Swimsuits 2020 (Part 1)
Gacha: Swimsuit Costumes
21800
2330
2140
Finish + AOE MA
Magic Type
(Bond) Awakenable
Stats
21800
2330
2140
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 210% of damage to all enemies (4 hits)
Arte 2: 270% of damage to all enemies (4 hits)
Arte 3: 410% of damage to all enemies (7 hits)
Mystic Arte
Finish + AOE MA: 600% of damage to all enemies (17 hits)
OL Charge: 43 (avg. 3.7 turns)
OL Charge: 43 (avg. 3.7 turns)
Co-op Skill
High Water Shot 6
425% of magical Water damage
Awakening Partner
24100
2670
2320
Finish + AOE MA
Magic Type
Bond Awakenable
Stats
24100
2670
2320
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
The effect of Frame Attack bonuses increases by 60% and Frame OL bonuses charge an additional 3 points for all Water units
Artes
Arte 1: 210% of damage to all enemies (4 hits)
BP: Deal an additional 60% of damage
BP: Deal an additional 60% of damage
Arte 2: 270% of damage to all enemies (4 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 410% of damage to all enemies (7 hits)
BP: Crit chance is increased by 50%
BP: Crit chance is increased by 50%
Mystic Arte
Finish + AOE MA: 600% of damage to all enemies (17 hits)
BP: Increase attack power of this unit by 50% (2 turns)
OL Charge: 43 (avg. 3.7 turns)
BP: Increase attack power of this unit by 50% (2 turns)
OL Charge: 43 (avg. 3.7 turns)
EX Mystic Arte
Finish + AOE MA: 910% of damage to all enemies (17 hits)
BP: Increase attack power of this unit by 100% (2 turns)
BP: Increase attack power of this unit by 100% (2 turns)
OL Charge: 75 (43 + 32, avg. 6.08 turns)
Co-op Skill
High Water Shot 6
425% of magical Water damage
Soulmates
Senel
OL on Quest Start
Shirley
+Max HP
Schwartz
+ATK
16000
1880
1570
AOE MA
Attack Type
Stats
16000
1880
1570
+ 20 Bonus Levels
Co-op Type: Attack
Artes
Arte 1: 180% of damage to all enemies (6 hits)
Arte 2: 240% of damage to all enemies (8 hits)
Mystic Arte
AOE MA: 400% of damage to all enemies (20 hits)
OL Charge: 37 (avg. 3.51 turns)
OL Charge: 37 (avg. 3.51 turns)
Co-op Skill
Fast Wind Attack 4 + Chain Plus
60% of physical Wind damage, and increase the Attack chain by an additional 5 points
23500
1970
2330
Hit MA
Defense Type
(Bond) Awakenable
Stats
23500
1970
2330
+ 20 Bonus Levels
Co-op Type: Defense
Artes
Arte 1: 120% of damage to one enemy (10 hits)
Arte 2: 120% of damage to one enemy (15 hits)
Arte 3: Heal all party units for 30% and cure status effects on them
Mystic Arte
Hit MA: 240% of damage to one enemy (75 hits)
OL Charge: 45 (avg. 3.04 turns)
OL Charge: 45 (avg. 3.04 turns)
Co-op Skill
Long Physical Defense Boost 5 + Luck Heal
Increase your party's physical defense power by 40% for 360 seconds, plus a 40% chance to heal your party by 30%
Awakening Partner
27000
2050
2650
Hit MA
Defense Type
Bond Awakenable
Stats
27000
2050
2650
+ 20 Bonus Levels
Co-op Type: Defense
EX Skill
Every turn, all Earth units are healed for 3500 HP
Artes
Arte 1: 120% of damage to one enemy (10 hits)
BP: Increase defense power of all Earth party units by 15% (2 turns)
BP: Increase defense power of all Earth party units by 15% (2 turns)
Arte 2: 120% of damage to one enemy (15 hits)
BP: Increase attack power of all Earth party units by 15% (2 turns)
BP: Increase attack power of all Earth party units by 15% (2 turns)
Arte 3: Heal all party units for 30% and cure status effects on them
BP: Heal an additional 5%
BP: Heal an additional 5%
Mystic Arte
Hit MA: 240% of damage to one enemy (75 hits)
BP: Increase attack power of all Earth party units by 30% (current turn)
OL Charge: 45 (avg. 3.04 turns)
BP: Increase attack power of all Earth party units by 30% (current turn)
OL Charge: 45 (avg. 3.04 turns)
EX Mystic Arte
Hit MA: 240% of damage to one enemy (135 hits)
BP: Decrease defense power of one enemy by 20% (current turn)
BP: Decrease defense power of one enemy by 20% (current turn)
OL Charge: 88 (45 + 43, avg. 5.46 turns)
Co-op Skill
Long Physical Defense Boost 5 + Luck Heal
Increase your party's physical defense power by 40% for 360 seconds, plus a 40% chance to heal your party by 30%
Soulmates
Milla
OL on Quest Start
Jude
+Max HP
Alvin
+ATK, +Max HP
21100
2500
1940
Mixed MA
Magic Type
(Bond) Awakenable
Stats
21100
2500
1940
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 250% of damage to one enemy (4 hits)
Arte 2: 250% of damage to all enemies (6 hits)
Arte 3: 450% of damage to one enemy (4 hits)
Mystic Arte
Mixed + Quick Charge MA: 300% of damage to one enemy (7 hits)
OL Charge: 10 (avg. 1 turn)
OL Charge: 10 (avg. 1 turn)
Co-op Skill
Fire Shot 6
250% of magical Fire damage
Awakening Partner
24000
2800
2100
Finish MA
Magic Type
Bond Awakenable
Stats
24000
2800
2100
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Fire units at full health gain 90% Attack power
Artes
Arte 1: 250% of damage to one enemy (4 hits)
BP: Increase attack power of this unit by 20% (3 turns)
BP: Increase attack power of this unit by 20% (3 turns)
Arte 2: 250% of damage to all enemies (6 hits)
BP: Increase attack power of all Fire party units by 20% (2 turns)
BP: Increase attack power of all Fire party units by 20% (2 turns)
Arte 3: 450% of damage to one enemy (4 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Mystic Arte
Mixed + Quick Charge MA: 300% of damage to one enemy (7 hits)
BP: Heal this unit for 30%
OL Charge: 10 (avg. 1 turn)
BP: Heal this unit for 30%
OL Charge: 10 (avg. 1 turn)
EX Mystic Arte
Finish MA: 1100% of damage to one enemy (7 hits)
BP: Increase attack power of this unit by 100% (1 turn)
BP: Increase attack power of this unit by 100% (1 turn)
OL Charge: 65 (10 + 55, avg. 5.28 turns)
Co-op Skill
Fire Shot 6
250% of magical Fire damage
Soulmates
Benwick
+Max HP
Velvet
+ATK
Magilou
Heal Every Turn
Event: Big Tumult at the Southern Sea!?
17200
1410
1630
Hit MA
Magic Type
Stats
17200
1410
1630
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 120% of damage to one enemy (4 hits)
Arte 2: 160% of damage to one enemy (6 hits)
Mystic Arte
Hit MA: 200% of damage to one enemy (55 hits)
OL Charge: 35 (avg. 3.57 turns)
OL Charge: 35 (avg. 3.57 turns)
Co-op Skill
Fire Shot 3
190% of magical Fire damage
19100
1950
1930
Finish MA
Magic Type
Evolvable
Stats
19100
1950
1930
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 140% of damage to one enemy (4 hits)
Arte 2: 170% of damage to one enemy (10 hits)
Arte 3: 220% of damage to one enemy (15 hits)
Mystic Arte
Finish MA: 540% of damage to one enemy (10 hits)
OL Charge: 40 (avg. 2.78 turns)
OL Charge: 40 (avg. 2.78 turns)
Co-op Skill
Fast Water Shot 3 + Revenge
80% of magical Water damage, and deal additional damage based on the amount of other players' parties currently KO'd
20600
2110
2080
Finish MA
Magic Type
Evolved
Stats
20600
2110
2080
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units at critical health (30% HP or less) gain 80% Attack power
Artes
Arte 1: 140% of damage to one enemy (4 hits)
Arte 2: 170% of damage to one enemy (10 hits)
Arte 3: 220% of damage to one enemy (15 hits)
Mystic Arte
Finish MA: 540% of damage to one enemy (10 hits)
OL Charge: 40 (avg. 2.78 turns)
OL Charge: 40 (avg. 2.78 turns)
EX Mystic Arte
Finish MA: 710% of damage to one enemy (10 hits)
OL Charge: 70 (40 + 30, avg. 4.49 turns)
Co-op Skill
Fast Water Shot 3 + Revenge
80% of magical Water damage, and deal additional damage based on the amount of other players' parties currently KO'd
Roulette
20000
2010
1990
Finish + AOE MA
Magic Type
Evolvable
Stats
20000
2010
1990
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 170% of damage to one enemy (3 hits)
Arte 2: 210% of damage to one enemy (5 hits)
Arte 3: Heal all party units for 25%
Mystic Arte
Finish + AOE MA: 500% of damage to all enemies (11 hits)
OL Charge: 40 (avg. 3.88 turns)
OL Charge: 40 (avg. 3.88 turns)
Co-op Skill
High Water Shot 4
365% of magical Water damage
21500
2160
2140
Finish + AOE MA
Magic Type
Evolved
Stats
21500
2160
2140
+ 20 Bonus Levels
Co-op Type: Magic
EX Skill
All Water units at full health gain 25% Attack power
Artes
Arte 1: 170% of damage to one enemy (3 hits)
Arte 2: 210% of damage to one enemy (5 hits)
Arte 3: Heal all party units for 25%
Mystic Arte
Finish + AOE MA: 500% of damage to all enemies (11 hits)
OL Charge: 40 (avg. 3.88 turns)
OL Charge: 40 (avg. 3.88 turns)
EX Mystic Arte
Finish + AOE MA: 680% of damage to all enemies (15 hits)
OL Charge: 70 (40 + 30, avg. 6.41 turns)
Co-op Skill
High Water Shot 4
365% of magical Water damage
15200
1820
1470
Magic Type
Stats
15200
1820
1470
+ 20 Bonus Levels
Co-op Type: Magic
Artes
Arte 1: 200% of damage to all enemies (5 hits)
Arte 2: 250% of damage to one enemy (7 hits)
Arte 3: 400% of damage to one enemy (15 hits)
Co-op Skill
Fast Dark Shot 4
85% of magical Dark damage
Awakening Partners
19500
2020
1730
Finish MA
Attack Type
Awakening Partner
Stats
19500
2020
1730
Co-op Type: Attack
Artes
Arte 1: 160% of damage to one enemy (2 hits)
Arte 2: 200% of damage to one enemy (4 hits)
Arte 3: Heal this unit for 50%
Mystic Arte
Finish MA: 540% of damage to one enemy (13 hits)
OL Charge: 40 (avg. 4.07 turns)
OL Charge: 40 (avg. 4.07 turns)
Co-op Skill
Fast Light Attack 2 + Luck Heal
60% of physical Light damage, plus a 25% chance to heal your party by 20%
Awakening Festival Update
25100
2330
2460
Dual Finish + Hit MA
Attack Type
Bond Awakenable
Stats
25100
2330
2460
+ 20 Bonus Levels
Co-op Type: Attack
EX Skill
Frame OL bonuses charge an additional 7 points for all Fire units
Artes
Arte 1: 200% of damage to all enemies (4 hits)
BP: Increase attack power of all Fire party units by 10% (5 turns)
BP: Increase attack power of all Fire party units by 10% (5 turns)
Arte 2: 250% of damage to one enemy (6 hits)
BP: Deal an additional 50% of break gauge damage
BP: Deal an additional 50% of break gauge damage
Arte 3: 300% of damage to one enemy (9 hits)
BP: Increase attack power of all Fire party units by 25% (1 turn)
BP: Increase attack power of all Fire party units by 25% (1 turn)
Mystic Arte
Hit MA: 400% of damage to one enemy (70 hits)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.19 turns)
BP: Deal an additional 50% of break gauge damage
OL Charge: 40 (avg. 3.19 turns)
EX Mystic Arte
Hit + Quick Charge MA: 400% of damage to one enemy (120 hits)
BP: Hit count increases by 15
BP: Hit count increases by 15
OL Charge: 60 (40 + 20, avg. 4.54 turns)
Partner: Marta
Finish + Hit MA: 500% of damage to one enemy (90 hits)
BP: Increase attack power of all Fire party units by 25% (1 turn)
OL Charge: 52 (avg. 4 turns)
BP: Increase attack power of all Fire party units by 25% (1 turn)
OL Charge: 52 (avg. 4 turns)
Dual EX Mystic Arte
Finish + Hit MA: 500% of damage to one enemy (145 hits)
BP: Increase attack power of all Fire party units by 50% (1 turn)
BP: Increase attack power of all Fire party units by 50% (1 turn)
OL Charge: 75 (52 + 23, avg. 5.55 turns)
Co-op Skill
Fire Attack 6 + Chain Plus
195% of physical Fire damage, and increase the Attack chain by an additional 5 points
Soulmates
Marta
+Max HP
Richter
+ATK, +DEF, +Max HP
Tenebrae
Reduce Damage Taken