame Defense bonuses increases by 150% for all Water units
				
					Artes
			Arte 1: 160% of damage to all enemies (7 hits)							
BP: Heal all Water party units for 20%
									BP: Heal all Water party units for 20%
			Arte 2: 210% of damage to one enemy (6 hits)							
BP: Increase defense power of all Water party units by 30% (2 turns)
									BP: Increase defense power of all Water party units by 30% (2 turns)
			Arte 3: 240% of damage to one enemy (12 hits)							
BP: Cleanse DEF debuffs on all Water party units
							
					BP: Cleanse DEF debuffs on all Water party units
Mystic Arte
				Hit MA: 300% of damage to one enemy (70 hits)
BP: Increase attack power of all Water party units by 30% (1 turn)
OL Charge: 40 (avg. 2.9 turns)
							BP: Increase attack power of all Water party units by 30% (1 turn)
OL Charge: 40 (avg. 2.9 turns)
EX Mystic Arte
					Hit MA: 300% of damage to one enemy (145 hits)
BP: Increase attack power of all Water party units by 60% (1 turn)
										
							
				
		BP: Increase attack power of all Water party units by 60% (1 turn)
						OL Charge: 77 (40 + 37, avg. 5.12 turns)
					
				Co-op Skill
			Guard 6 + Luck Heal
			
		
		
			Reduce damage taken by your party from the boss' next attack by 65%, plus a 40% chance to heal your party by 30%		
		
									Soulmates



			16700
			1810
			1720
		
		
			AOE MA
			Magic Type
		
	Stats
			16700
			1810
			1720
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
				
				
					Artes
			Arte 1: 210% of damage to one enemy (4 hits)					
									
			Arte 2: 310% of damage to all enemies (12 hits)					
							
					Mystic Arte
				AOE MA: 470% of damage to all enemies (30 hits)
OL Charge: 40 (avg. 3.78 turns)
							
				
		OL Charge: 40 (avg. 3.78 turns)
Co-op Skill
			Fast Light Shot 5
			
		
		
			85% of magical Light damage		
		
				
				
				
		
		
		
	Event: Big Turnaround! Wedding Fair
				
			18400
			2190
			2010
		
		
			Finish MA
			Magic Type
		
	
				Evolvable
			
				
		Stats
			18400
			2190
			2010
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
				
				
					Artes
			Arte 1: 170% of damage to one enemy (2 hits)					
									
			Arte 2: 200% of damage to one enemy (4 hits)					
									
			Arte 3: 250% of damage to one enemy (6 hits)					
							
					Mystic Arte
				Finish MA: 600% of damage to one enemy (15 hits)
OL Charge: 40 (avg. 3.73 turns)
							
				
		OL Charge: 40 (avg. 3.73 turns)
Co-op Skill
			Water Shot 4 + Vital Pinch
			
		
		
			205% of magical Water damage, and deal additional damage if your party is at critical health (30% HP or less)		
		
				
				
				
		
		
		
	
			19500
			2320
			2130
		
		
			Finish MA
			Magic Type
		
	
				Evolved
			
				
		Stats
			19500
			2320
			2130
		
				    
		        + 20 Bonus Levels
	        
				
		    Co-op Type: Magic
	    
		
				
					EX Skill
All Water units in matching frames gain 25% Attack power
				
					Artes
			Arte 1: 170% of damage to one enemy (2 hits)					
									
			Arte 2: 200% of damage to one enemy (4 hits)					
									
			Arte 3: 250% of damage to one enemy (6 hits)					
							
					Mystic Arte
				Finish MA: 600% of damage to one enemy (15 hits)
OL Charge: 40 (avg. 3.73 turns)
							OL Charge: 40 (avg. 3.73 turns)
EX Mystic Arte
					Finish + Quick Charge MA: 760% of damage to one enemy (15 hits)
										
							
				
		
						OL Charge: 60 (40 + 20, avg. 5.34 turns)
					
				Co-op Skill
			Water Shot 4 + Vital Pinch
			
		
		
			205% of magical Water damage, and deal additional damage if your party is at critical health (30% HP or less)